Reputation Activity
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Haze Studios got a reaction from amenbrother in File tag for AI transparencyI think a good ground would be focusing on projects where the majority of work is AI generated, like your suggestion. I totally agree w/ "uploaders" using AI to their advantage to write more in-depth descriptions to their mods, or documentation.
I think a good start could be leaning more on the "honor system" if you will. "Uploaders" can add a tag along the lines of "Made with AI". I don't think it has to be something the Staff team has to be on the look out for. But in my opinion it's a great start to something that could become an issue in the future.
I have seen a few people upload mods and disclose in the description that it is made with AI. Which kudos to them. Which makes me think if some people are willing to put it in the actual mod description, a simple file tag could be useful.
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Haze Studios got a reaction from amenbrother in File tag for AI transparencyWith the recent website update, I'd like to suggest adding a "Made with AI" tag for file uploads or something along those lines. We're seeing an influx of plugins generated entirely by AI rather than being built by developers (with the possibility of using AI as a TOOL). Quite often these generated plugins are quite buggy, and a clear label would help users manage their expectations and possibly avoid some frustration.
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Haze Studios got a reaction from ADPC67 in File tag for AI transparencyWith the recent website update, I'd like to suggest adding a "Made with AI" tag for file uploads or something along those lines. We're seeing an influx of plugins generated entirely by AI rather than being built by developers (with the possibility of using AI as a TOOL). Quite often these generated plugins are quite buggy, and a clear label would help users manage their expectations and possibly avoid some frustration.
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Haze Studios got a reaction from Michael21107 in File tag for AI transparencyWith the recent website update, I'd like to suggest adding a "Made with AI" tag for file uploads or something along those lines. We're seeing an influx of plugins generated entirely by AI rather than being built by developers (with the possibility of using AI as a TOOL). Quite often these generated plugins are quite buggy, and a clear label would help users manage their expectations and possibly avoid some frustration.
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Haze Studios got a reaction from MarcelWRLD in File tag for AI transparencyWith the recent website update, I'd like to suggest adding a "Made with AI" tag for file uploads or something along those lines. We're seeing an influx of plugins generated entirely by AI rather than being built by developers (with the possibility of using AI as a TOOL). Quite often these generated plugins are quite buggy, and a clear label would help users manage their expectations and possibly avoid some frustration.
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Haze Studios got a reaction from Will in File tag for AI transparencyI think a good ground would be focusing on projects where the majority of work is AI generated, like your suggestion. I totally agree w/ "uploaders" using AI to their advantage to write more in-depth descriptions to their mods, or documentation.
I think a good start could be leaning more on the "honor system" if you will. "Uploaders" can add a tag along the lines of "Made with AI". I don't think it has to be something the Staff team has to be on the look out for. But in my opinion it's a great start to something that could become an issue in the future.
I have seen a few people upload mods and disclose in the description that it is made with AI. Which kudos to them. Which makes me think if some people are willing to put it in the actual mod description, a simple file tag could be useful.
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Haze Studios reacted to LMS in RPH SDKPlease find attached the latest SDK for RPH (for game build 3717). It contains the fixed GameControl enum. An excellent comparison for the enum can be found here.
RPH_SDK_3717.zip
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Haze Studios got a reaction from Cyan in Welcome to the new LCPDFR.com (LCPDFR.com 9!)Congratulations on the update!
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Haze Studios got a reaction from nofreeusernames123 in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWith the site upgrades are there going to be a light/dark theme still available?
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Haze Studios got a reaction from nofreeusernames123 in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWow, this sounds amazing! Really looking forward!
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Haze Studios reacted to Lennyy in CalloutsMaybe try the EMS plugin from @Haze Studio. I can’t remember the name right now but go on his profile and search for files posted.
Theres also fire callouts by panos.
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Haze Studios got a reaction from sinusphi in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWow, this sounds amazing! Really looking forward!
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Haze Studios got a reaction from andreacw in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWith the site upgrades are there going to be a light/dark theme still available?
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Haze Studios got a reaction from 408Rickk in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWow, this sounds amazing! Really looking forward!
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Haze Studios got a reaction from Yasd in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWow, this sounds amazing! Really looking forward!
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Haze Studios got a reaction from Yasd in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWith the site upgrades are there going to be a light/dark theme still available?
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Haze Studios got a reaction from harizon88 in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWow, this sounds amazing! Really looking forward!
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Haze Studios got a reaction from KnightHawkOne in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWith the site upgrades are there going to be a light/dark theme still available?
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Haze Studios got a reaction from KnightHawkOne in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWow, this sounds amazing! Really looking forward!
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Haze Studios got a reaction from DCarausu in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWow, this sounds amazing! Really looking forward!
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By default it uses whatever your OS preference is, but there's a simple slider to manually pick light or dark mode, yes. 😃
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LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site Upgrades
We're excited to share the latest updates on projects bringing LSPDFR and RAGE Plugin Hook to GTA 5 Enhanced Edition alongside refreshing our entire website - with new features, a new design and a more fluid experience.
LSPDFR & RAGE Plugin Hook Enhanced
With the recent release of Grand Theft Auto V Enhanced Edition @LMS has been working on porting RAGE Plugin Hook. While still in its early development stages, RPH is now successfully running on the Enhanced Edition with most of the basic features working, including running small plugins and DX12 rendering. In addition, our biggest LSPDFR update ever is currently in closed-beta testing and we hope to have more news on it soon.
Below are some screenshots of these previously console-only vehicles being spawned through RPH in the Enhanced Edition.
RPH running on the Enhanced Edition.
RPH on Apple Silicon
As part of the port to the Enhanced version and DX12 support, we have streamlined some core systems, now allowing RPH and LSPDFR to run on Apple Silicon. We're still addressing performance issues and visibility concerns before considering a potential future patch.
LSPDFR and RAGE Plugin Hook running on a MacBook M4.
Website Platform Update and Invision Community 5
We're in the early stages of migrating from Invision Community 4 to 5, which will transform our entire platform.
This update combines rewrites of Invision Community core features with rewrites of our own software to provide users with a faster and cleaner experience. Community members will enjoy a fresh design and responsive theme that follows your OS dark mode decision. On top of this, substantial effort across the board has been made to fix performance issues.
Most of the changes to our new platform are behind the scenes, but the most visible improvement you'll see, apart from the general design change, is the new editor. This new editor comes with many improvements and is easy to use. It also introduces some new features, like Content Boxes, that will make structuring mod download pages a little bit better.
We hope to provide further updates over the coming weeks and months as we prepare this for release.
In progress development of our new platform using mock data.
The new editor, showcasing the Content Boxes feature.
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Haze Studios got a reaction from MarcelWRLD in Script to reload LSPDFR PluginsThis would be quite cool to see. Especially for developers, or players in general that change configs and have to reload. Instead of having to reload all of lspdfr, being able to reload just the plugin would make things super nice.
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Haze Studios reacted to MarcelWRLD in Script to reload LSPDFR PluginsI wrote a C# lspdfr plugin that let's you load, unload and reload single LSPDFR plugins. This means you don't have to reload whole LSPDFR after you made some changes to your plugin; instead you just replace the old files with your newest build in plugins/LSPDFR folder as usual.
The reason I am writing this forum post is to ask whether more devs/people would be interested in this script.
This script is VERY experimental. I also wrote it within one day and I haven't tested it much yet, which means that it could cause issues and/or bugs that I am currently unaware of.
Below you can see a demo of the script (the video files are too big for lcpdfr).
1. Works for Callout plugins
2. Aswell as for other plugins
(The error can be ignored lol)
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Haze Studios got a reaction from unitedOrange66 in ReportsPlus - External LSPDFR Report/Log SoftwareI feel like the community could benefit from this. It brings a fresh perspective and shows genuine effort. While it would be amazing if it could somehow integrate it into the game, I'm not even sure if that's possible. Still, it's pretty awesome as it is. I hope it'll work like External Police Computer, and uses some FR APIs.