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CarbonRevenge

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Reputation Activity

  1. Like
    CarbonRevenge got a reaction from Lop in HOW TO: Avoid Rockstar Updates   
    Eh, Luke, you got one thing wrong in that guide. The developer of Cities: Skylines is Colossal Order. Paradox is simply the publisher for the game.
  2. Like
    CarbonRevenge got a reaction from Babylon in LSPD First Response 0.2a Update   
    I can report that the console now works again. So that's a plus.
  3. Like
    CarbonRevenge got a reaction from Sam in LSPD First Response 0.2a Update   
    Rockstar isn't to blame for the Ragehook teams failure of communication to plugin developers.
  4. Like
    If patching the mistake they made during the last patch without actually adding even more DRM/changing all the natives around, then I don't think "screwing us" is the right term.
  5. Like
    CarbonRevenge got a reaction from Lilrich in LSPD First Response 0.2a Update   
    But the Ragehook forums Mulle states he has already tested the Steam version. He just needs someone to test the retail version(Social Club). Which happens to be you.
  6. Like
    CarbonRevenge got a reaction from ZXMustang in LSPD First Response 0.2a Update   
    I thought you guys were so coordinated though with the Ragehook team. Has a communication breakdown like this happened before?
    The Ragehook is broken due to the update. LSPD:FR is fine. It'll work again once Ragehook does for the new update.
  7. Like
    CarbonRevenge got a reaction from lovkal in HOW TO: Avoid Rockstar Updates   
    Eh, Luke, you got one thing wrong in that guide. The developer of Cities: Skylines is Colossal Order. Paradox is simply the publisher for the game.
  8. Like
    CarbonRevenge got a reaction from Kilyin in LSPD First Response 0.2a Update   
    Steam won't check the files unless you force it to. Even then, it'll only replace files that were part of the original installation and not the added files from mods and the sort. Not unless it's a modded file like an RPF or something.
  9. Like
    CarbonRevenge got a reaction from Verenikin in Install LSPDFR without RAGE   
    No, the DirectX issue is related to Ragehook. It's not related to the machines itself that are using it. It's an isolated issue pertaining to how Ragehook works.
    As I said, i'm glad for you but don't blame the user for a software issue unrelated to hardware if you don't understand how PCs work.
  10. Like
    CarbonRevenge got a reaction from Verenikin in Install LSPDFR without RAGE   
    Do the temporary fix for the time being to get the console to work like OP says.
    May be a day or so till we have a fix.
    I think you misunderstand the difference between a hardware issue and software issue. A hardware issue is related to the hardware configuration of the PC. The issue can be fixed by replacement of parts or finding compatible parts to fix the issue. A software issue is related to the coding and other conflicts that arise from the wide variety of software on many different PCs. Conflicts happen all the time causing a thing called bugs. Some are minor and some are major. This is a major bug as it makes a major feature of a piece of software virtually inaccessible to a good amount of users. Not to you. But a good amount
    Also, you don't know what you're talking about for someone who studies IT.
  11. Like
    CarbonRevenge got a reaction from Cyan in LSPD First Response 0.2 Beta   
    Patch will be here when it's here.
    Be patient.
  12. Like
    CarbonRevenge got a reaction from ititanisdead in LSPDFR 0.2 Announcement + First Preview   
    In development, you can work till the a supposed date or set time of release but sometimes new problems pop up. It's why game development is difficult to do and why sticking with dates isn't always the best thing to do as something can always pop up. 
    Summary: Game development is hard, problems always unexpectedly pop up, and there's nothing you can do.
  13. Like
    CarbonRevenge got a reaction from GamingXSportXClub in LSPDFR 0.2 - Stun Guns & More   
    Yeah, there's not much to do on the weekend to distract us from the release. Not to mention IGG Part 2 Weekend doesn't have much really going on except the Daily Objective shirts.
    I kinda just want 0.2 so I can begin work on a machinima.
  14. Like
    CarbonRevenge reacted to GamingXSportXClub in LSPDFR 0.2 - Stun Guns & More   
    Nothing wrong with being excited, it's also Saturday and half of us have jackshit to do, so a lot of us will be browsing the forums. 
  15. Like
    CarbonRevenge got a reaction from Deactivated Member in LSPDFR 0.2 - Stun Guns & More   
    You can see the models they haven't made available yet via Director Mode. There's a few more they don't have available yet but i'd assume that's only because they also have to make props work and stuff with each one. I'd expect em to be in the mod in due time.
  16. Like
    CarbonRevenge got a reaction from GamingXSportXClub in LSPDFR 0.2 - Stun Guns & More   
    They also haven't unlocked the full set of officer models to use yet in LSPD:FR and that's alongside the huge variety they already have available to use.
  17. Like
    CarbonRevenge got a reaction from Deactivated Member in LSPDFR 0.2 - Stun Guns & More   
    They also haven't unlocked the full set of officer models to use yet in LSPD:FR and that's alongside the huge variety they already have available to use.
  18. Like
    CarbonRevenge got a reaction from vynlthrash in LSPDFR Feature Preview   
    Latest patch you can just tap shift to walk in FP mode.

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