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~ console key for LCPDFR v1.0

Featured Replies

Basically all of the prompts for pulling over and frisking are showing up with the "~" key. I checked the ini and the dialogs for F9,F10 are all where they should be. My controller does not work with the prompts so I'm using my keyboard mostly. Also getting random crashes. I can play for 2 minutes sometimes 20 minutes.

 

  • Author

But it is assigned in the ini I'm looking right at it. Should I delete all the lower key bindings since I'm not using them. This is also coming up when you first start and want to do the tutorial. instead of Y showing up the console "~" shows up. same thing if you want to join a pursuit


[Main]
AdditionalCopCarModels=
SuspectTransporterModels=POLICE;POLICE2;PSTOCKADE;
VehicleTrunkWeapons=Shotgun_Baretta;
AllTextMode=True
AmbientScenariosMaximum=2
AmbientScenariosMultiplier=250
DepartmentName=Liberty City Police Department
DepartmentShortName=LCPD
FirstStart=False
UsingPoliceStationMod=False

[Callouts]
MaximumSecondsBeforeNewCallout=60
MinimumSecondsBeforeNewCallout=60
Enabled=True
Multiplier=250

[Pursuits]
AllowRoadblocks=True
ForceAnnihilatorHelicopter=True
MaximumCopCarsInPursuit=1
MaximumCopsInPursuit=3

[Hardcore]
Enabled=False

[Networking]
APIKey=
ServicesEnabled=True

[Taser]
ShowHolsteredTaserOnPlayer=True

[Keybindings]
AcceptCallout=Y
AcceptCalloutModifierKey=None
AcceptPartner=Enter
AcceptPartnerModifierKey=None
AimMarker=LMenu
AimMarkerModifierKey=None
Arrest=Enter
ArrestModifierKey=None
ArrestCallTransporter=N
ArrestCallTransporterModifierKey=None
ArrestDriveToPD=Y
ArrestDriveToPDModifierKey=None
BlockArea=M
BlockAreaModifierKey=None
ConfirmCopModel=Return
ConfirmCopModelModifierKey=None
ConfirmCopCarModel=Return
ConfirmCopCarModelModifierKey=None
Dialog1=F9
Dialog1ModifierKey=None
Dialog2=F10
Dialog2ModifierKey=None
Dialog3=F11
Dialog3ModifierKey=None
Dialog4=F12
Dialog4ModifierKey=None
DenyCallout=N
DenyCalloutModifierKey=None
GrabSuspect=Enter
GrabSuspectModifierKey=None
HolsterTaser=T
HolsterTaserModifierKey=Alt
WalkFaster=LMenu
WalkFasterModifierKey=None
IssueParkingTicket=Enter
IssueParkingTicketModifierKey=None
JoinPursuit=Enter
JoinPursuitModifierKey=None
NextCopModel=Right
NextCopModelModifierKey=None
NextCopModelTexture=Up
NextCopModelTextureModifierKey=None
NextCopCarModel=Right
NextCopCarModelModifierKey=None
OpenTrunk=Enter
OpenTrunkModifierKey=None
PartnerArrest=G
PartnerArrestModifierKey=None
PartnerRegroup=R
PartnerRegroupModifierKey=None
PoliceComputer=Enter
PoliceComputerModifierKey=None
PreviousCopModel=Left
PreviousCopModelModifierKey=None
PreviousCopModelComponent=Back
PreviousCopModelComponentModifierKey=None
PreviousCopModelTexture=Down
PreviousCopModelTextureModifierKey=None
PreviousCopCarModel=Left
PreviousCopCarModelModifierKey=None
PulloverLicenseYes=F9
PulloverLicenseYesModifierKey=None
PulloverLicenseNo=F10
PulloverLicenseNoModifierKey=None
PulloverStart=ShiftKey
CallInPursuitModifierKey=Menu
CallInPursuit=Enter
ViewIntroductionModifierKey=None
ViewIntroduction=E
UpdateCalloutStateModifierKey=Ctrl
UpdateCalloutState=Enter
TutorialStartPoliceDepartmentModifierKey=None
TutorialStartPoliceDepartment=E
TutorialStartModifierKey=None
TutorialStart=Y
ToggleSirenModeModifierKey=None
ToggleSirenMode=Divide
ToggleHatModifierKey=Menu
ToggleHat=U
ToggleBusyModifierKey=None
ToggleBusy=F7
StartChaseOnPedModifierKey=None
StartChaseOnPed=LControlKey
StartModifierKey=Menu
PulloverStartModifierKey=None
RandomizeCopModel=Down
RandomizeCopModelModifierKey=None
RecruitPartner=G
RecruitPartnerModifierKey=None
RequestBackup=B
RequestBackupModifierKey=Menu
RequestAmbulance=M
RequestAmbulanceModifierKey=ControlKey
RequestFirefighter=F
RequestFirefighterModifierKey=ControlKey
RequestHelicopterBackup=N
RequestHelicopterBackupModifierKey=ControlKey
RequestNooseBackup=N
RequestNooseBackupModifierKey=Menu
ShowPursuitTacticsMenu=F8
ShowPursuitTacticsMenuModifierKey=None
ShowQuickActionMenu=Capital
ShowQuickActionMenuModifierKey=None
Start=P

[KeybindingsController]
AcceptCallout=None
AcceptCalloutModifierKey=None
AcceptPartner=None
AcceptPartnerModifierKey=None
AimMarker=None
AimMarkerModifierKey=None
Arrest=LeftShoulder
ArrestModifierKey=None
ArrestCallTransporter=None
ArrestCallTransporterModifierKey=None
ArrestDriveToPD=None
ArrestDriveToPDModifierKey=None
BlockArea=None
BlockAreaModifierKey=None
ConfirmCopModel=None
ConfirmCopModelModifierKey=None
ConfirmCopCarModel=None
ConfirmCopCarModelModifierKey=None
Dialog1=None
Dialog1ModifierKey=None
Dialog2=None
Dialog2ModifierKey=None
Dialog3=None
Dialog3ModifierKey=None
Dialog4=None
Dialog4ModifierKey=None
DenyCallout=None
DenyCalloutModifierKey=None
GrabSuspect=None
GrabSuspectModifierKey=None
HolsterTaser=None
HolsterTaserModifierKey=None
WalkFaster=None
WalkFasterModifierKey=None
IssueParkingTicket=None
IssueParkingTicketModifierKey=None
JoinPursuit=None
JoinPursuitModifierKey=None
NextCopModel=None
NextCopModelModifierKey=None
NextCopModelTexture=None
NextCopModelTextureModifierKey=None
NextCopCarModel=None
NextCopCarModelModifierKey=None
OpenTrunk=None
OpenTrunkModifierKey=None
PartnerArrest=None
PartnerArrestModifierKey=None
PartnerRegroup=None
PartnerRegroupModifierKey=None
PoliceComputer=None
PoliceComputerModifierKey=None
PreviousCopModel=None
PreviousCopModelModifierKey=None
PreviousCopModelComponent=None
PreviousCopModelComponentModifierKey=None
PreviousCopModelTexture=None
PreviousCopModelTextureModifierKey=None
PreviousCopCarModel=None
PreviousCopCarModelModifierKey=None
PulloverLicenseYes=None
PulloverLicenseYesModifierKey=None
PulloverLicenseNo=None
PulloverLicenseNoModifierKey=None
PulloverStart=None
CallInPursuitModifierKey=DPadDown
CallInPursuit=None
ViewIntroductionModifierKey=None
ViewIntroduction=None
UpdateCalloutStateModifierKey=None
UpdateCalloutState=None
TutorialStartPoliceDepartmentModifierKey=None
TutorialStartPoliceDepartment=None
TutorialStartModifierKey=None
TutorialStart=None
ToggleSirenModeModifierKey=None
ToggleSirenMode=None
ToggleHatModifierKey=None
ToggleHat=None
ToggleBusyModifierKey=None
ToggleBusy=None
StartChaseOnPedModifierKey=None
StartChaseOnPed=None
Start=None
StartModifierKey=None
PulloverStartModifierKey=None
RandomizeCopModel=None
RandomizeCopModelModifierKey=None
RecruitPartner=None
RecruitPartnerModifierKey=None
RequestBackup=None
RequestBackupModifierKey=None
RequestAmbulance=None
RequestAmbulanceModifierKey=None
RequestFirefighter=None
RequestFirefighterModifierKey=None
RequestHelicopterBackup=None
RequestHelicopterBackupModifierKey=None
RequestNooseBackup=None
RequestNooseBackupModifierKey=None
ShowPursuitTacticsMenu=None
ShowPursuitTacticsMenuModifierKey=None
ShowQuickActionMenu=None
ShowQuickActionMenuModifierKey=None
  • Author

Thanks for the reply. Problem is my controller is run by numbers not X,O,B......does the ini know that if I put numbers in the controller layout I don't mean the keyboard(I hope that makes sense)

  • Author

I understand that. But it is fine if the shortcuts don't work on my controller. It would be nice for the keys to be binded to the keyboard without the need for a xbox controller. RC2 worked fine with a keyboard and controller combination. Not trying to be an ass just seems wierd that since this intergration of an xbox controller has made the keybindings not work correctly.

  • Management Team

Well now it works by using either a keyboard or a controller. It is not intended to use a mixed setup. However as soon as you hit a keyboard key, you should be able to use all keyboard keys again (though the texts might not update immediately).

Please do not PM me unless really necessary (knowing you helps). If you think you need my attention in a topic, tag me.

This is a support topic.
Only reply here to offer help or assistance to RCS943. Off-topic or "me too" replies will be removed.

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