So for a while today lspdfr keeps crashing for no reason while ingame, I am hoping someone can give me a way to fix this.
[5/26/2021 9:04:53 PM.307] Started new log on 5/26/2021 9:04:53 PM.307
[5/26/2021 9:04:53 PM.308] ====================================================================================================
[5/26/2021 9:04:53 PM.298] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/26/2021 9:04:53 PM.309] Log verbosity: Trivial
[5/26/2021 9:04:53 PM.313] Initializing input system
[5/26/2021 9:04:53 PM.316] Initializing game console
[5/26/2021 9:04:53 PM.324] Console key has been set to F4 (key code: 115)
[5/26/2021 9:04:53 PM.462] Initializing console variable "ConsoleScrollAmount".
[5/26/2021 9:04:53 PM.462] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[5/26/2021 9:04:53 PM.465] Read value: <null>
[5/26/2021 9:04:53 PM.465] Initializing console variable "ConsoleKey".
[5/26/2021 9:04:53 PM.465] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/26/2021 9:04:53 PM.467] Read value: F4
[5/26/2021 9:04:53 PM.467] Setting value of console variable "ConsoleKey" to stored value.
[5/26/2021 9:04:53 PM.467] Console key has been set to F4 (key code: 115)
[5/26/2021 9:04:53 PM.467] Initializing console variable "PluginTimeoutThreshold".
[5/26/2021 9:04:53 PM.467] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/26/2021 9:04:53 PM.471] Read value: 10000
[5/26/2021 9:04:53 PM.471] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/26/2021 9:04:53 PM.471] Initializing console variable "AlwaysShowConsoleOutput".
[5/26/2021 9:04:53 PM.471] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/26/2021 9:04:53 PM.472] Read value: <null>
[5/26/2021 9:04:53 PM.472] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/26/2021 9:04:53 PM.472] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/26/2021 9:04:53 PM.473] Read value: False
[5/26/2021 9:04:53 PM.473] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[5/26/2021 9:04:53 PM.473] Initializing console variable "ShowOnScreenWarnings".
[5/26/2021 9:04:53 PM.473] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/26/2021 9:04:53 PM.474] Read value: <null>
[5/26/2021 9:04:53 PM.475] Console initialized
[5/26/2021 9:04:53 PM.475] Initializing forms manager
[5/26/2021 9:04:53 PM.476] Cleaning temp folder
[5/26/2021 9:04:53 PM.478] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V
[5/26/2021 9:04:53 PM.488] ================ RAGE Plugin Hook ================
[5/26/2021 9:04:53 PM.496] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/26/2021 9:04:53 PM.504] Detected Windows 8 Professional (64-bit) (6.2.9200.0)!
[5/26/2021 9:04:53 PM.505] Checking game support
[5/26/2021 9:04:53 PM.686] Product name: Grand Theft Auto V
[5/26/2021 9:04:53 PM.686] Product version: 1.0.2245.0
[5/26/2021 9:04:53 PM.686] Is steam version: True
[5/26/2021 9:04:53 PM.689] Initializing DirectX
[5/26/2021 9:04:53 PM.692] Initializing Direct3D
[5/26/2021 9:04:53 PM.692] Getting game swap chain
[5/26/2021 9:04:53 PM.731] Swap Chain created: 0x7FF750669028
[5/26/2021 9:04:53 PM.731] Swap Chain VTable: 0x1BCC0438D20
[5/26/2021 9:04:53 PM.731] 0x748948FFF6AA25E9;0x8D48564157552024;0x170EC814890246C
[5/26/2021 9:04:53 PM.731] D3D11Present: 0x7FFFF4D959E0
[5/26/2021 9:04:53 PM.731] D3D11ResizeBuffers: 0x7FFFF4DB11E0
[5/26/2021 9:04:53 PM.731] D3D11ResizeTarget: 0x7FFFF4DFC7F0
[5/26/2021 9:04:53 PM.731] D3D11SetFullscreenState: 0x7FFFF4DB2FA0
[5/26/2021 9:04:53 PM.731] Getting device
[5/26/2021 9:04:53 PM.731] Retrieved device
[5/26/2021 9:04:53 PM.731] Creating wrapper
[5/26/2021 9:04:53 PM.732] Direct3D initialized
[5/26/2021 9:04:53 PM.732] Initialized DirectX
[5/26/2021 9:04:53 PM.732] Direct3D watcher thread spawned
[5/26/2021 9:04:53 PM.876] Wrapper created
[5/26/2021 9:04:53 PM.897] Effect created
[5/26/2021 9:04:53 PM.897] Creating buffer
[5/26/2021 9:04:53 PM.897] Created buffer
[5/26/2021 9:04:53 PM.897] Creating blend state
[5/26/2021 9:04:53 PM.897] Created blend state
[5/26/2021 9:04:53 PM.897] Done with creation
[5/26/2021 9:04:54 PM.018] Initializing texture system.
[5/26/2021 9:04:54 PM.018] Initializing texture system; phase 1
[5/26/2021 9:04:54 PM.018] Initializing texture system; phase 2
[5/26/2021 9:04:54 PM.029] Initializing texture system; phase 3
[5/26/2021 9:04:54 PM.030] Initializing texture system; phase 4
[5/26/2021 9:04:54 PM.045] Initializing texture system; phase 5
[5/26/2021 9:04:54 PM.048] Initializing texture system; phase 6
[5/26/2021 9:04:54 PM.050] Initializing texture system; phase 7
[5/26/2021 9:04:54 PM.055] Initializing texture system; phase 8
[5/26/2021 9:04:54 PM.057] Initializing texture system; phase 9
[5/26/2021 9:04:54 PM.059] Initializing texture system; phase 10
[5/26/2021 9:04:54 PM.066] Initializing texture system; phase 11
[5/26/2021 9:04:54 PM.066] Initializing texture system; phase 12
[5/26/2021 9:04:54 PM.068] Initializing texture system; phase 13
[5/26/2021 9:04:54 PM.068] Initializing texture system; phase 14
[5/26/2021 9:04:58 PM.733] Direct3D watcher thread ended
[5/26/2021 9:05:24 PM.534] LoadingScreenMsg: Initializing game support
[5/26/2021 9:05:24 PM.785] Initializing game support
[5/26/2021 9:05:30 PM.316] LoadingScreenMsg: Velocity limit removed
[5/26/2021 9:05:30 PM.635] Compatibility level: 0
[5/26/2021 9:05:30 PM.635] Supported version detected
[5/26/2021 9:05:30 PM.635] ==================================================
[5/26/2021 9:05:30 PM.635] LoadingScreenMsg: Patching code
[5/26/2021 9:05:30 PM.886] LoadingScreenMsg: Waiting for game initialization
[5/26/2021 9:05:31 PM.137] Waiting for game initialization
[5/26/2021 9:05:31 PM.237] LoadingScreenMsg: Initializing core
[5/26/2021 9:05:31 PM.488] Initializing hook
[5/26/2021 9:05:36 PM.518] LoadingScreenMsg: Completing interoperability
[5/26/2021 9:05:36 PM.769] Completing interoperability
[5/26/2021 9:05:36 PM.769] Initialization code 1.
[5/26/2021 9:05:36 PM.769] Initialization code 2.
[5/26/2021 9:05:36 PM.769] Initialization code 3.
[5/26/2021 9:05:36 PM.776] 1 Address: 0x00007FF74E524098
[5/26/2021 9:05:36 PM.776] Calling func 1
[5/26/2021 9:05:36 PM.798] 2 Address: 0x00007FF74F0BE3C2
[5/26/2021 9:05:36 PM.798] 3 Address: 0x00007FF74DAF5D5E
[5/26/2021 9:05:36 PM.836] Address: 0x00007FF74F0BE36C
[5/26/2021 9:05:36 PM.836] Unknown var: 0x00007FF7500F7FD0
[5/26/2021 9:05:36 PM.836] Initialization code 4.
[5/26/2021 9:05:36 PM.836] Initialization code 5.
[5/26/2021 9:05:36 PM.836] Completing interoperability, phase 1
[5/26/2021 9:05:36 PM.836] Completing interoperability, phase 2
[5/26/2021 9:05:36 PM.836] Completing interoperability, phase 3
[5/26/2021 9:05:36 PM.836] Completing interoperability, phase 4
[5/26/2021 9:05:36 PM.836] Completing interoperability, phase 5
[5/26/2021 9:05:36 PM.836] Completing interoperability, phase 6
[5/26/2021 9:05:36 PM.836] Completing interoperability, phase 7
[5/26/2021 9:05:36 PM.836] LoadingScreenMsg:
[5/26/2021 9:05:37 PM.087] LoadingScreenMsg: Loading Story Mode
[5/26/2021 9:05:40 PM.337] LoadingScreenMsg: Loading and Populating Game World
[5/26/2021 9:05:40 PM.588] LoadingScreenMsg:
[5/26/2021 9:05:59 PM.315] Initializing console variable "IsDeveloperModeEnabled".
[5/26/2021 9:05:59 PM.315] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[5/26/2021 9:05:59 PM.321] Read value: <null>
[5/26/2021 9:05:59 PM.321] Initializing console variable "TimeScale".
[5/26/2021 9:05:59 PM.321] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[5/26/2021 9:05:59 PM.322] Read value: <null>
[5/26/2021 9:06:37 PM.752] Invalid call to console command "Spawn": Cannot load invalid model with hash 0xb822a1aa.