Everything posted by Siracusa
-
Be On The Lookout Call
where do I raise the setting ? but don't you mean gta ? because I have them all high , I re-downloaded the "atlas map" mod to open the metafile but I don't see resolutions , maybe that's where I have to change something ? or from another setting ?
-
FEMALE EUP VEST
finally someone has understood that half users if not 3/4 use ped femina , female agents , fantastic vest from the fabric from the symbol to the body cam to the shoulder radio , perfect for female city agents , much more realism and quality , and finally we can all have vests for our female ped , 5/5 I hope you will do more , so also with bodycam , thanks for this work i follow you on lspdfr
- 38 comments
- 4 reviews
-
search Albo's police car
hi , there is also to see if it has changed the textures , maybe the original base vehicle has different textures , it looks a lot like this , which also uses Albo in another of its videos , I have always used this crown , it is not what you are looking for but removed the ALPR are similar
-
[EUP] Daddy I love you vest
version for female agent ? do you think you can do it ? many of us use female peds ps. nice work "mom i love you" version ? 😄 , or is this size also good for woman ped ? I love everything , especially the bodycam
- 5 comments
- 1 review
-
LAPD peds
- 19 comments
- 1 review
-
LAPD peds
the taisers disappeared , I appeared the first time after the replacement , (green, ok) , but they no longer reproduce
- 19 comments
- 1 review
-
Jurisdictions+ -- Map 3
- 61 comments
- 1 review
-
Jurisdictions+ -- Map 3
it is your personalized way of interpreting the areas of the map , certainly it was a job to do in real life it would be incongruent , but it is a game and everyone is free to shape at will 🙂 , it is good for those who have replaced vehicles in SanAndreas Park Rangers and ped for highway control , although highway department does not exist with this version , then if there is someone who likes that the forest agent is generated on the highway , good for them
- 61 comments
- 1 review
-
LAPD peds
I have the Menyio mod trainer, okay ? or do I have to download the one you suggested to spawn your uniforms ? another thing , because often it happens that ped are presented without a belt ? only with uniform but without belt (truncheon radio handcuffs gun ect ect) ... ( sorry for me english )
- 19 comments
- 1 review
-
LAPD peds
thanks , I have installed the Menyoo one , is it alright ? or download this posted by you ? if the menyoo one is fine , do I look for the variable of your textures in ped options ?
- 19 comments
- 1 review
-
⭐️EUP AXON Bobycam(Based on LAPD)
-
LAPD peds
to select it on my ped how do I do it ? appears correct on the ped generated in the game , but in the initial selection I always have the same ones , do I have to necessarily look for them with menu eup ? (ps. the handle of the green taiser , perhaps it would have been more realistic , I agree that they also use these , but for the most part the non-lethal weapons now in california and almost everywhere are green , very beautiful , nice job)
- 19 comments
- 1 review
-
Rich's Police Enhancements
an excellent addition for greater realism , all the details work well , excellent environmental response , keep it up Rich , for me it's 5/5
- 386 comments
- 30 reviews
-
Be On The Lookout Call
the mod looks fantastic , only once has it been presented to me so far , and it has been a nice , realistic dive , about the suggestion of the visual mod of the atlas map the street names appear grainy , if zoomed in , the street name is unreadable , I don't know if it was meant for a 65 inch hdr tv , I don't know if it will be this , but for me it's unreadable , if anyone has advice , to make it look less blurry please , for the rest your mod it nice job
-
SuperCallouts
oh great , thank you very much , so with the other callouts ? if the authors don't repair it , can you recapitulate me ? like me to others ? ( tomorrow i download the new version , it's late here, hello good job )
- 1,007 comments
- 63 reviews
-
SuperCallouts
- 1,007 comments
- 63 reviews
-
SuperCallouts
and now it happened with yours, here it is : [4/5/2020 7:30:37 PM.077] LSPD First Response: [MoreRadioChatter] Play done [4/5/2020 7:30:37 PM.077] LSPD First Response: [MoreRadioChatter] Playing chatter 'OK_TRANS' [4/5/2020 7:30:39 PM.115] LSPD First Response: [MoreRadioChatter] Play done [4/5/2020 7:30:39 PM.199] LSPD First Response: [MoreRadioChatter] Sleeping for 31 seconds! [4/5/2020 7:30:46 PM.092] LSPD First Response: Added ambient event fibers to cleanup [4/5/2020 7:31:04 PM.401] LSPD First Response: Creating phone event [4/5/2020 7:31:07 PM.860] LSPD First Response: [TRACE] PlayerCharacterStatsManager: Acknowledged [4/5/2020 7:31:10 PM.203] LSPD First Response: [MoreRadioChatter] Playing: 4 [4/5/2020 7:31:10 PM.290] LSPD First Response: [MoreRadioChatter] Playing random file from folder, chatter 'SHORT_TRANSMISSION' [4/5/2020 7:31:14 PM.118] LSPD First Response: [TRACE] It has been 90 seconds since the last callout [4/5/2020 7:31:14 PM.119] LSPD First Response: Creating HitRun from SuperCallouts2.Callouts.HitRun, SuperCallouts2, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null [4/5/2020 7:31:14 PM.120] LSPD First Response: [TRACE] Callout created: #5 [4/5/2020 7:31:14 PM.143] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POWER_STREET [4/5/2020 7:31:15 PM.378] LSPD First Response: [MoreRadioChatter] Play done [4/5/2020 7:31:15 PM.474] LSPD First Response: [MoreRadioChatter] Sleeping for 34 seconds! [4/5/2020 7:31:19 PM.589] LSPD First Response: SuperCallouts Log: Hit And Run callout accepted... [4/5/2020 7:31:20 PM.089] LSPD First Response: [FATAL] OnCalloutAccepted crashed: System.NullReferenceException: Object reference not set to an instance of an object. [4/5/2020 7:31:20 PM.089] at RAGENativeUI.UIMenu.AddItem(UIMenuItem item) [4/5/2020 7:31:20 PM.089] at SuperCallouts2.Callouts.HitRun.OnCalloutAccepted() [4/5/2020 7:31:20 PM.089] at }qtN\]S"~D86<\*myV\\n$aS>(D#.p~~m17\`O^e^zg{Obd[)b!rA+() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 412 [4/5/2020 7:31:20 PM.089] LSPD First Response: EndCurrentCallout: Finishing... [4/5/2020 7:31:20 PM.090] LSPD First Response: [TRACE] Cleaning UI [4/5/2020 7:31:20 PM.091] LSPD First Response: [TRACE] Released 0 entities from #5 Content Manager [4/5/2020 7:31:20 PM.091] LSPD First Response: [TRACE] Instance cleaned ( #5) [4/5/2020 7:31:28 PM.285] LSPD First Response: [TRACE] GetBackupTemplate for LocalPatrol in LosSantosCity in PBOX using SpawnsAmbiently [4/5/2020 7:31:28 PM.286] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2020 7:31:28 PM.286] LSPD First Response: [TRACE] Preloading POLICE3 [4/5/2020 7:31:28 PM.287] LSPD First Response: [TRACE] Created police3 at X:-77.87346 Y:-717.6007 Z:34.40611 [4/5/2020 7:31:28 PM.287] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [4/5/2020 7:31:35 PM.208] LSPD First Response: [TRACE] we're on the lspdfr page [4/5/2020 7:31:35 PM.208] LSPD First Response: [TRACE] 7FF66F9A4023 [4/5/2020 7:31:36 PM.138] LSPD First Response: [TRACE] navigated away whilst loading
- 1,007 comments
- 63 reviews
-
SuperCallouts
ciao caro, mi è successo di nuovo, con "persona sospetta", ho letto nel registro che è di "richiamo di base", non capisco perché mi viene in mente, forse impostazioni in lspdfr di callout? è impostato su 250, non lo so, non si blocca il gioco, ma mi dà il codice 4, forse ciò che vuole generare non può generarlo, ma succede a me con molte didascalie the callout occurs at (4/5/2020 5:18:01 PM.243 ) [4/5/2020 5:17:57 PM.476] Prima risposta LSPD: [TRACE] Nuovo ped creato mp_m_freemode_01 (PedType: 6), Agenzia: CityPolice () [4/5/2020 5:17:57 PM. 482] LSPD prima risposta: [TRACE] Voce: s_m_y_cop_01_black_mini_01 [4/5/2020 5:17:57 PM.482] LSPD First Response: [TRACE] Impostali come poliziotto, l'originale era: FADE4843 [4/5/2020 5 : 17: 57 PM.483] Prima risposta LSPD: [TRACE] Matt Honest (MP_M_FREEMODE_01) è stato impostato come un poliziotto [4/5/2020 5:17:57 PM.483] LSPD First Response: [TRACE] Imposta animazioni di movimento per poliziotto: MP_M_FREEMODE_01 [4/5/2020 5:17:57 PM.483] Prima risposta LSPD: [TRACE] Nuova creazione ped terminata, Genere: Maschio [4/5/2020 5:17:57 PM.484] LSPD Prima risposta: [TRACE] AmbientSpawn - generato: police2 [4/5/2020 5:17:57 PM.645] Prima risposta LSPD: [TRACE] PoolWatcher: trovato nuovo ped e impostali come poliziotto: null [4/5/2020 5:17:57 PM.645] LSPD Prima risposta: [TRACE] PoolWatcher: trovato nuovo ped e impostali come poliziotto: null [4/5/2020 5:18:01 PM.243] LSPD First Response: [TRACE] Sono passati 845 secondi dall'ultimo callout [ 4/5/2020 5:18:01 PM.243] Prima risposta LSPD: creazione di SuspiciousPerson da BasicCallouts.Callouts.SuspiciousPerson, BasicCallouts, Versione = 2.1.1.0, Culture = neutral, PublicKeyToken = null [4/5/2020 5: 18:01 PM.244] Prima risposta LSPD: [TRACE] Callout creato: # 5 [4/5/2020 5:18:01 PM.246] Prima risposta LSPD: GetAudioFileForAction: Nessun file trovato per: STREET_STRANGEWAYS_DRIVE [4/5 / 2020 5:18:05 PM.584] LSPD First Response: [TRACE] UI di pulizia [4/5/2020 5:18:05 PM.584] Prima risposta LSPD: EndCurrentCallout: Finishing ... [4/5/2020 5:18:05 PM.584] LSPD First Response: [TRACE] UI di pulizia [ 05/04/2020 5:18:05 PM.584] Prima risposta LSPD: [TRACE] Rilasciata 0 entità da # 5 Content Manager [4/5/2020 5:18:05 PM.584] Prima risposta LSPD: [TRACE ] Instance clean (# 5) [4/5/2020 5:18:19 PM.716] LSPD prima risposta: [TRACE] PlayerCharacterStatsManager: riconosciuto [4/5/2020 5:18:21 PM.377] LSPD First Response : [MoreRadioChatter] In riproduzione: 21 [4/5/2020 5:18:21 PM.446] LSPD First Response: [MoreRadioChatter] In riproduzione chat "BUFFALO_CLEAR" [4/5/2020 5:18:24 PM.266] LSPD Prima risposta: [MoreRadioChatter] Gioco fatto [4/5/2020 5:18:24 PM.335] Prima risposta LSPD: [MoreRadioChatter] Dormire per 25 secondi! [4/5/2020 5:18:32 PM.611] Prima risposta LSPD: [TRACE] siamo sulla pagina lspdfr [4/5/2020 5:18:32 PM.611] Prima risposta LSPD: [TRACE ] 7FF750904023 [4/5/2020 5:18:33 PM.532] LSPD First Response: [TRACE] si è allontanato durante il caricamento " No file found for: STREET_STRANGEWAYS_DRIVE" , will these errors be ? what do you mean ?
- 1,007 comments
- 63 reviews
-
scripthook
thank you , great , the people are going from the home page to the wrong download , if I didn't look at the forums I didn't know anything , this message of yours should be written in large letters at the beginning
-
MAKE ADD-ON POLICE CARS SPAWN IN TRAFFIC (WRITE-UP)
@ DrPhil il tuo pop.groups openIV non lo apre, altri al fatto che penso sia scritto male, ymt si ripete due volte , un'altra cosa in quella originale non ho trovato VEH_COPRURAL per la contea ... i primi due passi penso di averli fatti bene, ma ero bloccato qui, anche se volevo cambiarlo con quello originale c'è solo da spawnare in città, e va bene nel caso in cui metto una macchina solo per la città, ma la tua non lo apre
-
MAKE ADD-ON POLICE CARS SPAWN IN TRAFFIC (WRITE-UP)
nella terza fase, quando dici "Ci saranno molti slot che sono stati aggiunti dai tuoi, ma ogni lotto dopo che police4 è inutilizzato e può essere cambiato, tutto ciò che deve essere cambiato è al centro in" <Nome> NOME DEL MODELLO </ Nome> ", ma dobbiamo sostituire gli slot con nomi esistenti? Dopo police4? O registrati e incollare in questo modo, ad esempio <Nome> 16FPIU </Name> <Variations type =" NULL "/> </ Item>,
-
MAKE ADD-ON POLICE CARS SPAWN IN TRAFFIC (WRITE-UP)
finally , nice work , even if with only the "readme" it seems that some things do not match , for the first time of this addition of spownable vehicles there was also a video , quite clear is the read me is it seems easy , but there are some points that are not coincide some doubts , this is the first , my line does not coincide with yours , I don't check at 408 , but like at 177 and 221 and 304 , does it do anything ? do we add them in the first? or in the first two ?
-
UnitedCallouts
every time I accept "arrest warrent" I end up in callouts in "code4 disgregard ", other callouts also create this problem with some calls, how come ?
- 635 comments
- 53 reviews
-
SuperCallouts
hi @SuperPyroManiac first of all thanks for the new update , and the continuous work , nice callouts , I wanted to ask you what can cause the interruption of the callout once accepted ? "suspicious car call" I accept "Y" , and immediately code 4 disgregard ps. it happened to me with the other versions , and it seems to me with other callouts too , I never asked , but asking costs nothing , maybe it is something that can be solved with nothing , if not it does nothing
- 1,007 comments
- 63 reviews
-
Police traffic paddle - tarcza do kierowania ruchem
if one day I decide to use European scenes , it will be the first mod that I will put , finally an excellent idea for those who play in a European style , nice idea nice job
- 2 comments
- 2 reviews