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DILMITH

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Everything posted by DILMITH

  1. This mod needs a new update. There are some bugs. Such as pursuing ai police running out of the road when we get behind them, sometimes pursuing ai police doing weird breaking and accelerating, sometimes they completely ignore the suspect and stop pursuing, And also if we press the E(horn button) the pursuing police vehicle in front of us tries to move away from the road and eventually crash himself into something. And when we stop our vehicle with stage three lights, sometimes vehicles don’t curve around our vehicle. Mostly happens in narrower roads. at highways works fine most of the time. I don’t have any other mods relating to traffic. This mod used to work fine months ago. Now it’s time to update.
  2. yea I just installed and it still works
  3. Is anyone using the visual vanilla graphics mod. It hasn’t been updated since 2022. I wonder if it still works with the latest gta v. I want to use it for single player and LSPDFR. I don’t want to corrupt my gta v if it’s outdated Plz tell me if anyone using this mod without any issues
  4. does this work for eup 9.9 or 9.10 patreon edition
  5. can you add the ambient spawn xml files matching to this config. currently it works only for backup. In order to spawn those custom vehicles and peds in ai traffic need to add those edited xml files to lspdfr>data.
  6. can you convert this for ultimate backup too.
  7. I figured it out. For added custom agency zones we can put them in PR custom regions file. Now they spawn ambiently in the correct zones
  8. I have seen that. Can we copy paste the selected custom region from PR to custom. as a example port authority custom regions from PR
  9. I m using poliing redefined and it has custom regions, but they only responds as backup only Those custom added agency like RHPD, DPPD,LSPP dont spawn ambiently in traffic when we patrolling in those regions. I did a research myself but ended up confused. So whats the easy way to add those custom vehicles and ped eup clothing to ambient spawn
  10. add ford fusion to this pack. nowadays it is so hard to find a good quality ford fusion. It s your chance. And dont froget add lots of lights like a chritsmas tree haha. and 2014 tahoe and 2011 vic
  11. Hey Lenny can this be used for ultimate backup too? searched everywhere and couldn’t find any UB configuration for eup 9.9
  12. I got it. So used to stp & ub, policing redifined controls freaking me out I just set every modifier key to “none” and it works for the correct key bind now. Before need to press with modifier key in order to work.
  13. Thanks for the recommendation. Eup works great with that configuration. but unfortunately I didn’t have luck with policing redifined though. everything loads fine and runs smoothly, but some PR function doesn’t work for keybinds. only the backup menu is working. Other menus and keybinds for these ones doesn’t work. context menu patner spawn menu search ped or vehicles and can’t interact with our vehicle like grabbing the rifle etc. Tell me if there’s something I need to do to make those functions for the keybinds. Or if there’s a different way to use them. I might go back to the STP & ub if this didn’t work well
  14. I am planning to buy paid version of eup, if anyone using it already can you answer these questions please 1 - the public version eup has two versions one for police agencies and other one Sup for emergency services such as ems. So the paid version too? Or both contain in the same package. 2- which one to download. Cause there’s lots of different files with different names. I want to use with policing redifined. 3- there different policing redifined config for eup. Which one is the most recommended and must have configuration?
  15. This is one of reasons why I hate replacing. The numbers are in the carvariations meta file. And it’s included in the add on package officer ark provided. Try this. Go to open iv take the addon installation file and drag and drop to your dlcpack folder. After that go inside that folder and you’ll see every meta file required for this vehicle. Now all you need to do is extract those somewhere in your pc. after that you can open them with a text editor app like notepad plus, then copy and paste for your replacement car metas. Make sure to change the name related to your replacement car.
  16. I just re checked those handling in game. and those are working fine. the reversing is stable and accelaration is fine too. Unless you are driving aggressively. purpose of this is to give the car realistic feel so it may slightly vary according to the vehicle model and the author too. and don t upgrade the car engine, transmission etc. cause it ll increase the speed too much. ENJOY handling the pack.
  17. I had to do that because it gives you the ability to control the vehicle in slow speed better. soulution is dont press the accelarator too often. let the vehicle roll it self first then apply gas if want. It is similar to real vehicle behaviour. keep using and u will know how to control better over time.
  18. you can change the color of the livery with a trainer. if you have simple trainer change vehicle color to your desire color.
  19. I dont think this car pack cause the issue. Cause its working fine for me. I do have lots of addon packs too but works fine. Once the game reached number of addon packs it starts to crash. Cause it happened to me. I personaly extract the content from the addon dlc rpf and then install the content to a permanat dlc pack. As a example I do have diffrent packs for agency. So for this officerarks 25 fpiu, i extracted the content from the dlc and then installed them manually to my prefered permanet los santos county vehicle pack. With this method i even manage to save lots of space too.
  20. as i remember you have already done it. your 20 fpiu from your los santos pack has independant light controls for takedown and spotlight. maybe adapt that into this. idk
  21. i just played for little hours. feels little better. recieves more variety of callouts now. but still some of callouts has the issue, after pressing Y cant accept any more callouts
  22. Lights are beautiful. By the way is it Normal when we turn on full high beam the takedown lights activates to on light bar. But only the headlights and spotlight are illuminate the area. can’t we turn on takedown lights by els independently. The alley lights are working fine. just wondering it’s mistake or how it works

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