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Pipeline

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Reputation Activity

  1. Like
    NOTICE: THIS MOD WAS DEVELOPED BY MONKEYPOLICE188. THIS FILE WAS UPLOADED WITH PERMISSION FROM THE ORIGINAL ON GTA5MODS AND THE DESCRIPTION IS COPIED FROM THERE.
     
     
  2. Like
    Pipeline got a reaction from Jacobmaate for a file, Liberty City Vehicle & Ped Pack (FDLC, LCPD and more) [Add-On | Liveries]   
    NOTICE: THIS MOD WAS DEVELOPED BY MONKEYPOLICE188. THIS FILE WAS UPLOADED WITH PERMISSION FROM THE ORIGINAL ON GTA5MODS AND THE DESCRIPTION IS COPIED FROM THERE.
     
     
  3. Like
    NOTICE: THIS MOD WAS DEVELOPED BY MONKEYPOLICE188. THIS FILE WAS UPLOADED WITH PERMISSION FROM THE ORIGINAL ON GTA5MODS AND THE DESCRIPTION IS COPIED FROM THERE.
     
     
  4. Like
    NOTICE: THIS MOD WAS DEVELOPED BY MONKEYPOLICE188. THIS FILE WAS UPLOADED WITH PERMISSION FROM THE ORIGINAL ON GTA5MODS AND THE DESCRIPTION IS COPIED FROM THERE.
     
     
  5. Like
    Pipeline reacted to NefariousBonne for a file, [ELS] Vanilla RX2700 Pack   
    A mini-pack of vanilla vehicles decked out with a lore-ified Code 3 RX2700, made entirely out of default R* parts. Contains the Stanier, Buffalo S., and XLS. Includes red/blue and blue/blue lighting configurations. 
    --------------------------------------
    This mini-pack of vehicles are being released exclusively as an easy to install DLC.
    A readme is provided in the archive containing installation instructions.
    --------------------------------------
    Credits:
    If a credit has been omitted or incorrect; feel free to let me know and I'll correct it as soon as possible.
  6. Like
    NOTICE: THIS MOD WAS DEVELOPED BY MONKEYPOLICE188. THIS FILE WAS UPLOADED WITH PERMISSION FROM THE ORIGINAL ON GTA5MODS AND THE DESCRIPTION IS COPIED FROM THERE.
     
     
  7. Like
    NOTICE: THIS MOD WAS DEVELOPED BY MONKEYPOLICE188. THIS FILE WAS UPLOADED WITH PERMISSION FROM THE ORIGINAL ON GTA5MODS AND THE DESCRIPTION IS COPIED FROM THERE.
     
     
  8. Like
    Pipeline got a reaction from Norm68 for a file, Liberty City Vehicle & Ped Pack (FDLC, LCPD and more) [Add-On | Liveries]   
    NOTICE: THIS MOD WAS DEVELOPED BY MONKEYPOLICE188. THIS FILE WAS UPLOADED WITH PERMISSION FROM THE ORIGINAL ON GTA5MODS AND THE DESCRIPTION IS COPIED FROM THERE.
     
     
  9. Like
    Pipeline got a reaction from RoguePlus for a file, Liberty City Vehicle & Ped Pack (FDLC, LCPD and more) [Add-On | Liveries]   
    NOTICE: THIS MOD WAS DEVELOPED BY MONKEYPOLICE188. THIS FILE WAS UPLOADED WITH PERMISSION FROM THE ORIGINAL ON GTA5MODS AND THE DESCRIPTION IS COPIED FROM THERE.
     
     
  10. Like
    NOTICE: THIS MOD WAS DEVELOPED BY MONKEYPOLICE188. THIS FILE WAS UPLOADED WITH PERMISSION FROM THE ORIGINAL ON GTA5MODS AND THE DESCRIPTION IS COPIED FROM THERE.
     
     
  11. Like
    Pipeline got a reaction from Deactivated Member for a file, Liberty City Vehicle & Ped Pack (FDLC, LCPD and more) [Add-On | Liveries]   
    NOTICE: THIS MOD WAS DEVELOPED BY MONKEYPOLICE188. THIS FILE WAS UPLOADED WITH PERMISSION FROM THE ORIGINAL ON GTA5MODS AND THE DESCRIPTION IS COPIED FROM THERE.
     
     
  12. Like
    Pipeline got a reaction from t0y for a file, Angels Camp Police Skin   
    This is a texture mostly made with Virzza's "San Andreas Highway Patrol CVPI" in mind, which you can download here:
    The skin will also work with any CVPI made using the DEV base.
    This is my first publicly released vehicle texture. Originally it was created for a user on the forums who requested it.
    If you'd like a version with "Angels Camp" removed, please let me know.
     
    If you wish to edit this texture, please feel free. If you wish to upload it, however, I would appreciate if you would credit me for the original.
     
    Hopefully you enjoy this texture! Regardless, thank you for viewing it.
  13. Like
    Pipeline reacted to Lt.Caine for a file, Emergency Lighting System   
    Emergency Lighting System V brings one of the most popular modifications ever created for a GTA title (ELS-IV) to Grand Theft Auto V. ELS-V will add a whole new dimension to  your patrols. With a fresh look and many more features than its predecessor, it's also sure to brighten up your game and satisfy the emergency lighting enthusiast in anyone.
     
    DESCRIPTION
    − ELS provides an alternate and incredibly in-depth way of controlling emergency vehicle lights and sounds.
    − ELS requires vehicle models specifically designed to make use of its features.
    − ELS includes over 200 unique lighting patterns scattered across 4 light groups and lighting formats.
     
    NOTES
    − Please consult the ELS USER GUIDE and other provided documentation prior to using ELS.
    − As of V1.00 ELS is not compatible with any form of multiplayer.
    − A visual enhancement mod is recommended to improve the appearance of ELS lights in game.
     
    BASIC INSTALLATION
    − A GTAV ScriptHook must be installed for any .asi modification to work. The original may be found HERE.
    − Using script modifications in GTA Online can result in a temporary or permanent ban from the service.
    − 1. Place ELS.asi, ELS.ini, the ELS folder, and  AdvancedHookV.dll inside your main GTA V game directory.
    − 2. Download and install (a) pro-ELS vehicle model(s).
    − 3. Start your game.
     
    CREDITS
    − ELS is coded by Lt.Caine.
    − AdvancedHookV and vehicle damage feature coded by LMS.
    − ELS-V testing team (alphabetical order): Albo1125, BxBugs123, GravelRoadCop, PoliceWag, and Prophet.
  14. Like
    Pipeline reacted to p1GER for a file, LSPD Pack Bavarian Police Styled   
    I made these skins because i wanted to have a mix between US style (cars) and the police where i live (Bavaria/Germany). It may look a bit weird for some people to have a german skin on american police cars but i like it alot. I hope some more people are going to like it ;)
     
    Im planning to add more textures.
     
    Skins are based on this:

     
     
    Textures are made for:
     
     
  15. Like
    Pipeline got a reaction from SoUThPHiLLY20 for a file, Angels Camp Police Skin   
    This is a texture mostly made with Virzza's "San Andreas Highway Patrol CVPI" in mind, which you can download here:
    The skin will also work with any CVPI made using the DEV base.
    This is my first publicly released vehicle texture. Originally it was created for a user on the forums who requested it.
    If you'd like a version with "Angels Camp" removed, please let me know.
     
    If you wish to edit this texture, please feel free. If you wish to upload it, however, I would appreciate if you would credit me for the original.
     
    Hopefully you enjoy this texture! Regardless, thank you for viewing it.
  16. Like
    Pipeline got a reaction from Deactivated Member for a file, Angels Camp Police Skin   
    This is a texture mostly made with Virzza's "San Andreas Highway Patrol CVPI" in mind, which you can download here:
    The skin will also work with any CVPI made using the DEV base.
    This is my first publicly released vehicle texture. Originally it was created for a user on the forums who requested it.
    If you'd like a version with "Angels Camp" removed, please let me know.
     
    If you wish to edit this texture, please feel free. If you wish to upload it, however, I would appreciate if you would credit me for the original.
     
    Hopefully you enjoy this texture! Regardless, thank you for viewing it.
  17. Like
    This plugin adds in configurable location in game window information about :
    current player location (street and city/county), displays interstates in red, routes in yellow, other streets in white color, displays speed limit at current street, it's based on street location and in some cases player coordinates in game world - as of now it has basic functionality, comparing to this what I planned. also displays current time in game (12 or 24 hour clock), current player speed displayed in MPH or KMPH depending on which system player choosen in options, direction / heading. current zone player coordinates (x,y,z) There's ability to configure plugin behaviour via "RageShowMyLocation.ini" file and / or using in-game menu accessible by pressing LShift + F6 (thanks to RageNativeUI - by alexguirre, Stealth22, LtFlash, Guad and others ), which includes :
    position of each 6 text elements (heading, street/county/zone, time, speed limit, player speed, coordinates) on screen, font sizeof each 6 text elements (heading, street/county/zone, time, speed limit, player speed, coordinates) on screen, switchable options mentioned below also switches (on/off) in ini file :
    metric/imperial units switch, time (in game), heading, player speed, player coordinates (x,y,z), current zone. if display text inside black box (with adjustable opacity) or not, for all those patrols on sunny weather, and ...
    font family/name - this can be any system font installed in Windows, in-game menu key binding (for better integration with other tools, trainers etc.) Settings, while using in-game menu, are saved immediatelly to ini file after applying so they are persistent, and are applied instantly.
    Default config has set position values for small screen resolution which give basic feel how it works, just to be adjusted by player to his/her needs.
     
    If You have older version of plugin, and plugin's ini file contains customized text positioning (among other options), and want to retain your config, You should backup plugin's ini file, and restore it if desired after plugins update. However from time to time, I'm updating plugin's functionality and new settings become available, so I post in plugin's change log information about these new settings, so plugin users know what to expect.
     
    There's API for plugin makers in test phase as well allowing to obtain speed limit for given street (name, location) - see development forum thread for details - I'll post there some examples.
    Issues with text flickering has been resolved, In RPH 0.29 - 0.30 was added method for faster drawing text on game window, so once I figured that solution to this problem is already available, I used it.
    Improved zone information displayed to player, thanks to translation table (raw string to more readable form) from AlexGuirre.
    Requirements :
    - Rage Plugin Hook 0.52 (may work with older versions)
    - Rage Native UI 1.6
     
     
    Installation :
    - Unpack archive file (7-zip),
    - Copy file named "RageShowMyLocation.dll" and "RageShowMyLocation.ini" to Gta5/Plugins directory,
    - Copy file named "RageNativeUI.dll" to main GTA 5 directory
    - Enable Plugin in Rage Plugin Hook Settings Window (accesible after holding Shift key when starting RPH 0.52), plugins tab
    Please do not re-upload this file to other sites, as You do not have my permission to do so.
    This plugin is only available here and at my site (see My profile tab or development forum thread - http://www.lcpdfr.com/forums/topic/54695-wiprel-rageshowmylocation/
     
  18. Like
    Pipeline reacted to alexguirre for a file, Spotlight   
    Installation 
    Install RAGEPluginHook 1.74+.  Drop the "Spotlight.dll" file and "Spotlight Resources" folder into the "Plugins" folder in your game directory.  
    Controls
    This plugin has 3 input layouts:
    Keyboard:
    For toggling the spotlight press I.
    For moving it use the NumPad (NumPad4, NumPad6, NumPad8 and NumPad2). 
    For tracking peds or vehicles press NumPad3. Controller:
    For toggling the spotlight press LB + X.
    For moving it use the left stick. You can change this to the right stick or the DPad in the General.ini file. Mouse:
    For toggling the spotlight press I.
    For moving it hold down the left control key and move your mouse.  
    And to open the in-game editor press F11.
     
    Check General.ini file to change which keys/buttons should be used, or if any controls should be disabled. 
     
     
    Source code

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