Pjotr
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Pjotr reacted to Reddington in LSPDFR with FriendsIt's not like LSPDFR at all. It's a basic, bare bones co op police expansion for fivem that is limited.
Also, this thread is two years old.
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Pjotr reacted to Will in Edit credits section is extremely small -
Pjotr got a reaction from einfachmanu in Concept: Business CalloutsLooks cool!
Here is a C# crash course http://rbwhitaker.wikidot.com/c-sharp-tutorials
And here is the quickstart of the RPH documentation https://docs.ragepluginhook.net/html/e934ee8e-1c72-4259-bb65-8276c48de660.htm
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Pjotr reacted to einfachmanu in Concept: Business CalloutsSo I spent today thinking about a Callout Pack Idea. The Callout is actually always the same: A Caller -> A Witness -> A Suspect
But everything from Outfits, to the Callout Location, Dialog Options and Outcomes can be added and customized.
So players can easily add their own little Callout Storys.
Ive always wanted to learn to code and I had 0 experience in C# before today. But I hope Ill learn and make this little project happen.
Feel free to look at the illustrations and example xmls. Please let me know what you think!
Happy Easter!
(Pls ignore my countless grammar mistakes)
Businesses.xml BusinessScenarios.xml
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Pjotr reacted to bakerxgooty in Anyone interested in a studio recorded Federal Signal PA300 siren pack ?So i've been buying and collecting police sirens as of this past month and just bought my 2nd one the Federal signal PA300 with the rare priority hyper yelp tone over the Hi-lo. This isn't one I see requested much but being as I have the knowledge and equipment for it would anyone want a super high quality siren pack of this ? I made one with my Touchmaster TM4 and it was loved universally with everyone who tried it. I also have a Unitrol 80k coming in the mail that i'm for sure making one with. If anyone wants one let me know and i'll make one.
Here's a demo of my unit:
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Pjotr reacted to Original Light in STP staff reputation is going downThis is not the place for drama, especially for incidents that occurred outside of this website. Please take it elsewhere.
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Pjotr reacted to Rich in Functions.GetPursuitPeds(pursuit)You're not assigning GetPursuitPeds to any variable. It returns an array I believe. From that collection, you need to get a single Ped to use in IsPedVisualLost.
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Pjotr reacted to Officerporci in Functions.GetPursuitPeds(pursuit)Hi, i really need help , i have already serched on google a tutorial but i don't know to figure out how to get the ped parameter from the array Functions.GetPursuitPeds(pursuit) to put it into Functions.IsPedVisualLost(), can some good samaritan help me?
while (true)
{
LHandle pursuit = Functions.GetActivePursuit();
if (pursuit != null)
{
Functions.GetPursuitPeds(pursuit);
Functions.IsPedVisualLost()
}
}
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I guess we could have something that would indicate, generally, what our moderation workload currently is based on the amount of active reports and how long the approval queue is.
As Will said, it wouldn't be hugely useful as approvals are usually batched.
As for server status in regions, we do already have this on our server status page. You can scroll down to check each region server, Europe, US West, US East and Oceania
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From a moderation standpoint, the queue position would be entirely useless to gauge anything on your part. How moderators handle the queue is different per person, but I think the general way is to do it in batches.
So basically, whether you're number 1 or number 30 makes no difference as it will really just be approved the next time a moderator checks the approval queue.
Also, "position" doesn't mean much as files can be approved in a queue (where they can be also be skipped, and honestly I have no idea what order IPS, our software, puts them in) or from the downloads page.
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Pjotr reacted to UnknownBastion in Suggestion, queue position visible and per location uptime/downtimeI second this. It would actually be very useful. That way people can check to see if the site is having issues in just their region or if it was all over. Also, I believe a queue would be nice because then people submitting a file would get that extra bit of transparency that will allow them to not only know how long it will take, but roughly when to post the announcement to their Discord server when it will be updated.
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Pjotr reacted toDeactivated Memberin Do not join LSPDFR Hangout on discord.**DELETE IF NOT ALLOWED** but i want to get a notice across.
Recently i join a discord for LSPDFR called LSPDFR Hangout, and the owner has been rude to members, being homophobic to others, etc etc. This is kinda sad knowing all the members in this community are so nice and helpful.
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Pjotr reacted to Cyan in Do not join LSPDFR Hangout on discord.Sorry, but this cannot lead to actionable outcome by us or our team.
We can only enforce rule violations on LCPDFR.com or on any of our official media.
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Pjotr got a reaction fromDeactivated Memberin Radio animation?Game.LocalPlayer.Character.Tasks.PlayAnimation("random@arrests", "generic_radio_chatter", 1.5f, AnimationFlags.UpperBodyOnly | AnimationFlags.SecondaryTask); Found from https://github.com/Albo1125/PoliceSmartRadio/blob/master/PoliceSmartRadio/DisplayHandler.cs#L444