Everything posted by bruma
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AI TrafficSpeed
could you make a version just for country roads? my only issue with the current version is some speeds in LS are a bit too fast but everything country wise is perfect.
- 31 comments
- 3 reviews
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Dynamic Lighting System
- 272 comments
- 20 reviews
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Dynamic Lighting System
Wondering this too. I like to use different sirens for the different agencies I have in game. I don't see any good way to do this without messing with vehicles.meta audionamehashes, but changing those also changes the engine sounds for the vehicles. I wish DLS handled AI sirens similar to ELS by pulling from the configs. Could this be considered for DLS 2.0, or is there a way to do it now that I'm missing?
- 272 comments
- 20 reviews
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LSPDFR crashing when going on duty
LSPDFR keeps crashing when I go on duty. It was working fine before I installed K9 callouts, dangerous callouts and realistic taser. I then removed the plugins, but still am running into the same issue.RagePluginHook.log
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Callout Issues
Alright thank you.
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Callout Issues
Yes, I did a fresh install of LSPDFR w/o RichsPoliceEnhanceMents and have not ran into any issues since. I also wasn't able to make any traffic stops after completing one as well, but that's been resolved since. However, now I am getting random crashes a few minutes in. RagePluginHook.log
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Callout Issues
Hi, I have been having issues with callouts being frozen. What I mean is, sometimes dispatch will give me a callout (regardless whether I accept, decline, or ignore) that callout blip will remain on the map, no response can be given to dispatch and I am no longer able to receive any other callouts. When I try to force a callout through CalloutInterface, I get "They're is already a callout running." This has happened with SuperCallouts, SimpleCallouts and TypicalCallouts, so I don't think it's related to one of my callout packs. Attached is my RPH log. Thanks RagePluginHook.log Worth mentioning, this doesn't happen to every callout. It happens randomly.