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Bradley Velazquez

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Everything posted by Bradley Velazquez

  1. is this normal? [6/22/2023 7:58:55 PM.921] Started new log on 6/22/2023 7:58:55 PM.920 [6/22/2023 7:58:55 PM.922] ==================================================================================================== [6/22/2023 7:58:55 PM.916] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log [6/22/2023 7:58:55 PM.922] Log verbosity: Trivial [6/22/2023 7:58:55 PM.924] Initializing input system [6/22/2023 7:58:55 PM.927] Initializing game console [6/22/2023 7:58:55 PM.936] Console key has been set to F4 (key code: 115) [6/22/2023 7:58:56 PM.010] Initializing console variable "ConsoleScrollAmount". [6/22/2023 7:58:56 PM.010] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [6/22/2023 7:58:56 PM.014] Read value: <null> [6/22/2023 7:58:56 PM.014] Initializing console variable "ConsoleKey". [6/22/2023 7:58:56 PM.014] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [6/22/2023 7:58:56 PM.017] Read value: LShiftKey [6/22/2023 7:58:56 PM.017] Setting value of console variable "ConsoleKey" to stored value. [6/22/2023 7:58:56 PM.017] Console key has been set to LShiftKey (key code: 160) [6/22/2023 7:58:56 PM.017] Initializing console variable "PluginTimeoutThreshold". [6/22/2023 7:58:56 PM.017] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [6/22/2023 7:58:56 PM.021] Read value: 10000 [6/22/2023 7:58:56 PM.021] Setting value of console variable "PluginTimeoutThreshold" to stored value. [6/22/2023 7:58:56 PM.021] Initializing console variable "AlwaysShowConsoleOutput". [6/22/2023 7:58:56 PM.021] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [6/22/2023 7:58:56 PM.022] Read value: <null> [6/22/2023 7:58:56 PM.022] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [6/22/2023 7:58:56 PM.022] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [6/22/2023 7:58:56 PM.023] Read value: <null> [6/22/2023 7:58:56 PM.023] Initializing console variable "ShowOnScreenWarnings". [6/22/2023 7:58:56 PM.023] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [6/22/2023 7:58:56 PM.024] Read value: <null> [6/22/2023 7:58:56 PM.024] Console initialized [6/22/2023 7:58:56 PM.024] Initializing forms manager [6/22/2023 7:58:56 PM.025] Cleaning temp folder [6/22/2023 7:58:56 PM.027] Version: RAGE Plugin Hook v1.105.1329.16507 for Grand Theft Auto V [6/22/2023 7:58:56 PM.037] ================ RAGE Plugin Hook ================ [6/22/2023 7:58:56 PM.042] Command line option "enableCustomLoadingBackgrounds" is specified twice. Please remove one. [6/22/2023 7:58:56 PM.042] Command line option "borderless" is specified twice. Please remove one. [6/22/2023 7:58:56 PM.042] Command line option -enableCustomLoadingBackgrounds is specified; enabling custom loading screen backgrounds. [6/22/2023 7:58:56 PM.049] Detected Windows 10 Home (64-bit) (10.0.19045.0)! [6/22/2023 7:58:56 PM.050] Checking game support [6/22/2023 7:58:56 PM.240] Product name: Grand Theft Auto V [6/22/2023 7:58:56 PM.240] Product version: 1.0.2944.0 [6/22/2023 7:58:56 PM.240] Is steam version: True [6/22/2023 7:58:56 PM.245] Initializing DirectX [6/22/2023 7:58:56 PM.249] Initializing Direct3D [6/22/2023 7:58:56 PM.249] Getting game swap chain [6/22/2023 7:58:56 PM.292] Swap Chain created: 0x7FF78E88A350 [6/22/2023 7:58:56 PM.292] Swap Chain VTable: 0x1B9FAD84560 [6/22/2023 7:58:56 PM.292] 0x748948000FF1A5E9;0x8D48564157552024;0x170EC814890246C [6/22/2023 7:58:56 PM.292] D3D11Present: 0x7FFAE67415E0 [6/22/2023 7:58:56 PM.292] D3D11ResizeBuffers: 0x7FFAE6762F40 [6/22/2023 7:58:56 PM.292] D3D11ResizeTarget: 0x7FFAE67AA790 [6/22/2023 7:58:56 PM.292] D3D11SetFullscreenState: 0x7FFAE6762480 [6/22/2023 7:58:56 PM.293] Direct3D initialized [6/22/2023 7:58:56 PM.293] Initialized DirectX [6/22/2023 7:58:56 PM.293] Direct3D watcher thread spawned [6/22/2023 7:58:56 PM.339] Getting device [6/22/2023 7:58:56 PM.339] Retrieved device [6/22/2023 7:58:56 PM.339] Creating wrapper [6/22/2023 7:58:56 PM.435] Wrapper created [6/22/2023 7:58:56 PM.446] Effect created [6/22/2023 7:58:56 PM.446] Creating buffer [6/22/2023 7:58:56 PM.446] Created buffer [6/22/2023 7:58:56 PM.446] Creating blend state [6/22/2023 7:58:56 PM.446] Created blend state [6/22/2023 7:58:56 PM.446] Done with creation [6/22/2023 7:58:56 PM.553] Initializing texture system. [6/22/2023 7:58:56 PM.553] Initializing texture system; phase 1 [6/22/2023 7:58:56 PM.553] Initializing texture system; phase 2 [6/22/2023 7:58:56 PM.563] Initializing texture system; phase 3 [6/22/2023 7:58:56 PM.564] Initializing texture system; phase 4 [6/22/2023 7:58:56 PM.581] Initializing texture system; phase 5 [6/22/2023 7:58:56 PM.583] Initializing texture system; phase 6 [6/22/2023 7:58:56 PM.585] Initializing texture system; phase 7 [6/22/2023 7:58:56 PM.591] Initializing texture system; phase 8 [6/22/2023 7:58:56 PM.592] Initializing texture system; phase 9 [6/22/2023 7:58:56 PM.594] Initializing texture system; phase 10 [6/22/2023 7:58:56 PM.598] Initializing texture system; phase 11 [6/22/2023 7:58:56 PM.598] Initializing texture system; phase 12 [6/22/2023 7:58:56 PM.601] Initializing texture system; phase 13 [6/22/2023 7:58:56 PM.601] Initializing texture system; phase 14 [6/22/2023 7:59:01 PM.294] Direct3D watcher thread ended [6/22/2023 7:59:27 PM.693] LoadingScreenMsg: Initializing game support [6/22/2023 7:59:27 PM.944] Initializing game support [6/22/2023 7:59:33 PM.779] LoadingScreenMsg: Velocity limit removed [6/22/2023 7:59:34 PM.105] Compatibility level: 0 [6/22/2023 7:59:34 PM.105] Supported version detected [6/22/2023 7:59:34 PM.105] ================================================== [6/22/2023 7:59:34 PM.105] LoadingScreenMsg: Patching code [6/22/2023 7:59:34 PM.356] LoadingScreenMsg: Waiting for game initialization [6/22/2023 7:59:34 PM.606] Waiting for game initialization [6/22/2023 7:59:34 PM.707] LoadingScreenMsg: Initializing core [6/22/2023 7:59:34 PM.957] Initializing hook [6/22/2023 7:59:39 PM.999] LoadingScreenMsg: Completing interoperability [6/22/2023 7:59:40 PM.250] Completing interoperability [6/22/2023 7:59:40 PM.250] Initialization code 1. [6/22/2023 7:59:40 PM.250] Initialization code 2. [6/22/2023 7:59:40 PM.250] Initialization code 3. [6/22/2023 7:59:40 PM.262] 1 Address: 0x00007FF78C626950 [6/22/2023 7:59:40 PM.262] Calling func 1 [6/22/2023 7:59:40 PM.286] 2 Address: 0x00007FF78D1F7B7E [6/22/2023 7:59:40 PM.287] 3 Address: 0x00007FF78BBE5FF6 [6/22/2023 7:59:40 PM.329] Address: 0x00007FF78D1F7B28 [6/22/2023 7:59:40 PM.329] Unknown var: 0x00007FF78E24FE30 [6/22/2023 7:59:40 PM.329] Initialization code 4. [6/22/2023 7:59:40 PM.329] Initialization code 5. [6/22/2023 7:59:40 PM.329] Completing interoperability, phase 1 [6/22/2023 7:59:40 PM.329] Completing interoperability, phase 2 [6/22/2023 7:59:40 PM.329] Completing interoperability, phase 3 [6/22/2023 7:59:40 PM.329] Completing interoperability, phase 4 [6/22/2023 7:59:40 PM.329] Completing interoperability, phase 5 [6/22/2023 7:59:40 PM.329] Completing interoperability, phase 6 [6/22/2023 7:59:40 PM.329] Completing interoperability, phase 7 [6/22/2023 7:59:40 PM.329] LoadingScreenMsg: [6/22/2023 7:59:40 PM.580] LoadingScreenMsg: Loading Story Mode [6/22/2023 7:59:40 PM.830] LoadingScreenMsg: Loading and Populating Game World [6/22/2023 7:59:41 PM.081] LoadingScreenMsg: [6/22/2023 8:00:12 PM.235] Initializing console variable "IsDeveloperModeEnabled". [6/22/2023 8:00:12 PM.235] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [6/22/2023 8:00:12 PM.236] Read value: <null> [6/22/2023 8:00:12 PM.236] Initializing console variable "TimeScale". [6/22/2023 8:00:12 PM.236] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [6/22/2023 8:00:12 PM.237] Read value: <null> [6/22/2023 8:00:12 PM.255] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\PoliceTape.dll [6/22/2023 8:00:23 PM.145] <UNLOADED PLUGIN>: Initializing input system [6/22/2023 8:00:23 PM.147] <UNLOADED PLUGIN>: Initializing game console [6/22/2023 8:00:23 PM.149] <UNLOADED PLUGIN>: Initializing forms manager [6/22/2023 8:00:23 PM.245] Plugin "Police Tape" was loaded from "PoliceTape.dll". [6/22/2023 8:00:32 PM.530] Police Tape: [ParksTools] Common Assembly: ParksTools, Version=4.2.7507.7, Culture=neutral, PublicKeyToken=null [6/22/2023 8:00:32 PM.531] Police Tape: [PoliceTape] Mod Assembly: PoliceTape, Version=3.1.7887.2049, Culture=neutral, PublicKeyToken=null [6/22/2023 8:00:51 PM.761] Police Tape: Loading Police Tape mod by PNWParksFan [6/22/2023 8:00:51 PM.761] Police Tape: Police Tape version 3.1.7887.2049 [6/22/2023 8:00:51 PM.761] Police Tape: This is a public release [6/22/2023 8:00:51 PM.769] Police Tape: Validating dependency: RagePluginHook [6/22/2023 8:00:51 PM.769] Police Tape: File "ragepluginhook.exe" exists: True [6/22/2023 8:00:51 PM.781] Police Tape: Version is at least 0.51.0.0 [6/22/2023 8:00:51 PM.781] Police Tape: Found no problems: dependency RagePluginHook (ragepluginhook.exe) [6/22/2023 8:00:51 PM.781] Police Tape: Validating dependency: ParksTools [6/22/2023 8:00:51 PM.781] Police Tape: File "ParksTools.dll" exists: True [6/22/2023 8:00:51 PM.785] Police Tape: Version is at least 4.2.0.0 [6/22/2023 8:00:51 PM.785] Police Tape: Found no problems: dependency ParksTools (ParksTools.dll) [6/22/2023 8:00:51 PM.785] Police Tape: Validating dependency: RageNativeUI [6/22/2023 8:00:51 PM.785] Police Tape: File "RageNativeUI.dll" exists: True [6/22/2023 8:00:51 PM.788] Police Tape: Version is at least 1.8.1 [6/22/2023 8:00:51 PM.788] Police Tape: Found no problems: dependency RageNativeUI (RageNativeUI.dll) [6/22/2023 8:00:51 PM.788] Police Tape: Validating dependency: Lenny's Mod Loader (LML) [6/22/2023 8:00:51 PM.788] Police Tape: File "ModManager.Core.dll" exists: True [6/22/2023 8:00:51 PM.791] Police Tape: Version is at least 0.4.7875.29751 [6/22/2023 8:00:51 PM.791] Police Tape: Found no problems: dependency Lenny's Mod Loader (LML) (ModManager.Core.dll) [6/22/2023 8:00:53 PM.182] Police Tape: [6/22/2023 8:00:53 PM.182] Police Tape: ============================== [6/22/2023 8:00:53 PM.182] Police Tape: UNHANDLED EXCEPTION DURING GAME FIBER TICK [6/22/2023 8:00:53 PM.183] Police Tape: ------------------------------ [6/22/2023 8:00:53 PM.183] Police Tape: Origin: Rage.SleeplessGameFiber [6/22/2023 8:00:53 PM.183] Police Tape: ------------------------------ [6/22/2023 8:00:53 PM.183] Police Tape: Exception type: System.AccessViolationException [6/22/2023 8:00:53 PM.183] Police Tape: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [6/22/2023 8:00:53 PM.183] Police Tape: ------------------------------ [6/22/2023 8:00:53 PM.183] Police Tape: Inner exceptions: [6/22/2023 8:00:53 PM.183] Police Tape: ------------------------------ [6/22/2023 8:00:53 PM.183] Police Tape: Stack trace: [6/22/2023 8:00:53 PM.183] Police Tape: at RAGENativeUI.Internals.Screen.get_ActualResolution() [6/22/2023 8:00:53 PM.183] at RAGENativeUI.UIMenu.GetScreenResolutionMantainRatio() [6/22/2023 8:00:53 PM.183] at RAGENativeUI.PauseMenu.TabView.Update() [6/22/2023 8:00:53 PM.183] at ‬‬‮‫‎‪‪‏‭‫‎‭‎‏‎‬‭‍‭‍‏‫‮.‮‎‏‌‎‫‪‭‫‬‮‫‍‫‭‍‎‏‎‌‪‭‍‬‮‮(Object , GraphicsEventArgs ) in C:\GTA Dev\devel\projects\ParksTools\ParksTools\ParksMods\WelcomeMenu.cs:line 149 [6/22/2023 8:00:53 PM.183] at Rage.Game.RaiseFrameRender(GraphicsEventArgs e) [6/22/2023 8:00:53 PM.183] at Rage.RemotePlugin.HandleRenderFiber() [6/22/2023 8:00:53 PM.183] at Rage.GameFiber.Main() [6/22/2023 8:00:53 PM.183] Police Tape: ============================== [6/22/2023 8:00:53 PM.183] Police Tape: [6/22/2023 8:00:53 PM.256] Police Tape: Exception in StaticFinalizer callback (System.NullReferenceException: Object reference not set to an instance of an object.)

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