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Halbakken

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  1. I figured it out! Turns out the modded car was in a different folder, so I just replaced it! Everything is now up and running smooth :-)
  2. Hey guys, I tried to mod my first car today in GTA V, an unmarked cruiser replacing the Police4 car slot, but the emergency lights didn't look so good, so I wanted to change back to the original. So I validated the game from Steam and got all the original files back, but when I run LSPDFR and choose the Unmarked Cruiser, it's still the modded car that's appearing! When I open the file in OpenIV, it shows the original GTA V Unmarked Cruiser, but when in-game, it's the modded version that shows up. I've tried to replace the police4-carslot with some other mods aswell, and in OpenIV it shows the newest mod, but still in-game the same cruiser keeps showing up. Anyone got an idea of how to fix this?
  3. Yeah, I don't use trainers, so guess all I need is the new and updated version of Ragehook! Thanks for your replies!
  4. Thanks! I also watched a tutorial on installing LSPDFR from Youtube, and he claimed you also needed something called Community Scripthook V? So you basically need three kinds of scripthooks?
  5. Do you need both the ragehook and scripthook V to get LSPDFR working? Sorry, it's my first time installing LSPDFR.
  6. I re-installed LCPDFR 1d and downloaded ELS V8 (rather than using the ELS V8 i had saved as a backup on my computer) and everything seems to working like normal, for now. I'll get back to you if the problem still occurs! Thanks
  7. No, this turned "off".
  8. Nope, car is fresh out of the garage. I have no issues with the ELS at the beginning when I play, but after 3-5 minutes the problem begins.
  9. Hi, I've tried that now, but problem is still there. It also has started changing ELS-patterns when ever I step out of the car and move a little...
  10. Hmm, okay. Do you mind colloaborate a little? I find it a little strange, not editing none of the graphic-settings, and all of a sudden this problem occurs...
  11. Hi everyone. I'm having a little problem with the ELS: When I leave my car with the lights flashing, I can only go a certain distance before the lights stops flashing. When I get back in the car I have to turn them on again. Does anybody know what this is? I've tried to remove and install ELS again, and it worked a little while, but suddenly the problem came back. Thanks!
  12. So, I've been playing for almost an hour and half without any crashing! I think the problem was one of my modded policecars. The policeslot nr 1 was a very "high poly" model, and when I removed it and replaced it with the original LCPD police car, the game runs smoothly! I also tried adding it again just to be sure and after 5-10 min gameplay, it crashes. So clearly, I think I've found the issue :-D I only have 3-4 modded cars now. I think GTA crashes if you mod the game too much! So I'll just have to be happy with the mods I'm using now, it's better to decrease the modding and have a crash-free game, than to mood it so much it almost explodes :-P Thanks for your help!!
  13. Allright, so I replaced all my modded cars with the original ones and started adding one modded car at the time. The game runs smoothly so far with only two modded policecars (I havent filled in all of the slots yet), but I experienced one crash after approx 30 min gameplay. The LCPDFR log is as following: [WARNING - 8:50:00 PM] [soundEngine] PlayExternalSound: IO error while opening wave stream from D:Grand Theft Auto IVlcpdfrAudioPoliceScannerRANDOMCHAT_05.wav. File already in use? This is more of an audio-error, I guess? I've also got like a thousand of these errormessages: [WARNING - 8:46:06 PM] [TaskBeingBusted] Process: HasVehicle is true but vehicle doesn't exist The advancedhook logfile looks like this: Log started on: 18:33:17 3-9-2014 ------------------------ [iNFO - 18:33:17] Gameversion - 1.0.7.0 [iNFO - 18:33:17] XLiveLess present - skipping xlive changes [iNFO - 18:33:17] AdvancedHook 0.28 PSAPI Test © 2010-2013 LMS - Initialized [iNFO - 18:33:17] Permission granted for LCPDFR only [iNFO - 18:33:17] Thanks to listener, aru and #iv-modding [iNFO - 18:33:17] Attaching exception handler... [iNFO - 18:33:17] Exception handler attached [iNFO - 18:33:17] Patching game functions... [iNFO - 20:53:51] An exception occured [iNFO - 20:53:51] Process: CE0000 Address: 16A6687 (ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ‰ãTt) Code: C0000005 Registerdump - EAX: 5B7E270 EBP: 6926FE94 EBX: 6400 ECX: 59 EDI: 638F EDX: 0 EIP: 16A6687 ESI: 6926FDE8 ESP: 6926FDC4 The game was paused for some while because I was watching a movie :)
  14. Thanks! I don't know why I didn't think of that before :P I'll let you know, thanks for your help so far :)

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