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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR crashing ingame

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So for a while today lspdfr keeps crashing for no reason while ingame, I am hoping someone can give me a way to fix this.
 

 


 

[5/26/2021 9:04:53 PM.307] Started new log on 5/26/2021 9:04:53 PM.307
[5/26/2021 9:04:53 PM.308] ====================================================================================================
[5/26/2021 9:04:53 PM.298] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/26/2021 9:04:53 PM.309] Log verbosity: Trivial
[5/26/2021 9:04:53 PM.313] Initializing input system
[5/26/2021 9:04:53 PM.316] Initializing game console
[5/26/2021 9:04:53 PM.324] Console key has been set to F4 (key code: 115)
[5/26/2021 9:04:53 PM.462] Initializing console variable "ConsoleScrollAmount".
[5/26/2021 9:04:53 PM.462] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[5/26/2021 9:04:53 PM.465] Read value: <null>
[5/26/2021 9:04:53 PM.465] Initializing console variable "ConsoleKey".
[5/26/2021 9:04:53 PM.465] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/26/2021 9:04:53 PM.467] Read value: F4
[5/26/2021 9:04:53 PM.467] Setting value of console variable "ConsoleKey" to stored value.
[5/26/2021 9:04:53 PM.467] Console key has been set to F4 (key code: 115)
[5/26/2021 9:04:53 PM.467] Initializing console variable "PluginTimeoutThreshold".
[5/26/2021 9:04:53 PM.467] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/26/2021 9:04:53 PM.471] Read value: 10000
[5/26/2021 9:04:53 PM.471] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/26/2021 9:04:53 PM.471] Initializing console variable "AlwaysShowConsoleOutput".
[5/26/2021 9:04:53 PM.471] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/26/2021 9:04:53 PM.472] Read value: <null>
[5/26/2021 9:04:53 PM.472] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/26/2021 9:04:53 PM.472] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/26/2021 9:04:53 PM.473] Read value: False
[5/26/2021 9:04:53 PM.473] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[5/26/2021 9:04:53 PM.473] Initializing console variable "ShowOnScreenWarnings".
[5/26/2021 9:04:53 PM.473] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/26/2021 9:04:53 PM.474] Read value: <null>
[5/26/2021 9:04:53 PM.475] Console initialized
[5/26/2021 9:04:53 PM.475] Initializing forms manager
[5/26/2021 9:04:53 PM.476] Cleaning temp folder
[5/26/2021 9:04:53 PM.478] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V
[5/26/2021 9:04:53 PM.488] ================ RAGE Plugin Hook ================
[5/26/2021 9:04:53 PM.496] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/26/2021 9:04:53 PM.504] Detected Windows 8 Professional (64-bit) (6.2.9200.0)!
[5/26/2021 9:04:53 PM.505] Checking game support
[5/26/2021 9:04:53 PM.686] Product name: Grand Theft Auto V
[5/26/2021 9:04:53 PM.686] Product version: 1.0.2245.0
[5/26/2021 9:04:53 PM.686] Is steam version: True
[5/26/2021 9:04:53 PM.689] Initializing DirectX
[5/26/2021 9:04:53 PM.692] Initializing Direct3D
[5/26/2021 9:04:53 PM.692] Getting game swap chain
[5/26/2021 9:04:53 PM.731] Swap Chain created: 0x7FF750669028
[5/26/2021 9:04:53 PM.731] Swap Chain VTable: 0x1BCC0438D20
[5/26/2021 9:04:53 PM.731] 0x748948FFF6AA25E9;0x8D48564157552024;0x170EC814890246C
[5/26/2021 9:04:53 PM.731] D3D11Present: 0x7FFFF4D959E0
[5/26/2021 9:04:53 PM.731] D3D11ResizeBuffers: 0x7FFFF4DB11E0
[5/26/2021 9:04:53 PM.731] D3D11ResizeTarget: 0x7FFFF4DFC7F0
[5/26/2021 9:04:53 PM.731] D3D11SetFullscreenState: 0x7FFFF4DB2FA0
[5/26/2021 9:04:53 PM.731] Getting device
[5/26/2021 9:04:53 PM.731] Retrieved device
[5/26/2021 9:04:53 PM.731] Creating wrapper
[5/26/2021 9:04:53 PM.732] Direct3D initialized
[5/26/2021 9:04:53 PM.732] Initialized DirectX
[5/26/2021 9:04:53 PM.732] Direct3D watcher thread spawned
[5/26/2021 9:04:53 PM.876] Wrapper created
[5/26/2021 9:04:53 PM.897] Effect created
[5/26/2021 9:04:53 PM.897] Creating buffer
[5/26/2021 9:04:53 PM.897] Created buffer
[5/26/2021 9:04:53 PM.897] Creating blend state
[5/26/2021 9:04:53 PM.897] Created blend state
[5/26/2021 9:04:53 PM.897] Done with creation
[5/26/2021 9:04:54 PM.018] Initializing texture system.
[5/26/2021 9:04:54 PM.018] Initializing texture system; phase 1
[5/26/2021 9:04:54 PM.018] Initializing texture system; phase 2
[5/26/2021 9:04:54 PM.029] Initializing texture system; phase 3
[5/26/2021 9:04:54 PM.030] Initializing texture system; phase 4
[5/26/2021 9:04:54 PM.045] Initializing texture system; phase 5
[5/26/2021 9:04:54 PM.048] Initializing texture system; phase 6
[5/26/2021 9:04:54 PM.050] Initializing texture system; phase 7
[5/26/2021 9:04:54 PM.055] Initializing texture system; phase 8
[5/26/2021 9:04:54 PM.057] Initializing texture system; phase 9
[5/26/2021 9:04:54 PM.059] Initializing texture system; phase 10
[5/26/2021 9:04:54 PM.066] Initializing texture system; phase 11
[5/26/2021 9:04:54 PM.066] Initializing texture system; phase 12
[5/26/2021 9:04:54 PM.068] Initializing texture system; phase 13
[5/26/2021 9:04:54 PM.068] Initializing texture system; phase 14
[5/26/2021 9:04:58 PM.733] Direct3D watcher thread ended
[5/26/2021 9:05:24 PM.534] LoadingScreenMsg: Initializing game support
[5/26/2021 9:05:24 PM.785] Initializing game support
[5/26/2021 9:05:30 PM.316] LoadingScreenMsg: Velocity limit removed
[5/26/2021 9:05:30 PM.635] Compatibility level: 0
[5/26/2021 9:05:30 PM.635] Supported version detected
[5/26/2021 9:05:30 PM.635] ==================================================
[5/26/2021 9:05:30 PM.635] LoadingScreenMsg: Patching code
[5/26/2021 9:05:30 PM.886] LoadingScreenMsg: Waiting for game initialization
[5/26/2021 9:05:31 PM.137] Waiting for game initialization
[5/26/2021 9:05:31 PM.237] LoadingScreenMsg: Initializing core
[5/26/2021 9:05:31 PM.488] Initializing hook
[5/26/2021 9:05:36 PM.518] LoadingScreenMsg: Completing interoperability
[5/26/2021 9:05:36 PM.769] Completing interoperability
[5/26/2021 9:05:36 PM.769] Initialization code 1.
[5/26/2021 9:05:36 PM.769] Initialization code 2.
[5/26/2021 9:05:36 PM.769] Initialization code 3.
[5/26/2021 9:05:36 PM.776] 1 Address: 0x00007FF74E524098
[5/26/2021 9:05:36 PM.776] Calling func 1
[5/26/2021 9:05:36 PM.798] 2 Address: 0x00007FF74F0BE3C2
[5/26/2021 9:05:36 PM.798] 3 Address: 0x00007FF74DAF5D5E
[5/26/2021 9:05:36 PM.836] Address: 0x00007FF74F0BE36C
[5/26/2021 9:05:36 PM.836] Unknown var: 0x00007FF7500F7FD0
[5/26/2021 9:05:36 PM.836] Initialization code 4.
[5/26/2021 9:05:36 PM.836] Initialization code 5.
[5/26/2021 9:05:36 PM.836] Completing interoperability, phase 1
[5/26/2021 9:05:36 PM.836] Completing interoperability, phase 2
[5/26/2021 9:05:36 PM.836] Completing interoperability, phase 3
[5/26/2021 9:05:36 PM.836] Completing interoperability, phase 4
[5/26/2021 9:05:36 PM.836] Completing interoperability, phase 5
[5/26/2021 9:05:36 PM.836] Completing interoperability, phase 6
[5/26/2021 9:05:36 PM.836] Completing interoperability, phase 7
[5/26/2021 9:05:36 PM.836] LoadingScreenMsg: 
[5/26/2021 9:05:37 PM.087] LoadingScreenMsg: Loading Story Mode
[5/26/2021 9:05:40 PM.337] LoadingScreenMsg: Loading and Populating Game World
[5/26/2021 9:05:40 PM.588] LoadingScreenMsg: 
[5/26/2021 9:05:59 PM.315] Initializing console variable "IsDeveloperModeEnabled".
[5/26/2021 9:05:59 PM.315] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[5/26/2021 9:05:59 PM.321] Read value: <null>
[5/26/2021 9:05:59 PM.321] Initializing console variable "TimeScale".
[5/26/2021 9:05:59 PM.321] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[5/26/2021 9:05:59 PM.322] Read value: <null>
[5/26/2021 9:06:37 PM.752] Invalid call to console command "Spawn": Cannot load invalid model with hash 0xb822a1aa.

 

  • Author

Sorry for the long time, but I have ALPR Lite, Compute Lite, Grammar Police, Simple Callouts, Speed Radar Lite, Stop the Ped, and Ultimate Backup.

  • 2 weeks later...
Invalid call to console command "Spawn": Cannot load invalid model with hash 0xb822a1aa.

The game crashed because you installed an invalid model. You should understand what the hash is pointed out in the mistake. You should find it inside the vehicles.meta file

Edited by MattexD

This is a support topic.
Only reply here to offer help or assistance to Frdoe123. Off-topic or "me too" replies will be removed.

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