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jimmy6300

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  1. Well I reinstalled the game and readded my cars and Rgaehook and it worked, I could have the cars in either the x64e and the old patchdays or just put them all in patchday16. Then I noticed Scripthook just got updated, now my challenge is I cannot seem to get the ragehook console to open on a different key then F4 so that I can use the scripthook trainer
  2. Are you running the latest version of OpenIV and GTA V?
  3.    jimmy6300 reacted to a post in a topic: How to use Mod Cars without Scripthook?
  4.    jimmy6300 reacted to a post in a topic: How to use Mod Cars without Scripthook?
  5. No worries man, I have been working on this for a few days now lol. I was just hoping there was some kind of workaround, another way of doing it. Updating the update.rpf in the mods folder is putting the new one from the update folder in right? And also, just to be clear, when I do get it working I have to just put each car in patchday16 now right? Even tho I am only replacing?
  6. I know about the OpenIV ASI stuff, but with the patchday part, are you saying I have to put all my new vehicles in the rpf that is in the 'patchday16ng' folder? Even though the files to the car I am replacing are not originally there?
  7. Well it requires an ASI loader to run, those require Scripthook, so until there is an update its broken I am assuming, unless there is an alterative way of making it work. Like I said, ever since the update my cars in the mods folder no longer load, only the original cars do. I am assuming OpenIV.asi is whats needed to point to those files, and without ASI and Scripthook that won't work. So how can I get my custom cars to load?
  8. Hello, firstly I would like to say I am not new to the modding scene. I have been learning to install mods and make them work with games like the NFS series, Battlefield Series, GTA Series, Star Wars EAW and many others, I don't make my own but I know my way around. So my problem is I can't seem to figure out how to have added cars in GTA V and make them work without scripthook. Before the latest update I had a bunch of cars replaced and working in my mods folder. Now I can't seem to get them to load no matter what I have tried so far, the game will launch and work just fine but it won't load the modded cars, instead it loads the original ones. I know that the OpenIV.asi was important to that working but there has got to be another way, maybe a RAGEHOOK plugin or something, or some way for the game to not freak out when I change the rpf files. Any help or ideas would be greatly appreciated.

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