The game started crashing as soon as I got the LCPD:FR mod installed it goes through all the pictures and crashes on the loading screen, no error no nothing.
I ran the diagnosis tool and this is what I got, hope someone knows a fix.
BEGIN *SIGNED* LCPD First Response Issue Report
Diagnostics Tool Version: 0.4.3
Operating system: Windows7 Enterprise (6.1.0.0 Build: 7600) Service Pack:
System RAM (GB): 3.25
CPU cores: 2
NET Framework 4.0 installed: True
Visual C++ 2010 Redistributable installed: True
GTA IV - Installed: True
GTA IV - Install folder: C:Program FilesRockstar GamesGrand Theft Auto IV
GTA IV - Version: 1, 0, 4, 0
GTA IV - Asi loader installed: True
GTA IV - Asi loader: DSOUND
GTA IV - Asi loader valid: True
GTA IV - C++ ScriptHook installed: True
GTA IV - C++ ScriptHook valid: True
GTA IV - C++ ScriptHook version: 0, 5, 1, 0
GTA IV - ScriptHookDotNet installed: True
GTA IV - ScriptHookDotNet valid: True
===============BEGIN .NET SCRIPTHOOK LOG===============
2013-01-08 19:25:23 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.4.0)
2013-01-08 19:26:40 - Direct3D device created!
2013-01-08 19:26:42 - SEARCHING FOR SCRIPTS...
2013-01-08 19:26:42 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ...
2013-01-08 19:26:43 - ...found script 'FirstResponse.Main.EmergencyLights'!
2013-01-08 19:26:43 - ...found script 'FirstResponse.Main.Start'!
2013-01-08 19:26:43 - ...found script 'CSharp.Engine.Core'!
2013-01-08 19:26:43 - ...found script 'FirstResponse.Debugging'!
2013-01-08 19:26:43 - ...found script 'FirstResponse.DeletionList'!
2013-01-08 19:26:43 - ...found script 'FirstResponse.Hardcore'!
2013-01-08 19:26:43 - ...found script 'FirstResponse.TextDraw'!
2013-01-08 19:26:43 - ...found script 'FirstResponse.LCMD.Main'!
2013-01-08 19:26:43 - ...found script 'FirstResponse.LCMD.Functions'!
2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.Carboot'!
2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.Disarm'!
2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.Frisk'!
2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.PullOver'!
2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.Actions'!
2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.Debug'!
2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.Flashlight'!
2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.Functions'!
2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.Partner'!
2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.inputSimulator'!
2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.Start'!
2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.Various'!
2013-01-08 19:26:43 - Loading dynamic scriptfile 'scriptsOutbreakv2.1.vb' ...
2013-01-08 19:26:47 - 3 Errors in script 'C:Program FilesRockstar GamesGrand Theft Auto IVscriptsOutbreakv2.1.vb':
in Line 888: 'CanTiresBurst' is not a member of 'GTA.Vehicle'.
in Line 925: 'CanTiresBurst' is not a member of 'GTA.Vehicle'.
in Line 1536: Variable 'gun' is used before it has been assigned a value. A null reference exception could result at runtime.
2013-01-08 19:26:47 - DONE! 21 valid scripts found!
2013-01-08 19:26:47 - STARTING SCRIPTS...
2013-01-08 19:26:47 - Error during GetPhoneNumber (Phone checks will be disabled):
System.Exception: Accessing Globals failed! Invalid Memory Address!
at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)
at unmanaged.MemoryAccess.GetPhoneNumber()
at GTA.NetHook.CheckPhone()
2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.Various'!
2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.Start'!
2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!
2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.Partner'!
2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.Functions'!
2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!
2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.Debug'!
2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.Actions'!
2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.PullOver'!
2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.Frisk'!
2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.Disarm'!
2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.Carboot'!
2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCMD.Functions'!
2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCMD.Main'!
2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.TextDraw'!
2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.Hardcore'!
2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.DeletionList'!
2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.Debugging'!
2013-01-08 19:26:49 - ...successfully started script 'CSharp.Engine.Core'!
2013-01-08 19:26:50 - Error in constructor of script 'FirstResponse.Main.Start':
System.TypeInitializationException: The type initializer for 'FirstResponse.GlobalVars' threw an exception. ---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at Scripting.?A0xb4eb71bf.CopyCombatDecisionMaker(UInt32 , UInt32* )
at GTA.DecisionMaker.CopyCombat(CopyTemplate Template)
at FirstResponse.GlobalVars..cctor()
--- End of inner exception stack trace ---
at GTA.ScriptThread.LoadScriptNow()
2013-01-08 19:26:50 - -> InnerException:
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at Scripting.?A0xb4eb71bf.CopyCombatDecisionMaker(UInt32 , UInt32* )
at GTA.DecisionMaker.CopyCombat(CopyTemplate Template)
at FirstResponse.GlobalVars..cctor()
2013-01-08 19:26:50 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!
2013-01-08 19:26:50 - Error in Thread.Abort:
System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.Thread.AbortInternal()
at System.Threading.Thread.Abort()
at GTA.NetThread.Abort()
2013-01-08 19:26:51 - Error during Tick in script 'FirstResponse.LCPD.Flashlight':
System.TypeInitializationException: The type initializer for 'FirstResponse.GlobalVars' threw an exception. ---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at Scripting.?A0xb4eb71bf.CopyCombatDecisionMaker(UInt32 , UInt32* )
at GTA.DecisionMaker.CopyCombat(CopyTemplate Template)
at FirstResponse.GlobalVars..cctor()
--- End of inner exception stack trace ---
at FirstResponse.LCPD.Flashlight.eval_LCPDFR-0(Object A_0, EventArgs A_1)
at GTA.Script.TryTick()
at GTA.Script.DoTick()
at GTA.ScriptThread.OnTick()
===============END .NET SCRIPTHOOK LOG===============
End of *SIGNED* LCPD First Response Issue Report
Digital signature: gUyrRmkm3VmwTzV15DPnCw==