The problem is that after 3-4 minutes. play the game just crashes ... Judging from the ravine, the problem AdvansedHook ... And here are some entries from the log:
[11/20/2012 6:22:41 PM] [PULLOVER] Error: Method not found: 'Void AdvancedHookManaged.AGame.InitializeTaskCombatBustPed ()'. Source: MergedFirstResponse.net TargetSite: Boolean StartChase (GTA.Ped, GTA.Ped, GTA.Vehicle, GTA.Vector3, Boolean, Boolean) StackTrace: at CSharp.LCPDFR.Scripts.Pursuit.StartChase (Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent)
at FirstResponse.LCPD.PullOver.Pull (). And recording log AdvansedHook:
Log started on: 18:41:22 11-20-2012
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[iNFO - 18:41:22] Gameversion - 1.0.7.0
[iNFO - 18:41:22] Data unprotected
[iNFO - 18:41:22] Game patched
[iNFO - 18:41:22] Failed to open process
[iNFO - 18:41:22] Failed to disable xlive protections
[iNFO - 18:41:22] AdvancedHook 0.1f14 LCPD: FR 0.95 © 2010-2011 LMS - Initialized
[iNFO - 18:41:22] Thanks to listener, aru and # iv-modding
[iNFO - 18:41:22] Attaching exception handler ...
[iNFO - 18:41:22] Exception handler attached
[iNFO - 18:41:22] Patching game functions ...
[iNFO - 18:41:55] An exception occured
[iNFO - 18:41:55] Process: 0
Address: 22B1220
Code: C0000005
Registerdump - EAX: 0 EBP: 1273FC04 EBX: 0 ECX: 25AF04 EDI: 7C900000 EDX: 1BFC24 EIP: 22B1220 ESI: 7C80B741 ESP: 1273FA90
(18:41:55 - time the crash of game) At the same time, game was running stably at 0.91 version of the mod