Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Arekol

Members
  • Joined

  • Last visited

Everything posted by Arekol

  1. Yep it worked as soon as I updated and deleted my 1.0.4.0 mods ;) Thank you again
  2. So is that all? I thought this mod could run on 1.0.4.0 but whatever, Thank you.
  3. The game started crashing as soon as I got the LCPD:FR mod installed it goes through all the pictures and crashes on the loading screen, no error no nothing. I ran the diagnosis tool and this is what I got, hope someone knows a fix. BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 Enterprise (6.1.0.0 Build: 7600) Service Pack: System RAM (GB): 3.25 CPU cores: 2 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:Program FilesRockstar GamesGrand Theft Auto IV GTA IV - Version: 1, 0, 4, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2013-01-08 19:25:23 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.4.0) 2013-01-08 19:26:40 - Direct3D device created! 2013-01-08 19:26:42 - SEARCHING FOR SCRIPTS... 2013-01-08 19:26:42 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2013-01-08 19:26:43 - ...found script 'FirstResponse.Main.EmergencyLights'! 2013-01-08 19:26:43 - ...found script 'FirstResponse.Main.Start'! 2013-01-08 19:26:43 - ...found script 'CSharp.Engine.Core'! 2013-01-08 19:26:43 - ...found script 'FirstResponse.Debugging'! 2013-01-08 19:26:43 - ...found script 'FirstResponse.DeletionList'! 2013-01-08 19:26:43 - ...found script 'FirstResponse.Hardcore'! 2013-01-08 19:26:43 - ...found script 'FirstResponse.TextDraw'! 2013-01-08 19:26:43 - ...found script 'FirstResponse.LCMD.Main'! 2013-01-08 19:26:43 - ...found script 'FirstResponse.LCMD.Functions'! 2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.Carboot'! 2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.Disarm'! 2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.Frisk'! 2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.PullOver'! 2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.Actions'! 2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.Debug'! 2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.Flashlight'! 2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.Functions'! 2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.Partner'! 2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.Start'! 2013-01-08 19:26:43 - ...found script 'FirstResponse.LCPD.Various'! 2013-01-08 19:26:43 - Loading dynamic scriptfile 'scriptsOutbreakv2.1.vb' ... 2013-01-08 19:26:47 - 3 Errors in script 'C:Program FilesRockstar GamesGrand Theft Auto IVscriptsOutbreakv2.1.vb': in Line 888: 'CanTiresBurst' is not a member of 'GTA.Vehicle'. in Line 925: 'CanTiresBurst' is not a member of 'GTA.Vehicle'. in Line 1536: Variable 'gun' is used before it has been assigned a value. A null reference exception could result at runtime. 2013-01-08 19:26:47 - DONE! 21 valid scripts found! 2013-01-08 19:26:47 - STARTING SCRIPTS... 2013-01-08 19:26:47 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.Various'! 2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.Start'! 2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.LCMD.Main'! 2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.TextDraw'! 2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.Hardcore'! 2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.DeletionList'! 2013-01-08 19:26:47 - ...successfully started script 'FirstResponse.Debugging'! 2013-01-08 19:26:49 - ...successfully started script 'CSharp.Engine.Core'! 2013-01-08 19:26:50 - Error in constructor of script 'FirstResponse.Main.Start': System.TypeInitializationException: The type initializer for 'FirstResponse.GlobalVars' threw an exception. ---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Scripting.?A0xb4eb71bf.CopyCombatDecisionMaker(UInt32 , UInt32* ) at GTA.DecisionMaker.CopyCombat(CopyTemplate Template) at FirstResponse.GlobalVars..cctor() --- End of inner exception stack trace --- at GTA.ScriptThread.LoadScriptNow() 2013-01-08 19:26:50 - -> InnerException: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Scripting.?A0xb4eb71bf.CopyCombatDecisionMaker(UInt32 , UInt32* ) at GTA.DecisionMaker.CopyCombat(CopyTemplate Template) at FirstResponse.GlobalVars..cctor() 2013-01-08 19:26:50 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2013-01-08 19:26:50 - Error in Thread.Abort: System.Threading.ThreadAbortException: Thread was being aborted. at System.Threading.Thread.AbortInternal() at System.Threading.Thread.Abort() at GTA.NetThread.Abort() 2013-01-08 19:26:51 - Error during Tick in script 'FirstResponse.LCPD.Flashlight': System.TypeInitializationException: The type initializer for 'FirstResponse.GlobalVars' threw an exception. ---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Scripting.?A0xb4eb71bf.CopyCombatDecisionMaker(UInt32 , UInt32* ) at GTA.DecisionMaker.CopyCombat(CopyTemplate Template) at FirstResponse.GlobalVars..cctor() --- End of inner exception stack trace --- at FirstResponse.LCPD.Flashlight.eval_LCPDFR-0(Object A_0, EventArgs A_1) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() ===============END .NET SCRIPTHOOK LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: gUyrRmkm3VmwTzV15DPnCw==

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.