I am making a MDT system and have been getting along well until I hit a brick wall trying to figure out how to have the function 'CallJoined(Callout);' be triggered when the player accepts a call (or even better if it could be triggered when the game sends it as the notification, before the player accepts or denies it), does anyone have any idea how to do it? It seems possible because I've seen some other plugins do it but I can't seem to find how to do it myself.
I recently made a fresh install of LSPDFR and installed EUP, everything seems normal until I see paramedics and they look... well creepy.
I have tried reinstalling EUP and using "EUPFR Basic Configurations" with no changes.
Thanks in advance for any help.
It sounds very much like the sirens the NYPD use, the NYPD uses the Federal signal SS2000.
A short demo of the siren (It might not sound exactly like it because the demo does not use a rumbler):
I'm rather new to LCPDFR, I've been trying to get this to work, I'm able to get my game to launch(finally) but when i get in cars or try to go on duty my game will always crash, can someone please help. I'm not sure what logs to attach, so if any are needed just tell me. Thanks for any help!