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Wikd

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Reputation Activity

  1. Thanks
    Wikd got a reaction from Drivezz in EUP Pants Texture Issue   
    To anyone who comes in this thread with the same question. If you change the pixel format to DX1 it will fix this.
  2. Like
    Wikd got a reaction from daniel3424 in How to add working holsters using CopHolster?   
    Hi, to add a new holster to CopHolster you need to open the XML and scroll down and add a new line to the MP_M_FREEMODE_01 slot (This will be down the bottom) once here you can see a bunch of already added holsters under <weapons> that look like.
     
                    <Item WeaponSet="Pistols">
                        <Component>8</Component>
                        <Holstered>16</Holstered>
                        <Unholstered>18</Unholstered>
                    </Item>
     
    Now make sure to change the component slot to 7 otherwise it will not be in the correct slot. to add a new one copy and paste this line just below the one at the bottom and match up the numbers of the holster in game to the numbers in the XML but take note that if your using EUP Menu usually you need to -1 to the item you wanna add for example 134 becomes 133.

    For further example if I wanted to add a holster that's in slot 100 (Holstered) and 101 (Unholstered) it would look like this 

                    <Item WeaponSet="Pistols">
                        <Component>7</Component>
                        <Holstered>99</Holstered>
                        <Unholstered>100</Unholstered>
                    </Item>
     
     
    Hope this helped and if you have any more questions just hit me up!
  3. Like
    Wikd got a reaction from noahxyz in How to add working holsters using CopHolster?   
    Hi, to add a new holster to CopHolster you need to open the XML and scroll down and add a new line to the MP_M_FREEMODE_01 slot (This will be down the bottom) once here you can see a bunch of already added holsters under <weapons> that look like.
     
                    <Item WeaponSet="Pistols">
                        <Component>8</Component>
                        <Holstered>16</Holstered>
                        <Unholstered>18</Unholstered>
                    </Item>
     
    Now make sure to change the component slot to 7 otherwise it will not be in the correct slot. to add a new one copy and paste this line just below the one at the bottom and match up the numbers of the holster in game to the numbers in the XML but take note that if your using EUP Menu usually you need to -1 to the item you wanna add for example 134 becomes 133.

    For further example if I wanted to add a holster that's in slot 100 (Holstered) and 101 (Unholstered) it would look like this 

                    <Item WeaponSet="Pistols">
                        <Component>7</Component>
                        <Holstered>99</Holstered>
                        <Unholstered>100</Unholstered>
                    </Item>
     
     
    Hope this helped and if you have any more questions just hit me up!
  4. Thanks
    Wikd got a reaction from DooVan in How to add working holsters using CopHolster?   
    Hi, to add a new holster to CopHolster you need to open the XML and scroll down and add a new line to the MP_M_FREEMODE_01 slot (This will be down the bottom) once here you can see a bunch of already added holsters under <weapons> that look like.
     
                    <Item WeaponSet="Pistols">
                        <Component>8</Component>
                        <Holstered>16</Holstered>
                        <Unholstered>18</Unholstered>
                    </Item>
     
    Now make sure to change the component slot to 7 otherwise it will not be in the correct slot. to add a new one copy and paste this line just below the one at the bottom and match up the numbers of the holster in game to the numbers in the XML but take note that if your using EUP Menu usually you need to -1 to the item you wanna add for example 134 becomes 133.

    For further example if I wanted to add a holster that's in slot 100 (Holstered) and 101 (Unholstered) it would look like this 

                    <Item WeaponSet="Pistols">
                        <Component>7</Component>
                        <Holstered>99</Holstered>
                        <Unholstered>100</Unholstered>
                    </Item>
     
     
    Hope this helped and if you have any more questions just hit me up!
  5. Like
    You can find the file at
    Grand Theft Auto V\Mods\update\x64\dlcpacks\eup\dlc.rpf\x64\eup_componentpeds.rpf\mp_m_freemode_01_male_apt01 under task_002_u 
  6. Love
    Wikd got a reaction from TankGirl in Any way to allow EUP ped to use tactical walk [SOLVED]   
    I wanna know if its possible to allow a EUP ped to use the tactical or sneak walk in the game, it adds a bit of immersion if possible, I myself don't know how to script or anything to figure it out so all reply's are appreciated!
     
    (GIF for reference)

    https://giphy.com/gifs/lqko12EMsXk6b4DEeD
     
    After a long time of wanting this i have found a solution! A mod made by Hanako fixes this 
    all you need to do is install and it adds the stealth walk with EUP peds 
     
    Link: https://www.gta5-mods.com/misc/ai-cover-animations-mod-hanako
  7. Like
    Wikd got a reaction from unitedOrange66 in Stun Gun Ammo   
    Yeah I’ve gone through the inventory.xml but that just affects the weapons load outs and such in the station, I’ll be sure to look through STB and Ultimate Backup when I get home thanks for the suggestions guys 
  8. Like
    Wikd got a reaction from Elias Sutherland in EUP Mask not fitting face   
    Does anyone know how to make the balaclava or some of the other masks fit my characters face?
  9. Like
    Wikd got a reaction from UnknownBastion in New Intimidation ANIM with Cop Holster   
    Thanks guys! helped me out a ton!
  10. Like
    Wikd got a reaction from Kingtutuk in EUP Character   
    There is a mod which does this called Jurisdictions+ it allows EUP uniforms for Police, Fire and EMS and even coroners and such 
     
    https://www.lcpdfr.com/downloads/gta5mods/datafile/22434-lspdfr-backup-adds-eup-uniforms-and-other-options-to-ultimate-backup/page/4/?tab=comments#comment-239272
  11. Like
    Wikd got a reaction from X.Gona.Git.Ya in Emergency Uniforms Pack - Support   
    Hi, When i go into the locker room in lspdfr (0.4.1) with EUP (0.8) the uniforms use civilian clothes for police and even the police backup do, thanks in advance.

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