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K0Stek

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Everything posted by K0Stek

  1. Hi, first post after a long time. Sorry if in wrong thread. As the title says, i am trying to resurrect the closest ped to the player. This is the code i currently tried: if (closestPed != Game.Player.Character && closestPed.IsDead) { //0x71BC8E838B9C6035 = Native function: void RESURRECT_PED(Ped ped) Function.Call((GTA.Native.Hash)0x71BC8E838B9C6035, closestPed); closestPed.AlwaysKeepTask = true; closestPed.Task.WanderAround(); } But with this code, i achieve this: I also tried setting ped's health to 1000, but it just doesn't work. Everything else works fine and it successfully detects the closestped. Any help will be greatly appreciated. Thanks !
  2. Thank you, it Works, i Declared ForwardVector Variable and then added it to car's velocity, it is still pretty unrealistic, but i will work from there, thanks for help.
  3. Hi, Posting First Time, sorry if it's in the wrong thread. i started Programming WIth RPH Api For 2 Days, i already had Common Knowledge about programming so it was easy to start for me. however i run into a Logical Problem, i tried to Create A Simple Cruise Control Plugin, i started and i went on pretty good. i've done Getting Player's Current Speed, I've Done Increasing, Decreasing Speed. But I am stuck at actually Increasing Speed Of A Car To Currently Set Cruise Control, i don' t know how to make car speed up and slow down, i already tried a couple of things. Things I Tried: - I Tried To Do Game.LocalPlayer.Character.ApplyForce() - I Tried Sending KeyDown using SendKey.KeyUp() - I Tried DllImporting keybd_event. - I Tried Using NuGet Package InputSimulator Everytime I Tried Keybd_event or InputSimulator, Character in Game Would Just Freak Out. Any Help Would Be Greatly Appreciated P.S English is Not My Primary Langauge So Excuse Me If I Made Some Mistakes

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