Reputation Activity
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Hello everyone,
I just want to say thank you for sticking with us through the biggest site update we’ve ever rolled out. Last year’s launch didn’t go as smoothly as we’d hoped and we know there have been some issues along the way, so we really appreciate your patience and feedback. It’s helped us get to a much stronger place moving forward.
Now that things have stabilised a bit, today we’re launching a bunch of new features and changes that we think you’re going to love.
Discovery: Tag Filters
The whole point of our tag system has always been discovery. You’ve been able to click into tags and explore everything connected to them, but proper filtering on category pages was missing.
That’s now changed.
You can now explore and filter by tags directly on category pages, with the system built to expand much further over time.
To start, we’ve added brand, country, and year filters to vehicle pages, along with a “Made with AI” filter on script pages.
You can now filter by Brand, Country and Year on Vehicle pages.
A small change on the surface, but a big step toward making discovery faster, cleaner, and far more useful across the platform.
Discovery: Site Wide Tag Exclusions
To give you even more control over what you see on LCPDFR.com, we’re introducing account-level, site-wide tag exclusions.
Any files matching the tags you choose to exclude will be hidden across the site — including the downloads portal, download feeds, trending and featured sections, and search results.
The tag filtering controls, now available in Account Settings. In this example, files tagged as outdated are being hidden.
The downloads category page, showing 1 active account tag filter and 34 files hidden as a result of excluding the outdated tag.
Whether you want to hide AI-generated work, certain vehicle types, specific countries, or even particular vehicle years, we hope this system helps you fully customize how you browse content on LCPDFR.com.
Note: We're aware of an issue of going to Account Settings, then navigating to Downloads Filters will not load the tag box correctly and we're working to fix it. Refreshing the page if the tag box doesn't load will workaround this for now.
Site Experience: Thanking Creators
As a thank you to our creators and contributors, we’ll be removing external advertisements for community members who are actively engaging with the community.
The exact criteria may evolve over time, as our community contributes in many different ways. Whether you're helping new members with questions, uploading mods, or simply being an active part of the site, we want to recognize and reward those contributions.
For creators who share their mods with the LCPDFR.com community, ads will be removed once you reach 1,000 verified unique downloads.
For all other members, ads will be removed once you achieve the Sergeant rank (1,000 community points). Our rank system awards points for a variety of community activity, including forum posts, gallery uploads, comments and reviews (+1), giving or receiving reputation (+1), gaining followers (+2), and more.
This change is going live today, though it may take some time after reaching the requirements for the benefit to be applied to your account. Logging in and out if you meet the criteria may help this apply sooner. We also plan to add a way for members to track their progress toward these thresholds in the future.
This is one small way we can give back to the creators and community members who help make the site what it is.
Developer: API
Our old API has started to show its age and wasn’t really built with the growth of the website in mind.
Historically, we’ve had to handle security on LCPDFR.com in some fairly unique ways. While we want to discourage automated traffic, serving an API directly from our main website domain meant we also had to keep certain protections less aggressive than we would’ve liked.
The API has been moved onto its own dedicated infrastructure, allowing us to properly monitor usage, apply separate security procedures, and relax some of the harsher caching behaviour that existed previously.
We’ve also adopted the more standard approach of enforcing API keys across the new API. This allows us to better track usage, apply limits where necessary, and manage access more effectively. API keys are issued in line with our new API Guidelines, which outline acceptable usage and restrictions around commercial use.
There are currently two key types available:
Version Check Keys — designed for embedding into your own plugins, primarily for update and version checking.
Full API Keys — provide broader access to the API, including mass file listings, extended file metadata (such as tags), .NET assembly data, and more.
Full API keys require approval. We may contact you with questions about your intended usage. Both full and limited API keys require an active LCPDFR.com account that has been active for at least one week.
You can request API keys in your Account Settings.
You can see usage limits, documentation and regenerate your key from Account Settings.
With the new downloads listing API, you can list up to 10,000 files at once. Full documentation available in Account Settings with an issued key.
Overall, this new API infrastructure gives us a far more scalable and maintainable foundation moving forward. Separating the API from the main website allows us to improve security, reliability, and performance without impacting the experience of regular community members on LCPDFR.com.
We’ll be deprecating the old API in stages.
Effective today, the old version check API endpoint (checkForUpdates) will no longer be available for newly submitted files. All remaining endpoints, apart from checkForUpdates, will be turned off on 1 June.
We understand that deprecating checkForUpdates may cause issues for some plugins. We plan to phase this out later this year in stages and with planned brownouts and will share more details in the API forum closer to the time.
We’re not stopping there, either.
While these updates are a big step forward for discovery, customization, and the overall site experience, we already know where we want to focus next, on search.
The truth is, we’ve largely outgrown the search system our current software provides. It was never really built for our mod heavy platform with this much content, this many tags, and the kind of discovery features we now want to support properly.
Because of that, search is probably going to involve a lot more custom work from us moving forward. Better relevance, smarter filtering with the new options announced above, and a generally cleaner experience are all things we want to improve over time.
As always, we do appreciate your feedback. We try to guide LCPDFR.com based on what the community wants, alongside the areas where we feel we can improve and do better ourselves.
We’re looking forward to seeing everyone use these new features, and we’re excited to keep improving the platform alongside the community that makes it what it is.
Cyan.
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Haze Studios got a reaction from amenbrother in File tag for AI transparencyI think a good ground would be focusing on projects where the majority of work is AI generated, like your suggestion. I totally agree w/ "uploaders" using AI to their advantage to write more in-depth descriptions to their mods, or documentation.
I think a good start could be leaning more on the "honor system" if you will. "Uploaders" can add a tag along the lines of "Made with AI". I don't think it has to be something the Staff team has to be on the look out for. But in my opinion it's a great start to something that could become an issue in the future.
I have seen a few people upload mods and disclose in the description that it is made with AI. Which kudos to them. Which makes me think if some people are willing to put it in the actual mod description, a simple file tag could be useful.
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Haze Studios got a reaction from amenbrother in File tag for AI transparencyWith the recent website update, I'd like to suggest adding a "Made with AI" tag for file uploads or something along those lines. We're seeing an influx of plugins generated entirely by AI rather than being built by developers (with the possibility of using AI as a TOOL). Quite often these generated plugins are quite buggy, and a clear label would help users manage their expectations and possibly avoid some frustration.
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Haze Studios got a reaction from ADPC67 in File tag for AI transparencyWith the recent website update, I'd like to suggest adding a "Made with AI" tag for file uploads or something along those lines. We're seeing an influx of plugins generated entirely by AI rather than being built by developers (with the possibility of using AI as a TOOL). Quite often these generated plugins are quite buggy, and a clear label would help users manage their expectations and possibly avoid some frustration.
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Haze Studios got a reaction from Michael21107 in File tag for AI transparencyWith the recent website update, I'd like to suggest adding a "Made with AI" tag for file uploads or something along those lines. We're seeing an influx of plugins generated entirely by AI rather than being built by developers (with the possibility of using AI as a TOOL). Quite often these generated plugins are quite buggy, and a clear label would help users manage their expectations and possibly avoid some frustration.
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Haze Studios got a reaction from MarcelWRLD in File tag for AI transparencyWith the recent website update, I'd like to suggest adding a "Made with AI" tag for file uploads or something along those lines. We're seeing an influx of plugins generated entirely by AI rather than being built by developers (with the possibility of using AI as a TOOL). Quite often these generated plugins are quite buggy, and a clear label would help users manage their expectations and possibly avoid some frustration.
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Haze Studios got a reaction from Will in File tag for AI transparencyI think a good ground would be focusing on projects where the majority of work is AI generated, like your suggestion. I totally agree w/ "uploaders" using AI to their advantage to write more in-depth descriptions to their mods, or documentation.
I think a good start could be leaning more on the "honor system" if you will. "Uploaders" can add a tag along the lines of "Made with AI". I don't think it has to be something the Staff team has to be on the look out for. But in my opinion it's a great start to something that could become an issue in the future.
I have seen a few people upload mods and disclose in the description that it is made with AI. Which kudos to them. Which makes me think if some people are willing to put it in the actual mod description, a simple file tag could be useful.
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Haze Studios reacted to LMS in RPH SDKPlease find attached the latest SDK for RPH (for game build 3717). It contains the fixed GameControl enum. An excellent comparison for the enum can be found here.
RPH_SDK_3717.zip
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Haze Studios got a reaction from Cyan in Welcome to the new LCPDFR.com (LCPDFR.com 9!)Congratulations on the update!
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Haze Studios got a reaction from nofreeusernames123 in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWith the site upgrades are there going to be a light/dark theme still available?
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Haze Studios got a reaction from nofreeusernames123 in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWow, this sounds amazing! Really looking forward!
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Haze Studios reacted to Lennyy in CalloutsMaybe try the EMS plugin from @Haze Studio. I can’t remember the name right now but go on his profile and search for files posted.
Theres also fire callouts by panos.
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Haze Studios got a reaction from sinusphi in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWow, this sounds amazing! Really looking forward!
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Haze Studios got a reaction from andreacw in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWith the site upgrades are there going to be a light/dark theme still available?
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Haze Studios got a reaction from 408Rickk in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWow, this sounds amazing! Really looking forward!
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Haze Studios got a reaction from Yasd in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWow, this sounds amazing! Really looking forward!
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Haze Studios got a reaction from Yasd in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWith the site upgrades are there going to be a light/dark theme still available?
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Haze Studios got a reaction from harizon88 in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWow, this sounds amazing! Really looking forward!
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Haze Studios got a reaction from KnightHawkOne in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWith the site upgrades are there going to be a light/dark theme still available?
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Haze Studios got a reaction from KnightHawkOne in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWow, this sounds amazing! Really looking forward!
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Haze Studios got a reaction from DCarausu in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site UpgradesWow, this sounds amazing! Really looking forward!
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By default it uses whatever your OS preference is, but there's a simple slider to manually pick light or dark mode, yes. 😃
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LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site Upgrades
We're excited to share the latest updates on projects bringing LSPDFR and RAGE Plugin Hook to GTA 5 Enhanced Edition alongside refreshing our entire website - with new features, a new design and a more fluid experience.
LSPDFR & RAGE Plugin Hook Enhanced
With the recent release of Grand Theft Auto V Enhanced Edition @LMS has been working on porting RAGE Plugin Hook. While still in its early development stages, RPH is now successfully running on the Enhanced Edition with most of the basic features working, including running small plugins and DX12 rendering. In addition, our biggest LSPDFR update ever is currently in closed-beta testing and we hope to have more news on it soon.
Below are some screenshots of these previously console-only vehicles being spawned through RPH in the Enhanced Edition.
RPH running on the Enhanced Edition.
RPH on Apple Silicon
As part of the port to the Enhanced version and DX12 support, we have streamlined some core systems, now allowing RPH and LSPDFR to run on Apple Silicon. We're still addressing performance issues and visibility concerns before considering a potential future patch.
LSPDFR and RAGE Plugin Hook running on a MacBook M4.
Website Platform Update and Invision Community 5
We're in the early stages of migrating from Invision Community 4 to 5, which will transform our entire platform.
This update combines rewrites of Invision Community core features with rewrites of our own software to provide users with a faster and cleaner experience. Community members will enjoy a fresh design and responsive theme that follows your OS dark mode decision. On top of this, substantial effort across the board has been made to fix performance issues.
Most of the changes to our new platform are behind the scenes, but the most visible improvement you'll see, apart from the general design change, is the new editor. This new editor comes with many improvements and is easy to use. It also introduces some new features, like Content Boxes, that will make structuring mod download pages a little bit better.
We hope to provide further updates over the coming weeks and months as we prepare this for release.
In progress development of our new platform using mock data.
The new editor, showcasing the Content Boxes feature.
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Haze Studios got a reaction from MarcelWRLD in Script to reload LSPDFR PluginsThis would be quite cool to see. Especially for developers, or players in general that change configs and have to reload. Instead of having to reload all of lspdfr, being able to reload just the plugin would make things super nice.
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Haze Studios reacted to MarcelWRLD in Script to reload LSPDFR PluginsI wrote a C# lspdfr plugin that let's you load, unload and reload single LSPDFR plugins. This means you don't have to reload whole LSPDFR after you made some changes to your plugin; instead you just replace the old files with your newest build in plugins/LSPDFR folder as usual.
The reason I am writing this forum post is to ask whether more devs/people would be interested in this script.
This script is VERY experimental. I also wrote it within one day and I haven't tested it much yet, which means that it could cause issues and/or bugs that I am currently unaware of.
Below you can see a demo of the script (the video files are too big for lcpdfr).
1. Works for Callout plugins
2. Aswell as for other plugins
(The error can be ignored lol)