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RCS943

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Everything posted by RCS943

  1. Thanks for the reply. Problem is my controller is run by numbers not X,O,B......does the ini know that if I put numbers in the controller layout I don't mean the keyboard(I hope that makes sense)
  2. But it is assigned in the ini I'm looking right at it. Should I delete all the lower key bindings since I'm not using them. This is also coming up when you first start and want to do the tutorial. instead of Y showing up the console "~" shows up. same thing if you want to join a pursuit [Main] AdditionalCopCarModels= SuspectTransporterModels=POLICE;POLICE2;PSTOCKADE; VehicleTrunkWeapons=Shotgun_Baretta; AllTextMode=True AmbientScenariosMaximum=2 AmbientScenariosMultiplier=250 DepartmentName=Liberty City Police Department DepartmentShortName=LCPD FirstStart=False UsingPoliceStationMod=False [Callouts] MaximumSecondsBeforeNewCallout=60 MinimumSecondsBeforeNewCallout=60 Enabled=True Multiplier=250 [Pursuits] AllowRoadblocks=True ForceAnnihilatorHelicopter=True MaximumCopCarsInPursuit=1 MaximumCopsInPursuit=3 [Hardcore] Enabled=False [Networking] APIKey= ServicesEnabled=True [Taser] ShowHolsteredTaserOnPlayer=True [Keybindings] AcceptCallout=Y AcceptCalloutModifierKey=None AcceptPartner=Enter AcceptPartnerModifierKey=None AimMarker=LMenu AimMarkerModifierKey=None Arrest=Enter ArrestModifierKey=None ArrestCallTransporter=N ArrestCallTransporterModifierKey=None ArrestDriveToPD=Y ArrestDriveToPDModifierKey=None BlockArea=M BlockAreaModifierKey=None ConfirmCopModel=Return ConfirmCopModelModifierKey=None ConfirmCopCarModel=Return ConfirmCopCarModelModifierKey=None Dialog1=F9 Dialog1ModifierKey=None Dialog2=F10 Dialog2ModifierKey=None Dialog3=F11 Dialog3ModifierKey=None Dialog4=F12 Dialog4ModifierKey=None DenyCallout=N DenyCalloutModifierKey=None GrabSuspect=Enter GrabSuspectModifierKey=None HolsterTaser=T HolsterTaserModifierKey=Alt WalkFaster=LMenu WalkFasterModifierKey=None IssueParkingTicket=Enter IssueParkingTicketModifierKey=None JoinPursuit=Enter JoinPursuitModifierKey=None NextCopModel=Right NextCopModelModifierKey=None NextCopModelTexture=Up NextCopModelTextureModifierKey=None NextCopCarModel=Right NextCopCarModelModifierKey=None OpenTrunk=Enter OpenTrunkModifierKey=None PartnerArrest=G PartnerArrestModifierKey=None PartnerRegroup=R PartnerRegroupModifierKey=None PoliceComputer=Enter PoliceComputerModifierKey=None PreviousCopModel=Left PreviousCopModelModifierKey=None PreviousCopModelComponent=Back PreviousCopModelComponentModifierKey=None PreviousCopModelTexture=Down PreviousCopModelTextureModifierKey=None PreviousCopCarModel=Left PreviousCopCarModelModifierKey=None PulloverLicenseYes=F9 PulloverLicenseYesModifierKey=None PulloverLicenseNo=F10 PulloverLicenseNoModifierKey=None PulloverStart=ShiftKey CallInPursuitModifierKey=Menu CallInPursuit=Enter ViewIntroductionModifierKey=None ViewIntroduction=E UpdateCalloutStateModifierKey=Ctrl UpdateCalloutState=Enter TutorialStartPoliceDepartmentModifierKey=None TutorialStartPoliceDepartment=E TutorialStartModifierKey=None TutorialStart=Y ToggleSirenModeModifierKey=None ToggleSirenMode=Divide ToggleHatModifierKey=Menu ToggleHat=U ToggleBusyModifierKey=None ToggleBusy=F7 StartChaseOnPedModifierKey=None StartChaseOnPed=LControlKey StartModifierKey=Menu PulloverStartModifierKey=None RandomizeCopModel=Down RandomizeCopModelModifierKey=None RecruitPartner=G RecruitPartnerModifierKey=None RequestBackup=B RequestBackupModifierKey=Menu RequestAmbulance=M RequestAmbulanceModifierKey=ControlKey RequestFirefighter=F RequestFirefighterModifierKey=ControlKey RequestHelicopterBackup=N RequestHelicopterBackupModifierKey=ControlKey RequestNooseBackup=N RequestNooseBackupModifierKey=Menu ShowPursuitTacticsMenu=F8 ShowPursuitTacticsMenuModifierKey=None ShowQuickActionMenu=Capital ShowQuickActionMenuModifierKey=None Start=P [KeybindingsController] AcceptCallout=None AcceptCalloutModifierKey=None AcceptPartner=None AcceptPartnerModifierKey=None AimMarker=None AimMarkerModifierKey=None Arrest=LeftShoulder ArrestModifierKey=None ArrestCallTransporter=None ArrestCallTransporterModifierKey=None ArrestDriveToPD=None ArrestDriveToPDModifierKey=None BlockArea=None BlockAreaModifierKey=None ConfirmCopModel=None ConfirmCopModelModifierKey=None ConfirmCopCarModel=None ConfirmCopCarModelModifierKey=None Dialog1=None Dialog1ModifierKey=None Dialog2=None Dialog2ModifierKey=None Dialog3=None Dialog3ModifierKey=None Dialog4=None Dialog4ModifierKey=None DenyCallout=None DenyCalloutModifierKey=None GrabSuspect=None GrabSuspectModifierKey=None HolsterTaser=None HolsterTaserModifierKey=None WalkFaster=None WalkFasterModifierKey=None IssueParkingTicket=None IssueParkingTicketModifierKey=None JoinPursuit=None JoinPursuitModifierKey=None NextCopModel=None NextCopModelModifierKey=None NextCopModelTexture=None NextCopModelTextureModifierKey=None NextCopCarModel=None NextCopCarModelModifierKey=None OpenTrunk=None OpenTrunkModifierKey=None PartnerArrest=None PartnerArrestModifierKey=None PartnerRegroup=None PartnerRegroupModifierKey=None PoliceComputer=None PoliceComputerModifierKey=None PreviousCopModel=None PreviousCopModelModifierKey=None PreviousCopModelComponent=None PreviousCopModelComponentModifierKey=None PreviousCopModelTexture=None PreviousCopModelTextureModifierKey=None PreviousCopCarModel=None PreviousCopCarModelModifierKey=None PulloverLicenseYes=None PulloverLicenseYesModifierKey=None PulloverLicenseNo=None PulloverLicenseNoModifierKey=None PulloverStart=None CallInPursuitModifierKey=DPadDown CallInPursuit=None ViewIntroductionModifierKey=None ViewIntroduction=None UpdateCalloutStateModifierKey=None UpdateCalloutState=None TutorialStartPoliceDepartmentModifierKey=None TutorialStartPoliceDepartment=None TutorialStartModifierKey=None TutorialStart=None ToggleSirenModeModifierKey=None ToggleSirenMode=None ToggleHatModifierKey=None ToggleHat=None ToggleBusyModifierKey=None ToggleBusy=None StartChaseOnPedModifierKey=None StartChaseOnPed=None Start=None StartModifierKey=None PulloverStartModifierKey=None RandomizeCopModel=None RandomizeCopModelModifierKey=None RecruitPartner=None RecruitPartnerModifierKey=None RequestBackup=None RequestBackupModifierKey=None RequestAmbulance=None RequestAmbulanceModifierKey=None RequestFirefighter=None RequestFirefighterModifierKey=None RequestHelicopterBackup=None RequestHelicopterBackupModifierKey=None RequestNooseBackup=None RequestNooseBackupModifierKey=None ShowPursuitTacticsMenu=None ShowPursuitTacticsMenuModifierKey=None ShowQuickActionMenu=None ShowQuickActionMenuModifierKey=None
  3. Basically all of the prompts for pulling over and frisking are showing up with the "~" key. I checked the ini and the dialogs for F9,F10 are all where they should be. My controller does not work with the prompts so I'm using my keyboard mostly. Also getting random crashes. I can play for 2 minutes sometimes 20 minutes.
  4. Merry Christmas! Thanks for all the hard work.
  5. Right on, glad its working good for everyone.
    • 215 downloads
    • Version v1.0
    2010 North Carolina Charger Credits: - North Carolina Highway Patrol Skin for Dodge Charger By trewq34. - Spotlight,computer by Bxbugs123, Textures By Lt.Caine. - Antennas by Pri-man. - Console parts by PFCBarefoot. - Stalker DUAL made & converted by Caleb3019, Textures By Caleb3019. - Wheels by Dhruv. - Liberty lightbar by EVI - Model is original Dodge Charger by EA Games, modified for and converted to GTAIV by Lex91, modified to marked police version by Lt.Caine. - All changes have been made to the vehicle by RCS943. Features: Spotlight, computer, wig-wags, radar. Attention! If some of the vehicle lights do not turn on, check your visual settings. Here is how mine looks. # Other emissive lights car.defaultlight.emissive.on 20.00 car.defaultlight.emissive.off 20.05 car.brakelight.emissive.on 13.00 car.brakelight.emissive.off 0.05 car.middlebrakelight.emissive.on 13.00 car.middlebrakelight.emissive.off 0.05 car.reversinglight.emissive.on 10.00 car.reversinglight.emissive.off 0.10 car.extralight.emissive.on 20.00 car.extralight.emissive.off 20.05
  6. If you are having troubles with all the lights not lighting up adjust your visual settings as I have above.
  7. # Other emissive lights car.defaultlight.emissive.on 20.00 car.defaultlight.emissive.off 20.05 car.brakelight.emissive.on 13.00 car.brakelight.emissive.off 0.05 car.middlebrakelight.emissive.on 13.00 car.middlebrakelight.emissive.off 0.05 car.reversinglight.emissive.on 10.00 car.reversinglight.emissive.off 0.10 car.extralight.emissive.on 20.00 car.extralight.emissive.off 20.05
    • 240 downloads
    • Version 1
    North Carolina Highway Patrol CVPI Credits: - North Carolina Highway Patrol Skin for Crown Victoria By MatthewLamede. - Model is original Ford Crown Victoria by Schaefft, modified for and converted to GTAIV by Chasez. - This version of the CVPI model has been modified by Bxbugs123 & Lt.Caine with permission by Schaefft and Chasez. - Rims By Bxbugs123, spotlight,computer, Whelen Edge by Bxbugs123, Textures By Lt.Caine. - Antennas by Pri-man. - Console parts by PFCBarefoot. - Stalker DUAL made & converted by Caleb3019, Textures By Caleb3019. Features: Spotlight, computer, wig-wags, radar. Strobe modules are color mapped so many differant options for you texture modders. Overview: Made this at a members request. Lots of changes to Bugs original Whelen edge. Lens colors are changable, along with the strobe/hologen modules. Custom console setup. A pretty basic, clean cvpi. Everything on or in the car has been modded by RCS943. Enjoy and CHEERS!
  8. Thank you. Yes unfortunately I can't seem to get templates right otherwise I would do a CHP version for sure.
    • 52 downloads
    • Version 1.0
    Fictional Unmarked Ruiner Police Vehicle Features: - Tinted glass. - Can change lens and ELS colors. - Radar. - Custom center console. - Custom body colors either through a trainer or carcols. - Added dual exhaust by RCS943. - Differant wheels. Credits: All parts have been modded or slightly edited by RCS943. - Original console PFCBarefoot. - Antennas by Pri-man. - Stalker DUAL made & converted by Caleb3019. - Original Code3 XT6 Series light by Bxbugs123 - Original Ruiner by Rockstar Games Warning! Make a backup of your files before installing. No authors are responsible for damage done to you PC by installing this mod vehicle(Not that I am saying it will). Notes: I made this vehicle for the fun of just making something differant. Hope you enjoy, CHEERS!
  9. I will let you know. Thank you for offering. This does originally have a rear wing and the grey GT wheels this is just a generic Mustang police vehicle for whatever dept you would like it to be. The NYPD version will have the spoiler and wheels. Yes this is locked.
  10. Like what? From what people say around here most want it so just the rear lights flash on secondary mode. Which this has. What are you thinking or would like to see?
  11. Sorry I was going on Dhruv's original model.
    • 174 downloads
    • Version 1.0
    AWD Chevrolet Trailblazer Credits: - Dhruv for the original Trailblazer model and Trooper skins. - Pri-man for the antennas. - Otaku for the watchguard camera system. - PFCBarfoot for the original police console. - KevinDV for the original Jetstream light bar. - Caleb3019 for the Dual Stalker radars. - Deco for the rear partition and Federal Signal Spectralux ILS. - Bxbugs123 for the, computer, code 3 lights, spotlight, wheels, rear crown vic seat, rambar, original els textures. Details: RCS943 modded KevinDV's Jetstream into a Jetsolaris LED bar with a TA. RCS943 Re-textured Bxbugs123's code 3 light heads. RCS943 modded Bxbugs123's front rambar to fit the Trailblazer. Took the rear seat of one of Bxbugs123's cvpi's and replaced the original rear bucket seats. Added partitions. Mapped and re-textured ELS. Option to have just the rear lights flash with the secondary mode. Included: - 2 folders for either a rambar or without a rambar. - Handling line. Notes: - Disable your secondary light mode when you have your 3rd stage lighting on, otherwise the ELS will overlap and look funny. If lights do not light up make sure you check your visual setting in your GTA folder. Here is how mine looks below. # Other emissive lights car.defaultlight.emissive.on 20.00 car.defaultlight.emissive.off 20.05 car.brakelight.emissive.on 13.00 car.brakelight.emissive.off 0.05 car.middlebrakelight.emissive.on 13.00 car.middlebrakelight.emissive.off 0.05 car.reversinglight.emissive.on 10.00 car.reversinglight.emissive.off 0.10 car.extralight.emissive.on 20.00 car.extralight.emissive.off 20.05 Warning! Make backups before installing this vehicle mod. No authors are responsible for damage done to your computer by installing these files. CHEERS!
  12. Thanks Michael V. and Otaku. I'm not a real great skinner. There will be a template included with the release.
  13. Thanks a bunch. Again big thanks to the developers releasing there stuff and making these great mods possible!
  14. Yessum. I made it awhile ago on a charger that was deleted on gtamoddingchest before it closed.
  15. Thanks for the feedback. I will prob release both a rambar and non rambar. Also you can seem some of the plastic parts have a slight blue tint. Not sure if its my graphics but either way the bluish color on the plastic is fixed.
  16. First off thanks to the developers for making all these great unlocked parts and vehicles for us amateurs to enhance and practice our skills with. Main credits(full credits in release) Dhruv-trailblazer Bxbugs123-wheels KevinDV of Accurate Studio-original Jetstream light bar RCS943- fictional MPLS skin, re-mod of Kevin's Jetstream Still needs more lights, computer, and all that happy stuff. If anyone would like to see something specific put on this SUV I will see what I can do. I wanted to make this because of the recent popularity of the Explorers I figured a Chevrolet of the Explorers size should be made.
  17. Really!? First CVPI? By far one of the best. Very creative and clean. 5/5
  18. If some of the ELS does not show up edit your visual settings. Here is how mine is set up. # Other emissive lights car.defaultlight.emissive.on 20.00 car.defaultlight.emissive.off 20.05 car.brakelight.emissive.on 13.00 car.brakelight.emissive.off 0.05 car.middlebrakelight.emissive.on 13.00 car.middlebrakelight.emissive.off 0.05 car.reversinglight.emissive.on 10.00 car.reversinglight.emissive.off 0.10 car.extralight.emissive.on 20.00 car.extralight.emissive.off 20.05
  19. OHHH very nice. Great job!

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