- 397 downloads
- Version 1.0.1
TrafficAccident The script detects vehicle accidents in traffic and makes NPC drivers respond more realistically by slowing down, rolling out naturally, and activating their hazard lights to create believable post crash scenes. Features:• Detects accidents involving AI and players, as well as AI vs AI. • As soon as the car was rammed, it rolled to a stop. • After the collision, the hazard lights activate after 3 seconds and the AI remains in the car. Requirements:• ScriptHookV • ScriptHookVDotNet Installation:• Place TrafficAccident.dll and TrafficAccident.ini in your scripts folder Showcase: Ini explanation:MinCollisionSpeed: A vehicle has to be going at least 8 m/s (about 28 km/h) for your script to even check if an accident happened. Value Effect 5 more sensitive → more accidents 8 Standard → realistic 12 very stable → only big crashes 20 only high-speed accidents MaxAccidentDistance: Only vehicles within a 150 meter radius around the player are even checked. Value Effect 100 very stable, only nearby vehicles 150 Standard 250 more accidents possible 500 everything is checked → not recommended Attention!"Realistic Traffic AI" and other mods that affect traffic are not compatible because my mod changes the entire traffic system!