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domoisback

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  1. well i think so because it crashed twice while trying to play online with lcpdfr
  2. is it possible that the memory leak line is making my game crash?
  3. like...? im still having a bit of a texture problem
  4. i already have the scripthook you are telling me to get. what now lol.
  5. i have already. it turns out i already had them installed. also when i run the diagnostic tool, it says my .Net scripthook is out of date.
  6. ok so i removed xlive.dll will that fix the problems im having? like i mentioned on the first post, for some reason, LCPDFR will glitch randomly (ex: traffic stops cannot be performed, calls for backup and/or prisoner transport will never arrive.) Is there a way to prevent stuff like that from happening?
  7. well that's strange because i have both of them my GTA IV directory lol http://www.lcpdfr.com/uploads/monthly_08_2013/post-67689-0-33825700-1377818353.jpghttp://www.lcpdfr.com/uploads/monthly_08_2013/post-67689-0-42362700-1377818337.jpg
  8. ok so its not quite gone yet :( may i also add, when i checked GTA IV with the tool you sent me, it says my ASI loader is not found and my .Net Scripthook is out of date. log: BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 HomePremium (6.1.1.0 Build: 7601) Service Pack:Service Pack 1 System RAM (GB): 7.9 CPU cores: 6 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: False GTA IV - Asi loader: GTA IV - Asi loader valid: False GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: False ===============BEGIN .NET SCRIPTHOOK LOG=============== 2013-08-29 18:01:01 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2013-08-29 18:04:56 - Direct3D device created! 2013-08-29 18:04:56 - SEARCHING FOR SCRIPTS... 2013-08-29 18:04:56 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2013-08-29 18:04:56 - ...found script 'FirstResponse.Main.EmergencyLights'! 2013-08-29 18:04:56 - ...found script 'FirstResponse.Main.Start'! 2013-08-29 18:04:56 - ...found script 'CSharp.Engine.Core'! 2013-08-29 18:04:56 - ...found script 'FirstResponse.Debugging'! 2013-08-29 18:04:56 - ...found script 'FirstResponse.DeletionList'! 2013-08-29 18:04:56 - ...found script 'FirstResponse.Hardcore'! 2013-08-29 18:04:56 - ...found script 'FirstResponse.TextDraw'! 2013-08-29 18:04:56 - ...found script 'FirstResponse.LCMD.Main'! 2013-08-29 18:04:56 - ...found script 'FirstResponse.LCMD.Functions'! 2013-08-29 18:04:56 - ...found script 'FirstResponse.LCPD.Carboot'! 2013-08-29 18:04:56 - ...found script 'FirstResponse.LCPD.Disarm'! 2013-08-29 18:04:56 - ...found script 'FirstResponse.LCPD.Frisk'! 2013-08-29 18:04:56 - ...found script 'FirstResponse.LCPD.PullOver'! 2013-08-29 18:04:56 - ...found script 'FirstResponse.LCPD.Actions'! 2013-08-29 18:04:56 - ...found script 'FirstResponse.LCPD.Debug'! 2013-08-29 18:04:56 - ...found script 'FirstResponse.LCPD.Flashlight'! 2013-08-29 18:04:56 - ...found script 'FirstResponse.LCPD.Functions'! 2013-08-29 18:04:56 - ...found script 'FirstResponse.LCPD.Partner'! 2013-08-29 18:04:56 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2013-08-29 18:04:56 - ...found script 'FirstResponse.LCPD.Start'! 2013-08-29 18:04:56 - ...found script 'FirstResponse.LCPD.Various'! 2013-08-29 18:04:56 - Loading scripts in Assembly 'scriptsFuelScript.net.dll' ... 2013-08-29 18:04:56 - ...found script 'FuelScriptCS.FuelScript'! 2013-08-29 18:04:56 - ...found script 'FuelScriptCS.FuelGauge'! 2013-08-29 18:04:56 - ...found script 'FuelScriptCS.GasStation'! 2013-08-29 18:04:56 - Loading scripts in Assembly 'scriptsIVDashCamV2.net.dll' ... 2013-08-29 18:04:56 - ...found script 'IVDashCamV2.Core'! 2013-08-29 18:04:56 - ...found script 'IVDashCamV2.Extra'! 2013-08-29 18:04:56 - Loading scripts in Assembly 'scriptsPolicing.net.dll' ... 2013-08-29 18:04:56 - ...found script 'Policing.Policing'! 2013-08-29 18:04:56 - ...found script 'Policing_Breathalyser.Policing_Breathalyser'! 2013-08-29 18:04:56 - ...found script 'Policing_Resist.Policing_Resist'! 2013-08-29 18:04:56 - Loading scripts in Assembly 'scriptsvdH_MedicalExaminer.net.dll' ... 2013-08-29 18:04:56 - ...found script 'vdH.MedicalExaminer'! 2013-08-29 18:04:56 - Loading scripts in Assembly 'scriptsvdH_PoliceHelper.net.dll' ... 2013-08-29 18:04:56 - ...found script 'vdH.PHelper'! 2013-08-29 18:04:56 - Loading scripts in Assembly 'scriptsvdH_towService.net.dll' ... 2013-08-29 18:04:56 - ...found script 'vdH.TowService'! 2013-08-29 18:04:56 - DONE! 32 valid scripts found! 2013-08-29 18:04:56 - STARTING SCRIPTS... 2013-08-29 18:04:56 - INFO: Phone number checks are not available! 2013-08-29 18:04:56 - ...successfully started script 'vdH.TowService'! 2013-08-29 18:04:58 - ...successfully started script 'vdH.PHelper'! 2013-08-29 18:04:58 - ...successfully started script 'vdH.MedicalExaminer'! 2013-08-29 18:04:58 - ...successfully started script 'Policing_Resist.Policing_Resist'! 2013-08-29 18:04:58 - ...successfully started script 'Policing_Breathalyser.Policing_Breathalyser'! 2013-08-29 18:05:02 - Error in constructor of script 'IVDashCamV2.Extra': System.Net.WebException: The remote name could not be resolved: 'twoninersix.multigamemods.com' at GTA.ScriptThread.LoadScriptNow() 2013-08-29 18:05:02 - ...successfully started script 'IVDashCamV2.Core'! 2013-08-29 18:05:02 - ...successfully started script 'FuelScriptCS.FuelGauge'! 2013-08-29 18:05:02 - ...successfully started script 'FirstResponse.LCPD.Various'! 2013-08-29 18:05:02 - ...successfully started script 'FirstResponse.LCPD.Start'! 2013-08-29 18:05:02 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2013-08-29 18:05:02 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2013-08-29 18:05:02 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2013-08-29 18:05:02 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2013-08-29 18:05:02 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2013-08-29 18:05:02 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2013-08-29 18:05:02 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2013-08-29 18:05:02 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2013-08-29 18:05:02 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2013-08-29 18:05:02 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2013-08-29 18:05:02 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2013-08-29 18:05:02 - ...successfully started script 'FirstResponse.LCMD.Main'! 2013-08-29 18:05:02 - ...successfully started script 'FirstResponse.TextDraw'! 2013-08-29 18:05:02 - ...successfully started script 'FirstResponse.Hardcore'! 2013-08-29 18:05:02 - ...successfully started script 'FirstResponse.DeletionList'! 2013-08-29 18:05:02 - ...successfully started script 'FirstResponse.Debugging'! 2013-08-29 18:05:02 - ...successfully started script 'CSharp.Engine.Core'! 2013-08-29 18:05:02 - ...successfully started script 'FirstResponse.Main.Start'! 2013-08-29 18:05:02 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2013-08-29 18:05:02 - ...successfully started script 'Policing.Policing'! 2013-08-29 18:05:05 - ...successfully started script 'FuelScriptCS.FuelScript'! 2013-08-29 18:05:10 - ...successfully started script 'FuelScriptCS.GasStation'! 2013-08-29 18:30:58 - Direct3D device lost! 2013-08-29 18:30:59 - Direct3D device created! 2013-08-29 18:42:16 - Direct3D device lost! 2013-08-29 18:42:17 - Direct3D device created! 2013-08-29 18:42:44 - Direct3D device lost! 2013-08-29 18:42:45 - Direct3D device created! 2013-08-29 18:43:16 - Direct3D device lost! 2013-08-29 18:43:17 - Direct3D device created! 2013-08-29 18:45:02 - Direct3D device lost! 2013-08-29 18:45:03 - Direct3D device created! 2013-08-29 18:48:56 - Direct3D device lost! 2013-08-29 18:48:57 - Direct3D device created! 2013-08-29 18:49:03 - Direct3D device lost! 2013-08-29 18:49:03 - SCRIPTS TERMINATED! ===============END .NET SCRIPTHOOK LOG=============== ===============BEGIN LCPD FIRST RESPONSE LOG=============== [8/27/2013 9:57:28 AM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void set_isRequiredForMission(Boolean)StackTrace: at GTA.Ped.set_isRequiredForMission(Boolean value) at FirstResponse.LCPD.PullOver.Pull() [8/27/2013 9:57:29 AM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void set_isRequiredForMission(Boolean)StackTrace: at GTA.Ped.set_isRequiredForMission(Boolean value) at FirstResponse.LCPD.PullOver.Pull() [8/27/2013 9:57:38 AM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void set_isRequiredForMission(Boolean)StackTrace: at GTA.Ped.set_isRequiredForMission(Boolean value) at FirstResponse.LCPD.PullOver.Pull() [8/27/2013 9:57:40 AM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void set_isRequiredForMission(Boolean)StackTrace: at GTA.Ped.set_isRequiredForMission(Boolean value) at FirstResponse.LCPD.PullOver.Pull() [8/27/2013 9:58:48 AM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void set_isRequiredForMission(Boolean)StackTrace: at GTA.Ped.set_isRequiredForMission(Boolean value) at FirstResponse.LCPD.PullOver.Pull() [8/27/2013 9:59:03 AM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void set_isRequiredForMission(Boolean)StackTrace: at GTA.Ped.set_isRequiredForMission(Boolean value) at FirstResponse.LCPD.PullOver.Pull() [8/27/2013 9:59:06 AM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void set_isRequiredForMission(Boolean)StackTrace: at GTA.Ped.set_isRequiredForMission(Boolean value) at FirstResponse.LCPD.PullOver.Pull() [8/27/2013 9:59:09 AM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void set_isRequiredForMission(Boolean)StackTrace: at GTA.Ped.set_isRequiredForMission(Boolean value) at FirstResponse.LCPD.PullOver.Pull() [8/27/2013 9:59:14 AM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void set_isRequiredForMission(Boolean)StackTrace: at GTA.Ped.set_isRequiredForMission(Boolean value) at FirstResponse.LCPD.PullOver.Pull() [8/27/2013 9:59:15 AM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void set_isRequiredForMission(Boolean)StackTrace: at GTA.Ped.set_isRequiredForMission(Boolean value) at FirstResponse.LCPD.PullOver.Pull() [8/27/2013 9:59:16 AM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void set_isRequiredForMission(Boolean)StackTrace: at GTA.Ped.set_isRequiredForMission(Boolean value) at FirstResponse.LCPD.PullOver.Pull() [8/27/2013 9:59:17 AM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void set_isRequiredForMission(Boolean)StackTrace: at GTA.Ped.set_isRequiredForMission(Boolean value) at FirstResponse.LCPD.PullOver.Pull() [8/27/2013 9:59:17 AM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void set_isRequiredForMission(Boolean)StackTrace: at GTA.Ped.set_isRequiredForMission(Boolean value) at FirstResponse.LCPD.PullOver.Pull() [8/27/2013 9:59:17 AM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void set_isRequiredForMission(Boolean)StackTrace: at GTA.Ped.set_isRequiredForMission(Boolean value) at FirstResponse.LCPD.PullOver.Pull() [8/27/2013 9:59:17 AM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void set_isRequiredForMission(Boolean)StackTrace: at GTA.Ped.set_isRequiredForMission(Boolean value) at FirstResponse.LCPD.PullOver.Pull() [8/27/2013 9:59:18 AM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void set_isRequiredForMission(Boolean)StackTrace: at GTA.Ped.set_isRequiredForMission(Boolean value) at FirstResponse.LCPD.PullOver.Pull() [8/27/2013 9:59:18 AM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void set_isRequiredForMission(Boolean)StackTrace: at GTA.Ped.set_isRequiredForMission(Boolean value) at FirstResponse.LCPD.PullOver.Pull() [8/27/2013 9:59:22 AM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void set_isRequiredForMission(Boolean)StackTrace: at GTA.Ped.set_isRequiredForMission(Boolean value) at FirstResponse.LCPD.PullOver.Pull() [8/27/2013 9:59:23 AM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void set_isRequiredForMission(Boolean)StackTrace: at GTA.Ped.set_isRequiredForMission(Boolean value) at FirstResponse.LCPD.PullOver.Pull() [8/27/2013 9:59:24 AM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void set_isRequiredForMission(Boolean)StackTrace: at GTA.Ped.set_isRequiredForMission(Boolean value) at FirstResponse.LCPD.PullOver.Pull() [8/27/2013 10:24:31 AM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void ApplyTo(GTA.Ped)StackTrace: at GTA.DecisionMaker.ApplyTo(Ped Ped) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 2:26:13 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void ApplyTo(GTA.Ped)StackTrace: at GTA.DecisionMaker.ApplyTo(Ped Ped) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:48 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:49 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:49 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:49 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:49 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:49 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:50 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:50 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:50 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:50 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:50 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:51 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:51 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:51 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:51 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:51 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:52 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:52 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:52 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:52 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:53 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:53 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:53 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:53 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:53 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:54 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:54 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:54 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:54 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:54 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:55 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:55 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:55 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:55 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:55 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:56 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:56 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:56 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:56 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:57 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:57 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:57 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:57 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:57 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:58 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:58 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:58 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:58 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:58 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:59 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:59 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:59 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:29:59 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:00 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:00 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:00 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:00 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:00 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:01 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:01 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:01 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:01 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:01 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:02 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:02 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:02 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:02 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:03 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:03 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:03 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:03 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:03 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:04 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:04 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:04 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:04 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:04 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:05 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:05 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:05 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:05 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:05 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:06 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:06 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:06 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/27/2013 9:30:06 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: GTA.Vector3 GetOffsetPosition(GTA.Vector3)StackTrace: at GTA.Ped.GetOffsetPosition(Vector3 Offset) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/29/2013 3:04:47 PM] [PULLOVER] Error: Invalid call to an object that doesn't exist anymore! Source: ScriptHookDotNet TargetSite: Void ApplyTo(GTA.Ped)StackTrace: at GTA.DecisionMaker.ApplyTo(Ped Ped) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: i+PMWzZVra7yMog7B09LnQ==
  9. ok, ill see if the problem is gone. if not ill post the log :)
  10. pc specs: processor: AMD FX 6350 Six-core 3.90Ghz Gpu: Asus Nvidia Geforce GTX760 i dont think my pc is the problem however, ill try what you told me to do :) also (im kinda a newbie at this) how would i go about posting the log?
  11. i think i already have those script hooks but ill still download it
  12. ok so i start up the game, everything is fine. then after a while, a script or 2 will start to glitch and force me to do a debug (alt+del). however, after i do a debug, my graphic texture starts to bug out as well forcing me to restart the game. Anyone else having this issue? mods installed: 3 vehicles IVdashcamV2 FuelScript PoliceHelper MedicalExaminer towService

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