Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Charlie_Crews

Members
  • Joined

  • Last visited

  1.    Charlie_Crews reacted to a comment on a file: LCPD First Response (Legacy Edition)
  2. I have all police cars modded, modded the Dukes, ELS v6, tons of weapon mods, Police Helper, Ultimate Bullet Matrix mod, First Person mod, ton of ped skins ect. I can play for hours without crashing, unless I call NOOSE
  3.    Charlie_Crews reacted to a post in a topic: The Future...
  4. Happened to me too PD-Freak, wasn't sure why but this may be the reason if it's happening to you too. Either way, I really love this mod and makes the game a lot of fun with realistic weapons.
  5. Love this mod, have a lot of fun with it. Lots of good roleplay
  6. Charlie_Crews started following 16spike
  7. 16spike started following Charlie_Crews
  8. At first I was running a few mods, and it worked, then it started messing up but I could still go on duty ect. but now it doesn't work at all. The last time I tried, all I had installed was baitcar and LCPD:FR. And yeah i'm running as admin, it's the only way it works for me xD
  9. Yeah I understand that, that was the least of my worries :P
  10. I am having trouble with LCPDFR. The first time I installed it and played it the game was working fine. Only error I got was when trying to select the tazer, but nothing else. Now, after trying to play it nothing works. When trying to pull someone over, arrest, even go on duty I get an error saying something like Object does not match target type. Also when trying to go on duty it just makes the screen a bit blurry but nothing else. I have tried reinstalling the game about 4 times, I am up to date on the Framework and C++ thing, my GTA is patched to 1.0.7.0. This was working fine, then just started really messing up. Only mods I have installed are Realistic Weapon Mods, LCPDFR, 3 car mods (2 police car txt mods and a landstalker txt mod) and some weapon txt mods EDIT: I am going to reinstall GTA IV, and try installing it again. I'll report back if it works or not. EDIT2: After uninstalling and reinstalling GTA IV and LCPDFR it made things worse, now I can't even run GTA 4 without it crashing right away. EDIT3: GTA IV is working fine now, i'm gonna try installing LCPDFR now, not using anything else. I'll report back if it works :3 Okay, yeah it's working fine. I just had to reinstall GTA IV and LCPDFR like 3 times xD This is from the LCPDFRErrorLogging.txt file: [8/14/2012 7:19:44 AM] [PULLOVER] Error: Object does not match target type. Source: mscorlib TargetSite: Void CheckConsistency(System.Object)StackTrace: at System.Reflection.RuntimeMethodInfo.CheckConsistency(Object target) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, BindingFlags invokeAttr, Binder binder, Object[] index, CultureInfo culture) at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, Object[] index) at AdvancedHookManaged.TypeConverter.ConvertToAPed(Object ped) at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent) at FirstResponse.LCPD.PullOver.Pull() Below is the diagnosis report BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 HomePremium (6.1.1.0 Build: 7601) Service Pack:Service Pack 1 System RAM (GB): 2.75 CPU cores: 2 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:\Program Files\Rockstar Games\Grand Theft Auto IV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2012-08-14 07:32:56 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2012-08-14 07:32:56 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2012-08-14 07:32:56 - Direct3D device created! 2012-08-14 07:32:57 - SEARCHING FOR SCRIPTS... 2012-08-14 07:32:57 - Loading scripts in Assembly 'scripts\BaitCar.net.dll' ... 2012-08-14 07:32:57 - ...found script 'BaitCar.net.window'! 2012-08-14 07:32:57 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ... 2012-08-14 07:32:57 - ...found script 'FirstResponse.Main.EmergencyLights'! 2012-08-14 07:32:57 - ...found script 'FirstResponse.Main.Start'! 2012-08-14 07:32:57 - ...found script 'CSharp.Engine.Core'! 2012-08-14 07:32:57 - ...found script 'FirstResponse.Debugging'! 2012-08-14 07:32:57 - ...found script 'FirstResponse.DeletionList'! 2012-08-14 07:32:57 - ...found script 'FirstResponse.Hardcore'! 2012-08-14 07:32:57 - ...found script 'FirstResponse.TextDraw'! 2012-08-14 07:32:57 - ...found script 'FirstResponse.LCMD.Main'! 2012-08-14 07:32:57 - ...found script 'FirstResponse.LCMD.Functions'! 2012-08-14 07:32:57 - ...found script 'FirstResponse.LCPD.Carboot'! 2012-08-14 07:32:57 - ...found script 'FirstResponse.LCPD.Disarm'! 2012-08-14 07:32:57 - ...found script 'FirstResponse.LCPD.Frisk'! 2012-08-14 07:32:57 - ...found script 'FirstResponse.LCPD.PullOver'! 2012-08-14 07:32:57 - ...found script 'FirstResponse.LCPD.Actions'! 2012-08-14 07:32:57 - ...found script 'FirstResponse.LCPD.Debug'! 2012-08-14 07:32:57 - ...found script 'FirstResponse.LCPD.Flashlight'! 2012-08-14 07:32:57 - ...found script 'FirstResponse.LCPD.Functions'! 2012-08-14 07:32:57 - ...found script 'FirstResponse.LCPD.Partner'! 2012-08-14 07:32:57 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2012-08-14 07:32:57 - ...found script 'FirstResponse.LCPD.Start'! 2012-08-14 07:32:57 - ...found script 'FirstResponse.LCPD.Various'! 2012-08-14 07:32:57 - DONE! 22 valid scripts found! 2012-08-14 07:32:57 - STARTING SCRIPTS... 2012-08-14 07:32:57 - INFO: Phone number checks are not available! 2012-08-14 07:32:57 - ...successfully started script 'FirstResponse.LCPD.Various'! 2012-08-14 07:32:57 - ...successfully started script 'FirstResponse.LCPD.Start'! 2012-08-14 07:32:57 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2012-08-14 07:32:57 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2012-08-14 07:32:57 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2012-08-14 07:32:57 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2012-08-14 07:32:57 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2012-08-14 07:32:57 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2012-08-14 07:32:57 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2012-08-14 07:32:57 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2012-08-14 07:32:57 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2012-08-14 07:32:57 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2012-08-14 07:32:57 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2012-08-14 07:32:57 - ...successfully started script 'FirstResponse.LCMD.Main'! 2012-08-14 07:32:57 - ...successfully started script 'FirstResponse.TextDraw'! 2012-08-14 07:32:57 - ...successfully started script 'FirstResponse.Hardcore'! 2012-08-14 07:32:57 - ...successfully started script 'FirstResponse.DeletionList'! 2012-08-14 07:32:57 - ...successfully started script 'FirstResponse.Debugging'! 2012-08-14 07:32:58 - ...successfully started script 'CSharp.Engine.Core'! 2012-08-14 07:32:58 - ...successfully started script 'FirstResponse.Main.Start'! 2012-08-14 07:32:58 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2012-08-14 07:32:58 - ...successfully started script 'BaitCar.net.window'! 2012-08-14 07:39:46 - Direct3D device lost! 2012-08-14 07:39:46 - Direct3D device lost! 2012-08-14 07:39:54 - Direct3D device created! 2012-08-14 07:39:54 - Direct3D device created! 2012-08-14 07:40:00 - Direct3D device lost! 2012-08-14 07:40:00 - SCRIPTS TERMINATED! 2012-08-14 07:40:01 - Direct3D device lost! ===============END .NET SCRIPTHOOK LOG=============== ===============BEGIN LCPD FIRST RESPONSE LOG=============== [8/14/2012 7:19:44 AM] [PULLOVER] Error: Object does not match target type. Source: mscorlib TargetSite: Void CheckConsistency(System.Object)StackTrace: at System.Reflection.RuntimeMethodInfo.CheckConsistency(Object target) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, BindingFlags invokeAttr, Binder binder, Object[] index, CultureInfo culture) at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, Object[] index) at AdvancedHookManaged.TypeConverter.ConvertToAPed(Object ped) at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent) at FirstResponse.LCPD.PullOver.Pull() ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: Ujl+iMbrAnCmEr0sIoC9ZQ==
  11. When I first installed GTA IV, before installing any mods or anything, I was having the same problem. After updating the game to 1.0.7.0 I downloaded and installed GFWL from the rockstar website (http://www.rockstargames.com/support/IV/PC/GFWLupdate/) and then set the compatibility to Windows XP SP3 and ran it as administrator, and it worked 100% fine. Hope this helps!
  12. Got the same error, I was playing it fine, then got off for the night, and when trying it the next morning the tazer stopped working, then other things like the onduty command, so I went to reinstall and that made everything worst, so I deleted the files in /scripts and reinstalled again and got that error. I just reinstalled again and it worked fine, testing if everything is working IG now.
  13. How do you get the console to work? I can't seem to figure it out :/ I know you use the ` key, (beside 1 above TAB) but it never works for me. I just bought GTA IV, and this was the first mod I downloaded, I have no clue how to do this stuff xD

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.