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TrentMU

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Everything posted by TrentMU

  1. [Booking-LAJ-2026-000010] BookingNumber=LAJ-2026-000010 DateTime=2026-08-30 21:50:32 PrisonerName=Helen Boromier Facility=Lake Alamo Jail ArrestingOfficer=Scott Keener OfficerCallsign=361 TransportLocation=Alhambra Dr BookingLocation=Lake Alamo Jail Charges=Failure to Comply with Order/Signal of Police Officer - Fleeing and Eluding (ORC 2921.331); Petty Theft, Under $1000 (ORC 2913.02) On Sunday, August 30, 2026, at approximately 2150 hours, Lake Alamo Police responded to Ammu-Nation in Sandy Shores for a reported theft. Upon arrival, officers spoke with the store clerk who stated Mr. Boromier entered their store and stole $237.00 worth of merchandise then left. Once a review of the CCTV was conducted, officers located Mr. Boromier near the Sandy Shores Motel. Attempting to make contact, Mr. Boromier then fled officers on foot but was apprehended after a brief foot pursuit. Mr. Boromier was booking into the Lake Alamo Jail on Fleeing and Eluding and Theft charges. (I ended up having AI create me a random plugin for my jail as it is not a base GTA station and generated it to add all the extra information above excluding the description as I find it fun to have something simple while playing LSPDFR)
    I have been using this callout pack for quite awhile now and have been loving the updates. Early access is also well worth it for the future updates that will come at the time I am writing this review. Great work!
  2. On Tuesday, August 25, 2026, at approximately 2300 hours, Lake Alamo Police responded to the Sandy Shores Motel for reports of a male verbally harassing another. Upon arrival, Lake Alamo Police witnessed one male stand up and presumed a fighting stance and strike the other male with a closed fist. Both males were taken into custody without further incident. One male was charged and plead guilty to menacing. The other male was charged and plead guilty to assault.
  3. Stumbled across this on Facebook a little bit ago. Another thing I am looking forward to is the radio stations and what music / artists they will have. Off this photo, off the top of my head knowing what the songs are, 14 of these are really enjoy. I just want a good classic rock station like KDST, V-ROCK, or Liberty Rock Radio (LRR) again.
  4. I forgot that it dropped today until I went to Netflix but GTA VI Extended Trailer has dropped (26 minutes long). https://www.netflix.com/tudum/articles/grand-theft-auto-6-extended-first-look Personally, I'm looking forward to this and playing it when it drops to console. Yes, I am also looking forwarded to modding side of VI but that's still gonna be a few years out. I don't want to go into many details without spoilers but it's interesting seeing the different departments showcased, how different each pedestrian is, interactions with the environment around you and just overall the map size that was shown. As an old head like myself who has been playing since prime GTA SA days and seeing how much the franchise has grown and changed, GTA VI looks very promising as I feel V is lacking in a lot of the old nostalgia from other games and it's uniqueness. GTA VI future looks promising, I am sure they'll have online content like V (I could careless about that) but, the modding opportunities with what's being created now in V, will be interesting to see what comes forth with VI.
  5. It's his graphics mod, more so Reshade if he has it installed. Certain settings will cause it to bleed through like this. Source. I have it happen to with certain settings turned on.
  6. He gave me the finger the entire time during this interaction.
  7. Just stay with Legacy for mods. While some mods are compatible with Enhanced, Legacy has far more and are more stable currently.
  8. That is true, I did forget to add that DLS can run multiple vehicles off 1 xml. The initial setup for a new user though may seem like a lot compared to ELS's xml. Thanks for the love though!
  9. Quick summary of my take on the 3 lighting systems for GTA V. (ELS, ELS Hybrid, DLS). I posted this on my Discord a few months ago and people seem to understand the difference between the 3 lighting systems used for LSPDFR (I do not play FiveM so I have no knowledge with those) so they have a better understanding on how and what the different types of lighting are used for gaming. From the San Andreas days of Emergency Lighting Mod (ELM) to IV with ELS to V with ELS, to ELS Hybrid to DLS, I have seen and used it all. Recently, I have done a convert of my game and development work to DLS from ELS. I enjoy ELS, but I enjoy DLS more as I can be more creative with patterns and lighting. So let's break down and give a short, sweet, simple run down of what you see people creating now. Lastly, don't try and take credit for this list, it's sad I have to say that but please credit where it's due if you were to use this list. Emergency Lighting System (ELS) Pros Simplicity (Very new user friendly) Config lighting stages easily / change patterns Largest vehicle pool due to age Cons Limited on lighting "Floaters" if want to use lights on moving vehicle parts (Doors, Trunk, Compartment Doors) Limited pattern creations No further development 12 Extras only. (Realistically, 10 is what most devs use) Emergency Lighting System Hybrid (ELS + Non ELS) Pros Custom lighting config / patterns Large variety of extras can be used (TA, Flood, Cruise) Easily adaptable to ELS controls 32 sirens + 12 extras can be used to create Cons Stage 3 lighting only Cannot change lighting patterns Limited lighting controls No further development (Due to it being ELS controlled) Dynamic Lighting System (DLS) Pros ELS on crack. Large variety of what lights can do (Stages, TA, Alley, Cruise, Brake Override, Patterns, Sync System, etc) Vehicles become advanced with lighting controls (Multiple vehicles can run off 1 XML) Cons Lengthy XML creation / edits (Not new user friendly unlike ELS) Compatible with ELS but must disable extra patch in the dls.ini to work Potential crashing issues when using both ELS and DLS Majority of LSPDFR users use ELS Restricted to 32 sirens only AI vehicles can ONLY use police audio hash to enable sirens. Very slow development / updates I know I have missed stuff or maybe a few things were updated since I created this back in April 2026 but still holds general true and ideal for people to understand. Please feel free to post any questions / comments / concerns as I am willing to be assist the best I can with this topic. If this is in the wrong section, apologizes! Happy modding folks!
  10. For my game when I play, I personally hate the firefights, non-stop pursuits, etc, so when I download a callout pack, I usually disable them in the ini file if I can. If there's a day I want to have a big shoot out, I'll force a callout that will give me said that but usually like the lower chaotic calls as I find them more fun. For the gun fights, I'm not to sure how you're gonna arrest everyone or unless after you neutralize them, you call an ambulance (Like Stop The Ped or Policing Redefined) and see if they can do CPR to revive them and if they are successful, arrest them then. That'd be my only suggestion.
  11. Depending on the game personally will dictate on how much I'll spend and if it's worth it. For me, I don't play GTA online so all the online perks and features are something I don't want nor need or outfits that, while yes are a pre-order bonus might be cool, we won't ever use them a month down the road. I usually look at pricing on what I want / benefits me more for the game I want and that's usually the edition I'll buy. I'm honestly surprised base game costs haven't gone up over the years and still hold out around $60.

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