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PolicemanNick

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Everything posted by PolicemanNick

  1. I've changed the graphics.ytd etc, and the visualsettings (which I changed back to my own graphics mods), and the LED colours on the spotlight work, however the torch has no effect and I still have the halogen styled bulb reflection on the floor. Where does the torch.png have to be installed?
  2. Should I just write it at the end??
  3. Does anyone know how I can make the vehicle spawn with different liveries. It's only spawning with the white Sheriff skin and it's driving me nuts. Even when I use the blue lights it never works. What do I need to edit in the carvariations to make it work?!
  4. PolicemanNick commented on thegreathah's gallery image in GTA V Galleries
  5. I don't want to replace the whole carvariations file as I have already made edits to my own and don't want to replace it. Can someone copy or paste the specific line so I can throw it into mine please, as searching for 'firetruk' in my file doesn't reveal anything.
  6. Oh boy, I'll be dreaming! Best of luck with it, it'll be a real shame for ourselves and you if it's not possible. Keep up with the quite frankly bloody amazing work.. You're treating us all.
  7. Is there anyway to get the sirens to echo when they switch off like the do when played through the actual game. When they're like this they're only loaded from the folder, so have no processing effects as they would in game. For example, echoing / (fading out) when going through a tunnel or muting the tones. They cut dead because the file is in a way just closed, or muted, so there's no sort of fading out or echoing of the tone stopping. That's my only pet peeve with this awesome, awesome plugin. If we could have an option where the 'PolicePrimary' files are pulled directly from the game and uses its post processing effects it'd be a 10/10 script.
  8. Isn't this the same as the TouchMaster Delta?
  9. Yeah that's what I was thinking, I really hate the default cars :( Thank you! :D
  10. Ah okay. Are the addon packs actually worth it, or is it just best to replace them? I've just copied another backup of GTA V so will re install all my mods etc.. Yeah I have a ton of scripts too :) I'll keep you posted on what happens! Mind linking me to the cars you're using please? :D
  11. You need to make sure you're using the correct flags line, as well as the correct carvariations and vehicles.meta lines. If you use the all blue light setup then it does all of that for you. How can I reset them to original? No, no new car mods, I was messing around the car variations and vehicles.meta, but I've set them back to default game ones and it's still crashing. I also changed some audio files in LSPDFR folder but it's not that, as well as messing around with SirenMastery too, but that hadn't even loaded either so it own't be that. I keep telling myself just to edit one thing at a time, as with all these patches and folders and car models in all sorts of files it's such a nightmare. Someone was telling me that they put all car mods in their patchday9 folder, and the police4 slot in x64e and that works for me too. Though I'm not sure why they didn't put the police4 slot in day9 too.. What car mods are you using?
  12. At least yours is changing skin though! Mine isn't, and I've never ever had a different skin appear. My whole GTA keeps crashing before loading now, so I don't know what I've done. I'm feeling a fresh install coming along.
  13. I've tried completely removing the skin and it still spawned. I went searching through folders and found another police4.ytd, I've deleted it to no find no difference, but I'm wondering if there's another folder with the skin in and it needs deleting to load it from the one when I've changed the skins.
  14. Exactly the same as me! White Sheriff skin and a black stripe starting on the bonnet.. I'm wondering if it's something to do with the blue lights.
  15. And what about carvariations etc? I found one, but it only contains Policeb. If I were to add a supplied carvariations line underneath that, would it still have an effect?
  16. I've installed this vehicle, and what a model it is. Not found any flaws whatsoever. I'm having one issue for the reason though, it's only spawning with one skin.. Even if I replace the vehicle's skins, it never spawns with the one I've put in (even if it's not even installed anymore?!).. I'm wondering if I've installed it in two folders, so will have a browse, but has anyone had this problem with this or another vehicle? I really want to be able to roll around unmarked or with a different skin.. Great work though, BxBuggs123.
  17. I might have to try that! I don't think I have a patchday 9 though :P Nope, only a patch day 5... I lie, I found it!
  18. I know that, but what I'm saying is, it that since the mods were released, the locations have changed as patches are released. That's why I'm asking if anyone knows where the most up to date ones are :)
  19. Thanks! I was hoping it would be like GTA IV, when you edit the 'other emissive lights' and the emergency lighting would be a lot brighter, but apparently nothing is more simple in GTA V. I'll have a tinker anyway and see. Thank you :)
    GOOD PLUGIN, BUT NO SIREN ECHOING. What a plugin, eh? Gives so much flexibility, allows for so many more sirens and complete control. It's got everything, but it's missing one crucial bit.. Due to the fact it's not loading the sirens out of the actual game, and through the Custom Folder tones, and just playing them, there are no in game effects on the sound files. For example, if you change your sirens through OpenIV, going through a tunnel still means they will echo etc; however, now that they're not playing through the game as such (correct me if I'm wrong, but it would seem that way..) there is no reverb or city sounding echo when cancelling tones, or using the bullhorn like there is in the original game. This, to me, whilst being far from a dealbreaker, is a real let down, and with no fault of that being Albo's, because he's been working his arse off on this one, it is still a real disappointment and a way around it would be a miracle. Unfortunately, I just don't think it's possible. But Albo, if you get a chance to read this mate, well done.. Its people like you that turn games like this around! PROS: Excellent flexibility Incredibly straightforward to set up once figured out Works flawlessly in game Traffic responds as normal Any car can have any siren, and any combination of sirens Small download Laid out well and instructions full of detail. CONS: No echoing when using sirens in the city or going through tunnels Instructions, whilst full of detail, can be a little confusing IT WASN'T OUT MANY MONTHS AGO ;) ;)
  20. Thanks, but I already know how to replace it. It's just that even though I've replaced it, it's only spawning with one of them, and it's a skin that's overwritten so it shouldn't even exist...
  21. Thanks! Yes I see that, but the vehicle as standard comes with 8 skins, and mine never change, even if I edit the skins in OpenIV to be all the same (different from what currently shows), they still don't show.. Any ideas? Great siren by the way.

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