mark 044
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Files posted by mark 044
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Video: https://youtu.be/6NDf-rnbUnY?si=Zo2cE0B0MUykbKmy
[Flair_Police_Lights_v2.3_DayNight_Blend (1).fx]
AFI_Bright_Pixel_Threshold=0.200000
AFI_Dark_Pixel_Threshold=0.020000
AFI_Day_Flare_Type=0
AFI_Day_Score_Threshold=0.050000
AFI_Night_Flare_Type=1
AFI_Transition_Width=0.120000
AFI_White_Importance=0.000000
AFI_Yellow_Importance=0.000000
Auto_Ray_Adaptation=1
Day_Intensity=1.500000
Flare_Type=0
Global_Intensity=2.000000
Night_Intensity=1.510000
Ray_Length=1.000000
Ray_Transparency=1.000000
Threshold=0.780000
Weight_Blue=1.500000
Weight_Orange=0.000000
Weight_Red=5.000000
Weight_White=0.160000
Weight_Yellow=1.000000
Installation:
1) Download ReShade from the official website.
2) Install all effects.
3) Download this file and place it in the reshade-shaders/shaders/ folder.- 211 Downloads
- 1 Comments
Updated -
This is the visualsettings.dat configuration I use in my game. I increased the light intensity for the rear lights, turn signals, and brake lights. The emergency lighting bloom is based on Radiance V, combined with QuantV 3.0 and ReShade as the graphical baseline. The vehicles shown in the screenshots are made by C3. Feel free to edit and tweak the parameters in visualsettings.dat to your liking
- 241 Downloads
- 4 Comments
Updated