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rare.frogo

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Everything posted by rare.frogo

  1. Okay, I will try to do that.
  2. I don't have any custom weapons, neither edited any. It's weird as the crash log mentioned a flashlight as the cause of the crash.
  3. Okay, it seems like I can now have mods folder and install custom cars without the game crashing (Installed one for testintg). However, I have a question about this method and another issue arise, but I believe it's for the LSPDFR support section. For example, I use Add on version of modded car, and I must edit the "dlclist" (I copied the "data" folder via OpenIV as recommended). Shall I keep the pre-writen cars or remove them? Another issue is that now the lspdfr plugin is not able to start, I tried to start the game with it enabled via the Rage Hook pluign - the entire game crashed. If I disable it in Rage Hook plugin, and later load it in-game, it will crash after few seconds. In Rage hook plugin a following error will be printed. I am wondering is this affiliated with the mods folder and is there an option to fix that. Also, Thank you for helping me with the mods folder issue! [1/17/2021 6:06:18 PM.795] LSPD First Response: ============================== [1/17/2021 6:06:18 PM.795] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [1/17/2021 6:06:18 PM.795] LSPD First Response: ------------------------------ [1/17/2021 6:06:18 PM.795] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber". [1/17/2021 6:06:18 PM.795] LSPD First Response: ------------------------------ [1/17/2021 6:06:18 PM.795] LSPD First Response: Exception type: System.InvalidOperationException [1/17/2021 6:06:18 PM.795] LSPD First Response: Exception message: Cannot load an invalid weapon asset. [1/17/2021 6:06:18 PM.795] LSPD First Response: ------------------------------ [1/17/2021 6:06:18 PM.795] LSPD First Response: Inner exceptions: [1/17/2021 6:06:18 PM.795] LSPD First Response: ------------------------------ [1/17/2021 6:06:18 PM.795] LSPD First Response: Stack trace: [1/17/2021 6:06:18 PM.795] LSPD First Response: at Rage.WeaponAsset.LoadAndWait() [1/17/2021 6:06:18 PM.795] at Rage.PedInventory.GiveFlashlight() [1/17/2021 6:06:18 PM.795] at SzDLjEmvOdTfqRSrrhwmMybwTPhC.XGRpXccxeLIXmpyhDXYTUeneRnxH(Boolean ) in C:\Users\April\Documents\source\repos\LSPDFR\LSPD First Response\Mod\GamePlayer.cs:line 391 [1/17/2021 6:06:18 PM.795] at SzDLjEmvOdTfqRSrrhwmMybwTPhC.nHscKZJlTdOrGSIdsuZhkmYUpmBvA() in C:\Users\April\Documents\source\repos\LSPDFR\LSPD First Response\Mod\GamePlayer.cs:line 337 [1/17/2021 6:06:18 PM.795] at YkPnZQSpZrNcsnKejkpTLJNkxYnC.EOAwsOhVzIjsTtqSIUjNefaxEGljA(Boolean , Boolean ) in C:\Users\April\Documents\source\repos\LSPDFR\LSPD First Response\Mod\PlayerDutyController.cs:line 370 [1/17/2021 6:06:18 PM.795] at YkPnZQSpZrNcsnKejkpTLJNkxYnC.ZdRxbpybESDSOoFVQvklIrztwVdC(Boolean , Boolean , Boolean ) in C:\Users\April\Documents\source\repos\LSPDFR\LSPD First Response\Mod\PlayerDutyController.cs:line 291 [1/17/2021 6:06:18 PM.795] at NRvdRjwkXToTgwrnzGEYOJggHUwc.aFhfCURBXeInmxxchlvzGKZyEggGA() in C:\Users\April\Documents\source\repos\LSPDFR\LSPD First Response\Mod\LSPDFR.cs:line 399 [1/17/2021 6:06:18 PM.795] at NRvdRjwkXToTgwrnzGEYOJggHUwc.SGlEatCALDvTCDOigFhJehRIpnvMc(Boolean ) in C:\Users\April\Documents\source\repos\LSPDFR\LSPD First Response\Mod\LSPDFR.cs:line 325 [1/17/2021 6:06:18 PM.795] at Rage.GameFiber.Main() [1/17/2021 6:06:18 PM.795] LSPD First Response: ============================== [1/17/2021 6:06:18 PM.795] LSPD First Response: [1/17/2021 6:06:18 PM.803] LSPD First Response: [FATAL] Forced termination [1/17/2021 6:06:18 PM.808] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [1/17/2021 6:06:20 PM.938] LSPD First Response: [INFO] LSPDFR has shut down RagePluginHook_17012021_170413.log RagePluginHook_17012021_170413.log
  4. So, there is a small issue, the red bar with the option to "copy to mods folder" appears only when I enter an DLC pack (for example Update/x64/Dlcpacks/Mpsum/Dlc.rpf). In short, the red bar appears only when I enter an dlc.rpf, but does not when I am browsing the x64 folder.
  5. Okay, I will try to do that
  6. I manually copied the folders.
  7. Yes, I copied the "x64" and "Update" folders (to the "mods" folder) but have not done any changes to them.
  8. Hey, I have a quite annoying issue. For some reasons, the game is unable to load after creating "Mods" folder. I tried to start the game with all plugins disabled via Rage Hook plugin with not edited "mods folder", it always ends up with a crash. However, If I change folder name to "_Mods" as mentioned in other thread makes the game launch. Of course, changing the name makes installing custom cars later impossible. I've looked at the crash logs, and the mentioned error is "EXCEPTION_ACCESS_VIOLATION". I tried to do everything I could find on the forums support section but without any luck. And here is the question, how may I fix this issue so I can launch the game with mods folder? Thanks for any help. Log.txt

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