alrightdude
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alrightdude reacted to Rich for a file, Scene ManagerRetired - No more updates
Installation
Follow the instructions in the README and verify your settings in the .ini file.
FAQ
Q: The plugin doesn't open.
A: Read the README
Q: Why do vehicles ignore the barriers?
A: Read the README
Q: Why does the virus check say anomaly detected? Are you trying to hack my computer?? ARE YOU GOING TO STEAL ALL MY GTA MONEY?
A: It's a false positive. If the positive reviews and tens of thousands of downloads don't convince you it's safe, then don't download it.
About
Scene Manager is a standalone plugin which allows you to create custom AI paths to help manage your incident scenes. Follow the README for instructions, and don't forget to load the plugin with Rage.
Included Features
Create custom paths for the AI to follow Custom waypoint options to modify AI driving speed and behavior Direct nearest driver to a selected path Dismiss nearest driver to release them from your path Barrier management menu to add and remove barricades around your scene Save, load, and share paths with XML files
Dependencies
RageNativeUI 1.8 (included) InputManager (included)
Recommended Mods
Basic how-to (menus are outdated, but functionality is the same)
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alrightdude reacted to Sebo for a file, BodyCamWhat does this plugin do? This plugin adds a realistic body cam overlay and also plays the sound every 90 seconds (by default, can be configured).
You can change:
The time between the beeps The serial number in the overlay The model text in the overlay The logo and sound A manual toggle key to activate/deactivate the overlay The general overlay scale The date If it works in every view or first person only
A legit copy of Grand Theft Auto V RAGE Plugin Hook
Installation:
1. Copy the files from the .zip into your Grand Theft Auto V\Plugins\ folder.
2. Check the .ini file in Grand Theft Auto V\Plugins\BodyCam\ and adjust the settings and keybinds to your liking.
3. Load the plugin via the RAGE Plugin Hook settings or ingame via the console and enjoy 🙂
How to use the custom logo/sound:
Logo: Place a .png with the logo of your choice (and preferably transparent background) in the Grand Theft Auto V\Plugins\BodyCam\ folder and name the file "custom.png".
Sound: Place a .wav file with the sound of your choice in the Grand Theft Auto V\Plugins\BodyCam\ folder and name the file "custom.wav".
Don't go too crazy with the logo/sound files and keep them as small as possible in terms of file size. Larger sizes might cause issues/crashes.
If you want to stay up to date on the development of my plugins, you can check out my Discord server at the link below.
https://discord.gg/MSW6RPp
If you need help with GTA or LSPDFR you can stop by at our LSPDFR Fans Discord server.
https://discord.gg/HGFwdyB
Disclaimer: We are in no way affiliated with Axon.
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alrightdude reacted to Ultracoder113 for a file, Real Police Plugin***************************************************************** INFORMATION ********************************************************************************
Hello everyone!
I'm preparing a complete redesign of the plugin.
It may take some time, but my goal is that this plugin will also provide a framework to simply develop plugins/callouts/events.
If people want to contribute, the code is on GitHub (private repository).
Developers interested in the code, can send me a message with their Github nickname !
!! The old repository in description is not used for the redesign !!
****************************************************************************************************************************************************************
Hi everyone, 🙂
I'm French (nobody is perfect), and developer in everyday life.
I chose to release this little plugin (which will grow with time) that takes up the ideas of , custom pullover, as well as the ticketing of badly parked vehicles, creation of ambient events!
It's my first plugin and it's open source --> Source Code GITHUB
I used Albo's plugins (thanks to him for what he brought to the community) as a starting point, and I built my own structured and open source code.
** As far as ambient events are concerned, you're free to add some, it works the same way as Callouts (if you need some advices, don't hesitate, I didn't have time to do any doc!).
Have fun, I look forward to your feedback!
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alrightdude reacted to Fentered for a file, CalloutsTYou can get support/report a bug in our discord server:
"Click"
So,I have no idea when I will update this, situation is rather hard right now, so please be patient (I am working on new update, just so you know, but the process is very slow)
So, yeah..
As many of you know (or don't) I am from Ukraine, despite terrible things that are happening in my homeland, I am still updating this callout pack for you. I've been working on CalloutsT for almost 2 years now, it is not the best callout pack, but I've put a lot of afford to it, first callouts in this pack were really simple, you arrive on scene and pursuit starts (yeah, "very entertaining"), now when I gained more experience it has dialogues, different scenarios, variable endings, and a lot of interesting features, like animations, detailed callout description & more. I am open to any suggestions, so just dm me on lspdfr or discord if you have any ideas.
And of course you can support my work on patreon or donate with PayPal
New updates will come soon (or not lol)
-LSPDFR 4.9+
-RagePluginHook
-Latest GTA V
-RageNativeUI
-Stop The Ped
-Open All Interiors
-Script Hook V
1. FIB (DOA) Spotted Drug Dealer;
2. Domestic Violence;
3. Backup requested;
4. Person with a weapon;
5. Strange Activity;
6. Person under influence;
7. Loud Music;
8. Bar Fight;
9. Angry Customer;
10. Armed Robbery;
11. Stolen Vehicle;
12. Missing Dog;
13. Foot Pursuit
14. Drunk Driver;
15. DOA Spotted Drug Laboratory;
1.Drag lspdfr and plugins folder into your Grand Theft Auto V directory;
2.Run GTA 5 with RagePluginHook;
3.Go on duty;
4.Enjoy!
For EUP outfits you will need EUP 9.3
Terms and Conditions:
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alrightdude reacted to Wolfiediamond for a file, Los Santos Rail Improvements [MAP]The Los Santos Railways have always felt incomplete and unrealistic to me, that's why I decided to make Los Santos Rail Improvements!
Los Santos Rail Improvements brings many more additions to the railways of Los Santos.
All of these features put together a more realistic, improved feel to Los Santos.
Features:
14 new or improved railroad crossings Better intersections Unused railways look used again Added signals More signage Improved rail yards Fencing
Download Includes:
Map built into GTA (add-on pack installation) [YMAP] Menyoo spooner map (trainer installation) Add-on installation instructions Menyoo trainer installation instructions Credits -
alrightdude reacted to 72will for a file, [ELS] SADOT Motor Assist SilveradoBased off Missouri Department of Transportation's Motor Assist Program Silverado
Accurate led colors
The arrow board raises up and down using els but its opposite so down in ELS is up and up in els is down. Its a bug I can not fix I have tried
Put it on your server, I don't care
Any Questions let me know.
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alrightdude reacted to nicedude80 for a file, Vehicle Signal ModThis is a simple mod in which allows you to enhance your roleplay. Num1 is left signal, Num2 is hazard lights, and Num3 is right signal. Num5 shuts it off. Requires latest Rage Plugin Hook. Simply drop plugins folder into main GTA V folder, and load the plugin by typing "LoadPlugin VehicleSignal.dll" in the rage console.
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alrightdude reacted to Sam for a file, LCPD First Response (Legacy Edition)LCPD First Response (LCPDFR)
Version 1.1 - Legacy Edition
LCPDFR is the original police modification for Grand Theft Auto IV that turns the entire game upside down, letting you play as a police officer for the first time ever. Discontinued in 2014, with the release of GTA V on PC, LCPDFR Version 1.1 is the final release of the modification.
Please note that due to technical limitations, some features have been disabled and others may not work correctly at this time.
LCPDFR is discontinued and is not officially supported. It is provided purely for your nostalgic enjoyment.
There are a few other considerations:
LCPDFR does not support any versions of Windows XP. Any previous versions of LCPDFR must be fully uninstalled first. LCPDFR 1.1 should be installed on a clean installation of the GTA IV: Complete Edition downloaded through the Rockstar Launcher.
Part of the First Response Mods series.
Want to play LCPDFR on the GTA IV: Complete Edition? You will need to install the compatibility patch linked below. You should install the compatibility patch after you have successfully installed the GTA IV: Complete Edition. GTA IV: Complete Edition Compatibility Patch
By LMS. This is required to play LCPDFR 1.1 (Legacy Edition) Download Compatibility Patch
Shown below are the original release notes for LCPDFR 1.1 as they were written in 2014.
Arresting
LCPDFR 1.0 introduces an improved arrest system, allowing the player to more easily arrest multiple suspects at once. In addition to the improvements for the player, LCPDFR 1.0 also introduces full NPC compatibility with the arrest system, allowing NPC officers to make arrests with proper animations, handcuffing and suspect transport.
API
LCPDFR 1.0 also introduces a brand new application programming interface (API). The LCPDFR API can be used to make modifications built on the same framework as LCPDFR, allowing script developers to call LCPDFR functions and communicate with the key components of LCPDFR. Furthermore, the LCPDFR API can be used to build scripts totally unrelated to LCPDFR, taking advantage of the features and functions offered by the API which would be otherwise unavailable, such as those provided by the AdvancedHook.
Audio
The use of audio in LCPDFR 1.0 is unparalleled by any previous versions of the modification, with well over 300 audio files being available. The police radio is now more functional, with regular dispatch updates on pursuits and other events being available. Similarly, the usage of character speech in LCPDFR has been increased drastically, with code designated solely to finding the best speech for specific events from the character's voice.
Backup
In LCPDFR 1.0, all traditional backup units return, with multiple enhancements to normal units and NOOSE teams. NOOSE teams will now secure the area on arrival at an assistance call, while normal units will leave their vehicles and scan the area. Medical and fire department assistance has also been improved with longer response times.
Callouts
Callouts are now designed for easy integration with the LCPDFR API and custom callout scripts, therefore all callouts have been re-written from scratch. Base callouts included with LCPDFR 1.0 include: a shots fired call, a pursuit in progress, armed robbery suspects fleeing, a drunken disturbance, a drug deal, a drunk driver and a mugging.
Duty System
The character selection system has been overhauled in LCPDFR 1.0, with the new ability to customise your character's clothing and accessories. Not only this, but you can also do the same for any partner.
Events
LCPDFR 1.0 features events which are either triggered or spontaneous. Events come in a number of forms, such as a suspect being arrested, the player being assaulted or a civilian driving recklessly. Most events can be reported, either by the player, or by LCPD units, to dispatch. For example, if the player is assaulted by a moving vehicle, this can be called in and other units will attempt to stop the vehicle.
Frisking
Frisking has been overhauled in LCPDFR 1.0 in terms of how the generation of contraband works. Previously, random values were used, but now the script will actually apply different random values based on a number of factors such as age, occupation and various other model flags.
Grabbing
In LCPDFR 1.0, the player can now take hold of arrested suspects and drag them around. This is very useful when transporting the suspect to a police station as you are able to drag them to your patrol car, open the back door and seat them inside.
Hardcore
Hardcore mode has been further expanded in LCPDFR 1.0 with the introduction of a state of complete defencelessness which will be activated if the player takes too much damage. When injured, the player is rendered into a slow moving, limping state where no weapons can be drawn or fired. Thankfully, the effects of an injury in Hardcore Mode are easily reversed by seeking medical treatment from Liberty City's fine paramedics.
Lights and Sirens
LCPDFR 1.0 expands upon the lighting control offered in previous versions of LCPDFR, introducing a new lighting mode where red and white lights will flash alternately. Moreover, LCPDFR 1.0 also features better siren control, allowing the siren to be completely muted without removing the ability for the player to speak. Similarly, this siren mute can now be cancelled during any of the three lighting modes by holding down the lighting mode switch key.
Localisation
Nearly every sentence used in the LCPDFR modification now supports language customisation.
Police Computer
The police computer now features a customisable background image, allowing you to change the look and feel of the system to your liking. The computer has also been rewritten from scratch and is now more responsive to user input. Finally, the computer offers a lightweight ALPR system, which is integrated with LCPDFR, for those of you who do not wish to install an ALPR modification.
Police Station Interior
The police station in LCPDFR 1.0 boats several enhancements with more ambient scenes and scenarios happening inside, including arrested suspects being searched and seated and officers working on their computers. Not only this, but the LCPDFR police station interior was designed for use with Abraxas’ vdH Police Station modification, taking advantage of some of the new objects added.
Pursuits
In LCPDFR 1.0, a pursuit is no longer an isolated element of gameplay - it is directly linked to the rest of the modification, meaning that most LCPDFR experiences are actually powered in some way or another by the pursuit system. In simple terms, whenever there's a suspect, there's a pursuit, and the pursuit controls their behaviour as well as the actions of the officers determined to score another point in their arrests column. Pursuits work using a search area, which like in normal gameplay, is a flashing red and blue circle on the minimap. This search area will follow the suspect so long as at least one police unit has a visual, meaning that under these circumstances, the suspect is always at the very centre of the search area. If all visuals on the suspect are lost, however, the search area will cease following them and instead remain stationary at their last known position, thus giving the suspect the opportunity to leave the search area and therefore escape from the pursuit. After losing visual of a suspect, all units will begin a methodical search of the area, both on foot and in vehicles, searching the exterior world as well as any nearby interiors. Helicopter units will also partake in this search, scanning the area for the suspect. A pursuit tactics menu also exists, allowing players the ability to make helicopters and units more or less aggressive. Activating lethal force will also enable the Annihilator gunship, which will open fire on suspects when set as aggressive.
Quick Action Menu
New to LCPDFR 1.0, the Quick Action Menu makes common tasks simple, eliminating the need to remember loads of key combinations. The Quick Action Menu, controlled entirely by mouse or controller stick movement, is a new interface element of the modification which allows for simple tasks, like calling in ambulances or evacuating the area, to be done without the need for keypresses. Both your memory and other modifications will thank you for this, as it means that keys which have traditionally conflicted with ELS and other mods, like CTRL + M for an ambulance, are a thing of the past.
Taser
The Taser can now be used by all NPC units and by default, actively fleeing suspects can only be stopped by NPC officers if they fire the Taser at them. The Taser now also boasts better hit detection and it no longer modifies any of the original game files.
Tutorial
A brand new addition to LCPDFR, the tutorial allows both new and experienced officers the chance to get accustomed to the workings of some of the core features of the modification.
Xbox360 Controller Support
LCPDFR 1.0 boasts excellent Xbox360 controller support. All keys can now be mapped to controller buttons and all help prompts are dynamic, meaning they show the actual key or button you have defined. Similarly, the Quick Action Menu, designed for use with controllers, allows you to bind and remember less combinations.
Other Notable Changes
No longer does the LCPD see it all and know it all - they do not have magic suspect finding powers. There's a much bigger emphasis on foot pursuits now. Units can commandeer civilian vehicles if need be. Suspect fleeing AI has been improved significantly. When using standard police officer characters, you can walk faster by holding ALT by default. Holding ALT (default) will also bring up the LCPDFR Aiming Marker. The LCPDFR Aiming Marker can be used to tell your partner to go to the position it is pointing at. You can mark any civilian as wanted by police. If someone fires a gun or attacks you, you can report this to dispatch, automatically marking them as wanted. Suspects will abandon their vehicles and flee on foot if the opportunity presents itself. NOOSE officers are now able to stand up properly and sprint while chasing suspects. All officers use the correct pistol, shotgun and rifle animations when in pursuit. The helicopter searchlight works for player controlled helicopters in pursuits. A lot of work has been put into making the AI of both suspects and units smarter. I wish I could go on with this list, but there's simply hundreds of changes - far too many to list.
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alrightdude reacted to LMS for a file, Compatibility Patch for GTA IV: Complete EditionThis file contains fixes for the various hooks required for most GTA IV mods including LCPDFR to make them work with the GTA IV Complete Edition. Please note that some features are disabled or might not work correctly as not everything has been updated. Most memory offsets have been ported to patterns to support future (if any) patches. Included are:
AdvancedHook.dll - Includes most of its original features except for the livery limit bypass. Many functions will not operate correctly as game offsets have changed
AdvancedHookInit.asi - Fully updated
aCompleteEditionHook.asi - Runtime fix for aru's C++ Script Hook (which is still needed!). Should be feature complete, albeit the original hook relies on field order for a few things and I might not have found all. The name is really just a simple way to make it load before any other asi files so it can fix up the hook early.
ScriptHookDotNet.asi - Fully updated except for the phone number feature
Installation
The files act as replacements to the original hooks with the exception of the aCompleteEditionHook.asi file, which still needs the original C++ ScriptHook to run properly. Feel free to change the name if you have asi files loaded earlier. Place all files in the GTA IV directory and launch the game. It is recommended to first install any mods before installing this fix to ensure you are using the latest fixed files.
Known LCPDFR issues
I only played LCPDFR briefly, so not much has been tested. One known issue is incorrect keys being displayed in the help boxes sometimes, for instance for the Enter key.
Support
Please note that I have no interest in providing any kind of support for GTA IV, LCPDFR or these fixes. I might update the files here occasionally to fix up more functions, but until then a debugger is your best friend if things go south.
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alrightdude reacted to Sniper296 for a file, IVDashCam2.2.1 fixes that annoying crash on start, download the 2.2.1.FIX.7z file and extract the file to your scripts folder. If you are installing fresh you will still need to download the fix as the .zip & .exe are still 2.2.0.
Exclusive to lcpdfr.com. DO NOT upload to ANY site, for ANY purpose WITHOUT the author's permission. Failure to abide by this term will result in an DMCA take-down notice being filed to your ISP/hosting provider/file-host, that may result in the termination of your service.
IVDashCam V2 is a complete rewrite of its predecessor IVDashCam, adding a dashboard camera style interface to GTA IV including a digital speedometer, street & area names, configurable officer information and speed radar.
Features:
Note: items marked with a * are not in all displays
Digital speedometer
Time display
Date display
Configurable:
Department display*
Unit display*
Vehicle registration display*
Speed and distance formats*
[*]Street name display*
[*]Area name display*
[*]Elapsed frames display*
[*]Speed radar*:
Target vehicle speed
Target vehicle distance
Time tracked1
5Hz scan rate
Radar panel fades when inactive2
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alrightdude reacted to Alcatraz19 for a file, 2015 LAPD Dodge ChargerI created this change (texture, not the model) based on Los Angeles, I found this vehicle model on the topic of SgtGoetz and so the idea of making a LAPD version have come myself.
Normally all the credits are good, if you ever notice that I forgot someone let me know and I would correct that!
IronicRainbow : 2015 Dodge Charger / KevinDV : Federal Signal Arjent S2 / tomcat8492 : Whelen TIR 6 Super LED / Lccop : Whelen Ion / Bxbugs123 : Partition / EVI : Spot Light / Sheriff-VanDyck : Console / SgtGoetz : I have download the model on his LCPDFR topic.
I hope you like it!
Thank you to not distribute the mod on other sites without permission.
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alrightdude reacted to Cj24 for a file, Chevrolet Caprice - CHP (ELS-H)Installation:
Put the police2.wft and police2.wtd into your vehicles.img
Credits:
- Chevrolet Caprice by Pumbars, converted and modified for GTA IV by Den[KEIF], modified into marked police version by Cj24.
- Wheels by BlackAce.
- Vision light bar made by Schaefft and modified to its current form by Lt.Caine, modified to ELS-H Vector by Cj24.
- Rambar made by KevinDV.
- Speaker made by Cj24.
- Liveries by Cj24.
Thanks to KevinDV for help and advice!
Files included:
- police2.wtd
- police2.wft
- readme.txt
- template.png
- pic (1).jpg
- pic (2).jpg
- pic (3).jpg
It is forbidden to upload this or a modified version for public without permission. Changing textures is allowed for personal use.
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alrightdude reacted to CEO for a file, Los Angeles Emergency Services Vehicles PackLos Angeles Emergency Services Version 2.0
The inspiration to make this was just that I haven't seen a good LA pack so I decided to make one!
Credits:
LAPD Ford Crown Victoria
- Model is original Crown Victoria by Schaefft, modified for and converted to GTAIV by chasez.
- This version of the CVPI model has been modified by Bxbugs123 & Lt.Caine with permission by Schaefft and chasez.
- Rims, antennas, Front Plate, inside police lighting by Bxbugs123
- inside police equipment, by Lt.Caine. & Bxbugs123
- FedSig Arjent Lightbar made by Bxbugs123
- Custom door siding enabled.
- Texture by Moonshine
LAPD Ford Crown Victoria Detective
- Model is original Crown Victoria by Schaefft, modified for and converted to GTAIV by chasez.
- This version of the CVPI model has been modified by Bxbugs123 & Lt.Caine with permission by Schaefft and chasez.
- Rims, antennas, Front Plate, inside police lighting by Bxbugs123
- inside police equipment, by Lt.Caine. & Bxbugs123
- Texture by Moonshine
LASD Ford Crown Victoria
- Model is original Crown Victoria by Schaefft, modified for and converted to GTAIV by chasez.
- This version of the CVPI model has been modified by Bxbugs123 & Lt.Caine with permission by Schaefft and chasez.
- Rims, antennas, Front Plate, inside police lighting by Bxbugs123
- inside police equipment, by Lt.Caine. & Bxbugs123
- FedSig Arjent Lightbar made by Bxbugs123
- Rambar made by Bxbugs123
- Custom door siding enabled.
- Texture by Lonestranger
LAFD EMS SQUAD CAR
- Model is original Crown Victoria by Schaefft, modified for and converted to GTAIV by chasez.
- This version of the CVPI model has been modified by Lt.Caine with permission by Schaefft and chasez.
- Code 3 MX-7000 light bar and other emergency lighting made by Lt.Caine.
- Rims, interior police parts, and antennas made by BxBugs123.
- Texture by Tim98
LAPD CHEVROLET SUBURBAN
- Model is original Chevrolet Suburban by nik287, converted to GTA IV by Chasez & Bxbugs123
- modified and converted in to a Police vehicle by Bxbugs123
- Antennas, Whelen SA314 Series by Bxbugs123
- inside police equipment, by Lt.Caine. & Bxbugs123
- Wheels & Rims by nik287 converted by bxbugs123
- shotgun by GRIM
- Lightbar made & converted by Lt.Caine, modified by Bxbugs123
- Other police lighting by Bxbugs123
- Texture by Moonshine
LAPD Dodge Charger
- Model is original Dodge Charger by EA Games, modified for and converted to GTAIV by Lex91, modified to marked police version by Lt.Caine.
- Wheels made by EA Games, converted to GTAIV by Lex91.
- Arjent lightbar made by KevinDV.
- Misc lights and spotlight made by Cj24.
- Texture by Moonshine
LAPD swift Helicopter
- Swift model by Rockstar Games, modified by Cj24,
- Texture by Tim98
LAFD Ambulance
- Model originally by R*Games, modified by Lt.Caine
- Custom wheels made by Lt.Caine.
- Customizable wheel colors main textures and lights.
- Texture by Tim98
LAFD Firetruck
- Model Originally by R*Games, modified by Lt.Caine
- Original Federal Signal Vector light bar made by Schaefft and extensively modified to its current form by Lt.Caine.
- Custom wheels made by Lt.Caine.
- Custom dirt visuals.
- Texture by Tim98
LACC Van
- Speedo by R* Games, modified to Los Angeles County Coroner van by DeathsDeciple
- Federal Signal Vista by Unknown Author
LAPD Uniform
- original skin by R*Games, Modified to LAPD by Spitfire7
LASD Uniform
- Original skin by R*Games, Modified to LASD by Tim98
LAPD SWAT Uniform
- Original skin by R*Games, Modified to SWAT by Tim98
Campaign Hat
- Original Model by DaNger converted and modified for GTA IV by Ridgerunner Designs
- Textures By Ridgerunner Designs and modified by Tim98
Installation:
Vehicles- Open sparkIV, browse for "cdimages" open it, and press "vehicles.img"
Import the selected cars. Rebuild and save!
Pedestrians- Open sparkIV, browse for "cdimages" open it, and press "componentpeds.img"
Import the selected Models. Rebuild and save!
Hats- Open sparkIV, browse for "cdimages" open it, and press "pedprops.img"
Import the selected models. Rebuild and save!
Common Files- Go to your GTA IV folder, click on common-data copy paste and done!
____________________________________________________________________________________________________
Thanks to the people who helped testing!
PLEASE DON'T REUPLOAD.
AND I THANKS ALL THE COOPERATIVES FOR THE SKINS AND MODELS!!!
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alrightdude reacted to Cj24 for a file, Chevrolet Caprice - Unmarked (ELS-H)Installation:
Put the fbi.wft and fbi.wtd into your vehicles.img.
Credits:
- Chevrolet Caprice by Pumbars, converted and modified for GTA IV by Den[KEIF], modified into marked police version by Cj24.
- Wheels by BlackAce.
- Beacon light made by Cj24, Rotators by Rockstar Games.
- Liveries by Cj24.
Thanks to KevinDV for help and advice!
Files included:
- fbi.wtd
- fbi.wft
- readme.txt
- template.png
- pic (1).jpg
- pic (2).jpg
- pic (3).jpg
It is forbidden to upload this or a modified version for public without permission. Changing textures is allowed for personal use.
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alrightdude reacted to NYPDDetectiveODonnell for a file, NYPD plain clothes cop 2This is a new version of my NYPD plain clothes cop ped. I figured out a way to remove all objects off belt and ped now just has gun on hip no other objects on belt. More realistic :)
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alrightdude reacted to Deputy Peyton for a file, Liberty County Sheriff's Office UniformThese Liberty County Sheriff's Office uniforms feature a tan shirt with a green campaign hat, and the option for green or black pants.
There are three options;
Short Sleeve Long Sleeve Short Sleeve w/ Plate Carrier
Each one has the option for no rank, Corporal Chevrons, or Sergeant Chevrons.
I made these a little while ago for personal use, and decided to upload them for all of you to enjoy!
DO NOT REDISTRIBUTE! NOT FOR CLAN USE (UNLESS THEY RECEIVE PERMISSION FROM MYSELF). I OWN THE COPYRIGHTS TO THE TEXTURES/ART. COPYRIGHT CLAIM WILL BE FILED IF USED BY CLAN W/O PERMISSION. FEEL FREE TO USE FOR VIDEOS!