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Sgt And3rson

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Everything posted by Sgt And3rson

  1. I figured it out. I forgot the RightMenu button is the Alt button. Just had a dumb moment.
  2. So before the last GTA and LSPDFR update. I was using your mod without any issues whatsoever. I took a break from LSPDFR because the GTA update pretty much screwed up my game once again. Once I got everything reinstalled and configured, grammar police loads but doesn't seem to allow me to talk to dispatch. I hit the RightMenu button and the character doesn't even do the animation. If you could help me out that would be great. RagePluginHook.log
  3. I have been having these random crashes with game. I'm not sure if it's GTA or RagePlugIn,because I always check the log afterwards and never seen anything that may be causing the crash. I can usually log into the game, load all the plug-ins, and go on duty, but after playing for a big (sometimes it's a couple of minutes and sometimes it's close to a hour) the game just crashes backed to the desktop and rage states that it crashed. I noticed the game is usually trying to spawn ambient units whenever it crashes but haven't confirmed if that's the issue or not. RagePluginHook.log
  4. Are you really trying to make claims to stripes? Especially when they're two different stripes designs and both of your skins are based off real police liveries.
  5. Here is my opinion on this The LSPDFR community are lucky,that we have these talented creators making content for us. Everyone of them spent a lot of time making their content and some even spend money on various stuff,and then release their content on here for free. Yes...A lot of the cars are upscaled and can't be used by people with low tier computers.Is that a dev problem? Absolutely not. If you know your computer is not that good,then chances you shouldn't being modding the game in the first place.As most mods on any game,will require a decent computer to run the mods at a decent FPS. Most devs even mention this in their "Read Me" files.If you have a problem with that,then there are several simple solutions to this problem. 1.Just don't download the content.Can't harm your game if it's never installed. 2.Learn how to make the content yourself and make it to your specifications. 3.Request customs vehicles from devs and pay for them. 4.Just save up and upgrade your computer.
    Love the pack. You're one of the few people that use the Whelen Legacy on your models and you included the blue light texture from the get go. The cars don't have a crazy amount of lights on them either,so it kinda helps me with the immersion. The only thing I don't like is the lack of push bars,but I have already seen you comment that you were working on it.
  6. Well I use the same pack for LSPD and they all work fine (they're using the default Red & Blue). I reinstalled the LSSD using the default Red & Blue,and the two ember lights aren't there. I'll install the lights on one of the cars and take a screenshot later.
  7. All of them so far.I reinstalled them just to make sure they it wasn't me,and it those two lights (they may actually be ember) stayed on
  8. Lights work great but on the TickleMyEmo LSPD Pack,there are two yellow lights that stay on whenever you're in the car. I thought it may have been a key I hit that caused it,but every car that spawn in has it on.
  9. Well my game started working again. I didn't do anything beside cleaning my GTA V all the way and reinstalling the LSPDFR. I also changed the timeout threshold to 60000. I haven't had any issue since,but EUP did get to a point were it didn't wanna load. Supposedly Windows Defender blocks some files dealing with GTA and LSPDFR,so you guys may wanna check and see if it's blocking your LSPDFR.dll file and tell it to allow it.
  10. So I starting having issues with my LSPDFR last night. The game was working fine earlier in the day.I tried installing Jurisdictions+ and everything was still working fine,but like a hour later the game just started crashing during load up. At first I thought it was LSPDFR sync not working,because LSPDFR was down but even now it's still crashing during load up. If I tell LSPDFR not to load,the game loads up just fine with no issue. Since the sites been back up, I have been able to load my LSPDFR character but can't go on-duty.I have submitted the lastest crash log I got and I notice that some of my outfits aren't loading properly.Even after I deleted everything and did a fresh install. RagePluginHook_01092019_173356.log
  11. Just a suggestion. Can it be a requirement for all mods,textures packs,and sound packs,have to come with the file path locations. There is nothing worse then seeing a EUP uniform you like,but the creator doesn't include the locations to find all the textures you need to change. A lot of them tell you to just look for the name of the file inside of their texture pack,but that texture in OpenIV usually doesn't match up with the texture in the pack.
    Love the skin. Hate the fact you don't include any instructions or file paths. I even replaced the default SAHP and the textures were all wrong
  12. I was using the same cars I sent you. So I have no idea why mines don't wanna work.
  13. Tried it with the RDE gameconfig and still crashes when I add a fourth vehicle
  14. Thanks...I will try it out once I am home.
  15. I didn't see any file that would allow me to open with 7zip. I honestly probably making this a better issue then it should be lol
  16. It does actually. Which is why I suspected it to be something the gameconfig file. I tried another one from the linked that's in the readme file, but it still crashed during the load up screen. I'm gonna try the one that you recommended. Also when you say you got your gameconfig file from RDE. Was it from the mod build or did your version come with a gameconfig file?
  17. Ok thanks man
  18. Thanks...If you have a gameconfig file that you're using, I would much appreciate you letting me know. I think that may be the cause of my issue, but I am not 100% sure.
  19. Sorry for the long wait time. I had to work last night and just woke up. So I added a fourth car using your carvariations line and it still crashes carvariations.meta.txt vehicle.meta.txt
  20. Thanks for the advice. I thought about it for a second but didn't know if I could pin the files on here or not. Also, I would try to add a fourth car, because these metas are without the fourth car added.
  21. Vehicle.Meta: <?xml version="1.0" encoding="UTF-8"?> <!-- MODDING DLC Pack by Albo1125 and Festivalmatt--> <CVehicleModelInfo__InitDataList> <residentTxd>vehshare</residentTxd> <residentAnims /> <InitDatas> <!-- Add custom entries here (check Readme), between <InitDatas> and </InitDatas>--> <Item> <modelName>highway</modelName> <txdName>highway</txdName> <handlingId>POLICE</handlingId> <gameName>highway</gameName> <vehicleMakeName /> <expressionDictName>null</expressionDictName> <expressionName>null</expressionName> <animConvRoofDictName>null</animConvRoofDictName> <animConvRoofName>null</animConvRoofName> <animConvRoofWindowsAffected /> <ptfxAssetName>null</ptfxAssetName> <audioNameHash>POLICE</audioNameHash> <layout>LAYOUT_STANDARD</layout> <coverBoundOffsets>POLICE_COVER_OFFSET_INFO</coverBoundOffsets> <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo> <scenarioLayout /> <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName> <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName> <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName> <povCameraName>DEFAULT_POV_CAMERA</povCameraName> <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.050000" /> <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.050000" z="-0.020000" /> <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.075000" z="-0.045000" /> <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.075000" z="-0.045000" /> <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.030000" /> <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.030000" /> <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" /> <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonMobilePhoneOffset x="0.125000" y="0.293000" z="0.516000" /> <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" /> <FirstPersonMobilePhoneSeatIKOffset> <Item> <Offset x="0.136000" y="0.146000" z="0.435000" /> <SeatIndex value="2" /> </Item> <Item> <Offset x="0.136000" y="0.146000" z="0.435000" /> <SeatIndex value="3" /> </Item> </FirstPersonMobilePhoneSeatIKOffset> <PovCameraOffset x="0.000000" y="-0.140000" z="0.650000" /> <PovCameraVerticalAdjustmentForRollCage value="0.000000" /> <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" /> <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" /> <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName> <shouldUseCinematicViewMode value="true" /> <shouldCameraTransitionOnClimbUpDown value="false" /> <shouldCameraIgnoreExiting value="false" /> <AllowPretendOccupants value="true" /> <AllowJoyriding value="false" /> <AllowSundayDriving value="false" /> <AllowBodyColorMapping value="true" /> <wheelScale value="0.236900" /> <wheelScaleRear value="0.236900" /> <dirtLevelMin value="0.000000" /> <dirtLevelMax value="0.300000" /> <envEffScaleMin value="0.000000" /> <envEffScaleMax value="1.000000" /> <envEffScaleMin2 value="0.000000" /> <envEffScaleMax2 value="1.000000" /> <damageMapScale value="0.600000" /> <damageOffsetScale value="1.000000" /> <diffuseTint value="0x00FFFFFF" /> <steerWheelMult value="1.000000" /> <HDTextureDist value="5.000000" /> <lodDistances content="float_array"> 15.000000 30.000000 60.000000 120.000000 500.000000 500.000000 </lodDistances> <minSeatHeight value="0.839" /> <identicalModelSpawnDistance value="20" /> <maxNumOfSameColor value="10" /> <defaultBodyHealth value="1000.000000" /> <pretendOccupantsScale value="1.000000" /> <visibleSpawnDistScale value="1.000000" /> <trackerPathWidth value="2.000000" /> <weaponForceMult value="1.000000" /> <frequency value="100" /> <swankness>SWANKNESS_1</swankness> <maxNum value="2" /> <flags>FLAG_HAS_LIVERY FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_REPORT_CRIME_IF_STANDING_ON</flags> <type>VEHICLE_TYPE_CAR</type> <plateType>VPT_FRONT_AND_BACK_PLATES</plateType> <dashboardType>VDT_GENTAXI</dashboardType> <vehicleClass>VC_EMERGENCY</vehicleClass> <wheelType>VWT_MUSCLE</wheelType> <trailers /> <additionalTrailers /> <drivers> <Item> <driverName>S_M_Y_Cop_01</driverName> <npcName /> </Item> </drivers> <extraIncludes /> <doorsWithCollisionWhenClosed /> <driveableDoors /> <bumpersNeedToCollideWithMap value="false" /> <needsRopeTexture value="false" /> <requiredExtras /> <rewards> <Item>REWARD_WEAPON_PUMPSHOTGUN</Item> <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item> <Item>REWARD_STAT_WEAPON</Item> </rewards> <cinematicPartCamera> <Item>WHEEL_FRONT_RIGHT_CAMERA</Item> <Item>WHEEL_FRONT_LEFT_CAMERA</Item> <Item>WHEEL_REAR_RIGHT_CAMERA</Item> <Item>WHEEL_REAR_LEFT_CAMERA</Item> </cinematicPartCamera> <NmBraceOverrideSet /> <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" /> <buoyancySphereSizeScale value="1.000000" /> <pOverrideRagdollThreshold type="NULL" /> <firstPersonDrivebyData> <Item>STD_POLICE_FRONT_LEFT</Item> <Item>STD_POLICE_FRONT_RIGHT</Item> <Item>STD_POLICE_REAR_LEFT</Item> <Item>STD_POLICE_REAR_RIGHT</Item> </firstPersonDrivebyData> </Item> <Item> <modelName>highway2</modelName> <txdName>highway2</txdName> <handlingId>FBI</handlingId> <gameName>highway2</gameName> <vehicleMakeName /> <expressionDictName>null</expressionDictName> <expressionName>null</expressionName> <animConvRoofDictName>null</animConvRoofDictName> <animConvRoofName>null</animConvRoofName> <animConvRoofWindowsAffected /> <ptfxAssetName>null</ptfxAssetName> <audioNameHash>POLICE</audioNameHash> <layout>LAYOUT_STANDARD</layout> <coverBoundOffsets>BUFFALO_COVER_OFFSET_INFO</coverBoundOffsets> <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo> <scenarioLayout /> <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName> <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName> <bonnetCameraName>VEHICLE_BONNET_CAMERA_HIGH</bonnetCameraName> <povCameraName>DEFAULT_POV_CAMERA</povCameraName> <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.035000" /> <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" /> <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.080000" z="-0.020000" /> <FirstPersonProjectileDriveByPassengerIKOffset x="-0.100000" y="-0.120000" z="-0.060000" /> <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="-0.025000" /> <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="-0.025000" /> <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.035000" /> <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonMobilePhoneOffset x="0.146000" y="0.279000" z="0.539000" /> <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.233000" z="0.435000" /> <FirstPersonMobilePhoneSeatIKOffset> <Item> <Offset x="0.136000" y="0.176000" z="0.445000" /> <SeatIndex value="2" /> </Item> <Item> <Offset x="0.136000" y="0.176000" z="0.445000" /> <SeatIndex value="3" /> </Item> </FirstPersonMobilePhoneSeatIKOffset> <PovCameraOffset x="0.000000" y="-0.125000" z="0.665000" /> <PovCameraVerticalAdjustmentForRollCage value="0.000000" /> <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" /> <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" /> <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName> <shouldUseCinematicViewMode value="true" /> <shouldCameraTransitionOnClimbUpDown value="false" /> <shouldCameraIgnoreExiting value="false" /> <AllowPretendOccupants value="true" /> <AllowJoyriding value="false" /> <AllowSundayDriving value="false" /> <AllowBodyColorMapping value="true" /> <wheelScale value="0.262200" /> <wheelScaleRear value="0.262200" /> <dirtLevelMin value="0.000000" /> <dirtLevelMax value="0.700000" /> <envEffScaleMin value="0.000000" /> <envEffScaleMax value="1.000000" /> <envEffScaleMin2 value="0.000000" /> <envEffScaleMax2 value="1.000000" /> <damageMapScale value="0.600000" /> <damageOffsetScale value="1.000000" /> <diffuseTint value="0x00FFFFFF" /> <steerWheelMult value="1.000000" /> <HDTextureDist value="5.000000" /> <lodDistances content="float_array"> 15.000000 30.000000 70.000000 140.000000 500.000000 500.000000 </lodDistances> <minSeatHeight value="0.856" /> <identicalModelSpawnDistance value="20" /> <maxNumOfSameColor value="10" /> <defaultBodyHealth value="1000.000000" /> <pretendOccupantsScale value="1.000000" /> <visibleSpawnDistScale value="1.000000" /> <trackerPathWidth value="2.000000" /> <weaponForceMult value="1.000000" /> <frequency value="100" /> <swankness>SWANKNESS_2</swankness> <maxNum value="999" /> <flags>FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS</flags> <type>VEHICLE_TYPE_CAR</type> <plateType>VPT_BACK_PLATES</plateType> <dashboardType>VDT_GENTAXI</dashboardType> <vehicleClass>VC_EMERGENCY</vehicleClass> <wheelType>VWT_SPORT</wheelType> <trailers /> <additionalTrailers /> <drivers> <Item> <driverName>S_M_M_FIBOffice_01</driverName> <npcName /> </Item> <Item> <driverName>S_M_M_FIBOffice_02</driverName> <npcName /> </Item> </drivers> <extraIncludes /> <doorsWithCollisionWhenClosed /> <driveableDoors /> <bumpersNeedToCollideWithMap value="false" /> <needsRopeTexture value="false" /> <requiredExtras /> <rewards> <Item>REWARD_WEAPON_CARBINERIFLE</Item> <Item>REWARD_AMMO_CARBINERIFLE</Item> <Item>REWARD_STAT_WEAPON</Item> </rewards> <cinematicPartCamera> <Item>WHEEL_FRONT_RIGHT_CAMERA</Item> <Item>WHEEL_FRONT_LEFT_CAMERA</Item> <Item>WHEEL_REAR_RIGHT_CAMERA</Item> <Item>WHEEL_REAR_LEFT_CAMERA</Item> </cinematicPartCamera> <NmBraceOverrideSet /> <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" /> <buoyancySphereSizeScale value="1.000000" /> <pOverrideRagdollThreshold type="NULL" /> <firstPersonDrivebyData> <Item>STD_POLICE2_FRONT_LEFT</Item> <Item>STD_POLICE2_FRONT_RIGHT</Item> <Item>STD_POLICE2_REAR_LEFT</Item> <Item>STD_POLICE2_REAR_RIGHT</Item> </firstPersonDrivebyData> </Item> </InitDatas> <txdRelationships> </txdRelationships> </CVehicleModelInfo__InitDataList> Carvariations.Meta: <?xml version="1.0" encoding="UTF-8"?> <!-- MODDING DLC Pack by Albo1125 and Festivalmatt--> <CVehicleModelInfoVariation> <variationData> <!-- Add custom entries here (check Readme), between <variationData> and </variationData>--> <Item> <modelName>highway</modelName> <colors> <Item> <indices content="char_array"> 134 134 156 156 </indices> <liveries> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 156 156 </indices> <liveries> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 156 156 </indices> <liveries> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 156 156 </indices> <liveries> <Item value="false" /> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 156 156 </indices> <liveries> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> </colors> <kits> <Item>157_massacaro2_modkit</Item> </kits> <windowsWithExposedEdges /> <plateProbabilities> <Probabilities /> </plateProbabilities> <lightSettings value="1" /> <sirenSettings value="1" /> </Item> <Item> <modelName>highway2</modelName> <colors> <Item> <indices content="char_array"> 134 134 156 156 </indices> <liveries> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 156 156 </indices> <liveries> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 156 156 </indices> <liveries> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 156 156 </indices> <liveries> <Item value="false" /> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> <Item> <indices content="char_array"> 134 134 156 156 </indices> <liveries> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="true" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> <Item value="false" /> </liveries> </Item> </colors> <kits> <Item>157_massacaro2_modkit</Item> </kits> <windowsWithExposedEdges /> <plateProbabilities> <Probabilities /> </plateProbabilities> <lightSettings value="1" /> <sirenSettings value="1" /> </Item> </variationData> </CVehicleModelInfoVariation> Sorry for the long reply but the snipping tool couldn't capture the full line. I only have one Mod DLC Pack, and I haven't installed anything on the others. I have been able to add three police cars but whenever I add a fourth car, the game crashes as it's trying to load up the game.

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