The0ptimopti
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The0ptimopti reacted to Cyan in Game freezingThere was a fix that LMS uploaded about a week after the main release of 1.1 that fixed issues that people were having trying to use LCPDFR offline (I guess it would apply here where the masterserver is down).
It has no seperate name so you'd be unable to tell it apart from the first release. Please try redownloading LCPDFR 1.1 from our downloads section and reinstalling it.
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The0ptimopti reacted to Hystery in [REQ] Federal Signal Valor - SolvedIt's a nice thing to say that, but you've to understand people are not going to trust a random person suddenly appearing claiming they are going to do great models and stuff. It's natural to be suspicious, especially around here where a lot of rippers are just waiting for stuff like that.
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The0ptimopti reacted to LMS in LCPDFR isn't startingYou probably forgot the required runtimes for SHDN, hence no .NET Script works. Try these:
http://www.microsoft.com/en-us/download/details.aspx?id=17718
http://www.microsoft.com/en-us/download/details.aspx?id=35
http://www.microsoft.com/en-us/download/details.aspx?id=5555
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The0ptimopti reacted to Venixlux in Going Back to 0.95rc2I haven't yet had the chance to play with 1.0 yet, as my computer is dead, but I feel like it's worth chiming in:
Keep in mind that GTAIV has always been, and will continue to be, an absolute bastard when it comes to mods. Even something as simple as installing a car can completely and entirely flip your game on its head, so when it comes to scripting it's even more of a blast to deal with. When it comes to mods that hugely change the game and add a bunch of content, it's worth noting that, as someone stated earlier, a lot changes when you have a few people testing compared to a few thousand. Also consider that everyones PC handles things differently with the game for a variety of different reasons- what may work perfectly fine on my PC, may completely and entirely fry someone elses. I have no doubt that LCPDFR 1.0 has its issues, and that there are quite a few bugs that slipped through testing, but at the same time we should all keep in mind this is a rather large update and bugs were to be expected. Let's just keep faith in the dev team knowing that they'll probably be working like mad to fix the bugs people are reporting, it's just a matter of being patient. Let's keep these things in mind and remember that the testing team isn't that big and they do have lives of their own- unlike large companies LCPDFR testers aren't working 40 hours a week simply testing the script. I'm sure they test it when they can and I'm sure things get missed.
Regardless. I think we should all be thanking the team for the work they do(for free, I might add), and continue to hope they provide us with excellent mods like LCPDFR and continue to improve the script as time goes on. I'm confident that, with enough work and the huge community present here providing them with bug reports and feedback, 1.0 can evolve into something truly extraordinary.
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The0ptimopti reacted to AlconH in Sgt.Kanyo's handling modsThanks man, The CVPI line is very good!