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SolarWarden

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  1.    Yasd reacted to a post in a topic: simple hud menu opening when i click V
  2.    SolarWarden reacted to a post in a topic: simple hud menu opening when i click V
  3.    SolarWarden reacted to a post in a topic: simple hud menu opening when i click V
  4. I am also getting this issue. I have bound the Menu key for SimpleHUD to F9. When I change camera modes (V on Keyboard | Back on Controller) the SimpleHUD Menu opens. It behaves normally when pressing F9. I have tried changing F9 to F1 and same thing. Not sure how to fix this. Edit To Add: Workaround is to change MenuEnabled = true --> MenuEnabled = false After that, I can change camera modes without the menu getting annoying.
  5.    SolarWarden reacted to a post in a topic: simple hud menu opening when i click V
  6. Unfortunately, even after changing my CDF settings, I still have yet to pull over a car and the owner be in the car. I set the vehicle owner be the driver to 100% and the rest to 0, and no change. The driver or occupants never match the owner in the DMV for me. I tested this using the built in ALPR system and waited for various flags, as well as with catching speeders.
  7. Same. I’m going to up my common data framework settings to have the driver at 100% then do some testing.
  8. Sorry, yeah I should've mentioned that. I went into my own default.meta file (at the same location listed in the assembly.xml) and removed the keys I wanted to remove. I did note that the recording keys were still listed as the default, not what I had changed them to while in game a while back. I'm sure it's another file somewhere, but had no luck finding it. Edit: I just looked again and there is a default.ymt file @ update\update.rpf\x64\data - but it wont let me view that file. Edit 2: I went ahead and restored all keys to default while in game, and then after that everything worked as expected.
  9. First, thank you for this. I made my own personal OIV installer for some controller buttons a while back and never knew where to go to also remove some KB keys. You pointed me right where I need to look 👍 I did run into an issue though, I'm hoping you might be able to help. I tried to remove 4 KB Keys: Weapon Next In Vehicle - And the 3 Recording "F" keys. The weapon one worked perfectly, however my recording keys still work. I though it might be a mistake on my part, so I restored the original meta file, then installed your OIV installer. Even after that, my recording keys still work. Here is where the hang up is I believe. I changed my recording keys a while back to be F10, F11 and F12. I'm just not sure where to fix that. Any ideas?
  10. Can you make some for the Minnesota State Rep that was assassinated? And her doggo? Or what do you think about making some with MLK Jr.? Or Malcom X? - these guys were also very well known for their quotes.
  11. Any chance we can get a new set of your databases for Policing Redefined and ReportsPlus? I thought I might be able to easily convert your current ones for STP into PR, but they went more in depth with PR, and I trust your work more than my own lol
  12. Dang that was fast lol, I was coming back to edit my comment to see about modifiers for the keys/buttons as well? (mainly because my old buttons were DPadLeft+RightThumb) Either way I really appreciate the willingness to remedy such a small issue! Thanks again for such an awesome CAD
  13. I'm not sure how difficult it would be, but is there any chance we could get button support for giving a ticket? It would make a huge difference for me, say if I just got done typing up a report, then lean back and pick my controller up to go give the ticket, only to realize I have to lean back up to the keyboard to give the ticket. I know, small issue, I just figured I would ask.
  14. Do you have any plans on making this compatible with Policing Redefined once it's released?
  15. Will this work with JDK 25? I can only download 21 or 25. Also, I know this will work with PR once released, but does this work with STP currently? Thanks for such an awesome approach to the computer system! Edit: I found an answer to one of my questions, so I removed the question.
  16. One small QOL suggestion would be add the option to not have a division for any of the responding units. Not sure if this would be possible or not, but it would make the format match my callsign, SAM-81.
    Great idea that when you think about it, should have always been how backup works. Great implementation as well.
  17. Would the public beta be released here or somewhere else? Who is making it?

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