Reputation Activity
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chadc78 got a reaction from error404vibes in Non-ELS Vehicles lights not working after latest updateThank You, I removed SSLA and fixed the issue
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Maybe this topic can help → https://www.lcpdfr.com/forums/topic/155688-els-issue-after-update/ and https://www.lcpdfr.com/forums/topic/155712-siren-setting-limit-adjuster-bug/#comment-824948
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chadc78 got a reaction from me.SiLlY in Lets talk LSPDFR vs FiveMThere is no shame in being compensated for your talent and countless hours of work, most people take what you guys do for granted anyway they will be the first ones to complain about something but never courteous enough to even give a like or decent review on stuff they download just to show a little appreciation. If i had your talent and know how and was asked to make something other than what I had released for private or exclusive use and was willing to pay for it then I say by all means get compensated for probably a 1/10 of the time that you have spent creating
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chadc78 reacted to Lennyy in Compulite charges recommendationsThis is what I use
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chadc78 got a reaction from LSPDhotstuff in [WIP] Agency Dispatch FrameworkThanks for the update, been following since you started cant wait to see this in action. I'm anticipating it being a game changer
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chadc78 got a reaction from Teekay in [WIP] Agency Dispatch FrameworkThanks for the update, been following since you started cant wait to see this in action. I'm anticipating it being a game changer
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chadc78 reacted to Brexin212 in [WIP] Agency Dispatch FrameworkNot much new to report. Buzz and I took a 4 month break (Aug-Dec) due to school, work, holiday and family commitments. Recently I've been separating the locations system in the mod into its own RagePluginHook mod (LSFV ie: "Location Services Framework 5"), independent from ADF. This will allow other content creators to use the locations system without needing to have ADF installed.
As far as progress goes on LSFV, its nearly complete. Once LSFV is complete, I will continue to work on ADF.
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chadc78 reacted to Teekay in [WIP] Agency Dispatch FrameworkThanks for the update! It's great to hear from you about this mod. It sounds like you guys have put in too much work to not see it come to life. Best of luck moving forward and looking forward to any updates you want to share!
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chadc78 got a reaction from Teekay in [WIP] Agency Dispatch FrameworkAny progress updates?
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chadc78 got a reaction from Trulux in [WIP] Agency Dispatch FrameworkAnticipation is building!
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chadc78 reacted to Brexin212 in [WIP] Agency Dispatch FrameworkLooking For Assistance
While development has been steady on this project over the last 18 months, and even picked up momentum in the last month or so, I am opening the door for other developers to step in and help me finish this grand project. I will no doubt finish with or without help, but I realize that even having one additional programmer to bounce ideas with and assist with programming things, will increase the rate of development with this mod drastically, and bring closer the release date. This mod will completely revolutionize the LSPDFR experience for players by providing many features not yet seen in the LSPDFR community, as well as streamlining many features into one mod.
What I require assistance with:
Scripting of the callouts and scenarios: This includes scripting callouts and their scenarios from start to finish in C# Using the framework methods to spawn peds, vehicles and locations within the callout over conventional means. Learning and using the conversation system that I have created to come up with and assign conversation points with all victims and suspects in callouts. This system mostly uses XML (see example: Github) Scripting of Ambient Events Much like callouts, ambient events are essentially scripted pre-callouts that happen in the game world with or without the players interjection, and often lead to a callout being presented to the player Helping plan and organize requirements for locations used within the callouts As callouts scenarios and ambient events are scripted, additional spawn locations may be desired. It would be helpful to understand what other spawn location points can be useful and implemented. Help build and test the core framework moving forward The core of the framework is mostly complete, but there is always room for improvement
What I will provide for you:
A framework in which to script your callouts that is robust, simple and very powerful Many mundane tasks using rage natives are now extremely simple and streamlined High quality code that meets the highest standards of coding conventions I encourage you to take a look at the source code and see for yourself on Github (Click me) Quick assistance with any coding help you may require. I have 12 years of coding experience up until this point. Full access to modify, and push changes to the Github repo Credits as a full developer of the mod Compensation can be discussed
Requirements:
Given that the framework and callouts are scripted in C#, obvious programming knowledge in this language is required. Understanding of the XML language is also recommended. Visual Studio that supports C# 7.0 (2017+) and .Net 4.7 Be mature and respectful
Please PM me if you would like to discuss further the opportunity to join the development team on this project. I can't wait to hear from you!
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chadc78 reacted to Brexin212 in [WIP] Agency Dispatch FrameworkHey guys! I have some exciting news (at least to me). This weekend I decided that it would be much quicker and more simple if I added a feature into the mod where you can add locations directly as you play the game. This should speed up development time on my end, since I wont have to manually add locations using CodeWalker, and allow more customization on the users end by allowing them to add locations that were not added by default with ease. I have attached some images below to help show what that looks like. Anyways, I hope you all had a good memorial day weekend!
Here we can see the new option to add a location:
A few more images showing menu options. Each marker you place is color coded so you can see an overview before you save and close the new location:
Below, yellow markers indicate an civilian ped, while the blue markers indicated police officer ped locations:
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chadc78 reacted to Brexin212 in [WIP] Agency Dispatch FrameworkI am referring to the source code online: Source Code: https://github.com/wilson212/AgencyCalloutsPlus
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chadc78 reacted to Teekay in [WIP] Agency Dispatch FrameworkThis is fantastic news! I was fearing that maybe this project was shelved. I can’t wait to see what all your hard work has made and I’m looking forward to your update later on.
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chadc78 reacted to Brexin212 in [WIP] Agency Dispatch FrameworkActually, yes I have been working on it pretty steady. I just haven't published my changes lately. I will push an update to the repo later today, but YES! lots of progress has been made these last few months 😀 . Sorry I have not posted much about it, but this project has been quite a bit more work than I expected lol.
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chadc78 got a reaction from Sebenza in How to play LSPDFR after an update (waiting for new RageHook)I get infinite loading screen with launcher pop up saying I need to sign in to play
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chadc78 got a reaction from Matt1822 in How to play LSPDFR after an update (waiting for new RageHook)I get infinite loading screen with launcher pop up saying I need to sign in to play
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chadc78 reacted to Brexin212 in [WIP] Agency Dispatch FrameworkAs of right now, no there are no updates 😞 . Just have not had much time these last few months, but hoping to get back into things soon.
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chadc78 got a reaction from Teekay in [WIP] Agency Dispatch FrameworkAny updates on progress any estimates on when it will be released?
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chadc78 got a reaction from Gruntelicious in [WIP] Agency Dispatch FrameworkAny updates on progress any estimates on when it will be released?
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chadc78 got a reaction from LSPDhotstuff in [WIP] Agency Dispatch FrameworkAny updates on progress any estimates on when it will be released?
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chadc78 got a reaction from ziipzaaapM16A4 in [OnHold] EMS Support - LSPDFR Callouts PluginSure this and AmbientAICallouts look great in the videos
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chadc78 got a reaction from ziipzaaapM16A4 in [OnHold] EMS Support - LSPDFR Callouts Pluginpreview video looks great
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chadc78 got a reaction from ziipzaaapM16A4 in [WIP] Agency Dispatch Framework@ziipzaaapM16A4 I watched all the video links for your call outs they look great, especially ambientAicallouts are those released anywhere or will be? Also the police tape you put up in the ems support video is that yours or is it available somewhere?
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chadc78 reacted to Brexin212 in [WIP] Agency Dispatch FrameworkC+ is just short for ComputerPlus by @PieRGud . All scenarios are available across the map 🙂