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Santana Unmrxd

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  1. I appreciate that bro, thanks for trying it out! Definitely will make a new set soon so your recommendations are next up! In the meantime, check out this Florida pack by JonJonGames:
  2. Santana Unmrxd changed their profile photo
    • 191 downloads
    • Version 1.0.1
    For anyone tired of the default California plates on callout interface.... here's a new alternate! This plate pack is New York state themed, while still including the lore aspect, displaying the plate text as San Andreas. The pack also features some of the newest plates from NYS, along with some of the OG plates. Big shoutout to @JonJonGamesOfficial, this is my first ever mod/texture pack and he was there to help sharpen the edges to make sure it was as good as it can get! Without him I wouldn't be able to release this! If you don't know who he is, get out from under your rock and just check the downloads tab on the LSPDFR site! This was made using @Tom3k.'s textures from his license plate pack which also works best with License Plate Changer! Make sure you check his page out and download his pack, its a must for this if you want the best experience‼️ ONCE THIS GETS 100 DOWNLOADS, I'LL BE DROPPING THE NEXT PACK!! Hope y'all enjoy! LSPDFR Callout Interface License Plate Changer License Plate Pack Simply drag and drop into your GTA Main Directory 🚨 🚨 🚨‼️ALWAYS BACK UP YOUR FILES‼️🚨🚨🚨 Follow me on Twitch and YT I'm always on:
  3. For anyone who may ever search this issue if you're dealing with the same thing: The main issue : Getting ELS lights to activate on service vehicles that have light bars, but typically are not designed to light up (ex. towtruck, towtruck2, flatbed, speedo, addons) The fix: Go into your carvariations file in Open IV (update/update.rpf./x64/data) - On the vehicle that you want to place active lights on, add values to both the light and siren settings of that vehicle set. This is typically located at the end of each vehicle set. Each vehicle set closes with "</Item>", so you should see it slightly before that line. <lightSettings value="15"/> <sirenSettings value="16"/> After changing these settings everything works and the service vehicles are now responding with code 3 lighting! To my knowledge there aren't specific values that you have to put, but if you put a siren value between 1-9 there's a chance you may hear the siren when they're responding and that's prob not the preference for a tow truck, to each their own tho. Blessings to you all.
  4. So I have all xmls in that folder and as I mentioned my modded emergency vehicles respond with code 3 lights and sirens just fine. Its the non-emergency vehicles that aren't able to respond with code 3 lights, so even though my tow trucks and flatbed are ELS enabled and the xmls are in the proper location they still don't respond with lights.
  5. Theres mods installed on those vehicles for my build, I know those aren't coded the way the vanilla emergency cars are to be able to respond with lights but Im thinking if the police and ems vehicle files can activate lights then there should be a way to have that code placed to other vehicles. Ive tried to adjust the UB ini settings along with the carvariations meta but still hit a road bump.
  6. I've been looking for a way to get the els lights to flash when I call for tow trucks, flatbeds and coroners this whole week and still havent been able to locate the fix. Is there anyone that would know if this is possible to set up?? So far I've tried to adjust the lighting settings for each file through carvariations.meta and was only able to get the tow truck to respond with lights activated. Of course I tried to copy the lines from actual emergency car files as well but still hasn't worked out.
  7. Hey guys I'm having issues accepting some callouts. Whenever the traffic break call comes up it goes code 4 right after accepting it. Is there a fix by any chance? RagePluginHook.log
  8.    Santana Unmrxd reacted to a comment on a file: BLK Highway Callouts

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