Limp animation not playing in Critical Phase CustomInjuredState v2.2, game version 1.0.3889.0, LSPDFR latest. The mod enters Critical Phase correctly (log confirms it), but the limp animation doesn't play — the character just walks slowly without the limping clipset. No conflicting mods installed (BetterEMS and Defibrillator removed). Seems like the movement clipset isn't being applied, possibly overridden after a recent game update. Any fix planned?