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Roadnuts

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Everything posted by Roadnuts

  1. Here's my scripthook.net.log for the police helper bait car trouble. 2013-03-20 20:59:24 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2013-03-20 21:00:15 - Direct3D device created! 2013-03-20 21:00:15 - SEARCHING FOR SCRIPTS... 2013-03-20 21:00:15 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2013-03-20 21:00:15 - ...found script 'FirstResponse.Main.EmergencyLights'! 2013-03-20 21:00:15 - ...found script 'FirstResponse.Main.Start'! 2013-03-20 21:00:15 - ...found script 'CSharp.Engine.Core'! 2013-03-20 21:00:15 - ...found script 'FirstResponse.Debugging'! 2013-03-20 21:00:15 - ...found script 'FirstResponse.DeletionList'! 2013-03-20 21:00:15 - ...found script 'FirstResponse.Hardcore'! 2013-03-20 21:00:15 - ...found script 'FirstResponse.TextDraw'! 2013-03-20 21:00:15 - ...found script 'FirstResponse.LCMD.Main'! 2013-03-20 21:00:15 - ...found script 'FirstResponse.LCMD.Functions'! 2013-03-20 21:00:15 - ...found script 'FirstResponse.LCPD.Carboot'! 2013-03-20 21:00:15 - ...found script 'FirstResponse.LCPD.Disarm'! 2013-03-20 21:00:15 - ...found script 'FirstResponse.LCPD.Frisk'! 2013-03-20 21:00:15 - ...found script 'FirstResponse.LCPD.PullOver'! 2013-03-20 21:00:15 - ...found script 'FirstResponse.LCPD.Actions'! 2013-03-20 21:00:15 - ...found script 'FirstResponse.LCPD.Debug'! 2013-03-20 21:00:15 - ...found script 'FirstResponse.LCPD.Flashlight'! 2013-03-20 21:00:15 - ...found script 'FirstResponse.LCPD.Functions'! 2013-03-20 21:00:15 - ...found script 'FirstResponse.LCPD.Partner'! 2013-03-20 21:00:15 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2013-03-20 21:00:15 - ...found script 'FirstResponse.LCPD.Start'! 2013-03-20 21:00:15 - ...found script 'FirstResponse.LCPD.Various'! 2013-03-20 21:00:15 - Loading scripts in Assembly 'scriptsvdH_K9script.net.dll' ... 2013-03-20 21:00:15 - ...found script 'vdH.K9script'! 2013-03-20 21:00:15 - Loading scripts in Assembly 'scriptsvdH_PoliceHelper.net.dll' ... 2013-03-20 21:00:15 - ...found script 'vdH.PHelper'! 2013-03-20 21:00:15 - Loading scripts in Assembly 'scriptsvdH_towService.net.dll' ... 2013-03-20 21:00:15 - ...found script 'vdH.TowService'! 2013-03-20 21:00:15 - DONE! 24 valid scripts found! 2013-03-20 21:00:15 - STARTING SCRIPTS... 2013-03-20 21:00:15 - INFO: Phone number checks are not available! 2013-03-20 21:00:15 - ...successfully started script 'vdH.TowService'! 2013-03-20 21:00:16 - ...successfully started script 'vdH.PHelper'! 2013-03-20 21:00:16 - ...successfully started script 'vdH.K9script'! 2013-03-20 21:00:16 - ...successfully started script 'FirstResponse.LCPD.Various'! 2013-03-20 21:00:16 - ...successfully started script 'FirstResponse.LCPD.Start'! 2013-03-20 21:00:16 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2013-03-20 21:00:16 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2013-03-20 21:00:16 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2013-03-20 21:00:16 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2013-03-20 21:00:16 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2013-03-20 21:00:16 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2013-03-20 21:00:16 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2013-03-20 21:00:16 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2013-03-20 21:00:16 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2013-03-20 21:00:16 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2013-03-20 21:00:16 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2013-03-20 21:00:16 - ...successfully started script 'FirstResponse.LCMD.Main'! 2013-03-20 21:00:16 - ...successfully started script 'FirstResponse.TextDraw'! 2013-03-20 21:00:16 - ...successfully started script 'FirstResponse.Hardcore'! 2013-03-20 21:00:16 - ...successfully started script 'FirstResponse.DeletionList'! 2013-03-20 21:00:16 - ...successfully started script 'FirstResponse.Debugging'! 2013-03-20 21:00:16 - ...successfully started script 'CSharp.Engine.Core'! 2013-03-20 21:00:16 - ...successfully started script 'FirstResponse.Main.Start'! 2013-03-20 21:00:16 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2013-03-20 21:05:37 - Direct3D device lost! 2013-03-20 21:05:38 - SCRIPTS TERMINATED! I don't think I mentioned that I removed the METT script, but nothing changed. Yes, it does happen everytime I try to use the bait car menu. If I do not use bait car I never have the issue with the police helper becoming in/op. I am by no means a computer expert so I have no idea what the last 2 lines in the log mean. Perhaps a graphics issue?? Thanks again for your support!
  2. As the title states I have the latest police helper 1.1.0b and I am having trouble with the bait cars menu. Let me start with the game and what I've done so far. Latest GTAIV version 7. LCPDFR, vdhtow mod, vdhpolicehelper(replaced the original with this B), vdhK-9, vdhMETT, latest scripthookdotnet and dll installed. Installed the latest versions of everything and the game runs fine, however if I try to do the bait car stuff the trouble starts. I can open the helper menu, request any car, and it shows up. I park the car somewhere out of traffic and drive away to watch. A ped spawns but just stands there indefinitely. If I try to open the helper menu at this point it will not open and the bait car is "stuck." Even if I drive the car wherever, or blow it up, the blue arrow overhead remains and I cannot re-open the helper menu. I can still play the game, pull people over, arrest people, or go off duty as normal, but cannot reopen the helper. I have the error report here: === [3/20/2013 9:05:38 PM] === PoliceHelper ERROR: Bait car Tick1 section crashed === Info ========== Game: GTAIV Game version: v1070 Multiplayer: False Mod version: 100 === Status ========== RA:0 ID:0 RB:0 BC:7 Error: System.Threading.ThreadAbortException: Thread was being aborted. at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext) at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext) at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext) at System.Threading.WaitHandle.WaitOne() at GTA.NetThread.Wait(Int32 ms) at GTA.Script.Wait(Int32 ms) at GTA.Game.WaitInCurrentScript(Int32 ms) at vdH.BaitCarClass.BCtimer1_Tick(Object sender, EventArgs e) Hoping someone can help with this issue? I love all these mods but wonder if there's conflict with something? Thanks in advance! As a side note, I have four versions of GTAIV running on my laptop. Two versions run this new police helper, but only this one has the K-9 and METT scripts. Also FYI I am running the World Trade Center map mod in the version with issues, and GhostPeak Mountain in the version that works fine.
  3. Just updated my police-helper to newest version, wow! Great improvements and awesome new features. Keep it up!
  4. Once again, awesome work! Can't belive this stuff was possible. Had a blast playing with the "CSi" team last night. Keep it up!
  5. Holy crap! This is an awesome mod. Absolutely had a blast playing with Jerry-Lee last night. Everything works brillantly!! Awesome job!
  6. I just started playing in hardcore. Gotta say I expected a bit more action. Although I had a couple really good car chases, one with a bus that required a blockade. I didn't find the shootouts to be anymore difficult. My partner seemed easily defeated though, getting shot dead on the way to the first call out! I do like how the red blip for car chases is gone. Much more realistic if I fall behind. I have yet to install Bravehearts script. Maybe that will up the ante and give me the action I crave?

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