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Sergeant Nighthawk

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Everything posted by Sergeant Nighthawk

  1. Hello. This will sound very basic but are you on the latest version of the plugin? I fixed this exact problem supposedly not too many versions ago back in 2023.
  2. Check this plugin out, should help. Also don't forget to turn off the option to preload models in lspdfr.ini
  3. Not possible. ViewPointV is made by another developer. You can only pick one. I am also not planning to add POVs to the bodycam at this time.
  4. Unfortunately no. Not planning to change this anytime soon as I do not want the plugin to rely on multiple keybindings given how LSPDFR, RPH and SHV in unison with default GTA V controls already taking up several keybindings.
  5. ini file. Read. Please. ;Determines if the overlay is only visible in first person, if not, overlay will be visible regardless of camera mode OverlayFirstPersonOnly = true
  6. Is it normal for the suspect to get up and walk away temporarily and then be cuffed? This seems to happen 9 out of 10 when I try to "ground arrest" someone during a foot pursuit.
  7. Hello there. 🙂 Getting the following unhandled missing method exception when going on duty as of the latest update so I had to unfortunately roll back. I have updated both the callout DLL and the Pyro Common DLL.
  8. The minimap will hide itself regardless of setting if you have letterbox mode enabled, as stated by the ini.
  9. I really cannot guarantee compatibility between these plugins. You cannot change the dashcam key because it is supposed to be part of the cameras you cycle through in GTA V by default and I really do not want to add another keybinding for this plugin to utilize given how keybinding heavy LSPDFR is.
  10. I used the old version of Viewpoint V at some point. It used to work with my plugin just fine. I do not have the new update of Viewpoint V so I don't know what has been changed or added other than the Axon overlay and ton of features, not sure if I'll get it just yet. Unfortunately I'm not planning to collaborate with the developer anytime soon. Maybe there is a way to disable the dashcam on their plugin because you surely can disable the dashcam plugin on mine. This is not an LSPDFR plugin so it is not possible to detect the player going Code 4 or ending a callout. I intend to keep this plugin grounded in realism for the most part so I will not be implementing this unfortunately. Apologies. Can you expound on the problem? I just want to make sure I'm getting this correctly.
  11. Hello. Regarding the help notifications being disabled they WILL be added in the next update. I've just been slowly pooling feedback from the last year or so to see if there's anything that needs to be done and removing the help messages is definitely at the top so rest assured I am working on it. As usual, no promises as to when this update will come. It's been a year since the last update and my coding skills might have become rusty. As for @Double Doppler's little request on the animation, I'm afraid it might not be so little as finding an animation that suits the animation already included in the current version was difficult enough as it is. This may or may not be implemented due to the difficulty of finding a suitable animation. However if anyone else has a good animation set which meets @Double Doppler's criteria, feel free to put it here. Next up is the request of a custom overlay. This one is also being considered, however it could be potentially fairly complex to implement. I was thinking of adding a way for users to load third party overlays, but this might be a bit ambitious on my end. So this one is also a 50-50. I hope I answered your question gentlemen and I'm glad to hear your feedback. 🙂 It is in the .ini. Please read all configuration settings carefully.
  12. This is a common misconception that's already been addressed multiple times. The plugin does not actually record videos. Hope this clears up your inquiry.
  13. Are you referring to the texture on the coil bodycams by EUP? I never noticed if they had different textures for it being on or off.
  14. Hello, unfortunately there is no way at this time to adjust the volume. The only workaround I can suggest is to customize/edit the sound files yourself through Audacity or any program of choice and reduce the volume from there.
  15. Some people have suggested that the use of certain graphics mods does interfere with the dashcam effect. Unfortunately I am personally not able to test it at this time as I do not have access/own NVE. I'd recommend temporarily trying to remove NVE, just temporarily to rule out the issue.
  16. I'm gonna need you to run that by me again. Thanks to the clarification of my aide, no, there is no editor similar to that for the dashcam for the bodycam at this time.
  17. You may replace these sounds yourself as they are user modifiable.
  18. I'll investigate further once I decide if I will add any additional updates to the plugin. Timecycle is eyeINtheSKY.
  19. There is no such function that actually saves and records clips. Once again I must reiterate, which I have several times already, this is not a function present on the plugin. I'm not understanding what you are asking for. Could you rephrase this? This is not a bug. This is a limitation of the Simple Trainer plugin. I recommend using Menyoo's real time sync function instead where it also counts seconds, compared to Simple Trainer. EDIT: I personally have not tested the Real Time Duration function of different trainer menus, but any anomalies with the clock/time shown on the bodycam watermark is a limitation of said trainer and not a problem with the plugin.
  20. Unfortunately yes. I can concur with the guy (@fraxdulent), we both crash hard to the desktop with the same stack trace and exception at the bottom. ☹ In my case however, I only simply got in the car and didn't even move at all. [10/19/2023 8:47:34 PM.448] SimpleCTRL: [10/19/2023 8:47:34 PM.448] SimpleCTRL: ============================== [10/19/2023 8:47:34 PM.448] SimpleCTRL: UNHANDLED EXCEPTION DURING GAME FIBER TICK [10/19/2023 8:47:34 PM.448] SimpleCTRL: ------------------------------ [10/19/2023 8:47:34 PM.448] SimpleCTRL: Origin: Game fiber "<UNNAMED THREAD>". [10/19/2023 8:47:34 PM.448] SimpleCTRL: ------------------------------ [10/19/2023 8:47:34 PM.448] SimpleCTRL: Exception type: System.AccessViolationException [10/19/2023 8:47:34 PM.448] SimpleCTRL: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [10/19/2023 8:47:34 PM.448] SimpleCTRL: ------------------------------ [10/19/2023 8:47:34 PM.448] SimpleCTRL: Inner exceptions: [10/19/2023 8:47:34 PM.448] SimpleCTRL: ------------------------------ [10/19/2023 8:47:34 PM.448] SimpleCTRL: Stack trace: [10/19/2023 8:47:34 PM.448] SimpleCTRL: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments) [10/19/2023 8:47:34 PM.448] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments) [10/19/2023 8:47:34 PM.448] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments) [10/19/2023 8:47:34 PM.448] at Common.Client.Native.API.DecorSetInt(Entity entity, String propertyName, Int32 value) [10/19/2023 8:47:34 PM.448] at SimpleCTRL.Threads.SpecialModesManager.<>c.‎‌‫‪‪‪‌‎‭‪‍‪‫‪‫‏‬‏‍‪‪‮(Entity , String , Int32 ) [10/19/2023 8:47:34 PM.448] at SimpleCTRL.Threads.SpecialModesManager.<>c.<HeatBrakes>b__7_0() [10/19/2023 8:47:34 PM.448] at Rage.GameFiber.Main() [10/19/2023 8:47:34 PM.448] SimpleCTRL: ============================== [10/19/2023 8:47:34 PM.448] SimpleCTRL:
  21. It's been partially mentioned already but this plugin seems to be quite a hit to performance on my end. What would normally be 40fps in the Vespucci area immediately shoots down to around 28-30fps with the plugin loaded and when in a vehicle. Hopefully you could take a look into this. 🙂

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