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Joar started following LCPDFR won't start at all on Windows 8 , LSPDFR Feature Preview and The Final Countdown - LSPDFR Trailer 2
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LSPDFR Feature Preview
Can someone who gets to download it before the servers crash (If they do), upload it to mega.co.nz or something, then post the link to the facebook page? Would help alot:)
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The Final Countdown - LSPDFR Trailer 2
Damn, the hype is real❤❤
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The Final Countdown - LSPDFR Trailer 2
Will the (arrest) animations ve better because of the ragdoll abilities?
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LCPDFR won't start at all on Windows 8
Okay, here.. Same thing, should I try and put the x86 .dll in SysWOW64? IT WORKED! I HAD TO PUT THE X86 version of MSVCR100.dll in the SysWOW64 folder..
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LCPDFR won't start at all on Windows 8
I have uninstalled all of them and reinstalled only x86 versions. In-game there is the same fail again. Nothing happens at all when pressing ALT+P
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LCPDFR won't start at all on Windows 8
Okay, I'll uninstall and install all of them, then reinstall GTA IV, and add LCPDFR. I'll quote your last thread when posting my results :) I'll attach the log. How come it is looking for an x86 .dll in the SysWOW64 (x64 folder...)? Is this an error?
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LCPDFR won't start at all on Windows 8
I have installed all of those files.. What more should I do, when it doesn't seem to find them?
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LCPDFR won't start at all on Windows 8
I have installed both these numerous times, both x64 and x86.. I can check my system folders to see if the files are there though? What folders should they be in?
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LCPDFR won't start at all on Windows 8
OS: Windows 8.1 GTA IV 1.0.7.0 Tried both Xliveless and dsound Simple Trainer .asi works, but not ELS .asi. LCPDFR doesn't work at all, pressing ALT-P does nothing. My GTA folder: and: I have tried with or without ELS, Simple Trainer. With both dsound and xlive.dll First it gave me DLL errors, therefore I have installed both 2010 and 2012 x86 and x64 versions of C++ redist.. And also added the dll's it asked about in the game folder. Here are logs: Scripthook: Log start: Wed Apr 01 18:28:17 2015 ----------------------------------------------- [iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized [iNFO] Process base address: 0xc00000 [iNFO] Auto detecting game version [iNFO] Using game version 1.0.7 ASILOG: // -- GTA IV ASI LOADER LOG -- // //-- © Alexander Blade 2008 -- // C:Windowssystem32dsound.dll is loaded, address 0x73A20000 Hooking dsound proc named "DirectSoundCreate" "DirectSoundCreate" hooked, address 0x73A3C95A Hooking dsound proc named "DirectSoundEnumerateA" "DirectSoundEnumerateA" hooked, address 0x73A73C04 Hooking dsound proc named "DirectSoundEnumerateW" "DirectSoundEnumerateW" hooked, address 0x73A2CB30 Hooking dsound proc named "DllCanUnloadNow" "DllCanUnloadNow" hooked, address 0x73A3EB54 Hooking dsound proc named "DllGetClassObject" "DllGetClassObject" hooked, address 0x73A27D17 Hooking dsound proc named "DirectSoundCaptureCreate" "DirectSoundCaptureCreate" hooked, address 0x73A73B2C Hooking dsound proc named "DirectSoundCaptureEnumerateA" "DirectSoundCaptureEnumerateA" hooked, address 0x73A73BE7 Hooking dsound proc named "DirectSoundCaptureEnumerateW" "DirectSoundCaptureEnumerateW" hooked, address 0x73A2DADA Hooking dsound proc named "GetDeviceID" "GetDeviceID" hooked, address 0x73A2D12D Hooking dsound proc named "DirectSoundFullDuplexCreate" "DirectSoundFullDuplexCreate" hooked, address 0x73A73C21 Hooking dsound proc named "DirectSoundCreate8" "DirectSoundCreate8" hooked, address 0x73A2D404 Hooking dsound proc named "DirectSoundCaptureCreate8" "DirectSoundCaptureCreate8" hooked, address 0x73A65BF6 Loading ASI C:UsersJoarDesktopLCPDFRGrand Theft Auto IVAdvancedHookInit.asi ASI loaded : C:UsersJoarDesktopLCPDFRGrand Theft Auto IVAdvancedHookInit.asi, Address 0x00000000 Loading ASI C:UsersJoarDesktopLCPDFRGrand Theft Auto IVScriptHookDotNet.asi ASI loaded : C:UsersJoarDesktopLCPDFRGrand Theft Auto IVScriptHookDotNet.asi, Address 0x00000000 Loading ASI C:UsersJoarDesktopLCPDFRGrand Theft Auto IVTrainer.asi ASI loaded : C:UsersJoarDesktopLCPDFRGrand Theft Auto IVTrainer.asi, Address 0x5E110000 LCPDFR Log: ------------------------ [iNFO - 6:24:14 PM] [Log] Started [iNFO - 6:24:14 PM] [Main] Main: Initializing... [iNFO - 6:24:14 PM] [Main] Main: LCPDFR Engine © 2011-2013 LMS [iNFO - 6:24:14 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [ERROR - 6:24:14 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded. File name: 'AdvancedHook.dll' at .() at .() in d:GTA IVLCPDFRSVNtrunkLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 117 at ..ctor() in d:GTA IVLCPDFRSVNtrunkLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 14 at LCPD_First_Response.Engine.Main.() in d:GTA IVLCPDFRSVNtrunkLCPD First ResponseEngineMain.cs:line 162 at LCPD_First_Response.Engine.Main.() in d:GTA IVLCPDFRSVNtrunkLCPD First ResponseEngineMain.cs:line 222 ScriptHookDotNet: 2015-04-01 18:28:17 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) DIAGNOSTICS LOG: [Asi loader] Using xliveless [scriptHookDotNet] Found [scriptHookDotNet] Valid [system dependencies] Verifying dependencies integrity [system dependencies] Checking MSVCR110.DLL [system dependencies] Failed to find MSVCR110.DLL (exists in game folder, but is expected to be in systems folder only) [system dependencies] Checking MSVCP110.DLL [system dependencies] Failed to find MSVCP110.DLL (exists in game folder, but is expected to be in systems folder only) [system dependencies] Checking MSCOREE.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Check passed [system dependencies] Checking SCRIPTHOOK.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll [system dependencies] Check passed [system dependencies] Checking MSVCR100.DLL [system dependencies] Failed to find MSVCR100.DLL (exists in game folder, but is expected to be in systems folder only) [system dependencies] Checking D3DX9_43.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved msvcrt.dll to C:WindowsSysWOW64msvcrt.dll [system dependencies] Resolved GDI32.dll to C:WindowsSysWOW64GDI32.dll [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved ADVAPI32.dll to C:WindowsSysWOW64ADVAPI32.dll [system dependencies] Check passed [system dependencies] Checking ScriptHookDotNet.asi [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved ScriptHook.dll to C:UsersJoarDesktopLCPDFRGrand Theft Auto IVScriptHook.dll [system dependencies] Resolved MSVCR100.dll to C:UsersJoarDesktopLCPDFRGrand Theft Auto IVMSVCR100.dll [system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll [system dependencies] Resolved d3dx9_43.dll to C:WindowsSysWOW64d3dx9_43.dll [system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll [system dependencies] Check passed [system dependencies] v2.0.50727 2.0.50727.4927 SP2 v3.0 3.0.30729.4926 SP2 v3.5 3.5.30729.4926 SP1 v4 Client 4.5.51641 Full 4.5.51641 v4.0 Client 4.0.0.0 [system dependencies] The .NET Framework version 4.5.1 is installed (Windows 8.1) [system dependencies] Checking ADVANCEDHOOK.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved ScriptHook.dll to C:UsersJoarDesktopLCPDFRGrand Theft Auto IVScriptHook.dll [system dependencies] Resolved VERSION.dll to C:WindowsSysWOW64VERSION.dll [system dependencies] Resolved PSAPI.DLL to C:WindowsSysWOW64PSAPI.DLL [system dependencies] Resolved dbghelp.dll to C:WindowsSysWOW64dbghelp.dll [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll [system dependencies] Resolved SHELL32.dll to C:WindowsSysWOW64SHELL32.dll [system dependencies] Resolved MSVCR110.dll to C:UsersJoarDesktopLCPDFRGrand Theft Auto IVMSVCR110.dll [system dependencies] Resolved MSVCP110.dll to C:UsersJoarDesktopLCPDFRGrand Theft Auto IVMSVCP110.dll [system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll [system dependencies] Check passed [system dependencies] Checking ADVANCEDHOOKINIT.ASI [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved VERSION.dll to C:WindowsSysWOW64VERSION.dll [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll [system dependencies] Resolved MSVCR110.dll to C:UsersJoarDesktopLCPDFRGrand Theft Auto IVMSVCR110.dll [system dependencies] Resolved MSVCP110.dll to C:UsersJoarDesktopLCPDFRGrand Theft Auto IVMSVCP110.dll [system dependencies] Check passed [system dependencies] Checking SLIMDX.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved MSVCR100.dll to C:UsersJoarDesktopLCPDFRGrand Theft Auto IVMSVCR100.dll [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved ole32.dll to C:WindowsSysWOW64ole32.dll [system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll [system dependencies] Resolved GDI32.dll to C:WindowsSysWOW64GDI32.dll [system dependencies] Resolved WINMM.dll to C:WindowsSysWOW64WINMM.dll [system dependencies] Resolved ADVAPI32.dll to C:WindowsSysWOW64ADVAPI32.dll [system dependencies] Resolved MSVCP100.dll to C:WindowsSysWOW64MSVCP100.dll [system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll [system dependencies] Check passed [LCPD First Response] Checking LCPDFR installation [LCPD First Response] No problems found [Log Check] Checking log files [Log Check] asilog.txt lists failed load: 0x00000000 [Log Check] // -- GTA IV ASI LOADER LOG -- // //-- © Alexander Blade 2008 -- // C:Windowssystem32dsound.dll is loaded, address 0x73A20000 Hooking dsound proc named "DirectSoundCreate" "DirectSoundCreate" hooked, address 0x73A3C95A Hooking dsound proc named "DirectSoundEnumerateA" "DirectSoundEnumerateA" hooked, address 0x73A73C04 Hooking dsound proc named "DirectSoundEnumerateW" "DirectSoundEnumerateW" hooked, address 0x73A2CB30 Hooking dsound proc named "DllCanUnloadNow" "DllCanUnloadNow" hooked, address 0x73A3EB54 Hooking dsound proc named "DllGetClassObject" "DllGetClassObject" hooked, address 0x73A27D17 Hooking dsound proc named "DirectSoundCaptureCreate" "DirectSoundCaptureCreate" hooked, address 0x73A73B2C Hooking dsound proc named "DirectSoundCaptureEnumerateA" "DirectSoundCaptureEnumerateA" hooked, address 0x73A73BE7 Hooking dsound proc named "DirectSoundCaptureEnumerateW" "DirectSoundCaptureEnumerateW" hooked, address 0x73A2DADA Hooking dsound proc named "GetDeviceID" "GetDeviceID" hooked, address 0x73A2D12D Hooking dsound proc named "DirectSoundFullDuplexCreate" "DirectSoundFullDuplexCreate" hooked, address 0x73A73C21 Hooking dsound proc named "DirectSoundCreate8" "DirectSoundCreate8" hooked, address 0x73A2D404 Hooking dsound proc named "DirectSoundCaptureCreate8" "DirectSoundCaptureCreate8" hooked, address 0x73A65BF6 Loading ASI C:UsersJoarDesktopLCPDFRGrand Theft Auto IVAdvancedHookInit.asi ASI loaded : C:UsersJoarDesktopLCPDFRGrand Theft Auto IVAdvancedHookInit.asi, Address 0x00000000 Loading ASI C:UsersJoarDesktopLCPDFRGrand Theft Auto IVScriptHookDotNet.asi ASI loaded : C:UsersJoarDesktopLCPDFRGrand Theft Auto IVScriptHookDotNet.asi, Address 0x00000000 Loading ASI C:UsersJoarDesktopLCPDFRGrand Theft Auto IVTrainer.asi ASI loaded : C:UsersJoarDesktopLCPDFRGrand Theft Auto IVTrainer.asi, Address 0x5E110000 [Log Check] ScriptHookDotNet.log doesn't find loader script [Log Check] ScriptHookDotNet.log doesn't start loader script [Log Check] 2015-04-01 18:28:17 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) [Log Check] ScriptHook.log doesn't start SHDN thread [Log Check] ScriptHook.log doesn't start AdvancedHook thread [Log Check] Log start: Wed Apr 01 18:28:17 2015 ----------------------------------------------- [iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized [iNFO] Process base address: 0xc00000 [iNFO] Auto detecting game version [iNFO] Using game version 1.0.7 [Log Check] LCPDFR.log doesn't finish initialize [Log Check] LCPDFR.log lists one or more errors [Log Check] ------------------------ [iNFO - 6:24:14 PM] [Log] Started [iNFO - 6:24:14 PM] [Main] Main: Initializing... [iNFO - 6:24:14 PM] [Main] Main: LCPDFR Engine © 2011-2013 LMS [iNFO - 6:24:14 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [ERROR - 6:24:14 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded. File name: 'AdvancedHook.dll' at .() at .() in d:GTA IVLCPDFRSVNtrunkLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 117 at ..ctor() in d:GTA IVLCPDFRSVNtrunkLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 14 at LCPD_First_Response.Engine.Main.() in d:GTA IVLCPDFRSVNtrunkLCPD First ResponseEngineMain.cs:line 162 at LCPD_First_Response.Engine.Main.() in d:GTA IVLCPDFRSVNtrunkLCPD First ResponseEngineMain.cs:line 222 DIAGNOSTICS SCREENSHOT: MSVCR100.DLL is in both System32 and SysWOW64 Please help me, I bough a new computer almost exlusively to run this! Thanks in advance :) EDIT! Recently the game shows a fail with "LCPDFR_Loader.Loader"
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LCPDFR won't start at all on Windows 8
OS: Windows 8.1 GTA IV 1.0.7.0 Tried both Xliveless and dsound Simple Trainer .asi works, but not ELS .asi. LCPDFR doesn't work at all, pressing ALT-P does nothing. My GTA folder: and: I have tried with or without ELS, Simple Trainer. With both dsound and xlive.dll First it gave me DLL errors, therefore I have installed both 2010 and 2012 x86 and x64 versions of C++ redist.. And also added the dll's it asked about in the game folder. Here are logs: Scripthook: Log start: Wed Apr 01 18:28:17 2015 ----------------------------------------------- [iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized [iNFO] Process base address: 0xc00000 [iNFO] Auto detecting game version [iNFO] Using game version 1.0.7 ASILOG: // -- GTA IV ASI LOADER LOG -- // //-- © Alexander Blade 2008 -- // C:Windowssystem32dsound.dll is loaded, address 0x73A20000 Hooking dsound proc named "DirectSoundCreate" "DirectSoundCreate" hooked, address 0x73A3C95A Hooking dsound proc named "DirectSoundEnumerateA" "DirectSoundEnumerateA" hooked, address 0x73A73C04 Hooking dsound proc named "DirectSoundEnumerateW" "DirectSoundEnumerateW" hooked, address 0x73A2CB30 Hooking dsound proc named "DllCanUnloadNow" "DllCanUnloadNow" hooked, address 0x73A3EB54 Hooking dsound proc named "DllGetClassObject" "DllGetClassObject" hooked, address 0x73A27D17 Hooking dsound proc named "DirectSoundCaptureCreate" "DirectSoundCaptureCreate" hooked, address 0x73A73B2C Hooking dsound proc named "DirectSoundCaptureEnumerateA" "DirectSoundCaptureEnumerateA" hooked, address 0x73A73BE7 Hooking dsound proc named "DirectSoundCaptureEnumerateW" "DirectSoundCaptureEnumerateW" hooked, address 0x73A2DADA Hooking dsound proc named "GetDeviceID" "GetDeviceID" hooked, address 0x73A2D12D Hooking dsound proc named "DirectSoundFullDuplexCreate" "DirectSoundFullDuplexCreate" hooked, address 0x73A73C21 Hooking dsound proc named "DirectSoundCreate8" "DirectSoundCreate8" hooked, address 0x73A2D404 Hooking dsound proc named "DirectSoundCaptureCreate8" "DirectSoundCaptureCreate8" hooked, address 0x73A65BF6 Loading ASI C:UsersJoarDesktopLCPDFRGrand Theft Auto IVAdvancedHookInit.asi ASI loaded : C:UsersJoarDesktopLCPDFRGrand Theft Auto IVAdvancedHookInit.asi, Address 0x00000000 Loading ASI C:UsersJoarDesktopLCPDFRGrand Theft Auto IVScriptHookDotNet.asi ASI loaded : C:UsersJoarDesktopLCPDFRGrand Theft Auto IVScriptHookDotNet.asi, Address 0x00000000 Loading ASI C:UsersJoarDesktopLCPDFRGrand Theft Auto IVTrainer.asi ASI loaded : C:UsersJoarDesktopLCPDFRGrand Theft Auto IVTrainer.asi, Address 0x5E110000 LCPDFR Log: ------------------------ [iNFO - 6:24:14 PM] [Log] Started [iNFO - 6:24:14 PM] [Main] Main: Initializing... [iNFO - 6:24:14 PM] [Main] Main: LCPDFR Engine © 2011-2013 LMS [iNFO - 6:24:14 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [ERROR - 6:24:14 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded. File name: 'AdvancedHook.dll' at .() at .() in d:GTA IVLCPDFRSVNtrunkLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 117 at ..ctor() in d:GTA IVLCPDFRSVNtrunkLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 14 at LCPD_First_Response.Engine.Main.() in d:GTA IVLCPDFRSVNtrunkLCPD First ResponseEngineMain.cs:line 162 at LCPD_First_Response.Engine.Main.() in d:GTA IVLCPDFRSVNtrunkLCPD First ResponseEngineMain.cs:line 222 ScriptHookDotNet: 2015-04-01 18:28:17 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) DIAGNOSTICS LOG: [Asi loader] Using xliveless [scriptHookDotNet] Found [scriptHookDotNet] Valid [system dependencies] Verifying dependencies integrity [system dependencies] Checking MSVCR110.DLL [system dependencies] Failed to find MSVCR110.DLL (exists in game folder, but is expected to be in systems folder only) [system dependencies] Checking MSVCP110.DLL [system dependencies] Failed to find MSVCP110.DLL (exists in game folder, but is expected to be in systems folder only) [system dependencies] Checking MSCOREE.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Check passed [system dependencies] Checking SCRIPTHOOK.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll [system dependencies] Check passed [system dependencies] Checking MSVCR100.DLL [system dependencies] Failed to find MSVCR100.DLL (exists in game folder, but is expected to be in systems folder only) [system dependencies] Checking D3DX9_43.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved msvcrt.dll to C:WindowsSysWOW64msvcrt.dll [system dependencies] Resolved GDI32.dll to C:WindowsSysWOW64GDI32.dll [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved ADVAPI32.dll to C:WindowsSysWOW64ADVAPI32.dll [system dependencies] Check passed [system dependencies] Checking ScriptHookDotNet.asi [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved ScriptHook.dll to C:UsersJoarDesktopLCPDFRGrand Theft Auto IVScriptHook.dll [system dependencies] Resolved MSVCR100.dll to C:UsersJoarDesktopLCPDFRGrand Theft Auto IVMSVCR100.dll [system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll [system dependencies] Resolved d3dx9_43.dll to C:WindowsSysWOW64d3dx9_43.dll [system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll [system dependencies] Check passed [system dependencies] v2.0.50727 2.0.50727.4927 SP2 v3.0 3.0.30729.4926 SP2 v3.5 3.5.30729.4926 SP1 v4 Client 4.5.51641 Full 4.5.51641 v4.0 Client 4.0.0.0 [system dependencies] The .NET Framework version 4.5.1 is installed (Windows 8.1) [system dependencies] Checking ADVANCEDHOOK.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved ScriptHook.dll to C:UsersJoarDesktopLCPDFRGrand Theft Auto IVScriptHook.dll [system dependencies] Resolved VERSION.dll to C:WindowsSysWOW64VERSION.dll [system dependencies] Resolved PSAPI.DLL to C:WindowsSysWOW64PSAPI.DLL [system dependencies] Resolved dbghelp.dll to C:WindowsSysWOW64dbghelp.dll [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll [system dependencies] Resolved SHELL32.dll to C:WindowsSysWOW64SHELL32.dll [system dependencies] Resolved MSVCR110.dll to C:UsersJoarDesktopLCPDFRGrand Theft Auto IVMSVCR110.dll [system dependencies] Resolved MSVCP110.dll to C:UsersJoarDesktopLCPDFRGrand Theft Auto IVMSVCP110.dll [system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll [system dependencies] Check passed [system dependencies] Checking ADVANCEDHOOKINIT.ASI [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved VERSION.dll to C:WindowsSysWOW64VERSION.dll [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll [system dependencies] Resolved MSVCR110.dll to C:UsersJoarDesktopLCPDFRGrand Theft Auto IVMSVCR110.dll [system dependencies] Resolved MSVCP110.dll to C:UsersJoarDesktopLCPDFRGrand Theft Auto IVMSVCP110.dll [system dependencies] Check passed [system dependencies] Checking SLIMDX.DLL [system dependencies] Checking dependencies (32-bit required: True) [system dependencies] Resolved MSVCR100.dll to C:UsersJoarDesktopLCPDFRGrand Theft Auto IVMSVCR100.dll [system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll [system dependencies] Resolved ole32.dll to C:WindowsSysWOW64ole32.dll [system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll [system dependencies] Resolved GDI32.dll to C:WindowsSysWOW64GDI32.dll [system dependencies] Resolved WINMM.dll to C:WindowsSysWOW64WINMM.dll [system dependencies] Resolved ADVAPI32.dll to C:WindowsSysWOW64ADVAPI32.dll [system dependencies] Resolved MSVCP100.dll to C:WindowsSysWOW64MSVCP100.dll [system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll [system dependencies] Check passed [LCPD First Response] Checking LCPDFR installation [LCPD First Response] No problems found [Log Check] Checking log files [Log Check] asilog.txt lists failed load: 0x00000000 [Log Check] // -- GTA IV ASI LOADER LOG -- // //-- © Alexander Blade 2008 -- // C:Windowssystem32dsound.dll is loaded, address 0x73A20000 Hooking dsound proc named "DirectSoundCreate" "DirectSoundCreate" hooked, address 0x73A3C95A Hooking dsound proc named "DirectSoundEnumerateA" "DirectSoundEnumerateA" hooked, address 0x73A73C04 Hooking dsound proc named "DirectSoundEnumerateW" "DirectSoundEnumerateW" hooked, address 0x73A2CB30 Hooking dsound proc named "DllCanUnloadNow" "DllCanUnloadNow" hooked, address 0x73A3EB54 Hooking dsound proc named "DllGetClassObject" "DllGetClassObject" hooked, address 0x73A27D17 Hooking dsound proc named "DirectSoundCaptureCreate" "DirectSoundCaptureCreate" hooked, address 0x73A73B2C Hooking dsound proc named "DirectSoundCaptureEnumerateA" "DirectSoundCaptureEnumerateA" hooked, address 0x73A73BE7 Hooking dsound proc named "DirectSoundCaptureEnumerateW" "DirectSoundCaptureEnumerateW" hooked, address 0x73A2DADA Hooking dsound proc named "GetDeviceID" "GetDeviceID" hooked, address 0x73A2D12D Hooking dsound proc named "DirectSoundFullDuplexCreate" "DirectSoundFullDuplexCreate" hooked, address 0x73A73C21 Hooking dsound proc named "DirectSoundCreate8" "DirectSoundCreate8" hooked, address 0x73A2D404 Hooking dsound proc named "DirectSoundCaptureCreate8" "DirectSoundCaptureCreate8" hooked, address 0x73A65BF6 Loading ASI C:UsersJoarDesktopLCPDFRGrand Theft Auto IVAdvancedHookInit.asi ASI loaded : C:UsersJoarDesktopLCPDFRGrand Theft Auto IVAdvancedHookInit.asi, Address 0x00000000 Loading ASI C:UsersJoarDesktopLCPDFRGrand Theft Auto IVScriptHookDotNet.asi ASI loaded : C:UsersJoarDesktopLCPDFRGrand Theft Auto IVScriptHookDotNet.asi, Address 0x00000000 Loading ASI C:UsersJoarDesktopLCPDFRGrand Theft Auto IVTrainer.asi ASI loaded : C:UsersJoarDesktopLCPDFRGrand Theft Auto IVTrainer.asi, Address 0x5E110000 [Log Check] ScriptHookDotNet.log doesn't find loader script [Log Check] ScriptHookDotNet.log doesn't start loader script [Log Check] 2015-04-01 18:28:17 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) [Log Check] ScriptHook.log doesn't start SHDN thread [Log Check] ScriptHook.log doesn't start AdvancedHook thread [Log Check] Log start: Wed Apr 01 18:28:17 2015 ----------------------------------------------- [iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized [iNFO] Process base address: 0xc00000 [iNFO] Auto detecting game version [iNFO] Using game version 1.0.7 [Log Check] LCPDFR.log doesn't finish initialize [Log Check] LCPDFR.log lists one or more errors [Log Check] ------------------------ [iNFO - 6:24:14 PM] [Log] Started [iNFO - 6:24:14 PM] [Main] Main: Initializing... [iNFO - 6:24:14 PM] [Main] Main: LCPDFR Engine © 2011-2013 LMS [iNFO - 6:24:14 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [ERROR - 6:24:14 PM] [] System.IO.FileLoadException: A procedure imported by 'AdvancedHook.dll' could not be loaded. File name: 'AdvancedHook.dll' at .() at .() in d:GTA IVLCPDFRSVNtrunkLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 117 at ..ctor() in d:GTA IVLCPDFRSVNtrunkLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 14 at LCPD_First_Response.Engine.Main.() in d:GTA IVLCPDFRSVNtrunkLCPD First ResponseEngineMain.cs:line 162 at LCPD_First_Response.Engine.Main.() in d:GTA IVLCPDFRSVNtrunkLCPD First ResponseEngineMain.cs:line 222 DIAGNOSTICS SCREENSHOT: MSVCR100.DLL is in both System32 and SysWOW64 Please help me, I bough a new computer almost exlusively to run this! Thanks in advance :)