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Realize

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Reputation Activity

  1. Love
    Menyoo trainer was causing the freeze. Updating it fixes everything.
  2. Like
    Realize got a reaction from Kamionek in A game is currently running pop up.   
    Yep, that's it. Thanks, I was about to remove every single .asi and place them back one by one. You have spared a huge amount of time on my end.
  3. Love
    Realize reacted to Kamionek in A game is currently running pop up.   
    Do you have Menyoo? It's propably the issue for some reason, you need to download new version of it
  4. Thanks
    Realize got a reaction from Gan Ceann in game won't load up with LSPDFR enabled on startup   
    Everything is alright at the moment. Thank you for your help.
  5. Like
    I'm glad you got it working at least.

    I'm afraid I don't know, sorry! Everyone it happens to seems to use EUP so whether it's related or not, I'm not sure. If I do find out in future I'll update the thread.
  6. Love
    I would try a different character just to at least see. It seems to happen on occasion
  7. Love
    Realize reacted to Lennyy in callout blips remain on map even after ending   
    You’re welcome!
  8. Like
    Realize got a reaction from Charlie686 in LSPDFR Keeps crashing when going on duty in a station   
    Try to update RageNativeUI or change the value of plugin threshold to 60.000
  9. Like
    Realize got a reaction from Cyan in WHY   
    What are you on about? No one is able to read your caps-typed mind.
  10. Like
    Realize reacted to Yasd in EUP Menu started crashing   
    the error message from eup:
    EUP Menu: Exception type: System.ArgumentException
    [8/31/2023 10:11:16 AM.757] EUP Menu: Exception message: An item with the same key has already been added.
    [8/31/2023 10:11:16 AM.757] EUP Menu: ------------------------------
    [8/31/2023 10:11:16 AM.757] EUP Menu: Inner exceptions:
    [8/31/2023 10:11:16 AM.757] EUP Menu: ------------------------------
    [8/31/2023 10:11:16 AM.758] EUP Menu: Stack trace:
    [8/31/2023 10:11:16 AM.758] EUP Menu: at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
    [8/31/2023 10:11:16 AM.758] at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
    [8/31/2023 10:11:16 AM.758] at EUPMenu.Configs.GetConfigs()
    [8/31/2023 10:11:16 AM.758] at EUPMenu.EntryPoint.Main()
    [8/31/2023 10:11:16 AM.758] at Rage.GameFiber.Main()
     
    two steps to try would be:
     
    reinstalling eup;
     
    and disabling the configs by
    renaming G:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\data to _data
    and replace those with the default ones from lspdfr.dll
     
    and renaming G:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\EUP to _EUP
  11. Like
    Hello everyone,

    I hope you're having a fantastic springtime and looking forward to the summer!
     
    It's been a long time since we've posted a website roundup update, but there's a few changes we're really excited to let you know about. Some of these changes you may have already seen, some will definitely be new.
     
    File Tagging System Rollout
    We've started Phase 1 of our file tagging system rollout. This update went live today and additionally we've spent some time tagging the first few pages of Vehicle Models to introduce you to it.
     

    A look at some files with new tags, different tag types are distinctively coloured.
     
    One of the reasons we have not used the built-in tagging system that comes with the software we are using is because it lacks a lot of features a community our size needs. The new home-grown solution combines the tagging solution that comes with our software natively, but extends it with many features:
    The ability for our moderation staff to manage tags Tag "categories" with distinctive features, for example; Vehicle Brands, Vehicle Year, System Tags Ability for us to easily see tag use Ability for members to easily navigate tags Ability for authors to find the tags they want to apply easily, and with tag categories, ensure they're picking the correct tags. System and gated tags. For example, the tags fivem and lml will be automatically applied to files and cannot be applied manually. Certain tags can also be gated as author-only, or site-staff only for future expansion. We have started the system today with some vehicle-specific tags (Vehicle Brand, Vehicle Year and Vehicle Country). More tags and tag categories will come as we move into the other phases of this new tagging system.
    If you've got any feedback on what tags and tag categories we could further add, feel free to leave feedback on this post.

    Here's a small list of what we're working on for future updates:
    Community and reputation based tagging (users can tag old files to help tag files which are never going to be updated) A new part of the site where you can see all tags on a certain page, and sort by their uses. Automatic tagging based on image analysis and OCR. A page where anyone can recommend tags (and perhaps tag categories) which can be voted on. Making it easier to tag files, by not allowing arbitary input into the tag box.
     
    Using the new downloads tag page to find tags that have files you're interested in.
     
     




    Authors, you can get started today tagging your files, just hit the 'Add Tag' button next to your file title.
    Tagging is always optional, but helps users find your file in the sea of uploads.
      thorium_9XtQr4UChBbmgLFCyZI0AGJu1.mp4  
    A short video showing how to tag files.

    AI alt-text and Image Precheck
    We now automatically generate an alt-text for all images uploaded. You can see these on image attachments on the forum, as well as file screenshots. These will help discovery both via LCPDFR.com site search (these tags are now inserted into our search index) and Google as well as aid to make the site a bit more accessible.
    Along with this, images are now checked via our Image Precheck system for compliance with our Community Guidelines. Images which may not be in compliance with our Community Guidelines may be held for approval or rejected. We hope this keeps the community safer.
     
    Speed & Performance
    We fixed two major causes of latency for logged in users over the past few weeks. Both of these were caused by bad database queries.
    We've shaved off around ~4s worst case of viewing the LCPDFR.com homepage, and around ~1.5s worst case of latency per file listing.
    Thank you to the ULSS Discord Server for bringing this to my attention (specifically @SuperPyroManiac).
     
    Other Fixes & Changes
    Introduced WebAuthn 2FA support. While this is going to be used mostly internally for securing administrative accounts, this option is also available to all users. Show a warning when using colors in the website editor, reminding users of the different themes. LSPDFR Sync no longer shows deactivated members' characters. Fixed an issue with recording and displaying file checksums on the post-download page. Fixed file embeds from rendering an entire page on error. Fixed an issue IPS refuses to fix, correctly lazyloaded content between paginations. Added a game filter to user download special pages. Fixed an issue with file comments/reviews being removed from the search index. Guest views now correctly increment content view counts. ...And numerous other backend changes that would be too expansive to list.  
    Cyan.
  12. Like
    Realize got a reaction from LawDawg in way to reduce ambient police vehicles?   
    Go into your lspdfr.ini and reduce values of these options: AmbientSpawn.MaxCopsInArea ; AmbientSpawn.MaxSpawnedCopsInArea. 
  13. Like
    You can even apply real life police chatter in to your game, there's plenty of opportunities.
  14. Like
    Realize got a reaction from USS CYCLOPS in Grammar Police always displays FALSE   
    Like the guy above said, there's no way to manually edit it in the files (at least not a single one I know of). Every time you start your gameplay you got to go through the entire process. 
  15. Like
    Realize reacted to Yasd in Grammar Police always displays FALSE   
    nice cat on your profile pic 🙂
     
    once on duty, hit M and choose Police Radio, there you have an option to choose if you receive callouts or not.
     
    1. after you hit M, choose the second one "police radio"

     
     
    2. then again choose the second "available for calls" and hit "->" from "No" to "Yes"

  16. Like
    Realize got a reaction from jjrice2233 in LSPDFR 0.4.9 - Updated for "The Contract"   
    Thank you guys for such a quick update, you're the best
  17. Like
    Realize got a reaction from bechris80 in Crash while going on duty   
    Have you messed with data's xmls?
  18. Love
    Realize reacted to Lennyy in Radio Plugin   
    You're most welcome!
  19. Love
    Realize reacted to Lennyy in Radio Plugin   
    GrammarPolice is the plugin which has the on screen radio.
  20. Like
    Could be a possible trainer like Menyoo perhaps?  Or Simple Trainer?   If you have one installed, you could try and look under options on Simple Trainer and make sure your Keybinds are disabled.  If it is Menyoo, I am unsure of the proper menu for that sorry. 
  21. Like
    Didn't know if this topic has been solved or just no one gave a **** anymore, so heres a way i added my police3
        In OpenIV add the file into the vehicles.img, make sure to rename the files to "police3".      I recommend using notepad++ to edit these files notepad would just be a pain to use.   4 files are needed to be edited :    handling.dat  vehicles.ide cargrp.dat carcols.dat all files are located in the Grand Theft Auto IVcommondata folder
    MAKE BACKUPS OF THESE FILES BEFORE CONTINUING
     
    vehicles.ide In vehicles.ide copy police2 and paste below it and edit the first 4 words to this. The first word is the Model Name (e.g. police3.wft) and the second one is the Texture file name(eg police3.wtd), third is the type of vehicle. Fourth is the name given to its handling info in the   Example: police2, police2, car, POLICE2, POLICE2, VEH@STD, VEH@STD_RI1, 100, 999, 0.2348, 0.2348, 0.2, 2, 1.0 ,1, ext_requi+ext_strong+livery police3, police3, car, POLICE3, SULTAN, VEH@STD, VEH@STD_RI1, 100, 999, 0.2365, 0.2365, 0.7, 2, 1.0 ,1, ext_gang+ext_strong+livery  
    at the moment don't worry about the numbers they just relate to the dirt on the car, wheel radius and the frequency of seeing the car.
     
    Once vehicles.ide has been edited save it and open handling.dat
     
    handling.dat
    In handling.dat paste the handling info of the car you are adding below POLICE2 then rename it to POLICE3.
    Save handling.dat and go to cargrp.dat
     
    cargrp.dat
    In cargrp.dat find police2 and add police3, next to it
    the line should look like this 
    police, police2, police3, polpatriot, noose, predator, pstockade, nstockade, fbi # POPCYCLE_GROUP_COPS editing this file ensures that you don't see civilians driving the police car around, it groups specific cars to groups of people.
    Save cargrp.dat and open carcols.dat
     
    carcols.dat
    This file just handles the default colors that the car gets spawned with. Find police2 copy and paste below it, then change the name to police3. If you like a specific color for the car to be spawned with use the col table they have at the top of the file.
     
    it looks like this:
    col #BLACK's 10,10,10,-,black # 0 black 37,37,39,-,black # 1 black poly  if you want black to be one of the defaults copy " 10,10,10, " and paste it next to the other set of numbers in police3 that segment should look like this
    police2, 113,74,113, police3, 113,74,113, 22,34,72, 10,10,10,  make sure you have a comma at the end of the line
     
    Save carcols.dat 
     
    Adding it to the trainer
     
    In trainer.ini(located in the main GTAIV folder) find the Added Cars section 
    //Added Cars // [AddedCars]  edit Enable1=0 to Enable1=1 
    change ModelName1= turismo to ModelName1=police3
    and then change DisplayName1 = Car 1 to the Cars name 
    it should look similar to this 
    //Added Cars // [AddedCars] Enable1=1 ModelName1=police3 DisplayName1=Police Commodore SS  Save trainer.ini
     
    Open up GTA IV, go into the trainer and spawn the new car in the added car section on the last page, then have some fun!!!
     
  22. Love
    Realize reacted to Cyan in TODO error not letting me launch GTA at all   
    Great you solved it, thank you for also sharing the solution for anyone having a similar issue.
  23. Love
    Realize reacted to brenden.iannetta in Badges have disappeared from my game   
    That's exactly it! Have fun.
  24. Love
    Realize got a reaction from brenden.iannetta in Badges have disappeared from my game   
    I marked it as a solution, nothing more than that I could find.
  25. Like
    Realize got a reaction from brenden.iannetta in Badges have disappeared from my game   
    Thank you very much. The topic can be closed.

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