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Officer4416

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  1. Matt Spyke     Went on-duty at Downtown Police Station in Mission Row, Atlee St
  2. Matt Spyke     Was killed in Mount Chiliad, Senora Fwy
  3. Matt Spyke     Reported a PC148 in Rockford Hills, Eastbourne Way
  4. Matt Spyke     Was killed in Mount Chiliad, Senora Fwy
  5. Matt Spyke     Finished responding to a Brandishing Weapon in Sandy Shores, Marina Dr
  6. Matt Spyke     Responded to a Brandishing Weapon in Sandy Shores, Panorama Dr
  7. Matt Spyke     Finished responding to a Holdup in Sandy Shores, Panorama Dr
  8. Matt Spyke     Finished responding to a Heist Attempt in Sandy Shores, Panorama Dr
  9. Matt Spyke     Finished responding to a Bombing Attempt in Sandy Shores, Panorama Dr
  10. Matt Spyke     Finished responding to a Manslaughter in Sandy Shores, Panorama Dr
  11. Matt Spyke     Finished responding to a Drug Overdose in Sandy Shores, Panorama Dr
  12. Matt Spyke     Finished responding to a Heavily Armored Gunman in Sandy Shores, Panorama Dr
  13. Matt Spyke     Finished responding to a Stolen Vehicle Tracker in Sandy Shores, Panorama Dr
  14. Matt Spyke     Finished responding to a Outstanding Arrest Warrant in Sandy Shores, Panorama Dr
  15. Matt Spyke     Finished responding to a Outstanding Arrest Warrant in Gd. Senora Desert, Joshua Rd
  16. Matt Spyke     Responded to a Outstanding Arrest Warrant in Gd. Senora Desert, Joshua Rd
  17. Matt Spyke     Finished responding to a Stolen Vehicle Tracker in Paleto Forest, Procopio Promenade
  18. Matt Spyke     Reported a PC245 in Paleto Forest, Procopio Promenade
  19. Matt Spyke     Responded to a Stolen Vehicle Tracker in Paleto Bay, Paleto Blvd
  20. Matt Spyke     Finished responding to a Explosive Found in Paleto Bay, Paleto Blvd
  21. What would be the easiest way to update this? Is it possible to do without using a clean install? I have a lot of modding work done and it would be a royal pain to start over. I'm assuming it would be best to just delete the RDE dlc and then reinstall via the OIV while keeping it in the same spot in the DLC load order
  22.    Othrin reacted to a review on a file: [ELS] Blaine County Sheriff's Office Pack
  23.    Mapple reacted to a review on a file: [ELS] Blaine County Sheriff's Office Pack
  24. Does this replace any existing uniform textures? And if so do you know which ones?
  25. Looks like a pretty great pack, haven't installed it yet but I'm about to check it out. THANK YOU for making it an add on already, I generally have to go through and convert vehicles into add ons and its just a pain, having it pre done like this, its a no brainer to use! Especially with the amount of different vehicles. Would take ages to do on my own.
  26. Loving the pack although I noticed a small issue with the transport van rear right door. When it opens, it appears as both opened and closed.
    Pretty cool pack! Finally getting back into LSPDFR, and needed a better BCSO pack. Only Noticed on issue with the van, that being that the rear right door opens but seems to appear as closed and opened at the same time. Other than that its an awesome pack!
  27.    Officer4416 reacted to a comment on a file: BMW r1200rt Metro-State
  28.    Officer4416 reacted to a comment on a file: [ELS] Sheriffb Office
  29. Officer4416 changed their profile photo
  30. Love this rig, never seen anything quite like it for GTA!
  31. in open IV, navigate to mods/update/x64/dlcpacks/eup/dlc.rpf/x64 and just drag the two folders in, make sure to make a backup but that *should* work
    Really like the model, wish it had a few more lights, but at the same time, its an airport rig, so it really doesn't need to roll code..... Nice work!
    I really cant recommend this model..... the badge placement is horrid.... the shoulder patches are more like lower arm patches, and you can still see the lines from the original rank stripes.... This needs some serious work.
  32.    Officer4416 reacted to a comment on a file: Rambulance [model] Ram 3500 Ambulance
  33. I know this is a hella old comment, but you can technically make any vehicle into an add on, just have to rename the files and add the appropriate metas
  34.    Officer4416 reacted to a post in a topic: Lets talk LSPDFR vs FiveM
  35. This is very accurate imo. I play a mix of both, used to be exclusively fivem, then I remembered "oh crap... I have a pc now, I can finally do lspdfr!" and started messing with it. did that for a decent amount of time, then got back into rp. But one thing about rp, at least cop rp, is that its very easy for it to get heated, personal, and frustrating, to the point of it being unfun, especially when people start crying admin cause something didnt go their way. With lspdfr you dont have that problem, those locals you just massacred, cause well, you can? aren't gonna complain, you do that to other players in rp? consider yourself good as banned..... theyre both fun for different reasons, but in my honest opinion, lspdfr is much more stress and frustration free (as long as it isn't crashing 😛 )
  36.    Officer4416 reacted to a post in a topic: Lets talk LSPDFR vs FiveM
  37. "Gta police mods has always been the go to for emergency vehicle models" since when lmao, wonder why he switched to that, I've never even heard of that site....
    This pack is crazy good, ive always been a fan of the Vector style lightbars, and these vehicles make it look so good, the lighting is amazing. I liked these cars so much that I actually ended up going through and installing them as add on cars, and using the new agency menus of lspdfr 0.4 , I made an entire sub-division of the LSPD based off of these vehicles, complete with their own uniforms and all! I would highly recommend this pack, it really adds to the game!
  38. @GeorgeJ go into the ELS files for the vehicles and look for: Where mine says true, yours will say false, simply change it to true to allow siren use
  39.    HDgamerzPC reacted to a review on a file: 2018 Dodge Charger PPV "LSCSD SIU & More"
    Great pack (installed truck and charger), love the fact that they can be both ghost or completely unmarked, requires a minor amount of editing in the ELS files to allow siren use, which took about 2 seconds, actually added these as addon cars for the LSSD to use, and man do they look good out on patrol! EDIT: Also, love vehicles with running board lights, so that was an added bonus!

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