Everything posted by bravozero
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NFS:HP style LCPD skin pack
Nice! Can I make a small request... to have a skin for the Vapid Interceptor that matches the rest?
- 11 comments
- 3 reviews
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Realistic Handcuff Sounds
Yea... not even close to what actual cuffs sound like. The default sounds are much better.
- 6 comments
- 3 reviews
- GTA V Car Textures Megapack [WIP]
- BZ's "Works in Progress" thread
- BZ's "Works in Progress" thread
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Sgt.Kanyo's handling mods
Worked like a charm, and got rid of the bouncing bug when ELS is activated. Only adjustment I made was making the drivetrain "0.5" instead of "0.7", helps with turning at higher speeds.
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BZ's "Works in Progress" thread
Disregard my last, it had something to do with the handling line. I am currently using the 2010 Taurus SHO handling line for Bugs' PI, drives like a dream in-game and no bouncing. I just made an adjustment to the AWD, made it 50/50 for better turning. I also added front headlight strobes and reverse light strobes, so this thing has plenty of lights on it. I need to adjust the rear deck lights, space them out a little.
- BZ's "Works in Progress" thread
- BZ's "Works in Progress" thread
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Sgt.Kanyo's handling mods
Anyone have better handling lines for the GTAV ported vehicles, specifically the Vapid Interceptor? The damn thing keeps rolling every turn...
- LCPD Vapid Interceptor by Ekalb
- UOS Police Computer (Fallout Style)
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Almost all traffic stops end in pursuits
I witness a driver breaking the law in some fashion, I approach the vehicle and hit SHIFT to initiate the stop. He will roll a short distance, then the red arrow will appear on top of the fleeing vehicle, thus beginning a pursuit. The only stop I had that was semi-successful is stopping a taxi, I approached the vehicle on foot to make contact with the driver, and he took off on me, and beginning yet another pursuit.
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Almost all traffic stops end in pursuits
I know several people have stated this, but I am also having a tough time with initiating a normal traffic stop, as they always end up in a pursuit. Files are attached.
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Can't even get LCPDFR to load on startup
Alright, here's what I have... [iNFO - 17:11:41] [Log] Started [iNFO - 17:11:41] [Main] Main: Initializing... [iNFO - 17:11:41] [Main] Main: LCPDFR Engine © 2011-2013 LMS [iNFO - 17:11:41] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [iNFO - 17:11:42] [PluginManager] Initialize: Loading custom plugins [WARNING - 17:11:42] [PluginManager] Error while initializing plugin: Main: The type initializer for 'freval_291' threw an exception. at freval_291.eval_fr0(String A_0) at freval_2.Initialize() at freval_10.eval_fr0() [ERROR - 17:11:42] [] System.TypeLoadException: Could not load type 'System.Runtime.CompilerServices.ExtensionAttribute' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'. at System.ModuleHandle.ResolveType(RuntimeModule module, Int32 typeToken, IntPtr* typeInstArgs, Int32 typeInstCount, IntPtr* methodInstArgs, Int32 methodInstCount, ObjectHandleOnStack type) at System.ModuleHandle.ResolveTypeHandleInternal(RuntimeModule module, Int32 typeToken, RuntimeTypeHandle[] typeInstantiationContext, RuntimeTypeHandle[] methodInstantiationContext) at System.Reflection.RuntimeModule.ResolveType(Int32 metadataToken, Type[] genericTypeArguments, Type[] genericMethodArguments) at System.Reflection.CustomAttribute.FilterCustomAttributeRecord(CustomAttributeRecord caRecord, MetadataImport scope, Assembly& lastAptcaOkAssembly, RuntimeModule decoratedModule, MetadataToken decoratedToken, RuntimeType attributeFilterType, Boolean mustBeInheritable, Object[] attributes, IList derivedAttributes, RuntimeType& attributeType, IRuntimeMethodInfo& ctor, Boolean& ctorHasParameters, Boolean& isVarArg) at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeModule decoratedModule, Int32 decoratedMetadataToken, Int32 pcaCount, RuntimeType attributeFilterType, Boolean mustBeInheritable, IList derivedAttributes, Boolean isDecoratedTargetSecurityTransparent) at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeMethodInfo method, RuntimeType caType, Boolean inherit) at System.Reflection.RuntimeMethodInfo.GetCustomAttributes(Type attributeType, Boolean inherit) at freval_15.eval_fr0(Type A_0, BindingFlags A_1, Object A_2) at freval_15.eval_fr0() at LCPD_First_Response.Engine.Main.eval_fr4() at LCPD_First_Response.Engine.Main.fr3() Also, when I go to quit the game, it gives me the MMA10 error followed by the "crash" screen. Fresh copy, no mods at all, extracted just like the manual says and selected xlive to use. Also got rid of my savegames to start fresh. Any ideas?
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Police Crown Victoria
The back has a lot of lighting, might want to either add more to the front or take away some from the back to balance it out.
- 7 comments
- 8 reviews
- LC Police/Sheriff's Dept pack (Non-ELS)
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Liberty city police CVPI pack
Glad to see people utilizing the Vic model I modified. Just makes them look more realistic. Great work on the cars man.
- 24 comments
- 13 reviews
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BZ's "Works in Progress" thread
Been a while, and I honestly haven't been playing LCPDFR as much because every time I try it play it, the damn thing crashes on me. However, I was able to obtain a certain vehicle part recently and inspired me to do my next project... It's not 100% yet, I still need to figure out how to properly format the number on the roof behind the light bar and see if I can track down a Code 3 siren control box instead of the Whelen that comes with most of the released public models.
- Elizabeth Police Texture
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Crown Victoria Liberty City Police
Hood layout is horrible, the numbers on the roof behind the lightbar need to be flipped the other way.
- 13 comments
- 16 reviews
- BOSTON POLICE (Special Request)
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vdH Vanilla Cars Textures MegaPack
This actually makes me want to ditch my high poly vehicles and use ELS vanilla vehicles, just to have these skins. Very well done!
- 45 comments
- 36 reviews
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ELS v7 not liking AI and player cars
Well, I disabled the ELS for AI and followed those steps above. Now I'm still getting a crash even with just me using ELS. I'm seriously about fed up with this f*cking game.
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ELS v7 not liking AI and player cars
I removed dsound and left xlive. Still crashed.