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Jerhodmyles122

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Everything posted by Jerhodmyles122

  1. make sure you replace everyhting even the xmls replace everyhting and restart please and dont mind the popgroups that was not meant to be place in there
  2. what? ohhh that was a typo I originally had something else there and deleted it hahaha and i know that also I forgot about that so thank you for letting me know
    • 534 downloads
    • Version 1.1.0
    SpeedRadar2026 is an advanced police radar system built for LSPDFR that gives you full control over traffic enforcement during patrol. While on duty, the radar automatically scans surrounding vehicles and detects speed violations in real time. You can choose between multiple modes, including Auto (360°), Front, and Rear, allowing you to monitor traffic exactly how you want. When a vehicle is speeding, the radar can lock onto it and display important details like: Speed (MPH) License plate Vehicle model Speed limits are handled dynamically depending on where you are. The system automatically adjusts between highway, city, and residential areas, so you don’t have to manually set limits unless you want to. You can also issue citations and log evidence directly through the radar. Every stop can be tracked and saved, making your patrol feel more realistic and structured. The radar includes a clean HUD display and an in-game menu for quick control, while still being lightweight and responsive during gameplay. Whether you're running traffic enforcement or just patrolling, SpeedRadar2026 makes speed detection feel smooth, realistic, and fully interactive. 📂 Required FilesMake sure you have: LSPDFR installed RAGE Plugin Hook RAGENativeUI ▶️ How to UseLaunch GTA V using RAGE Plugin Hook Go on duty in LSPDFR The radar will activate automatically (if enabled in settings) 🎮 Default ControlsAction Key Toggle Radar NumPad5 Change Mode M Lock Target L Open Menu F7 Increase Speed Limit Page Up Decrease Speed Limit Page Down Log Citation C (These can be changed in the .ini file) ⚙️ Features🚔 Auto / Front / Rear radar modes 🎯 Lock-on vehicle tracking 📸 Plate + vehicle display 🌎 Dynamic speed limits (highway, city, residential) 📂 Automatic street logging 🧾 Citation system 📁 Evidence logging system 🎮 RAGENativeUI menu 🚫 Ignores parked vehicles (realistic detection) 📁 Files Created AutomaticallyAfter playing, the mod will generate: Streets.xml → Tracks roads you’ve encountered Evidence.xml → Logs radar evidence Citations.xml → Stores issued citations ⚠️ NotesThe radar only works while on duty If the plugin doesn’t load, check your RagePluginHook.log Make sure RAGENativeUI is installed correctly 🔧 CustomizationOpen: SpeedRadar2026.iniYou can change: Keybinds UI position Scan range Speed limits Radar behavior
  3. @ILovelspdfrin2024 website or discord to get your updated sdk
  4. Discord server has it all
  5. @JM Modifications yes LSFDFR allows third party callouts and plugins that why i got a website for yall to publish them there @iSwayz yes I have an LSFDFR YouTube channel and posted my first video @ILovelspdfrin2024 Thank you
  6. yea they will work alongside any other mod and all that yes and I'm still waiting on Panos to reply bc I offer and approve him to be a part of LSFDFR so it's his decision so yeah
  7. @Michael21107 and also the other person that asked @ADPC67 That’s actually a great idea, and I’ve been seeing a lot of people ask about this lately. It would definitely be fun to see something like that happen. At the moment though, LSFDFR is its own mod/framework with its own systems, Discord server, and website, and PANOS also has their own mod and community. Because of that, both projects are currently developed separately. That being said, I’m definitely open to the idea. I think collaboration in the firefighter modding community can lead to some really awesome things. @Panos1221 — I checked out your Fire Callouts mod and it’s honestly really impressive. The amount of work you’ve put into the scenarios and systems shows, and it’s great to see firefighter gameplay getting that kind of attention in the GTA modding community. A lot of people clearly enjoy it, and it’s well deserved. If you’d ever be interested in bringing your callouts into the LSFDFR ecosystem or collaborating in some way, I’d absolutely be open to talking about it. I think working together could create something really cool for the community. Of course, that decision is completely up to you. If it’s something you’d like to explore, that would be great. And if not, I completely understand and will continue focusing on improving LSFDFR and the upcoming updates. Either way, it’s great to see more firefighter mods being developed and the community growing around them. 🚒🔥
  8. @ADPC67 Do you mean using Fire Callouts by PANOS with LSFDFR dispatch, or just running it alongside LSFDFR? LSFDFR only dispatches callouts that are made specifically for the LSFDFR framework. Third-party callouts have to be written to use the LSFDFR API in order for my dispatch system to trigger them. Other mods or callout packs can still run alongside LSFDFR, but they won’t be triggered by the LSFDFR dispatch unless they’re built for the framework.
  9. @ILovelspdfrin2024 yeah I designed the fireman to only fight fires or do ems stuff so yeah but thank you I will work on that stuff And @ILovelspdfrin2024 wait the fire hose and fire extinguisher didn’t work? It works for me and the fire hose definitely works for me it’s helped a lot 😭 and yeah police I didn’t code for them Like I did firefighters and emt but I got it @ILovelspdfrin2024 Ohhhh yeah also there a system where Hahhaha when ur on a callout press G I think if I remember and those are commands for your partner if you decide to have some and press F if you on a callout you can tell firefighter to go out of the fires and emt will standby until fire is out and help ped if there are any but in the next update I will improve on it
  10. @ILovelspdfrin2024 Thanks for the feedback. First, regarding the dispatch commands, LSFDFR includes the Grammar Firefighter system, which automatically creates a GrammarFirefighter folder inside the LSFDFR directory on startup. Inside that folder you will find: default.ini default_commands.xml These files contain the command configuration. The dispatch commands and controls are defined there, so please make sure to check that folder after launching the game at least once. The system will generate it automatically. Second, regarding the Del Perro Pier fire callout, the callout itself is functioning correctly. You are supposed to drive all the way down the pier to reach the scene. The fire will be visible once you reach the correct location. I have tested this callout and it worked as intended, but I will still review the location and pathing to see if anything can be improved for players unfamiliar with the pier layout. For the fire behavior, you are correct that the fire can currently spread very quickly. That part of the system will be tweaked in a future update to make the fire spread more balanced and predictable. Finally, regarding the carry and CPR system, I’m glad you were eventually able to locate the interaction and save the victim. The CPR and carry mechanics will be improved in the next update with better animations and clearer interaction logic. Thanks again for taking the time to report your experience. Feedback like this helps improve the framework moving forward.
  11. @ILovelspdfrin2024 no grammar police is for LSPD I made a built in grammar firefighter that your grammar police but it’s called Grammar firefighter @KingK.1 no I forgot about it and by time I uploaded this mod I was like omg I knew I forgot something I just just so busy with this mod and the website
    • 565 downloads
    • Version 0.1.0
    Tired of there being no real LSFD firefighter mod for GTA V? Tired of paying for callouts or searching everywhere just to find something that works? Well… welcome to LSFD First Response. LSFD First Response (LSFDFR) is a firefighter emergency response framework built for GTA V using RagePluginHook. It introduces fire incidents, medical emergencies, explosions, and other situations that firefighters would normally respond to. This release includes multiple callouts that can happen across the map, including location based incidents and dynamic incidents that spawn around the player. Each callout can play out differently depending on the situation. The framework also includes the built-in GrammarFirefighter system which handles dispatch communication and radio interaction during gameplay. LSFDFR also supports third-party callouts and plugins. This means additional incidents and systems created by the community can be added to expand the framework even further. Callouts will continue to receive updates and improvements over time. Some dynamic incidents may later be upgraded into more detailed location-based incidents. The GrammarFirefighter system will also continue to improve with future updates. More callouts, more features, and more improvements will be added as development continues. SHOWCASE/Tutorial/Instructions: https://youtu.be/N7Td7Z--qPQ?si=aPydkDoL1VZ_5q6I NOTE If you need help, updates, or want to stay connected with the project, you can visit the official community links below. Website https://lsfdfr.com/ Discord Server https://discord.gg/CVFZaH9jjN I know some people might think this mod is boring or simple right now, but the goal is to keep improving it and making it better over time. I hope you enjoy using LSFD First Response, and I appreciate everyone who supports the project. CLARIFICATION LSFD First Response (LSFDFR) is a standalone mod and is not connected to LSPDFR or the First Response mod family. This plugin only uses RagePluginHook to run in GTA V. It is uploaded on LCPDFR because the site supports RagePluginHook plugins and provides a good place to share the mod. LSFDFR is its own project with its own systems and development. Third-party callouts and plugins made for LSFDFR should be uploaded on the official LSFDFR website, not on LCPDFR. The website is used for support and for sharing LSFDFR plugins and callouts. Vehicle mods and other GTA V mods can still be uploaded wherever creators normally post them, such as LCPDFR or other GTA mod sites.
  12. @impliedstone When doing a traffic stop just turn ur lights off and they should pull over normally and then turn them back on until i get it fixed or just disable the mod until i get it fix i just tried it and it work when i turn my lights off they pull over normally so yeah just to let u know nvm my lights just auto turn on by themselves so yeah just turn them off once they pull over normally
  13. @impliedstone OMG YES, I HAD THAT PROBLEM TOOOO ughhhh I thought I was tripping but thank you for letting me know I wasn't the only one hahah but I will fix that @impliedstone I will update it uhhhh whenever I'm free, I'm working on LSFDFR the final part which is the callouts and then I'm done with LSFDFR and then woek on my website and then I will update SC this week again hahah but as a minor update
  14. @kotymotany666 Are you telling me or asking me? if you're telling me then I know why and if you're asking me, it probably will because there both dealing with traffic and ai and driving and all that, so I get if it does have conflict with other mods such as Real Traffic AI and other mods
  15. I have good plans for the next version I hope you like it and yes, we will have more speeder in the next update if that what u mean by "go faster than 78 mph"
  16. @Godlike1 your right imma pause on making lsfdfr even tho im literally almost done i start working on the update tn or tmr
  17. @Godlike1 HAHAHAH UHHHH IM WORKING ON LSFDFR FIRST AND THEN UPDATING REALISTIC CALLOUT AND SILENT CONTROL AFTER IM DONE SORRRRRYYYYYYYYYYY
  18. well yeah the old mod this is new now so delete the silent command folder and ini and dll and pdb
    • 1,371 downloads
    • Version 1.1.0
    Silent Control is a realism-focused LSPDFR plugin designed to improve how traffic and police behave in the world — quietly, naturally, and without disrupting vanilla gameplay. This mod does not replace dispatch systems, callouts, or traffic spawning logic. Instead, it works in the background to gently influence AI behavior using safe, native-level adjustments. Key FeaturesImproved AI driving realism (calmer, more natural traffic behavior) Functional turn signal usage during lane changes and turns Smarter merge and yielding behavior Ambient police presence that stages and “chills” around the map Personality-based drivers (calm, nervous, aggressive) Fully compatible with LSPDFR and vehicle replacements No siren spam, no forced tasks, no popgroup edits Silent Control is built to blend in, not take over. ⚠️ Important NoticeThis mod is new. While it has been tested for stability, there may be: Minor bugs Edge-case AI behavior Situations that vary based on other installed mods If you experience any issues, have suggestions, or ideas for improvements: Leave a comment below Or join the Discord server - https://discord.gg/fyMwpKYh3n Feedback helps improve future updates.
  19. what is the key bind to open the stuff
  20. hey i was wondering how to change the percentages if there no ini file in the folder and if so how to access it so i can change the numbers
  21. my stuff is small how to fix it like when i click I everything is tiny and small I can't see or anything?

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