https://media.discordapp.net/attachments/644326798150336522/1262660900918394981/image.png?ex=66976819&is=66961699&hm=04f355fc9cd3c03f823c09af3d7282174716464f48330ad34936a839ab9d749f&=&format=webp&quality=lossless
Work in progress so far, all thats left is the handheld microphone. Will not be a public release or private release, for a personal project.
Yeah... basically what fdarr said, learn to use Blender and crunch the polys, I didn't even put this into Z-Modeler3 and can tell its probably over 250k triangles...
Just saying;
"You have no authority to release a product of your own while utilizing my textures" makes absolutely no sense, do you mean commercial/paid stuff?
I mean as in cylinders that do not look like springs physically. Its just one stretched cylinder with a bump map. Along with the, the main hydraulic thing in the center going vertically, that can be less than 100 tris lol, and its sitting at 1,644 at the moment. The center part of the mounting bar, you do not need that many cuts, using 104 tris atm, could be 10-20.
I mean, I like optimization, I used blender a lot before and I know its not impossible to make HQ low poly/tri stuff, but you do you.
14,000 Polys = ~28k Tris, a lil less or more.
I seen people make literally 5k tri/10k tri ploys. Because they use cylinders for the springs and bump map them.
You'd be surprised how optimized people can get things.
anything to do with "light emissive" in the z3d for the Pioneer is the emissive. (Check the name and make sure it is with the Pioneer, don't mess with the material browser for other stuff as it might affect other stuff.)