Reputation Activity
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Aknee reacted to Echooo for a file, Improved Pursuit AIThis mod improves the behavior AI backup in pursuits. Tired of seeing AI constantly and randomly go for pits on suspects? Tired of seeing AI drive out in front of a suspect for no reason and cause a major accident? Well I was, the default LSPDFR pursuit menu (keybind is N by default) seemed to be very inconsistent with its ability to stop backup units from utilizing tactics such as pits on AI, so I decided to fix that. With this mod installed, you now have complete control over when backup units go in for a pit on the suspect vehicle (by utilizing the pursuit menu and enabling/disabling tactics, which actually works properly now!). AI is also a bit more tame, when tactics are disabled, AI will just follow the suspect in a proper line. backup AI units will even slow down for you if you attempt to take primary, and they do not fight you for primary position in a pursuit. This mod does not change suspect AI, or any AI that is not labeled as police.
What this mod does:
AI units no longer drive out in front of suspects when joining pursuits to try and "block" the suspect (weirdly enough this was an intentional feature)
AI units are more tame and will follow the suspect in a line (especially when tactics are disabled)
AI units no longer crash into each other constantly during pursuits to fight for a position
AI units do their best to stay behind the suspect vehicle, they do not try and drive out in front of the suspect to block them
The default LSPDFR pursuit menu works properly now, if tactics are disabled, AI units do not try and pit the suspects, they will only move in for pits when tactics are enabled.
AI units slow down for you if you try and pass them to take primary, and if you want the AI to take primary you pull over and let them pass (you need to make a complete stop on your car or else it may look a bit buggy)
NOTE: Tactics in the pursuit menu are usually enabled by default when the pursuit starts, so make sure to disable it if you do not want AI to go for pits.
KNOWN ISSUES: Sometimes, even though you disable tactics in the pursuit menu, the AI will still try and pit the suspect, this can be fixed by simply cycling the tactics between enabled and disabled.
To get the best result from this mod, I recommend you install AI Traffic Fluidity and Discipline (link to the mod below). if you do not install it, you may not get the same results that I did. But it is not required, this mod will work just fine without it.
Wanna see WIPs of future mods and plugins? Join the discord!: https://discord.gg/xerjdGeTA7
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Aknee reacted to RCrw notik for a file, AI TRAFFIC Fluidity & Discipline- AI Traffic -
Fluidity & Discipline
Hey friends,
This mod is back with new functionality and new settings to make even more
intelligent (in theory) drivers a.i, I am still looking for a way to get there
We are getting closer to an a.i excellent in traffic, you can be sure they still look a little like us in this mod since I have not yet managed to control some crazy people who are probably deliberately put in
across our road.
Hey les amis,
Ce mod est de retour avec une nouvelle fonctionnalité et de nouveaux paramètres pour rendre toujours plus
intelligents (en théorie) les conducteurs i.a, je cherche et chercherai encore le moyen d'y arriver pour
nous rapprocher d'un i.a excellent dans le trafic, rassurez-vous ils nous ressemblent encore un peu dans ce mod
puisque je n'ai pas encore réussi à contrôler quelques dingues qui font sans doute exprès de se mettre en
travers de notre route.
Last minute information pending next update:
you can change the button in the file ". lua" with Notepad++ or bloc-notes, to the line "CONTROLS.IS_CONTROL_JUST_PRESSED(2, 45)"
- for the A button: 2, 18
- for X : 2, 22
- for Push stick left "horn" : 2, 28
- for Push stick right : 2, 29
- for LB : 2, 37
- for RB : 2, 44
- for d-pad : Left 2, 15 / Right 2, 74 / Up 2, 27 / Down 2, 19
- for Space Barre : 0, 22
...
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Aknee reacted to MrGame4ndWatch for a file, NoReticle ~ Works with sniper rifles ~ ToggleableHides the reticle and reticle kill marker completely and is toggleable ingame. Unlike all the other no reticle mods out there, this one to my knowledge is actually working and WORKS WITH SNIPER RIFLES, you can have no reticle whilst still having the sniper scope! With this mod, you can toggle the reticle ingame with gta 5 settings! Installation instructions provided in the readme, everything should be simple and straightforward. Thanks for downloading my first mod!
This mod does not support DLC weapons or weapons added by mods.
See comments on https://www.gta5-mods.com/weapons/noreticle for more information.
Video below by @Lyrad demonstrating my NoReticle mod along with the Realistic Melee! mod by @Techengage
Just gonna repeat what I said in the comments section about it up here:
"Awesome, like what you did there! As long as the creator of Realistic melee is ok with it I am. I intended this mod to be more of a basis for people to do what they want with and you did just that. I won't be updating this mod any time soon, probably never as there's no need to so I don't mind if people edit my method to suit them as long as it's not a blatant copy of the original structure mod (noreticle) I provide the structure, you build off it. Anyways, glad that you found a use for it in your own gameplay and took it upon yourself to help others in the process! "
I can't and won't provide any support for it and if @Techengage has a problem with it it will be taken down but, here is the link to the download of the mod mashup that @Lyrad created: http://www.lcpdfr.com/applications/core/interface/file/attachment.php?id=59845
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Aknee reacted to opus49 for a file, GrammarPoliceWelcome to Grammar Police! This plugin began as a replacement for VocalDispatch but has grown into much more!
Speech Recognition
Issue commands to the dispatcher using your microphone Includes a "hold to talk" feature that simulates a real radio Supports StopThePed and UltimateBackup out of the box Contains multiple sets of "10 codes" or customize yourself Request backup, run plate checks, accept callouts and more!
Non-Verbal Interactions
Use an on-screen radio to interact with the dispatcher Also includes a Officer Plugin Status style menu system Both systems are fully customizable!
Language Support
English French German Spanish
Technical Support
Discord Server: https://discord.gg/AuJCUag Unofficial LSPDFR Support Server: https://discord.gg/mJMKAd5
Tutorial Videos
Installation and Configuration: https://www.youtube.com/watch?v=dogzftjB3ZE Creating/Modifying XML Files: https://www.youtube.com/watch?v=H1_wwvzK9hc -
Aknee reacted to PNWParksFan for a file, Better EMSBetter EMS brings a whole new level of medical response to LSPDFR. And given how often you crazy officers run people over, shoot them down, beat them up, and otherwise put their lives in danger... it's about time the medics in Los Santos picked up their game.
Packed with features to give your casualties their best chance of survival, Better EMS has several key benefits:
Integration with popular mods including Arrest Manager, Patrol Toolkit, LSPDFR+, Police Smart Radio, PeterU Callouts, and more! Realistic response units: A fire truck will dispatch from the nearest fire station, and an ambulance will dispatch from the nearest hospital. Customize your backup units and spawn points. Life guards respond near the beach, park rangers respond in the mountains. Use any vehicle as a response unit. Dynamic dispatch audio based on the injuries detected. Revival probability is dynamically adjusted based on injury type, body part hurt, and how long it took for EMS to arrive. Custom revival probabilities - edit the survival chances for any combination of injury and body part! Revived patients are taken to the ambulance and driven to the hospital, not just left to wander off! If more people get hurt while EMS is on scene, they will quickly tend to the new casualties. Detailed incident report tells you the name and status of each patient. Developer API allows plugin creators to call for EMS, or for an ambulance to transport a single ped.
Full instructions are included in the README file; please read it carefully!
This mod requires LSPDFR 0.4.6 or later. There are no other external dependencies besides LSPDFR and the files included with the download.
If you have crashes, bug reports, etc, please post in the forum thread and upload a copy of your RagePluginHook.log, your EMSUnits.xml file, and your INI file. No support can be provided for problems reported in reviews, or not providing the required files listed above.
A big thank you to everybody who helped with the development of this mod!
@fiskey111 for helping figure out CPR animations @Albo1125, @alexguirre, and many others for their help with coding questions @Darkmyre for particularly helpful beta testing and other help @LtFlash and @Fiskey111 for advice on medical realism All beta testers! Original release beta team members included: darkmyre, fireboy6117, bardo2014, requies, alexguirre, frosty19, aler360, vampyre, unison, mazednik, SoUThPHiLLY20, OfficerEight, McAwesome6934, Lawdy, TmBB101TheUniT, DroidRZRLover, ScottehBoyy, IndianaJoe, Steiger4044 , Code5x, luminouscarcass, Quakex64 And of course, the whole LSPDFR and RPH teams for the awesome platform this was built on!
SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: AcePilot2k7, magiobiwan, Gallonman20, saman, Drixize, Neil H, 3-Poseidon, Mr Santos, FutureMedic96, Lestat1995, NickTragic, Swatteam911, Flynn40, h3killa, eboost, apearce91. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.
Please do not re-upload, reverse engineer, modify, redistribute, or in any other way violate the copyright of this modification. Additionally, you MAY NOT advertise commercial installation/troubleshooting/support services for Better EMS or other mods by PNWParksFan.
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Aknee reacted to waynieoaks for a file, Custom PulloverFebruary 2026: Michael21107 has kindly volunteered to update this plugin and keep it working for people, as I am currently not active in the LSPDFR modding scene. He's hardly a coder, so please feel free to contribute to the project by opening pull requests and issues on the GitHub repository. Bug reports and suggestions may also be sent via comments here, but must NOT be sent via reviews.
To the best of my knowledge, this plugin remains functional as is. Unfortunately, without a working game and no time to code anymore, I can no longer support my developed plugins. All my code is available on GitHub if people want to steal/update the plugins themselves. As expected with such a long development pause, this plugin wasn't tested on GTA V Enhanced, so please report any issues with that as well.
Common problems:
1. It is not pulling the car over:
This mod does not start the pullover process. You need to pull the vehicle over with LSPDFR first.
2. Number pad not working:
Ensure Numlock is on, or the numpad will not work.
3. Pullover gets cancelled:
This is usually caused by a conflicting keybinding, for example, left shift. Check your keybinding settings.
4. Mimic Me causes the driver to crash when I stop the mimic feature
Yeah - that annoyed me too, but I never managed to find what in the code was causing it. Sorry.
Even though many plugins have superseded Traffic Policer in various ways, Custom Pullover remains the only plugin that maintains this feature.
Custom Pullover allows just that. Once the suspect comes to a stop, you can then select from 3 options using your hot keys:
Mimic me: The car movements will mimic the movements made by your vehicle
Follow me: Pull in front, and the suspect will follow you to a new location
Custom location: Use the number keys (or what you set in the INI file) to choose a point in front for the suspect to move to
While I did this just for myself, to make my LSPDFR experience a little better, some friends have asked for a copy. So, with Albo1125's blessing, I release this here for anyone not using Traffic Policer and missing this feature to use as well.
The code is also released on GitHub as the original code open source under the GNU General Public License v3.0 (and all I did was pull it together, re-package, and test).
Github: https://github.com/waynieoaks/LSPDFR-Custom-Pullover
Traffic Policer on Github: https://github.com/Albo1125/Traffic-Policer
Installation:
Copy the .dll and .ini files into your /plugins/LSPDFR/ folder
Edit keybindings in the .ini to your requirements
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Aknee reacted to Rich for a file, Rich AmbianceRetired - No more updates
Installation
Follow the instructions in the README and verify your settings in the .ini file. Important: If you are using Rich's Police Enhancements, you need to update to 1.5.2.
About
Rich Ambiance is a collection of ambient events to help improve your LSPDFR experience. All non-minor events are able to be enabled/disabled in the .ini file, so use (or don't) any events you want. New events are planned for future updates.
Included Features
Current ambient events include: Assault Car Jacking Drug Deal Drive-by Prostitution (still WIP) BOLO No vehicle lights (minor event) Broken headlight/tail light (minor event) Reckless driving (minor event) Speeding (minor event) Broken windshield (minor event) -
Aknee reacted to Rich for a file, Rich's Police EnhancementsInstallation
Drag/drop the .DLL, .PDB, and .INI files into GTA V\Plugins\LSPDFR. All features are disabled by default. If you're using the STREETS audio files for Automatic Pursuit Updates, place them in GTA V\lspdfr\audio\scanner\STREETS. If you use STREETS files that are named differently, they may not work with the Automatic Pursuit Updates feature.
About
Rich's Police Enhancements is a suite of quality of life features. All features are able to be enabled/disabled in the .ini file, so use (or don't) any feature you want. Version 1.6 integrates Automatic Siren Cutout, so if you have that plugin installed separately, you can now remove it.
Included Features
Ambient Backup: When a pursuit is initiated, the player will be prompted to accept or decline ambient backup during their incident by pressing Y or N. Automatic Pursuit Updates: You will be periodically notified (configurable in the .ini) of suspect location, direction of travel, speed, and traffic conditions for each suspect in a pursuit. Updates may be provided via notification, dispatch audio, or both (configurable in the .ini) AI Siren Cycling: Nearby police AI will attempt to cycle through their sirens instead of being stuck on the same tone forever Better TVI/PIT Maneuver: When you or another unit spin out a suspect vehicle during a pursuit, there's a chance the vehicle will become disabled Backup Mimic Lights: During a traffic stop, callout, or pursuit, AI backup will turn their lights/sirens off when they are near you if your lights/siren are off (for ELS, stage 1/2 are considered off) When you turn your lights/siren on (for ELS, stage 3), the AI will turn their lights/siren back on. Suspect Stamina: Suspects will run slower over time and have a chance to trip if they run for too long. Automatic Siren Cutout: Automatically turn off your sirens while keeping your emergency lights on when you get out of emergency vehicles. This feature is intended to be used with ELS. Friendly Honk: A fun little feature that makes other emergency vehicles honk their horn or blip their siren at you if you honk or blip your siren at them. Traffic Light Control: Turn traffic lights green as you approach intersections with stage 3 lighting enabled. This does not affect AI traffic. Traffic Yielding: AI will drive around the left side of your vehicle when you are stopped with stage 3 lighting on. This feature is intended to be used with ELS. Leave Engine Running: When you exit the vehicle, your engine will stay on. You can turn the engine off by pressing and holding your exit vehicle key.
Dependencies
InputManager.dll (embedded)
Licensing
This plugin does not include a license. All rights reserved. InputManager is licensed under CPOL.
Reporting Issues
If you experience bugs or crashes that you believe are a result of this plugin, please provide a copy of your RagePluginHook.log and a list of steps for me to follow to reproduce the issue.
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Aknee reacted to ThruZZd for a file, BasicParkingEnforcement - Go get 'em! (Pay&Display, Tickets & more!)[This is a BETA version, please leave any bugs, complaints and requests in the comments/PM me!]
Quick troubleshooting:
If LSPDFR crashes MAKE SURE you have the newest RageNativeUI installed! You can get it from here: https://github.com/alexguirre/RAGENativeUI/releases
Hello people!
I got back into LSPDFR (modding and playing) and it bugged me, that there was no real way to either properly ticket parked vehicles for roleplay reasons (or the reason of how GTA places vehicles sometimes) and also no real way to just play as parking enforcement in general! Well now there is! This plugin comes with a full system to check if vehicles have paid for parking (you can choose the streets on which that is required!), ticket vehicles for various things (citations are editable!) and more to make Los Santos safer (and also richer)! It will either allow you to ticket parked vehicles that you just come by on duty or go out and enforce the city's parking regulations full time!
Features:
- Ticket menu when close to a vehicle
- View previous parking citations of that vehicle
- Check a vehicles parking ticket. Do they have one? Is it for the right zone? Is it still valid?
- Give tickets with customizable offenses to a vehicle (ticket related like "expired parking ticket" and general like "parking on the sidewalk")
- View tickets given out by you this shift
- Edit the streets that require payment for parking (through an ingame menu)
- Get attacked (rarely) by drivers who hate you now because you just ticketed them
XML-Files:
There are two XML-Files in the plugins own folder. Offenses.xml which contains the offenses you can put on tickets and Streets.xml (will generate at first start) which contains your selection of streets where payment for parking is not required! Feel free to edit the Offenses, leave the Streets alone, use the general menu ingame instead!
You can share both those files with the community after editing them!
How to use:
F5 will bring up the ticket menu when close to a vehicle. Here you can handle the vehicle as you see fit!
Q will bring up the general menu. Here you can view given out tickets and edit the streets as mentioned!
The menus are quite self explainatory!
You can edit keybindings and more in the provided ini file!
Installation:
Drag the provided files into your GTAV/plugins/LSPDFR directory, tadaaa!
You will need RageNativeUI for this to work!
For certain functions you do need StopThePed by Bejoljo (optional) which I highly recommend anyways!
If you find any bugs, want to see things changed or added, either leave a comment or write me a PM. As this is a BETA there will be an update in the near future tackling bugs & implementing requests!
Special thanks go out to all the guys on the Rage & LSPDFR Discord who are there to help whenever they can :)!
Have fun collecting money for your favourite city!
Make sure you check the WIP thread out 🙂 :
--Thruzzd--
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Aknee reacted to w35 for a file, RageShowMyLocation 0.172.20.2048 (Speed Limit, Color Distinction of Road Types, City/County, Street Name, Heading, Player Speed, Time, Coords(X,Y,Z), Zone)This plugin adds in configurable location in game window information about :
current player location (street and city/county), displays interstates in red, routes in yellow, other streets in white color, displays speed limit at current street, it's based on street location and in some cases player coordinates in game world - as of now it has basic functionality, comparing to this what I planned. also displays current time in game (12 or 24 hour clock), current player speed displayed in MPH or KMPH depending on which system player choosen in options, direction / heading. current zone player coordinates (x,y,z) There's ability to configure plugin behaviour via "RageShowMyLocation.ini" file and / or using in-game menu accessible by pressing LShift + F6 (thanks to RageNativeUI - by alexguirre, Stealth22, LtFlash, Guad and others ), which includes :
position of each 6 text elements (heading, street/county/zone, time, speed limit, player speed, coordinates) on screen, font sizeof each 6 text elements (heading, street/county/zone, time, speed limit, player speed, coordinates) on screen, switchable options mentioned below also switches (on/off) in ini file :
metric/imperial units switch, time (in game), heading, player speed, player coordinates (x,y,z), current zone. if display text inside black box (with adjustable opacity) or not, for all those patrols on sunny weather, and ...
font family/name - this can be any system font installed in Windows, in-game menu key binding (for better integration with other tools, trainers etc.) Settings, while using in-game menu, are saved immediatelly to ini file after applying so they are persistent, and are applied instantly.
Default config has set position values for small screen resolution which give basic feel how it works, just to be adjusted by player to his/her needs.
If You have older version of plugin, and plugin's ini file contains customized text positioning (among other options), and want to retain your config, You should backup plugin's ini file, and restore it if desired after plugins update. However from time to time, I'm updating plugin's functionality and new settings become available, so I post in plugin's change log information about these new settings, so plugin users know what to expect.
There's API for plugin makers in test phase as well allowing to obtain speed limit for given street (name, location) - see development forum thread for details - I'll post there some examples.
Issues with text flickering has been resolved, In RPH 0.29 - 0.30 was added method for faster drawing text on game window, so once I figured that solution to this problem is already available, I used it.
Improved zone information displayed to player, thanks to translation table (raw string to more readable form) from AlexGuirre.
Requirements :
- Rage Plugin Hook 0.52 (may work with older versions)
- Rage Native UI 1.6
Installation :
- Unpack archive file (7-zip),
- Copy file named "RageShowMyLocation.dll" and "RageShowMyLocation.ini" to Gta5/Plugins directory,
- Copy file named "RageNativeUI.dll" to main GTA 5 directory
- Enable Plugin in Rage Plugin Hook Settings Window (accesible after holding Shift key when starting RPH 0.52), plugins tab
Please do not re-upload this file to other sites, as You do not have my permission to do so.
This plugin is only available here and at my site (see My profile tab or development forum thread - http://www.lcpdfr.com/forums/topic/54695-wiprel-rageshowmylocation/
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Aknee reacted to PNWParksFan for a file, License Plate Randomizer - Get Rid of 46EEK572 AutomaticallyRe-uploaded due to the LCPDFR server crash.
Finds all vehicles with the default license plate 46EEK572 and randomizes the plate.
Runs automatically when loaded by RPH.
Includes several RPH console commands:
TogglePlateRandomizer: Turns auto-randomizing on and off SetNumPlate: Sets the plate of the current vehicle you are in RandomizePlate: Randomizes the plate of the current vehicle you are in Future update will include plate type detection.
Instructions:
Put the file in your Plugins folder Play GTA V with Ragepluginhook That's literally all there is to it -
Aknee reacted to JBuzz826 for a file, Realistic Questions and Answers for StopThePedFrom Next Level Policing member; JBuzz826
**********************************************************************************************************************************
Come check our our Discord Server to get updates on our LSPDFR mods,
https://discord.gg/f6tcvKm
************************************************************************************************************************************
This is my biggest LSPDFR project I have ever worked on and I am proud to release this to the community. I want to thank those that were a HUGE HELP with this project and by HUGE I mean really BIG. I want to Thank @Reddington [RED] and Baby Yoda (Bejoljo Discord) for assisting me with being a second set of eyes as I missed code and had a few errors here and there. They also motivated me to continue when I almost gave up on this project. So Thank You both!
I also want to Thank my Beta Tester @walmartdude00 for helping me test this. Without the help of these awesome individuals I would not have finsihed this project.
I also want to Thank @BejoIjo for his assistance in answering a few questions about the coding of the file and I want to thank @Sereous313 for his input as well. Also credit to Sereous313 for his Ultimate Questions and Answers files for Stop The Ped. His Q&A motivated me to create this pack.
I will say this project took me over three straight weeks to fix and rewrite code. I started this project a while ago and it got put on the back burner as I was still learning code and working on other projects for LSPDFR.
So this pack contains more realistic dialogue between law enforcement and civilians in Los Santos. Plenty of F bombs included from both parties. 🙂Also many different options and also I created a section just for mental health issues as some callout packs now feature mental health callouts. Which goes hand in hand with my San Andreas CompuLite Charges and Citations.
Another piece of code (That I rewrote) is Miranda Rights. You can now read arrestee's Miranda Rights.
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Installation Instructions,
Navigate to your Grand Theft Auto V folder, plugins, LSPDFR, StopThePed
Replace the Custom Questions and Traffic Stop Questions files into the StopThePed Folder.
Enjoy!
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Disclaimer,
You do not have my permission to edit or modify this attached file. Also do not upload to LCPDFR.com or GTA5Mods or any other GTAV modding website and claim it as your own.
Also I am not responsible
for any damage your game may experience. If you follow the instructions, you shouldn't have any problems. 😉
Thank you,
*********************************************************************************************
You can grab Bejoljo's StopThePed here https://bejoijo256.wixsite.com/bejoijo
*********************************************************************************************
Known Bugs**
Text size goes out of the STP Question Window. I am aware of this bug.
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Aknee reacted to khorio for a file, StickyWheelsStickyWheels is a RagePluginHook plugin that keeps the wheels turned the way you left them when stationary.
When you leave the vehicle the wheels will retain their angle,
entering the vehicle will not straighten them out again.
Requirements: RagePluginHook v0.41+
Usage:
Turn the wheel left or right when stationary
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Aknee reacted to DeltaForceM4BLOCKII for a file, Lore Friendly Search Items For StopThePedHello there. My name is Romeo and one day I was browsing the LSPDFR website when I was saddened to see that LostBoyLazarus had removed his search items mod for STP. So me and my friend Westcoaster decided to take it, and not only overhaul it but make it our own original project. What was just some minor edits at first has evolved to be well.. This!
What this mod offers:
- Adds much needed immersion when searching subjects and cars, very much adding to that "I found a biscuit!" effect. Especially when used with Lore Friendly Charges and Citations for CompuLite.
- Enhances LSPDFR gameplay and roleplay, acting as a pseudo search system overhaul, especially when combined with Plain Sight.
- Compatible with STP's weapon serial number check. Please read the readme in the download.
If you do make any edits to this and decide to upload it, please credit myself, Westcoaster, and LostBoyLazarus. Alongside anyone else featured in the credits.
DISCLAIMER: IF YOU INSTALL THIS MODIFICATION, WE ARE NOT RESPONSIBLE FOR ANY DAMAGE THAT HAPPENS TO YOUR GAME OR SYSTEM.
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Aknee reacted to Rich for a file, Automatic Siren CutoutMerged into Rich's Police Enhancements v1.6
About
Automatic Siren Cutout is a plugin created primarily for ELS users. This script will automatically turn off your sirens while keeping your emergency lights on when you get out of emergency vehicles. Be advised, this will not work if you use your mouse to exit your vehicle or toggle your lights. Keyboard or controller only.
Included Features
Friendly Honk: A fun little feature that makes other emergency vehicles honk their horn or blip their siren at you if you honk or blip your siren at them. Traffic Light Control: Turn traffic lights green as you approach intersections with stage 3 lighting enabled. This does not affect AI traffic. Traffic Yielding AI will drive around your vehicle when you are stopped with stage 3 lighting on. -
Aknee reacted to murtoo for a file, Fast Draw (Now With Save Function & Hotkeys Support)Have you ever stuck in weapon wheel while exiting vehicle?
Did you get killed when you find yourself middle of a gun fight while on callout?
If so, you need Fast Draw
Streets are safer for officers with this script!
Fast Draw is a simple ScriptHookVDotNet script that allows draw (pull out) the player's pistol easier and faster while getting out of the vehicle.
To use Fast Draw you need to hold down vehicle exit key (Default key: F). If you tap the vehicle exit key your ped will get out of the vehicle as standard (without drawing pistol and closing the vehicle's door).
If you hold the aiming key (Default key: Right mouse button) while exiting the vehicle, your ped will be ready to shoot immediately and leaves the vehicle door open.
Otherwise, if you don't hold RMB your ped will close the vehicle door and holds his/her pistol in hand.
Installation:
First you need ScriptHookVDotNet you can download from: https://github.com/crosire/scripthookvdotnet/releases
Then copy scripts folder from Fast Draw.zip to your main GTAV directory.
Tutorial/showcase video by GeoffreyGamer:
Q: Why pistol?
A: Pistol is default LSPDFFR weapon.
Q: Can I get out vehicle without drawing my gun with this script?
A: Yes, you can. Just tap the vehicle exit key.
Q: If I don't have pistol on my ped is this script can cause any error?
A: No, if your pad doesn't have pistol noting happens.
Q: I'm using different key combinations or controller. Is this script still works?
A: Yes, it should work. Script uses vehicle exit control method.
Q: Can I select another weapon?
A: Yes, Fast Draw now has a menu. You can select any time.
Q: Script doesn't work for me what can be wrong?
A: Make sure ScriptHookVDotNet working and up to date.
Q: Can I save my selected weapons to ini file?
A: Yes, Fast Draw now has Save Function. You don't have to deal with ini file. Script saves for you.
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Aknee reacted to YobB1n for a file, Yobbin CalloutsYobbin Callouts
By YobB1n | Version 1.7.1 | Released April 9, 2024
Join My Discord Server for Updates and Early Releases,
and find more of my Mods at my Website.
Introduction
YobbinCallouts is now Open-Source! Check it out here!
Thank you for downloading my callouts! I hope you enjoy them and have fun! YobbinCallouts are designed to be as realistic and engaging as possible, with many different possibilities for each callout. Feedback is always appreciated!
Requirements
LSPDFR 0.4.9 (Or Newer, if applicable)
Most Recent Version of RagePluginHook
Most Recent, Legal Copy of GTAV (Steam, Epic, or Retail All Work)
CalloutInterfaceAPI.dll file (included)
Integrations
StopThePed (Improves Traffic Control & Arrests, Tow Truck Service)
Callout Interface (Realistic interface for receiving information in real-time)
Installation Instructions
Unzip the file. Copy ALL of the Contents of the “Grand Theft Auto V” folder into your MAIN “Grand Theft Auto V” or “GTAV” Directory, which contains “GTAV.exe” in it.
Callouts
How to Use
Bug Reporting and Requests
Please report all bugs or issues so that I can work on them. Please Do NOT report bugs in the review of the plugin. Instead, please leave a message on my discord server in the bug reports channel, or a comment on the plugin page of LSPDFR with a concise description of the problem and a solution if you have one. If you have any improvements for existing callouts, or suggestions for future callouts, please also leave a message on my discord or a comment.
Support
For the best support, please either use the support channel on my server, or the official RagePluginHook Discord Server.
Support the Effort 🙂
If you enjoy the callouts please share them with your friends and leave a positive review, and report bugs so the experience can be better for everyone. Also, it would mean a lot if you consider supporting me on PayPal, https://bit.ly/3iBmnsn.
Credits
Thank You to everyone who has helped with these callouts. A special thank you to:
Rohit - has been a huge help and now a contributor to this plugin!
Echo - coding help and forcing me to be less lazy 🙂
Palfy205 (really helped me out with the callouts)
Craftycram (testing and coding advice)
Marsacom (testing and screenshots/thumbnail)
DAG403 (beta testing this most recent release)
And everyone on the LSPDFR dev discord server who has helped me out with all my silly questions, including PNWParksFan and Vincent.
Once again, thank you for downloading and have fun! Take care 🙂 Thanks to Benzo for making this awesome video!
Please do not redistribute or reupload any of my plugins to other sites. Thank You!
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Aknee reacted to Sputtman for a file, ManiacCalloutsManiacCallouts
1.3.0.0
Requirements:
StopThePed By BejoIjo
A Savegame With Clothing Stores, Barber and Tattoo shop Unlocked
(Needed For Store Robbery Callouts, Without Unlocked Clothing, Barber and Tattoo store´s they will be closed during callout)
Ambient Events:
Traffic
Pedestrian
Current Callouts:
Officer No Response
Bank Silent Alarm
Suspect Brandishing Firearm
Illegal Street Race Highway
Store Robbery City
Store Robbery Sandy/Paleto
Gang Attack
Money Truck Panic Button
Backup Traffic Stop
Suspicious Activity (More scenarios is under development)
Expect to be prepared to shoot....
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Aknee reacted to sEbi3 for a file, UnitedCalloutsUnitedCallouts is a plugin for LSPDFR that adds over 20 new varied and realistic callouts, featuring a wide range of scenarios, locations, and possible outcomes to significantly expand the core LSPDFR experience.
UnitedCallouts is fully open source, providing transparent access to the codebase for those interested in learning, developing, or contributing. Developers are encouraged to explore the project, submit improvements, and help shape future updates through community collaboration.
⚙️ Installation
Follow one of the methods below to install UnitedCallouts:
Manual Installation
Copy the contents of the "plugins\LSPDFR" folder into: "GTA V directory\plugins\LSPDFR".
Copy the contents of the "lspdfr\audio\scanner" folder into: "GTA V directory\lspdfr\audio\scanner".
Alternative Installation
Drag and drop the "lspdfr" and "plugins" folders into your main directory of GTAV.
📦 Requirements
LSPD First Response 0.4.9 (or higher) Download here
RAGE Plugin Hook 1.95 (or higher) Download here
Enable All Interiors (optional) Download here
Callouts that require interior access are disabled by default.
To enable these callouts, Enable All Interiors must be installed and the corresponding options must be enabled in the configuration file.
Note: Alternatively, any other third-party plugin that allows the player to enter interiors can also be used.
A legal copy of Grand Theft Auto V
(Supported platforms include Retail, Epic Games, and Steam versions.)
✨ Features of UnitedCallouts
🎮 Variation
This plugin introduces a wide range of unique and dynamic callouts with multiple dialogue options to enable meaningful interaction with suspects and involved parties.
Every callout is designed with multiple possible outcomes and endings, significantly increasing replayability and overall realism.
The current release includes 25 varied and realistic callouts for the LSPDFR modification, with a strong focus on authenticity and scenario diversity.
Many callouts feature scenario-specific vehicles and weapons, ensuring that each situation feels distinct and context-appropriate within gameplay.
All callouts support multiple potential locations to prevent repetition and enhance immersion.
Certain scenarios are restricted to logical, real-world locations to maintain realism.
For example, an apartment burglary will only occur at residential buildings, while altercations between individuals will not take place at police stations.
A built-in location selection system dynamically chooses callout locations near the player, ensuring seamless integration into patrol gameplay.
📝 Customization
This plugin includes configurable hotkeys for dialogue interaction and for manually ending the active callout:
"Y" Initiates dialogue with a suspect or involved person. (A notification will appear when dialogue interaction is available.)
"END" Forces the current callout to conclude. (Useful in situations where manual intervention is required.)
All hotkeys can be fully customized through the configuration file to match individual preferences.
Players can enable or disable specific callouts via configuration settings.
This allows for a tailored gameplay experience and the exclusion of scenarios the player prefers not to encounter.
Option to enable/disable AI backup responding to a callout with the player.
This system ensures realistic unit deployment based on the situation. For example, local patrol units will not respond to large-scale gang conflicts, while pursuits may trigger local support units and air assistance instead of specialized teams.
For performance optimization, this feature can be disabled on lower-end systems by setting the option to false in the configuration file.
🔔 Stay up to Date
UnitedCallouts includes an integrated version control system that notifies players when a new update is available.
While older versions may remain playable, using outdated builds is done at the player’s own risk. Updating to the latest available version is always strongly recommended for stability and compatibility.
UnitedCallouts may have issues when LSPDFR gets an update that changes parts of its API. Compatibility updates will be addressed as required to ensure continued functionality.
👉 List of included Callouts
List of included Callouts
🛠️ General Solutions / Troubleshooting
General Solutions / Troubleshooting
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Aknee reacted to SuperPyroManiac for a file, SuperCalloutsAny Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!
SuperCallouts is a plugin for LSPDFR to add more callouts. Currently adds 36 new callouts!
With SuperCallouts I aim to add more unique callouts to LSPDFR with a uniform feel. I add both realistic and crazy new calls that will be played randomly. You are also able to disable and enable any features you choose. I recommend pairing this plugin with my other plugins DeadlyWeapons and SuperEvents to completely change how the game feels.
*SWAT Related Callouts*
(Dangerous!)
FIB Reports known armed mafia members spotted at the casino.
FIB Reports known armed mafia members spotted in Sandy Shores.
FIB Raid mafia drug smugglers found at the harbor.
Police Reports mafia planted large bomb in Los Santos.
FIB Raid, wanted gang members spotted involved in a police officer murder.
Sheriff under attack by a biker gang.
*Realistic Callouts*
Traffic report, stolen super car spotted.
Traffic report, vehicle belonging to a possible kidnapper spotted.
911 call of someone being held at gunpoint.
911 call of a car accident.
911 call of someone being attacked by an animal.
911 call of a hit and run.
911 call of an alien sighting.
911 call of a suspicious car.
911 call of a vehicle fire.
911 call of a police impersonator.
911 call of someone walking around with a gun.
911 call of a car blocking traffic!
911 call of an illegally parked car!
911 call of a knife attack at the subway!
911 call of a drunk driver.
911 call of someone not breathing.
911 call hang-up with no details.
911 call of someone trespassing.
911 call of a stolen construction vehicle.
911 call of someone vandalizing property.
911 call of someone wandering outside naked.
911 call of a fight in the street.
Correction Department Backup, multiple prisoners escaping.
Correction Department Backup, prisoner escaping transport.
Police Backup, officer under fire.
Police Backup, manhunt for a fugitive.
Police Backup, medical supplies theft.
Police Backup, stolen police vehicle.
Police Backup, officer not responding.
EMS requests police escort.
Many of the callouts have multiple outcomes! I try to make sure they are not too repetitive!
Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!
Policing Redefined is recommended for this plugin!
Superior StopThePed and UltimateBackup replacement.
Some callouts or features may be disabled without it.
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Aknee reacted to ziipzaaapM16A4 for a file, AmbientAICalloutsAmbientAICallouts for LSPDFR
Copyright (C) 2021 ziipzaaapM16A4. All rights reserved.
Any unauthorized modification, reverse engineering, or distribution (including re-uploading of any kind) is strictly prohibited.
PLEASE DO NOT POST A NEGATIVE REVIEW WITHOUT ADDRESSING THE ISSUE AS A COMMENT ON THIS PAGE.
FOR ANY SUPPORT RELATED ISSUES, PLEASE POST A COMMENT ON THIS PAGE.
Join our Discord ---> here
Need Help? Open a support ticket ---> here (discord support channel link)
Want Early Access? Become a Patreon! ---> here
Update V0.9.9.02 Released
Better late than never.
Feature/Function:
AmbientResponse system wich triggers AiCallouts.
- Get police scanner feedback.
--> Units get their own call sign. Less redundancy.
AiCallouts can turn into LSPDFR Callouts.
- 6 AiCallouts included.
- 4 LSPDFR Callouts included. ==> execution only by AiCallout
RageNativeUI Menu
- Watch over the entire Neighborhood and Start Emergency's and other stuff
with the convenience of a easy controllable Menu and a big mini map.
- Partial Settings editor
- Settings Save function
AiCallout API & documentation. Create your own AiCallouts.
--> reload AiCallouts without reloading LSPDFR.
- GrammarPolice Support: no interruption by Dispatch [Outdated API]
- Heli Assistance Support: Helicopter responding to AiCallouts.
Meet other Units while their Breake
- StandingAmbientAI has been developed to make your units more immersive.
Meet your colleagues in the street and idle for emergencies.
RejectedCalloutAI
--> If you don't take the call, AI has to Respond
- The Unit will respond to the location of the call you denied.
Ressource friendly Cop Car Pool
- Units will only be claimed and persistent while emergency's allowing them to be used by other mods.
- Units get their persistent Callsign by writing it on the License Plate.
Custom Voice Line System (API integration later)
- A Custom Voice Line System that allowed us to implement different available voice lines.
- Brian Watts (Homepage Voice Actor) is a Police Officer on Duty with custom voice lines. He drives 1-Lincoln-35.
Here is a List of all development demos & other videos:
How to Use:
- Automatic separate AmbientResponse System which triggers AiCallouts.
- The AI will call for Backup if they need you. It will be shown as a LSPDFR Callout. (you have to be available for calls)
- Attach yourself to an AiCallout
simply use GrammarPolice and tell dispatch "show me responding in addition"
or by pressing CTRL + X (can be changed in .ini)
- Menu for AAIC by pressing LCTRL + F8
- You cannot attach yourself to an Rejected LSPDFR Callout from the RejectectedCalloutAI Feature.
- Console Commands for...
StartRandomAiCallout => Forcing an random AiCallout,
StartAiCallout AiCalloutName => Forcing an specific AiCallout,
AbortAllRunningAiCallouts => Aborting/Cleaning up all AiCallout,
AbortAiCallout FiberNumber => Aborting/Cleanup an specific AiCallout,
ReloadAmbientAICalloutSettings => Reloading AmbientAiCallout Settings,
ReloadAiCalloutPlugins => Reloading the AiCallout dll's from /plugins/LSPDFR/AAIC
Installation:
Paste everything into your main Grand Theft Auto V folder.
Except for the READ_ME.
Requirements:
LSPD First Response.dll
RagePluginHook.dll
Recommended Addon:
Grammar Police V1.4.1.3
Heli Assistance V2.4.2
API and Documentation:
Create your own AiCallout. We provide a textual and visual documentation and template to easily create an AiCallout.
Learn from existing AiCallouts. OpenSource AiCallouts: https://github.com/ziipzaaapM16A4/Default-AiCallouts-Pack
Use the Template to jump right into development. All necessary and recommended are already there and with comments:
https://github.com/ziipzaaapM16A4/AiC_Example
Please don't forget to rate this plugin afterwards.
if you find a bug then give me the chance to take a look at it before posting a negative rating.
Attention: AAIC is penetrating the boundaries of GTA V's ability to manage/tasks objects in the GTA world objects. That doesn't mean that its likely to crash. It just means that if objects are to far from the player, GTA is more likely to prioritize things in the near. It can result in object not tasking things in the distance or GTA cleaning themselves up. This is one of the main reason why AiCallouts aborts themselves. So far this Theory could never be approved by senior developers i want to say i've reviewed the code a dozen times, i cannot find a piece of code causing vehicles to go invalid.
We do prevent crashes but we cannot prevent the abort of an AiCallout.
Important Note: The more mods that are loaded onto the game, the more the instability rises.
Large vehicle packs can greatly reduce an entity's lifetime before it is deleted from the pool by whatever visual or scripted mods.
Known Issue: Please open supportticket on our Discord if you encountered an Error.
- Most of the issues are invalid object errors but they should not lead lspdfr to crash, these errors just give back log.
The Reason might be older versions of ELS which would despawn police vehicles left alone.
Visit Changelog from Released June 28, 2024. Version 1.05
- Sometimes if you are to far from an AiCallout the process will sleep until you're nearby due to rage not executing tasks to reduce resource usage.
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Aknee reacted to khorio for a file, KTFDO - Keep The F****** Door OpenDo not spread without my permission or I will TP your house.
KTFDO is a RagePluginHook plugin that stops the door from closing every time you leave your vehicle.
Requirements: a recent copy of RagePluginHook (0.41+)
Usage:
Open and close door normally: Tap the leave vehicle key once Open door and leave open: Hold down the leave vehicle key -
Aknee reacted to SuperPyroManiac for a file, Deadly WeaponsAny Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!
Deadly Weapons is a plugin for LSPDFR to add a more dangerous feel to guns. GTA makes people sponges for gameplay, but LSPDFR aims for a more realistic approach.
With deadly weapons I increase damage taken by weapons for both the player and AI. Damage varies between limbs and whether the ped is wearing armor or not. It also introduces new auto panic button behavior for when the player fires their weapons.
Reduce AI's aimbot with this mod:
DamageTrackingFramework by @Vari
Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!