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Irish1Brian

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  1. Love
    Irish1Brian reacted to UnknownBastion in EUP menu crashing when press F11   
    You need to update RageNativeUI from here.

    You can update it by putting the dll and xml into the Main Directory.
  2. Like
    No problem! Just mark as solved.
  3. Like
    Wow I thought I did that. Thanks for the fast response! 
  4. Like
    Irish1Brian reacted to Yasd in EUP Menu Crash on load   
    error: EUP Menu: WARNING! Plugin "EUP Menu" was terminated because it caused the game to freeze
     
    solution: set your rph loading time to 60.000
     

  5. Like
    Irish1Brian reacted to Ptl46Schlueter in EUP Menu Crash   
    I just installed LSPDFR  and it ran fine. I followed Gaming 4 Life video on how to install EUP menu and Law and Order 8.3 step by step. I have the latest ragenativeui 5/28/22 installed.
     
    EUP Menu crashes upon startup.

  6. Like
    Irish1Brian reacted to LMS in More dramatic Pullovers   
    The items a ped is carrying and their location do actually influence the chance to resist a traffic stop. There is currently no way to change the chance yourself, but if you are okay with the loss of immersion, you can toggle a console variable to force a scenario on the next traffic stop. I can see why it would be beneficial to tweak the chances with a multiplier, though.
     
    SetVar TrafficStop.ForceScenario true - Forces a random scenario when the cop approaches (currently there is only one, which is the resist one)
    SetVar TrafficStop.ForceFleeing true - Makes the ped flee and never pull over in the first place
  7. Like
    Irish1Brian reacted to Deactivated Member in More dramatic Pullovers   
    I would say LSPDFR could benefit from a slightly higher chance for the driver to run when you pull them over since stuff like that does happen in the real world but I wouldn't say the chance needs to be too much higher
  8. Like
    Irish1Brian reacted to Deactivated Member in More dramatic Pullovers   
    Or they can add some random scenarios very rare for example during pulling someone over in Pillbox Hill there is 34.3 % chance of NPC leaving the vehicle and going towards your police car, he doesn't have to be armed.
    Since I find it very dumb that someone who got pulled over by me and then knowing he has a warrant for he's arrest is waiting patiently inside he's vehicle for my next action, also person driving without insurance wouldn't be stopping but instead could try to escape police.
  9. Like
    Irish1Brian reacted to Scottvdken in More dramatic Pullovers   
    I would love this. I've pulled over dozens of people with active warrants. I think maybe, MAYBE one of them has run. 
  10. Like
    Irish1Brian reacted to Deactivated Member in More dramatic Pullovers   
    Exactly
    I've pulled someone over with warrants, several illegal drugs and a stolen gun in his car (which was also stolen) and he was completely calm and patient until I took him out of his car, a better chance for people like that to resist would be nice to have.
  11. Like
    Irish1Brian reacted to Deactivated Member in More dramatic Pullovers   
    Hi, so in my opinion the reason why LSPDFR doesn't feel that scary during pulling someone over for something just like LCPDFR did was the fact that in Gta IV the engine was much better ?, if that makes sense to you, for example in Gta IV during my LCPDFR session with hardcore mode on I always did feel vulnerable to death and got feeling of playing as a NPC another that could get killed very fast just like you could kill npc in single player very easy (Ragdoll Physics on Npc was way diffrent and much hardcore instead of arcade that was made in Gta V, because let's be clear here it was made for the fact that Gta IV got franchise much more popular than for example GTA:SA, and also the first version of gta V was made with PS3 & Xbox 360 in mind so some things had to be made much easier for casual players).
    Another thing worth mentioning is the fact that in Gta V vanilla you need to be shot tons of times before you could die, so in lspdfr I always had a feeling i was some kind of hero and even callouts wasn't that much exciting because the guy with a pistol shooting me wouldn't do much to me in Gta V but in LCPDFR pulling someone over could provoke npc to use smg or other much better weapon, even drug deals had NPC's armed with assault rifles etc. so you had to call swat team because alone you would die pretty easily, and to answer the question i think that LSPDFR team did something to reduce it since i remember my days when 0.3 was around and I had to chase a military rhino during hot pursuit which had already sometimes being chased by FIB agents but overall I think LSPDFR feels more boring after a while ?, It might be because i did spend more in LCPDFR but again i would love to hear other people opinion on the subject too.
  12. Like
    Irish1Brian got a reaction from Deactivated Member in More dramatic Pullovers   
    Any idea on why the new LSPDFR does not have that same suspenseful/thriller feeling that I can remember in GTA 4 with LCSPDFR when walking up to a pull over vehicle? I don't need every stop to have a suspect take off on me or a shootout but why the boring constant pullovers now? I went 6 hrs of game time with no takeoffs or shootouts after pulling a vehicle over? I missed that feeling of pulling over a car is gonna have that the same boring scenario feeling but then BAM you gotta rush for cover bc a gun was pulled on you or haul ass back to your car and get the car pursuit started? I've try looking at the lspdfr ini file but I don't see anything that can be adjusted to increase this option? Or did the LSPDFR team do this reduce scenario for a reason? If anyone has any clue then please let me know. Thanks  
  13. Like
    Irish1Brian reacted to MattexD in Question about traffic stops?   
    if you want to customize the settings you can compare with the lspdfr settings in the wiki: https://www.lcpdfr.com/wiki/lspdfr/04/features/settings/ ;
     
    If the game crashes due to these random chases etc. disables the environmental events that come from the lspdfr from the lspdfr.ini file
     
  14. Like
    Irish1Brian got a reaction from Keith. in ELS New feature suggestion   
    OHHHHHH THANK YOU so much!!!!!!!!!!!!!!!!!!!! 
  15. Like
    Irish1Brian reacted to Keith. in ELS New feature suggestion   
    </ForcedPatterns>
            <ScanPatternCustomPool Enabled="true" Sequential="true">
                <Pattern>02</Pattern>
                <Pattern>75</Pattern>
                <Pattern>120</Pattern>
            </ScanPatternCustomPool>
     
    Find this text in the ELS vcf and Copy and paste this over it bud. I think it may work
  16. Like
    Irish1Brian reacted to Snakepit92 in Random crashes   
    Sorry was away for a few days.
     
    Here's my latest crash log. I did some more testing and disabled a few plugins and I can play for a good 20+ minutes now but still crashing after that
    rphlog.txt
  17. Like
    Irish1Brian reacted to Reddington in Rage Plugin will not load   
    In Rage's settings, try ticking forced directx11 and forced windowed mode.
  18. Like
    Irish1Brian got a reaction from iPayforyourEBT in Looking for a decent ENB for my computer specs   
    Well I'll take a look at those GPU options then. Thanks a lot sir!  
  19. Like
    Irish1Brian reacted to ineseri in ELS v7 siren problem   
    I know right :P
    Make sure that the trainer keys are disabled by going to your GTA IV folder, open trainer.ini, hit CTRL+F, type in KeyBindingsDisabled=0, click on Find Next and replace 0 with 1.
  20. Like
    Irish1Brian got a reaction from Luna in Can't get police lights to come on?   
    Oh OK I'll give that a shot. Thanks for the reply Carry


    I still can't get my lights panel to come on? Also my siren is just the stock GTA police siren? Man this can be a headache for newbie! 
     
    GO IRISH!

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