Everything posted by Calpinious
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Crashes?
Hey guys. I'm having trouble with my game. --- I have installed LCPDFR and got it to work, I installed my own cars and noticed the lights didn't work. So then I looked on the forums and noticed that you need ELS. So I downloaded it and the light seems to work. After around a few minutes of playing, I noticed that the cars were glitching around me. There were taxi's and only 1 type of car spawning. This depended on the location and changed every time. There were a vast amount of taxi's everywhere. I got in a chase with a taxi, called for backup. The backup came but couldn't take him down so I called for a helicopter. After 5 seconds when the helicopter should spawn in, my game crashes and is unable to recover. Can anyone help please? If they need a screenshot, I can give one.
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Unable To Start/Load Game
Right I patched my game, but this time, it only got up to the artwork screen and then crashed. The crash report said it was scripthook.dll? Also I run another test for your but for some reason it doesn't look right? -------- BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 Unknown (6.1.1.0 Build: 7601) Service Pack:Service Pack 1 System RAM (GB): 3.25 CPU cores: 2 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: D:\Program Files\Rockstar Games\Grand Theft Auto IV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2012-11-11 14:32:30 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0) 2012-11-11 14:34:10 - Direct3D device created! 2012-11-11 14:34:11 - SEARCHING FOR SCRIPTS... 2012-11-11 14:34:11 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ... ===============END .NET SCRIPTHOOK LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: aeROHzagrRBj55MUWRP1oA== Nevermind! I fixed it!! I just had to reinstall it again! Thanks so much!!!
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Unable To Start/Load Game
Oh, it's the wrong patch? o.o
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Unable To Start/Load Game
Here it is ------ BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 Unknown (6.1.1.0 Build: 7601) Service Pack:Service Pack 1 System RAM (GB): 3.25 CPU cores: 2 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: D:\Program Files\Rockstar Games\Grand Theft Auto IV GTA IV - Version: 1, 0, 4, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2012-11-11 13:54:22 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.4.0) 2012-11-11 13:56:01 - Direct3D device created! 2012-11-11 13:56:01 - SEARCHING FOR SCRIPTS... 2012-11-11 13:56:01 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ... 2012-11-11 13:56:01 - ...found script 'FirstResponse.Main.EmergencyLights'! 2012-11-11 13:56:01 - ...found script 'FirstResponse.Main.Start'! 2012-11-11 13:56:01 - ...found script 'CSharp.Engine.Core'! 2012-11-11 13:56:01 - ...found script 'FirstResponse.Debugging'! 2012-11-11 13:56:01 - ...found script 'FirstResponse.DeletionList'! 2012-11-11 13:56:01 - ...found script 'FirstResponse.Hardcore'! 2012-11-11 13:56:01 - ...found script 'FirstResponse.TextDraw'! 2012-11-11 13:56:01 - ...found script 'FirstResponse.LCMD.Main'! 2012-11-11 13:56:01 - ...found script 'FirstResponse.LCMD.Functions'! 2012-11-11 13:56:01 - ...found script 'FirstResponse.LCPD.Carboot'! 2012-11-11 13:56:01 - ...found script 'FirstResponse.LCPD.Disarm'! 2012-11-11 13:56:01 - ...found script 'FirstResponse.LCPD.Frisk'! 2012-11-11 13:56:01 - ...found script 'FirstResponse.LCPD.PullOver'! 2012-11-11 13:56:01 - ...found script 'FirstResponse.LCPD.Actions'! 2012-11-11 13:56:01 - ...found script 'FirstResponse.LCPD.Debug'! 2012-11-11 13:56:01 - ...found script 'FirstResponse.LCPD.Flashlight'! 2012-11-11 13:56:01 - ...found script 'FirstResponse.LCPD.Functions'! 2012-11-11 13:56:01 - ...found script 'FirstResponse.LCPD.Partner'! 2012-11-11 13:56:01 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2012-11-11 13:56:01 - ...found script 'FirstResponse.LCPD.Start'! 2012-11-11 13:56:01 - ...found script 'FirstResponse.LCPD.Various'! 2012-11-11 13:56:01 - DONE! 21 valid scripts found! 2012-11-11 13:56:01 - STARTING SCRIPTS... 2012-11-11 13:56:01 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2012-11-11 13:56:01 - ...successfully started script 'FirstResponse.LCPD.Various'! 2012-11-11 13:56:01 - ...successfully started script 'FirstResponse.LCPD.Start'! 2012-11-11 13:56:01 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2012-11-11 13:56:01 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2012-11-11 13:56:01 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2012-11-11 13:56:01 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2012-11-11 13:56:01 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2012-11-11 13:56:01 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2012-11-11 13:56:01 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2012-11-11 13:56:01 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2012-11-11 13:56:01 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2012-11-11 13:56:01 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2012-11-11 13:56:01 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2012-11-11 13:56:01 - ...successfully started script 'FirstResponse.LCMD.Main'! 2012-11-11 13:56:01 - ...successfully started script 'FirstResponse.TextDraw'! 2012-11-11 13:56:01 - ...successfully started script 'FirstResponse.Hardcore'! 2012-11-11 13:56:01 - ...successfully started script 'FirstResponse.DeletionList'! 2012-11-11 13:56:01 - ...successfully started script 'FirstResponse.Debugging'! 2012-11-11 13:56:01 - ...successfully started script 'CSharp.Engine.Core'! 2012-11-11 13:56:01 - Error in constructor of script 'FirstResponse.Main.Start': System.TypeInitializationException: The type initializer for 'FirstResponse.GlobalVars' threw an exception. ---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Scripting.?A0xb4eb71bf.CopyCombatDecisionMaker(UInt32 , UInt32* ) at GTA.DecisionMaker.CopyCombat(CopyTemplate Template) at FirstResponse.GlobalVars..cctor() --- End of inner exception stack trace --- at GTA.ScriptThread.LoadScriptNow() 2012-11-11 13:56:01 - -> InnerException: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Scripting.?A0xb4eb71bf.CopyCombatDecisionMaker(UInt32 , UInt32* ) at GTA.DecisionMaker.CopyCombat(CopyTemplate Template) at FirstResponse.GlobalVars..cctor() ===============END .NET SCRIPTHOOK LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: aSfqt0nTv400ezDxnPurHA==
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Unable To Start/Load Game
Hey guys. I've had GTA IV for a couple of day now and it has been messing up ever since I have tried to install LCPDFR. I would post this in the LCPDFR forums but it wouldn't let me. At first, it wouldn't load the dsound. - I fixed that Then it wouldn't load the scripthook - I fixed that by patching my game. ------- I then got my game to work, but then noticed my Scripthook wasn't working correctly. I then re-installed the files and put dsound on, launched the game and then it wouldn't load my last save. So I deleted dsound and tried xliveless. Then still wouldn't load the game. So I went to my saves, deleted them all because I thought they were corrupt. Then my game wouldn't start a new save! Does anyone know whats up with it?! It either starts then crashes, or it just keeps on loading...