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Fentered

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Everything posted by Fentered

  1. I am not sure about others but I've been using it for over than 2 years without any problems
  2. Yeah, that's a good idea, thx (9.3, added info to description)
  3. Hi! Yeah, you should copy them to mods/update/x64/dlcpacks
  4. Is there any way to force one Ped (Cop) to arrest another Ped (Suspect)? Something like: Cop.Task.Arrest(Suspect) I know that if the pursuit is active other police officers will arrest the suspect, but is there a way to force them to do this without the pursuit?
  5. Update RageNativeUI https://github.com/alexguirre/RAGENativeUI/releases
  6. You can't fix this, you need to wait for the SHV to update
  7. You must install it in the same folder as GTAV.exe
  8. You can get this files from original game files \Grand Theft Auto V\x64h.rpf\levels\gta5\interiors\v_int_52.rpf
  9. https://www.lcpdfr.com/downloads/gta5mods/scripts/13022-stickywheels/
  10. Nevermind, found solution by myself If any1 interested: //Props NativeFunction.CallByName<uint>("SET_PED_PROP_INDEX", Ped ped, int componentId, int drawableId, int TextureId, int paletteId); //Components NativeFunction.CallByName<uint>("SET_PED_COMPONENT_VARIATION", Ped ped, int componentId, int drawableId, int TextureId, int paletteId);
  11. I was wondering is there a way to set mp_m/f_freemode_01 clothes? Something like Ped.SetComponent(component 0, component 1 ... component 11); Ped.SetProps(prop 0, prop 1 ... prop 6);
  12. The latest RPH comes with LSPDFR https://www.lcpdfr.com/downloads/gta5mods/g17media/7792-lspd-first-response/
  13. I guess I misunderstand this functions You don't need "ped" and bool "bool isOverLimit" in function, just StopThePed.API.Functions.setPedAlcoholOverLimit(Suspect, true);
  14. Same Stop The Ped API StopThePed.API.Functions.setPedAlcoholOverLimit();
  15. StopThePed.API.Functions.injectVehicleSearchItems
  16. I personally recommend using Stop the Ped API
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