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AstroBurgers

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Reputation Activity

  1. Like
    AstroBurgers reacted to Echooo in How to get policing redefined?   
    Can confirm as one of the devs behind Policing Redefined, Lenny is correct 😄 it will be released publicly soon on FR
  2. Love
    AstroBurgers reacted to Lennyy in Riskier Traffic stops crashing lspdfr   
    Please attach your latest RagePluginHook.log after forcing the crash.
    @AstroBurgers
     

    Your topic has been moved to LSPDFR 0.4 Support.
    Please post in the correct location in the future.
  3. Love
    AstroBurgers reacted to BOYDEAD02 in Is there a gang mod for lspdfr?   
    those should help while patrolling in the gang area as the random events will start around you or couple blocks away from you
  4. Love
    If you are using StopThePed, adjust the values for "PulledOverResistanceProbability" and "PulledOverAttackProbability" in the parameter line of the ini file. If you want to increase the types of risks, try using the following MOD.
     
     
  5. Thanks
    AstroBurgers reacted to Haze Studios in LSPDFR API Requests   
    I definitely think this could be a very useful API. 
  6. Like
    AstroBurgers reacted to MarcelWRLD in LSPDFR API Requests   
    Yeah as Pyro mentioned:
    Functions.SetPedAsArrested() doesn't really make the ped no longer arrested. The peds still keep their blip and tasks etc. which is why cloning is the only option.
  7. Love
    Keep it up OP! This post is invaluable for new and returning LSPDR players and really interesting for existing players to find new mods! Hope you keep updating!
     
    A few suggestions from me;
     
    (edit: just realized some of these are already mentioned above, oopsie. They deserve a double mention though.)
     
    Spotlight
     
    Car Bicycle Pack
     
    Axon Signal Bodycam
     
    Basic Animations
     
    XScanner
     
     
  8. Like
    AstroBurgers got a reaction from unitedOrange66 in Cant accept calls   
    Hey there, it looks like Ambient AI Callouts is throwing errors and causing issues. I would remove that and then try again.
  9. Like
    I noticed there is a Functions.SetPedAsArrested to make a ped arrested within LSPDFR, but I noticed there is not an API to set a ped as no longer arrested within LSPDFR. Having such a feature would be extremely useful for a major project I'm working on with other devs that involve a custom arrest system, where we need full control over the arrested ped, and right now that is impossible since LSPDFR seems to have it's own behavior for peds when they get arrested (they follow you, and have a grey blip attached to them that doesn't get removed when LSPDFR is unloaded..)
  10. Like
    AstroBurgers reacted to louizy in Lspdfr keeps crashing when i go duty   
    I already reinstalled it and it's working sir. Thank y'all

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