Reputation Activity
-
Viniston got a reaction from Fernbahner in LSPDFR plugin crashes randomly and when activating panic buttonI did some digging and found that the problem was my backup.xml, apparently some mod edited the file and was causing problems with the panic button. For some reason there was a police21 and a police44 vehicles in the xml that didn`t existed in my game. If anyone is having a similar problem I solved it by replacing the .xml with the original one in the LSPDFR download.
-
Viniston reacted to PNWParksFan in [REL] Real Police Tape ModPolice Tape is released:
-
Viniston reacted to PNWParksFan in [REL] Real Police Tape ModAs you can see, anything is possible, but the text may appear distorted:
Note that currently there is no way to support multiple different tape textures to be loaded at once. Unlike vehicle models, prop models don't have any kind of multi-texture support. I could theoretically add some way to support different tape models, but it would require duplicating all ~20 of the tape model files and config entries for every texture variation. So while you can choose a texture to install in the DLC, it'll always be the same texture within any given game session.
-
Viniston reacted to PNWParksFan in [REL] Real Police Tape ModWell, I got super busy with work, and then was doing a bunch of development for Coastal Callouts, and basically this didn't get released in May like I thought it would. Oops.
So, currently I'm working on some slight changes to the API so that @khorio can add police tape support to the next Automatic Roadblocks update, and I'm working on an OIV installer. Once that's all done this should be ready to go. I believe all the main functionality is pretty stable now. Might try making a few more adjustments to the tape models just to see if I can fines their physics behavior a bit better, but we'll see.
So hopefully this will be out by the end of June? No promises but I think that's a reasonable goal.