malikhagen
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malikhagen got a reaction from JJ1 for a file, Realistic Los Angeles Street Names + CompassThis script replaces GTA V street names with realistic Los Angeles equivalents and adds a lightweight compass + jurisdiction display.
Please note, that this is my first ever mod created with the help of AI.
Highly Inspired by @Venoxity 's SimpleHUD and the Vcompass mod by MNHC Mods.
Features:
- Real LA street names (200+ replacements)
- City vs County detection
- Clean HUD (no vanilla districts)
- Built-in compass (no external mods required)
- Optimized for LSPDFR
Installation:
Drop the .cs file into your /scripts/ folder.
Requirements:
- ScriptHookV
- ScriptHookVDotNet v3
THIS WILL BE WIP!!!
SMALL DISCLAIMER/ INFO
The Areas/ Streets might not be 1:1 geographically. I kept my focus on what for me makes the most sense. If you like to change Areas or Streets, you can open the .cs file with Notepad++ and change the name of the street or area to your preference.
What you can expect in the future:
I'm currently working on a postal system, either compatible with the SimpleHUD postal map or a Los Angeles County inspired postal code system. As well as an in-game menu.
Have Fun!
I really appreciate the overall positive feedback!
Please hit me up if you have any experience in scripting.
Please be gentle on me since this is my very first mod :)
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malikhagen got a reaction from PNNX for a file, Realistic Los Angeles Street Names + CompassThis script replaces GTA V street names with realistic Los Angeles equivalents and adds a lightweight compass + jurisdiction display.
Please note, that this is my first ever mod created with the help of AI.
Highly Inspired by @Venoxity 's SimpleHUD and the Vcompass mod by MNHC Mods.
Features:
- Real LA street names (200+ replacements)
- City vs County detection
- Clean HUD (no vanilla districts)
- Built-in compass (no external mods required)
- Optimized for LSPDFR
Installation:
Drop the .cs file into your /scripts/ folder.
Requirements:
- ScriptHookV
- ScriptHookVDotNet v3
THIS WILL BE WIP!!!
SMALL DISCLAIMER/ INFO
The Areas/ Streets might not be 1:1 geographically. I kept my focus on what for me makes the most sense. If you like to change Areas or Streets, you can open the .cs file with Notepad++ and change the name of the street or area to your preference.
What you can expect in the future:
I'm currently working on a postal system, either compatible with the SimpleHUD postal map or a Los Angeles County inspired postal code system. As well as an in-game menu.
Have Fun!
I really appreciate the overall positive feedback!
Please hit me up if you have any experience in scripting.
Please be gentle on me since this is my very first mod :)
-
malikhagen got a reaction from jas1kk for a file, Realistic Los Angeles Street Names + CompassThis script replaces GTA V street names with realistic Los Angeles equivalents and adds a lightweight compass + jurisdiction display.
Please note, that this is my first ever mod created with the help of AI.
Highly Inspired by @Venoxity 's SimpleHUD and the Vcompass mod by MNHC Mods.
Features:
- Real LA street names (200+ replacements)
- City vs County detection
- Clean HUD (no vanilla districts)
- Built-in compass (no external mods required)
- Optimized for LSPDFR
Installation:
Drop the .cs file into your /scripts/ folder.
Requirements:
- ScriptHookV
- ScriptHookVDotNet v3
THIS WILL BE WIP!!!
SMALL DISCLAIMER/ INFO
The Areas/ Streets might not be 1:1 geographically. I kept my focus on what for me makes the most sense. If you like to change Areas or Streets, you can open the .cs file with Notepad++ and change the name of the street or area to your preference.
What you can expect in the future:
I'm currently working on a postal system, either compatible with the SimpleHUD postal map or a Los Angeles County inspired postal code system. As well as an in-game menu.
Have Fun!
I really appreciate the overall positive feedback!
Please hit me up if you have any experience in scripting.
Please be gentle on me since this is my very first mod :)
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malikhagen reacted to RM Designs for a file, California Highway Patrol Mega-Pack-----------------
Hey everyone,
here is my new California Highway Patrol Mega-Pack.
This one has been sitting on my HDD for quite some time now, so I decided to complete it.
The door decals have been reworked and should be spec now.
Each car comes with 18 Liveries (9 Lore)
108 Liveries in total.
Lore Friendly Versions!!!!
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Keep in mind that this is still a Work in Progress Texture Pack and that there are
still Vehicles being added. The uploaded Textures in this File also are not final.
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!!! WARNING: DO NOT RIP OR REUPLOAD ANY OF MY TEXTURES EVER !!!
!!! DO NOT CLAIM MY WORK AS YOURS, UNDER ANY CIRCUMSTANCE !!!
!!! THESE TEXTURES ARE MADE FOR PERSONAL / FIVEM USAGE ONLY !!!
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malikhagen reacted to RCrw notik for a file, AI TRAFFIC Fluidity & Discipline- AI Traffic -
Fluidity & Discipline
Hey friends,
This mod is back with new functionality and new settings to make even more
intelligent (in theory) drivers a.i, I am still looking for a way to get there
We are getting closer to an a.i excellent in traffic, you can be sure they still look a little like us in this mod since I have not yet managed to control some crazy people who are probably deliberately put in
across our road.
Hey les amis,
Ce mod est de retour avec une nouvelle fonctionnalité et de nouveaux paramètres pour rendre toujours plus
intelligents (en théorie) les conducteurs i.a, je cherche et chercherai encore le moyen d'y arriver pour
nous rapprocher d'un i.a excellent dans le trafic, rassurez-vous ils nous ressemblent encore un peu dans ce mod
puisque je n'ai pas encore réussi à contrôler quelques dingues qui font sans doute exprès de se mettre en
travers de notre route.
Last minute information pending next update:
you can change the button in the file ". lua" with Notepad++ or bloc-notes, to the line "CONTROLS.IS_CONTROL_JUST_PRESSED(2, 45)"
- for the A button: 2, 18
- for X : 2, 22
- for Push stick left "horn" : 2, 28
- for Push stick right : 2, 29
- for LB : 2, 37
- for RB : 2, 44
- for d-pad : Left 2, 15 / Right 2, 74 / Up 2, 27 / Down 2, 19
- for Space Barre : 0, 22
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