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bravozero

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Everything posted by bravozero

  1. Nice! Can I make a small request... to have a skin for the Vapid Interceptor that matches the rest?
  2. Yea... not even close to what actual cuffs sound like. The default sounds are much better.
  3. I'd love to have a dark NYPD-themed LCPD skin for the GTAV cars. Just like the black NYPD Aux skin, but as a fully commissioned police vehicle
  4. You'll see it in some videos, when the lights are activated... the car looks like it is sinking into the ground, but then it pops back to it's original position. Repeats it over and over. Has something to do with the model I believe.
  5. Still trying to get the final touches. Plus I have to gather all of the credits needed. Possibly today.
  6. Worked like a charm, and got rid of the bouncing bug when ELS is activated. Only adjustment I made was making the drivetrain "0.5" instead of "0.7", helps with turning at higher speeds.
  7. Disregard my last, it had something to do with the handling line. I am currently using the 2010 Taurus SHO handling line for Bugs' PI, drives like a dream in-game and no bouncing. I just made an adjustment to the AWD, made it 50/50 for better turning. I also added front headlight strobes and reverse light strobes, so this thing has plenty of lights on it. I need to adjust the rear deck lights, space them out a little.
  8. I might be able to do that. The problem I'm running into is the car bouncing with ELS enabled, something is going on with the model.
  9. Got my hands on the Vapid Interceptor, already installing ELS parts on it.
  10. Anyone have better handling lines for the GTAV ported vehicles, specifically the Vapid Interceptor? The damn thing keeps rolling every turn...
  11. Oh boy... I have a few ELS ideas for this! Much appreciated!
  12. Now I wanna play Fallout 3...
  13. I witness a driver breaking the law in some fashion, I approach the vehicle and hit SHIFT to initiate the stop. He will roll a short distance, then the red arrow will appear on top of the fleeing vehicle, thus beginning a pursuit. The only stop I had that was semi-successful is stopping a taxi, I approached the vehicle on foot to make contact with the driver, and he took off on me, and beginning yet another pursuit.
  14. I know several people have stated this, but I am also having a tough time with initiating a normal traffic stop, as they always end up in a pursuit. Files are attached.
  15. Alright, here's what I have... [iNFO - 17:11:41] [Log] Started [iNFO - 17:11:41] [Main] Main: Initializing... [iNFO - 17:11:41] [Main] Main: LCPDFR Engine © 2011-2013 LMS [iNFO - 17:11:41] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [iNFO - 17:11:42] [PluginManager] Initialize: Loading custom plugins [WARNING - 17:11:42] [PluginManager] Error while initializing plugin: Main: The type initializer for 'freval_291' threw an exception. at freval_291.eval_fr0(String A_0) at freval_2.Initialize() at freval_10.eval_fr0() [ERROR - 17:11:42] [] System.TypeLoadException: Could not load type 'System.Runtime.CompilerServices.ExtensionAttribute' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'. at System.ModuleHandle.ResolveType(RuntimeModule module, Int32 typeToken, IntPtr* typeInstArgs, Int32 typeInstCount, IntPtr* methodInstArgs, Int32 methodInstCount, ObjectHandleOnStack type) at System.ModuleHandle.ResolveTypeHandleInternal(RuntimeModule module, Int32 typeToken, RuntimeTypeHandle[] typeInstantiationContext, RuntimeTypeHandle[] methodInstantiationContext) at System.Reflection.RuntimeModule.ResolveType(Int32 metadataToken, Type[] genericTypeArguments, Type[] genericMethodArguments) at System.Reflection.CustomAttribute.FilterCustomAttributeRecord(CustomAttributeRecord caRecord, MetadataImport scope, Assembly& lastAptcaOkAssembly, RuntimeModule decoratedModule, MetadataToken decoratedToken, RuntimeType attributeFilterType, Boolean mustBeInheritable, Object[] attributes, IList derivedAttributes, RuntimeType& attributeType, IRuntimeMethodInfo& ctor, Boolean& ctorHasParameters, Boolean& isVarArg) at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeModule decoratedModule, Int32 decoratedMetadataToken, Int32 pcaCount, RuntimeType attributeFilterType, Boolean mustBeInheritable, IList derivedAttributes, Boolean isDecoratedTargetSecurityTransparent) at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeMethodInfo method, RuntimeType caType, Boolean inherit) at System.Reflection.RuntimeMethodInfo.GetCustomAttributes(Type attributeType, Boolean inherit) at freval_15.eval_fr0(Type A_0, BindingFlags A_1, Object A_2) at freval_15.eval_fr0() at LCPD_First_Response.Engine.Main.eval_fr4() at LCPD_First_Response.Engine.Main.fr3() Also, when I go to quit the game, it gives me the MMA10 error followed by the "crash" screen. Fresh copy, no mods at all, extracted just like the manual says and selected xlive to use. Also got rid of my savegames to start fresh. Any ideas?
  16. The back has a lot of lighting, might want to either add more to the front or take away some from the back to balance it out.
  17. Ah, thought I recognized that CVPI model :)
  18. Glad to see people utilizing the Vic model I modified. Just makes them look more realistic. Great work on the cars man.
  19. Been a while, and I honestly haven't been playing LCPDFR as much because every time I try it play it, the damn thing crashes on me. However, I was able to obtain a certain vehicle part recently and inspired me to do my next project... It's not 100% yet, I still need to figure out how to properly format the number on the roof behind the light bar and see if I can track down a Code 3 siren control box instead of the Whelen that comes with most of the released public models.
  20. Get Fraps, don't take a picture of your computer screen.
  21. Hood layout is horrible, the numbers on the roof behind the lightbar need to be flipped the other way.
  22. This actually makes me want to ditch my high poly vehicles and use ELS vanilla vehicles, just to have these skins. Very well done!
  23. Well, I disabled the ELS for AI and followed those steps above. Now I'm still getting a crash even with just me using ELS. I'm seriously about fed up with this f*cking game.
  24. I removed dsound and left xlive. Still crashed.

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