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J.LYNNXO

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  1. Thanks
    J.LYNNXO reacted to error404vibes in Game Crashing Instantly   
    Download the latest version of RageNativeUI from here. Put RageNativeUI.dll into your root GTA V folder. Click on Replace Files when prompted.
  2. Thanks
    J.LYNNXO reacted to Lennyy in Christmas Lights   
    NVE has a Christmas package I think.
  3. Love
    J.LYNNXO got a reaction from Lennyy in Stop the Ped Quit Working   
    That fixed it! Thank you!
  4. Like
    I don't know what the reason that it suddenly started occurring for, but you can workaround it to get back to playing LSPDFR (I am not quite sure how to fix it to straight launch from desktop otherwise unfortunately).
     
    Launch Steam and Launch GTA. Make sure that you select play story mode and NOT online.  Get past the loading screen (police chase, shootout, and any custom loading screens) When you get the option to select story mode, online, and whatever else, alt+tab. Launch RPH from your desktop. You may need to click it twice if it does not initially open. Wait for it to disappear to the bottom left of your screen. Click play story and it should start loading your plugins.
  5. Thanks
    J.LYNNXO reacted to Fansy in 5Real   
    Hello 5real is a paid mod you can find on the creators pateron lowest it sells is 8 bucks which isnt bad heres the link
    https://www.patreon.com/AdnrStudio
  6. Thanks
    J.LYNNXO reacted to tritratratsche in Postal Code Mod   
    Hi
     
    You can use my Modlist Suggestion Thread (link) to download it. The Name ist "Player Location Display". hope this helps
     
    Kind regards
  7. Thanks
    J.LYNNXO reacted to cherryaerie in Map Mod   
    I can really only speak for NVE which I have an photo album on. You can look at YouTube videos online if there is something else you might prefer, because again I've only used the one.
     
    I could also be wrong, but I believe "5real" is now "LA Revo"
  8. Thanks
    J.LYNNXO reacted to cherryaerie in Map Mod   
    The only map mod with postals that I know is working is the one provided by Simple HUD. As for graphics, what are you looking for necessarily? That's usually based on personal preference, but I personally use Natural Vision Evolved or Natural Vision Remastered with NVE addons. The other competitor would be QuantV, but I don't pay for graphic mods, let alone any of my mods unless its a really good looking vehicle.
  9. Thanks
    J.LYNNXO reacted to philip1125 in Fuel Mod?   
    there is a fuel mod called fuel script v mod at gta5mods.com
    in the mod there is a .ini file u can use to choose the how much fuel the cars use
     
     
     
     
    https://www.gta5-mods.com/scripts/fuel-script-v-sakis25
  10. Thanks
    J.LYNNXO reacted to Dozel in Snow?   
    Totally agree, rampage has been a lifesaver this Christmas for me.
  11. Thanks
    J.LYNNXO reacted to Pupinia Stewart in Snow?   
    Hi there, the two above trainers do offer a snow function, although they have not been updated to the latest version which **may** cause issues trying to get snow. 

    - Simple Trainer for example doesn't allow you at all, and throws an error "snow is not available in this version of GTAV"
     I recommend using an updated alternative, for example: Rampage permanently, or until the desired trainer is up to date.
  12. Thanks
    J.LYNNXO reacted to Lennyy in Snow?   
    SimpleTrainer I think. But definitely Menyoo. That’s what I used to use to enable snow on ground
  13. Thanks
    J.LYNNXO reacted to cherryaerie in Glitch?   
    From what it sounds like, it's an issue with your LODs. Each vehicle slot has its own unique LOD, in simple terms model rendering. If you have recently installed any vehicle metas or the like, that can cause that. You can either do this manually or install this mod for increased LODs, which is just a preset instead of doing it manually. I would only recommend doing that if you haven't made changes to the vehicles.meta or have changes you're willing to re-add.
     
    For doing it manually, follow the instructions I have provided below.
    Go to \mods\update\update.rpf\common\data\levels\gta5 Find and edit vehicles.meta Search for the model name of the car (Ex fbi2) Change the values of <lodDistances content="float_array"> for that model. Depending on the computer, you may only be able to handle certain distances or could experience performance drops, though I have never encountered that issue. (See spoiler for preset)   
     
     
  14. Thanks
    J.LYNNXO reacted to Charlie686 in Grammar Police   
    It's Documentation, put it where you'd like! 😄
    Or you could ignore it, because there is a documentation folder in GTAV > Plugins > LSPDFR > GrammarPolice > Documentation.
  15. Thanks
    J.LYNNXO reacted to cherryaerie in Discord   
    To my knowledge, besides the obvious larger servers like ULSS, the unofficial LSPDFR Discord, or YouTubers, there aren't really any dedicated small servers. That would be unique in regards to a Discord server but may be difficult to get started. Not that it's a bad idea by any means. I looked into doing something similar not all that long ago, though that has been a "pending" project simply because the way I view it, it's difficult to find people who would be simply willing to offer their time and support.
  16. Thanks
    J.LYNNXO reacted to Cyan in FiveM   
    LCPDFR.com is more oriented around the single player modding ecosystem and community, but you may want to take a look at the Server Ads section of the FiveM forum and see if there's anything there that matches what you're looking for:
    https://forum.cfx.re/c/server-development/server-bazaar/38
  17. Like
    J.LYNNXO reacted to Joe C Wilson in Recommendations   
    Some new callouts and plugins I have been using lately are Lore Callouts, Ransom Ambience, and Riskier Traffic Stops. Lore Callouts is great since it's more in-depth than traditional callout packs. Ransom Ambience is my favorite plugin for events since it includes police chases, car theft, car fires, drive-by shootings, and even uncommon events like the usage of cell phones while driving, street racing, red light maneuvers, and broken vehicle equipment. I also like Riskier Traffic Stops since it gives more variety in the reaction of the driver upon pulling them over. Lastly, BejoIjo's modifications can be found here.
  18. Like
    Note: There is a reply below this post that is just as helpful, make sure you read that!
     
    There are so many car mods out there that it's frustrating when you can only have a certain amount in game (as replacements), and have to keep switching between all the ones you like or just want to try.  This text-based tutorial aims to teach you how to install cars as a add-on/standalone!  Please note, this tutorial does not cover add-on cars that have their own dlcpack.
     
    Quick notes before you begin.
     
    * You must use a mods folder!!! For information on how to use this, click here. (OpenIV website)
     
    * Mpchristmas2 is just my preference for standalone cars.  Some people use other DLCs such as mpluxe.
     
    * There is a standalone car limit.  If you exceed yours, download this gameconfig for unlimited add-ons.  NOTE:  I have not personally tested this one, back up your gameconfig before installing!!!
     
    * All standalone cars must have a vehicles.meta and carvariations line!  Otherwise it will not work properly.
     
    * Handling.meta, YMT edits, etc are all optional, you do not need to edit anything else aside from the vehicles.meta and carvariations for the car to work.
     
     
    1) In OpenIV, navigate to mods-->update-->update-->common-->data-->levels-->gta 5, and extract "vehicles.meta" to your desktop.  I advise making a folder on your desktop named "original vehicle meta", or something similar so that way you can store these files and know exactly what they are.  You won't actually be editing this meta, but you will be taking individual meta lines from it to use for your add on cars. For example, if one car is a Dodge Charger, you'll use the police2 meta lines.  CVPI, police lines.  I don't think it truly matters in the long run which you use (aside from the handlingid needing to match the car) as long as they are similar and not completely different (IE using the meta for the Pounder)
     
    2) Grab the "police" meta from this vehicle meta.  Either paste it in a notepad or just hold onto it.  Note:  If your vehicle is a non Law Enforcement vehicle, just take the meta of a similar type vehicle.
     
    3) Navigate to mods-->update-->x64-->dlcpacks-->mpchristmas2-->dlc-->common-->data-->levels-->gta 5.  Extract this vehicles meta to your desktop.  Open it, and paste the meta line.  Change the modelName, txdName, and gameName to that of your add on car. 
     
    4) In the vehicles.meta there is this line:  <audioNameHash />
     
    Audionamehash dictates how your vehicle sounds.  If it remains <audioNameHash />, it will not have any sound.  You will change the audionamehash to whatever suits the vehicle you're installing.  So if you install a CVPI, it'll be police. There isn't a huge variety of namehashes for police vehicles.  There's no police Explorer, so you'll either end up with an Explorer that sounds like FBI2 or SHERIFF2. 
     
    Note: The following only applies if you are using ELS!!!   I, however, have started using the namehashes of regular civilian vehicles.  In the case of the Explorer, I use gresley.  This means that your vehicle will sound more in tune with what you're driving.  However, this also means the in-car radio will work.  The only way to disable this is by turning the music all the way down in the settings.  As I said, there's a variety of what you can use, and I have those listed in another topic.
     
    Save, and drag the edited file from your desktop back to OpenIV.
     
    5) In OpenIV, press the back button twice so you see the "carvariations.meta" (mpchristmas2-->dlc-->common).  You will also need to extract and do the same thing in terms of naming it.  Change the name, save, and re-add to OpenIV.  I've included one of my carvariation lines you can use as a template for all your vehicles.  Do note a few things:  1) Some vehicles require custom carvar settings.  Most, however, will work fine with this.  2) For non police vehicles, change sirensetting to "0".  This setting is only for emergency cars.  3) <kits> deals with the mods that the car will have.  I, personally, never mod my cars, so I just ignore that. 
     
     
    6) If you haven't already, download the vehicle files for the car you want, and rename them to match your add on car.
     
    7 ) In OpenIV, you can either click the back button until you get back to the page with "common" and "x64" folders (mods-->update-->x64-->dlcpacks-->mpchristmas2-->dlc).  Once on this page, go to x64-->levels-->gta 5-->vehicles-->xmas2vehicles.rpf.  Click the "edit mode" button, and drag and drop the vehicle files from your desktop into OpenIV. 
     
    8 ) Click "edit mode" again to turn off edit mode, and you're good to go.
     
    Final notes:
     
    * In the carvariations, sirensetting must be set to at least 1 for it to have siren.  There are other siren settings you can use.
     
     
    * In vehicles meta, <flags> must have FLAG_LAW_ENFORCEMENT and FLAG_EMERGENCY_SERVICE
  19. Thanks
    J.LYNNXO reacted to A Stranger in Failed to Update   
    You need to update ScripthookV.
    http://dev-c.com/gtav/scripthookv/
  20. Like
    J.LYNNXO reacted to Officer Piddywinkles in Newest update RPH   
    Just reinstalled lspdfr on a clean copy and when onto RPH and it said this current version  is not supported. 

  21. Thanks
    J.LYNNXO reacted to cherryaerie in update?   
    Right, which version are you on? You may have been on a previous version (2845) and got a update at random to 2944, the latest version. 
     
    If it is red saying 2944 is not supported, update RPH and LSPDFR. If it is red saying 2845 is not supported with your RPH, update your GTAV.

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