Greetings all! Great pack, followed the instructions to a tee and all the rotors and lights work perfectly, love the reflective paint liveries as well!
I just had one question regarding the Police Explorer Interceptor, I think its named police3. I noticed the vehicle doesn't handle like the original police3 vehicle for gta v, it handles more like an SUV should and while I appreciate the realism, how would I go about changing that back to how the default vehicle handles? Would that be carvariations or handling or vehicles meta files? Or would that potentially ruin the rotor light bar?
Thank you!
Hi there! So I have a general question related to vehicles (FBI, FBI2, and Police4) spawning in during other callouts and causing a mess not only for my RP but also lingering after a call and driving straight into walls or traffic. Is this related to your mod? I never had those vehicle spawning prior to installing this plugin and I was wondering if there was a way to prevent them from spawning all together.
Otherwise its a great plugin and would recommend, very low impact on performance when they trigger (other than these vehicles hogging memory because they don't seem to go away)
Any and all help is welcome.
Absolutely stunning vehicle pack. I was using Maurice97's slick top and standard cvpi before this pack hit and I could not be happier. Only critique I have has already been addressed by the author, pertaining to the reflective markers on the back of the charger (FHP has red and yellow markers, this pack has black and dark grey) so I wont mark a star off, textures were not by him.
I highly recommend this pack for anyone who is a fan of the FHP theme but wants lore friendly textures, no better version imho
Also ANTENNAS AND ALPRs! Well done.